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Player Features and Ideas Discussion

 
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How about not destroying jump clones if two end up in a station and you jump away?

Author
Faith Audene
Aliastra
Gallente Federation
#1 - 2012-08-31 13:37:50 UTC
Would be an easy fix to have one thing less to explain to newbies and make the game a little less unnecessarily complicated (meaning complexity that doesn't add to the game play experience)
Velicitia
XS Tech
#2 - 2012-08-31 17:59:36 UTC
1 JC/station is fine ... also the warning popup is pretty clear...

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Souxie Alduin
Anarchy in the Eve
#3 - 2012-08-31 18:18:04 UTC
Velicitia wrote:
1 JC/station is fine ... also the warning popup is pretty clear...


Yes, but only if you read it, which I realized just after accidentally trashing a clone with a LG snake set.Oops
Faith Audene
Aliastra
Gallente Federation
#4 - 2012-08-31 18:46:22 UTC
Velicitia wrote:
1 JC/station is fine ... also the warning popup is pretty clear...


I know there isn't much an issue, but it is still an issue you need to explain, and I honestly don't see any use in this limitation. It would just make things a little simpler, and a warning popup less would also be nice.
Velicitia
XS Tech
#5 - 2012-08-31 20:23:28 UTC
Souxie Alduin wrote:
Velicitia wrote:
1 JC/station is fine ... also the warning popup is pretty clear...


Yes, but only if you read it, which I realized just after accidentally trashing a clone with a LG snake set.Oops


Ouch ... least it wasn't a set of HG snakes

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia