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local blinking, compact local chat, 0.0 too safe is made even more safe

First post
Author
Lord Zim
Gallente Federation
#41 - 2012-08-29 11:24:19 UTC
Frying Doom wrote:
Don't you just love the irony.

Null sec residences complaining about High sec getting safer but arguing for features that are making Null safer.

Null Bears really are the super Carebears.

Remove L4s and nerf the farming out of FW, and hisec can remain at the safety level it is now.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Mark Hadden
Russian Thunder Squad
Pandemic Legion
#42 - 2012-08-29 11:27:58 UTC
L4 are by far not as profitable as farming anomalies in zero (in (super)carrier), so bad argument.
And btw., havent you been told multiple times to get the **** out here you piece of goon ****?
Gillia Winddancer
Brave Newbies Inc.
Brave Collective
#43 - 2012-08-29 11:28:32 UTC
I am having a hard time figuring out which kind is worse: the ones that want to keep local cause it makes it easier to hunt or those that want to keep it cause it makes it easier to run.

Benny Ohu
Chaotic Tranquility
Snuffed Out
#44 - 2012-08-29 11:32:31 UTC
highsec, is so dangerous more than null because,

Scatim Helicon
GoonWaffe
Goonswarm Federation
#45 - 2012-08-29 11:32:46 UTC
So much anger in this thread.

Its only a game, kiddies.

Every time you post a WiS thread, Hilmar strangles a kitten.

Lord Zim
Gallente Federation
#46 - 2012-08-29 11:32:53 UTC  |  Edited by: Lord Zim
Mark Hadden wrote:
L4 are by far not as profitable as farming anomalies in zero (in (super)carrier), so bad argument.

Irrelevant. L4s are effortless isk which has been more than sufficient to stop a vast majority of nullsec carebears from carebearing in nullsec, because the effort/reward ratio is too high for them to bother.

Mark Hadden wrote:
And btw., havent you been told multiple times to get the **** out here you piece of goon ****?

Yes, I have, and I don't particularly care.

You might want to see someone about learning some anger management, though.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

Andski
GoonWaffe
Goonswarm Federation
#47 - 2012-08-29 11:56:26 UTC
Mark Hadden wrote:
L4 are by far not as profitable as farming anomalies in zero (in (super)carrier), so bad argument.
And btw., havent you been told multiple times to get the **** out here you piece of goon ****?


comparing L4s to running anoms in carriers/supers is also a bad argument

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Spurty
#48 - 2012-08-29 11:57:23 UTC
(popcorn out, chew and glued to the tv)

There are good ships,

And wood ships,

And ships that sail the sea

But the best ships are Spaceships

Built by CCP

Mark Hadden
Russian Thunder Squad
Pandemic Legion
#49 - 2012-08-29 12:02:34 UTC
Andski wrote:
Mark Hadden wrote:
L4 are by far not as profitable as farming anomalies in zero (in (super)carrier), so bad argument.
And btw., havent you been told multiple times to get the **** out here you piece of goon ****?


comparing L4s to running anoms in carriers/supers is also a bad argument


It is? Why? You know the brackets are there for a reason.

1) Its not possible in high sec
2) missions do require much more effort
3) the rewards are the half or even less of them you get in zero
James Amril-Kesh
Viziam
Amarr Empire
#50 - 2012-08-29 12:05:50 UTC
As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered.

Enjoying the rain today? ;)

TheGunslinger42
All Web Investigations
#51 - 2012-08-29 12:07:12 UTC
Robert Caldera wrote:
CCP, why U implement a local improvement, when all people consider local as OP.

You first introduced compact view of local which devastated hunting possibilities in many ratting systems, now you BOOSTED the local again over the top and introduced even BLINKING for half-awake people so you cant catch even these anymore!

WHY THE F*CK IS THAT? WHY DO YOU MAKE 0.0 MORE AND MORE SAFE?????????????????
WHO ASKED FOR THIS SH*T!?


Just sit in one of those ratter systems afk cloaked when you go out to work/school and watch as the tears roll in.
Mark Hadden
Russian Thunder Squad
Pandemic Legion
#52 - 2012-08-29 12:09:36 UTC  |  Edited by: Mark Hadden
James Amril-Kesh wrote:
As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered.


are you stupid? Or simply try to derail this issue into nonsense for cheap? Noone asked for removal of 0.0 but argued about unneccessary boost of already too powerful local tool, which would rather require a nerf (for stupids: NOT REMOVAL) - no multiple buffs!

TheGunslinger42 wrote:

Just sit in one of those ratter systems afk cloaked when you go out to work/school and watch as the tears roll in.

this only works for smaller pets, if a NAP reaches certain size, they simply jump out via jump bridge to an empty system and go on farming as usual. Apart of that, its a sad thing we need afk cloakers for killing stuff - this indicates very clearly how broken zero is at the moment.
Lord Zim
Gallente Federation
#53 - 2012-08-29 12:11:41 UTC
Mark Hadden wrote:
2) missions do require much more effort

Tell us more about how much more effort missions require than doing anoms while staying safe in nullsec. And tell us about how you can be interrupted while in hisec, which you obviously can't in nullsec. :allears:

Mark Hadden wrote:
3) the rewards are the half or even less of them you get in zero

And the effort required to do them, while staying safe, is higher. The higher effort, combined with the higher risk (perceived or real, it matters none) and the time spent doing nothing because a roaming gang is either running through (or setting up camp) in your system, means that the effort/reward formula looks a lot better for L4s than you give them credit for.

