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The Worm

Author
Xuixien
Solar Winds Security Solutions
#1 - 2012-08-28 18:25:34 UTC
As far as the Pirate Frigates go, the Worm seems kind of "meh". I don't see many people using it - not as much as I see the Cruor and Succubus flying around, certainly not as much as the Dramiel or Daredevil. In fact, I have never seen a worm in action.

I feel like I want to make this ship work.

It gets a bonus to rocket velocity (velocity = range). With rigs, my alt can hit out to 17km with them. That's excellent kiting range IMO, considering rockets will be doing almost full damage upon impact. However, speed is low (2600 MWD) and so is damage (109 DPS with 5 light drones). I feel like I want to make this ship work, but it's base stats + skill bonuses prevent it from having good DPS or speed.

Has anyone had any success using the worm in PvP?

Epic Space Cat, Horsegirl, Philanthropist

Gabrielle Lamb
Pator Tech School
Minmatar Republic
#2 - 2012-08-28 19:31:14 UTC
Simply put, why buy a worm when you can buy a Dominix? ;p There is unfortunately more truth to this statement then good is though. You could fit a 80k EHP throwaway dominix with 3 Drone Damage Amps, 2 Tracking links and 2 Drone Navigation Computers for the same price. I wouldn't want to be on the recieving end of that myself at least. Ofc, the Dominix is a shitfit but when you can loose a Domi like that for the same price as a Worm it starts looking rather tempting you know.
Marc Callan
Center for Advanced Studies
Gallente Federation
#3 - 2012-08-28 20:22:55 UTC
It's actually not such a bad ship in circumstances like faction warfare, where there are limits on ship sizes. Its closest analogue is the Ishkur assault frigate, but the Worm can go places like minor plexes the Ishkur can't. Fit a Drone Damage Amplifier in one of the lows, and use T2 rocket launchers, and you've got a ship that'll throw a somewhat respectable punch.

My working fit:

=====

[Worm, PvP DDA]
Damage Control II
Drone Damage Amplifier II
Micro Auxiliary Power Core I

1MN Afterburner II
Medium F-S9 Regolith Shield Induction
J5b Phased Prototype Warp Scrambler I
X5 Prototype Engine Enervator

Rocket Launcher II, Inferno Rage Rocket
Rocket Launcher II, Inferno Rage Rocket
Small Unstable Power Fluctuator I

Small Anti-EM Screen Reinforcer I
Small Core Defense Field Extender I
Small Core Defense Field Extender I


Hobgoblin II x5
Hornet EC-300 x5

=====

With Caldari Frigate V, you've got a nice boost to resists, and with Gallente Frigate V, you can carry two full flights of drones. I've had some success with this in FW.

One of my corp mates also put together a kiting fit:

=====

[Worm, Kiter]
Micro Auxiliary Power Core I
Drone Damage Amplifier I
Drone Damage Amplifier I

Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script
Medium F-S9 Regolith Shield Induction
Limited 1MN MicroWarpdrive I

Prototype 'Arbalest' Light Missile Launcher, Mjolnir Light Missile
Prototype 'Arbalest' Light Missile Launcher, Mjolnir Light Missile
[empty high slot]

Small Processor Overclocking Unit I
Small Ionic Field Projector I
Small Core Defense Field Extender I


Hobgoblin II x5
Hornet EC-300 x5

=====

Overheat the MWD and you can reach 3600 m/s (without implants).

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Maeltstome
Ten Thousand Days
#4 - 2012-08-28 21:41:23 UTC
[Worm, Test]

Drone Damage Amplifier II
Damage Control II
Overdrive Injector System II

Medium Ancillary Shield Booster, Cap Booster 50
Limited 1MN Microwarpdrive I
J5b Phased Prototype Warp Scrambler I
Fleeting Propulsion Inhibitor I

'Malkuth' Rocket Launcher I, Caldari Navy Scourge Rocket
'Malkuth' Rocket Launcher I, Caldari Navy Scourge Rocket
[Empty High slot]

Small Processor Overclocking Unit I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I


Hobgoblin II x5


you don't need an AB because you can hit out to 15km with rockets. Anything that only uses and AB you can kite until they loose a bunch of HP and anything thathas an MWD you can turn it off and dictate range.