And, of course, now there's the whole "park an unarmed speedtanking frigate in the FW plexes and literally **** money for no risk or effort" mechanic as well.

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

TheGunslinger42
All Web Investigations
#54 - 2012-08-29 12:14:17 UTC
James Amril-Kesh wrote:
As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered.


Imo make nullsec a constellation-wide chat only. Highsec can have their perfect, system level local. Null has constellation. Wspace is wspace, where the manly men live.
James Amril-Kesh
Viziam
Amarr Empire
#55 - 2012-08-29 12:16:30 UTC
Mark Hadden wrote:
James Amril-Kesh wrote:
As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered.


are you stupid? Or simply try to derail this issue into nonsense for cheap? Noone asked for removal of 0.0 but argued about unneccessary boost of already too powerful local tool, which would rather require a nerf (for stupids: NOT REMOVAL) - no multiple buffs!

TheGunslinger42 wrote:

Just sit in one of those ratter systems afk cloaked when you go out to work/school and watch as the tears roll in.

this only works for smaller pets, if a NAP reaches certain size, they simply jump out via jump bridge to an empty system and go on farming as usual. Apart of that, its a sad thing we need afk cloakers for killing stuff - this indicates very clearly how broken zero is at the moment.

Last I checked local shows the exact same information it always has. At least now I can make the window a little smaller, but unless you're ratting in a really crowded system (which means more competition) then it really doesn't make any difference.

Anyway, call the above a pre-emptive argument if you wish.

Enjoying the rain today? ;)

Lord Zim
Gallente Federation
#56 - 2012-08-29 12:16:56 UTC
TheGunslinger42 wrote:
Imo make nullsec a constellation-wide chat only. Highsec can have their perfect, system level local. Null has constellation. Wspace is wspace, where the manly men live.

And what sort of effect do you think this'll have in the long run?

Cyno's lit, bridge is up, but one pilot won't be jumping home.

RIP Vile Rat

James Amril-Kesh
Viziam
Amarr Empire
#57 - 2012-08-29 12:18:16 UTC
TheGunslinger42 wrote:
James Amril-Kesh wrote:
As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered.


Imo make nullsec a constellation-wide chat only. Highsec can have their perfect, system level local. Null has constellation. Wspace is wspace, where the manly men live.

Yeah, the manly men who do all their PVE in cosmic signatures, have the safety of mass limitations and constantly moving entrances and exits, and never ever have to contend with the possibility of being hot dropped.

Enjoying the rain today? ;)

Mark Hadden
Russian Thunder Squad
Pandemic Legion
#58 - 2012-08-29 12:24:07 UTC
Lord Zim wrote:

Tell us more about how much more effort missions require than doing anoms while staying safe in nullsec. And tell us about how you can be interrupted while in hisec, which you obviously can't in nullsec. :allears:

missions: accepting mission, undocking, leaving system for mission spot sometimes, completing mission objectives which are different any time, return to agent, turn in mission, get a new one, undock, warp, jump, warp, dock, undock, jump etc. Basically it is a continuous sequence of warps, jumps, docks/undocks. If you sit in a pimped ship, you get suicided.

compared to anoms:
warp into anom, shoot all rats, warp into next anom. Rince and repeat. Keep eye on local, safe up on neutral in local.

Lord Zim wrote:
And the effort required to do them, while staying safe, is higher. The higher effort, combined with the higher risk (perceived or real, it matters none) and the time spent doing nothing because a roaming gang is either running through (or setting up camp) in your system, means that the effort/reward formula looks a lot better for L4s than you give them credit for.

effort of staying safe is not more than keeping an eye on local..

Lord Zim wrote:
And, of course, now there's the whole "park an unarmed speedtanking frigate in the FW plexes and literally **** money for no risk or effort" mechanic as well.

this isnt about FW or high sec, its about null being too safe for what it used to be. If you stay awake while ratting you wont ever die.

Revert all local changes done recently, remove compact local view, remove blinking and on top of that add a slight delay to local of 5 seconds or something, making you appear in local really when you are there with loaded grid, not earlier. This is all which I personally would ask for.
Yeep
The Scope
Gallente Federation
#59 - 2012-08-29 12:26:36 UTC  |  Edited by: Yeep
Mark Hadden wrote:
If you sit in a pimped ship, you get suicided.


Ahahaha tell me more about your pimpled level 4 ship that costs more than the supercarrier every 0.0 ratter supposedly owns
TheGunslinger42
All Web Investigations
#60 - 2012-08-29 12:26:59 UTC
James Amril-Kesh wrote:
TheGunslinger42 wrote:
James Amril-Kesh wrote:
As we've pointed out before, you can't remove local from nullsec because like it or not, 0.0 is not w-space. If you removed local from nullsec it would quickly get so dangerous to do any kind of PVE that nobody would do it at all. Black ops fleets would be extremely overpowered.


Imo make nullsec a constellation-wide chat only. Highsec can have their perfect, system level local. Null has constellation. Wspace is wspace, where the manly men live.

Yeah, the manly men who do all their PVE in cosmic signatures, have the safety of mass limitations and constantly moving entrances and exits, and never ever have to contend with the possibility of being hot dropped.


It's cute that you think moving entrances somehow makes us safer, or that the mass limit make us safe (might be true for babby class wormholes, but no one talks about those). In general though, we're not the ones with an immediate, infallible intel tool telling us exactly who is potentially up to something in our neck of the woods.

Please don't take my comments as an attack on all nullsec players though, it's the nullbears who are the target of my derision. They are seriously worse than hisec bears.