I'm old fasioned though, i think a frig is pointless without an MWD cause fat cruisers will melt it.
Hrett
The Scope
Gallente Federation
#5 - 2012-08-28 22:06:02 UTC
We ran into a worm in a minor plex a few days back. There 3 or 4 of us in low DPS t1 and faction frigates. I think we were all range fit. That thing had a MONSTER tank, and we could not break it. Pilot (superchair I think?) said it was a pure passive setup. It's DPS was pretty low though - I'm not sure if he killed any of us either. Eventually, our point capped out and he warped off. I don't think we got it below 25% shield.

Faction ships are real game changers in FW because of plex mechanics. You can probably find a use for it there.

spaceship, Spaceship, SPACESHIP!

Noisrevbus
#6 - 2012-08-29 09:33:08 UTC  |  Edited by: Noisrevbus
The problem the Worm has do not really have as much to do with a Dominix (as was suggested in the thread) as it has to do with the Ishkur and Policecar (FN Comet). Resistance bonuses are a powerful "second tier" bonus no doubt, but when compared to damage bonuses it's usually not as appealing. To add insult to injury it costs more and we are talking about a frigate-hull that may not be as sturdy or have enough slots to fully capitalize on a resistance bonus.

It's not bad by any stretch but why pay more for less? It's not a very unique ship either, compared to pirate faction siblings that get specialist bonuses such as 90% webs. It falls into a bit of a jack-of-all-trades role, within a size and class about speciality.

The DDamps have made shield-drone combinations more intersting, but it's still a question of overall comparison to other (drone-) ships and wether it's "worth" running a Worm. If you want to run it for style, then this discussion is pointless Smile.

If i wanted to use Drones (and have decent resists) i'd go for an Ishkur.

If i wanted to use Drones on a Tech I hull and do some kiting the Comet is cheaper, and small rails quite good.

If i wanted to use Rockets the Hawk have become quite interesting with the ASB-craze, and the Vengeance have always been good.

If i wanted a pirate ship explicitly i would look to more appealing specialist options (such as the Cruor or Daredevil) first.
Alara IonStorm
#7 - 2012-08-29 12:46:58 UTC  |  Edited by: Alara IonStorm
Worms always been slow but now the Merlin is faster and the Tristan will be as well.

Giving it Merlin like speed / cap recharge / target range / fitting would do wonders for the ship. Also possible tuning missile range role bonus into missile Dmg would probably be a leg up for all Gurista Ships. Possibly add a third Launcher Slot.

It could use a little love.
Nestara Aldent
Citimatics
#8 - 2012-08-29 13:04:29 UTC
Xuixien wrote:
As far as the Pirate Frigates go, the Worm seems kind of "meh". I don't see many people using it - not as much as I see the Cruor and Succubus flying around, certainly not as much as the Dramiel or Daredevil. In fact, I have never seen a worm in action.

I feel like I want to make this ship work.

It gets a bonus to rocket velocity (velocity = range). With rigs, my alt can hit out to 17km with them. That's excellent kiting range IMO, considering rockets will be doing almost full damage upon impact. However, speed is low (2600 MWD) and so is damage (109 DPS with 5 light drones). I feel like I want to make this ship work, but it's base stats + skill bonuses prevent it from having good DPS or speed.

Has anyone had any success using the worm in PvP?


Problem with the Gurista boats in general, is very difficult application of damage, as both missiles and drones have delayed damage and application issues. They dont have special ability to give them at least a niche, except huge tank. And Worm should compete with Daredevil, Gila with Cynabal and Rattlesnake with Bhaalgorn.

Without making missiles and drones perform better, in comparison to guns, they will be mainly PVE ships, for AFK mission farming.

In PVP, theres no reason to not use an Ishkur instead, which just points at problems above, Worm has neither special abilities similar to other pirate frigates, nor efficient damage application of a gunship.


feihcsiM
THE B0YS
#9 - 2012-08-29 13:14:07 UTC
It's definitely somewhat underpowered compared to some of the other pirate / navy frigates.

Where I have found it to shine is against other single frigates, 5xECM drones really mess up the day of anyone you catch, while you chew through them with rockets, and an ASB allows you to tank when your target isn't jammed. It can take a while.

I haven't found any other role that they do well.

It's the end of the world as we know it and I feel fine.

Meditril
Hoplite Brigade
Ushra'Khan
#10 - 2012-08-29 13:43:32 UTC
The worm is a good bait ship, everybody will go for you. It has good tank and can apply damage from long distance which makes it useful for small fleet operations where other people do the tackle. Since it is slow and a passive tank make running modules not feasible it is not a good solo platform for PVP, but for PVE it is a great small ship.
Tub Chil
Deep Core Mining Inc.
Caldari State
#11 - 2012-08-29 14:00:27 UTC
Maeltstome wrote:
[Worm, Test]

Drone Damage Amplifier II
Damage Control II
Overdrive Injector System II

Medium Ancillary Shield Booster, Cap Booster 50
Limited 1MN Microwarpdrive I
J5b Phased Prototype Warp Scrambler I
Fleeting Propulsion Inhibitor I

'Malkuth' Rocket Launcher I, Caldari Navy Scourge Rocket
'Malkuth' Rocket Launcher I, Caldari Navy Scourge Rocket
[Empty High slot]

Small Processor Overclocking Unit I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I


Hobgoblin II x5


you don't need an AB because you can hit out to 15km with rockets. Anything that only uses and AB you can kite until they loose a bunch of HP and anything thathas an MWD you can turn it off and dictate range.

I'm old fasioned though, i think a frig is pointless without an MWD cause fat cruisers will melt it.


>2012
>no dual medium ASB
why
Tikktokk Tokkzikk
V0LTA
New Eden Alliance 99013733
#12 - 2012-08-29 14:09:14 UTC
I have only seen a Worm once. I killed it with an Incursus.
Maeltstome
Ten Thousand Days
#13 - 2012-08-29 15:41:33 UTC
Tub Chil wrote:
Maeltstome wrote:
[Worm, Test]

Drone Damage Amplifier II
Damage Control II
Overdrive Injector System II

Medium Ancillary Shield Booster, Cap Booster 50
Limited 1MN Microwarpdrive I
J5b Phased Prototype Warp Scrambler I
Fleeting Propulsion Inhibitor I

'Malkuth' Rocket Launcher I, Caldari Navy Scourge Rocket
'Malkuth' Rocket Launcher I, Caldari Navy Scourge Rocket
[Empty High slot]

Small Processor Overclocking Unit I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I


Hobgoblin II x5


you don't need an AB because you can hit out to 15km with rockets. Anything that only uses and AB you can kite until they loose a bunch of HP and anything thathas an MWD you can turn it off and dictate range.

I'm old fasioned though, i think a frig is pointless without an MWD cause fat cruisers will melt it.


>2012
>no dual medium ASB
why


Dual ASB's are interesting on a frigs. I kind of avoid it on purpose though because i can see these sort of fits being 'fixed' by CCP.

Then again that doesn't stop me doing it on my Claymore :S
Lady Ayeipsia
BlueWaffe
#14 - 2012-08-29 15:58:04 UTC
Another function of the worm that people forget is a support ship. A flight of light armor or shield rep drones you can send out from outside attack range can help your fleet mates.

It can also make a nice hi sec/wormhole support exploration vessel.

Agreed that it does need a little rebalancing, but still it can be a fun ship if used in odd ways.
Mysa
EVIL PLANKTON
#15 - 2012-08-29 18:15:30 UTC
One of those kiting fits were you wanna play around against turret ships. 27km something whit javs, low dmg but "safe"

Damage Control II
Ballistic Control System II
Nanofiber Internal Structure II

Gistii A-Type 1MN MicroWarpdrive
Republic Fleet Warp Disruptor
Cap Recharger II
Balmer Series Tracking Disruptor I, Optimal Range Disruption Script

Rocket Launcher II, Caldari Navy Scourge Rocket
Rocket Launcher II, Caldari Navy Scourge Rocket
Small Energy Neutralizer II

Small Hydraulic Bay Thrusters II
Small Polycarbon Engine Housing I
Small Polycarbon Engine Housing I


Hobgoblin II x10
Cedo Nulli
Royal Amarr Institute
Amarr Empire
#16 - 2012-08-30 03:54:25 UTC
Only once seen a worm in action ... Years ago in FW. T1 shitfit nubs burned toward it one by one and got eaten by the t2 drones when they got close. Wasent really pilot skill or awesome ship ... just bad fits and pilots on our side.

Overall the ship could really need a tuneup. Tbh the best role I could think for it at its current state would be to function as a support ship for small frig gang stuff. Logidrones / ecm drones , tank and gogo.