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Dual Ancillary Shield Booster Everything

Author
Marcus Harikari
#21 - 2012-08-28 08:07:26 UTC
asb is awesome

that being said the only times i get ganked is when it's like 2+v1 in a WH...and...it's not really gonna help there...
Danny John-Peter
Blue Canary
Watch This
#22 - 2012-08-28 08:12:43 UTC  |  Edited by: Danny John-Peter
To be honest for most ships a static buffer is still more useful, the ASB actually offers an interesting conundrum, in that it benifits more from SBAs and a secondary static buffer, than resists, meaning for small gang+ a resists supported static buffer is more practical.

In solo situations it is a powerful tool, and while it may need some slight rebalancing I think its generally working as intended.
Alice Saki
Nocturnal Romance
Cynosural Field Theory.
#23 - 2012-08-28 08:14:17 UTC
Got a Massive shock when I was fighting a ASB drake :|

FREEZE! Drop the LIKES AND WALK AWAY! - Currenly rebuilding gaming machine, I will Return.

Sloth Mileghere
Space Hobos LLC.
#24 - 2012-08-28 08:38:48 UTC
limit it to one per ship and it will be fine. One min of beast tank then quick death.
Kingston Black
Federal Navy Academy
Gallente Federation
#25 - 2012-08-28 09:33:26 UTC
Yes this is disgraceful where is my armour version??!!!!!


I would like an ancillary armour booster and the equivalent of a crystal set for armour for winter update please

> Although the guy who suggested a new kind of armour repper that also increased either armour amount or resistances would also placate me ;)
Shanija
Confetti Explosion
#26 - 2012-08-28 09:46:46 UTC
Maybe I made an error in my calculations somewhere but when accounting for the usual skill bonuses most of the ASBs didn't seem very impressive compared to a plain old easier to fit shield extender of the same size across one reload cycle. The small was a little better, the medium almost exactly identical, the large maybe significantly but not out of the park better. The only one that was a great deal better was the XLASB, and you'd sort of expect that given there isn't an XLSE. Basically, unless you have a source of boost bonuses they didn't seem to be all they're cracked up to be compared to plain old buffer.

Did I make a miscalculation or is that accurate? They do have more advantages if you can actually live through the reload cycle or disengage to reload, but across the one cycle not so much.
Anya Ohaya
School of Applied Knowledge
Caldari State
#27 - 2012-08-28 10:28:10 UTC
Mr Epeen wrote:
For PVP skirmish they are handy, but I think you'd have a hard time convincing a mission runner that an ASB is better than a solid passive tank in something like Worlds collide (Or whatever it's called), where you are sitting and tanking for a half hour or so. I know my Rattlesnake deadspace runner will never have one fitted when I'm webbed, scrammed and neuted for the hour I'm in there hacking cans.

Mr Epeen Cool



I've been trialing a Navy Dominix with a mostly passive shield tank and a large ASB for backup.

Most missions, with the right hardeners, it can put out enough DPS that you don't need an active tank at all. Some of the tougher ones I've needed to turn it on. With the large you can turn it on when shields drop below 33%, run it with charges, and them without charges for short time. By then you should have shields back at close to 100% (you'll be capped out), but you have enough buffer to survive the reload time.

With a rack of 425's, and drones with the new damage amps you can put out around 1000dps, and you should have most of the room clear very quickly.

It also has huge EHP, so there's not much worry about being ganked.
Yokai Mitsuhide
Doomheim
#28 - 2012-08-28 10:35:46 UTC
Akirei Scytale wrote:
Liang Nuren wrote:
I think they should boost ASBs. Active tanking still isn't viable. :( :( :( :(


you can buff active tanking all you want, high alpha will always trump it by design. so, basically, no.


Glad TEST is around to state the obvious like this. Lost without them we would be.
Bloodpetal
Tir Capital Management Group
#29 - 2012-08-28 12:23:50 UTC  |  Edited by: Bloodpetal
Ensign X wrote:
Bloodpetal wrote:
If you're not, then you're doing it wrong. I don't care what you're flying. I haven't made a fit in the last 3 months that wasn't Single or Dual ASB fit, even if it was meant to armor tank.


Riiiight. Except for this, this, this, this, this, this, this, this, this. And this. Roll

edit: Oh, and this one too.


Ya, there are clearly no dead DUAL ASB fits as losses there. Those were pre-ASB Fits that I had sitting around and used as is. You saw what happened to them. If they had been ASB Fit, then they wouldn't be dead right now.

The Thrasher was a mining gank fit, of course it's not dual ASB fit, and the rifter was travelling through hisec and clearly not a combat fit.

Nice try though!

Where I am.

Rordan D'Kherr
Imperial Academy
Amarr Empire
#30 - 2012-08-28 12:43:23 UTC
Every buffer tanked blob with ECM support beats the **** out of your double ASB stuff...

Don't be scared, because being afk is not a crime.

TokiWartooth Joringer
Doomheim
#31 - 2012-08-28 12:55:11 UTC
Mildew Wolf wrote:
Liang Nuren wrote:
Akirei Scytale wrote:
Liang Nuren wrote:
I think they should boost ASBs. Active tanking still isn't viable. :( :( :( :(


you can buff active tanking all you want, high alpha will always trump it by design. so, basically, no.


I know!!! Active tanking just doesn't scale. It needs an even bigger buff. I think ASBs should have a 10 second reload time just like cap boosters!!



its not nice to tease the general discussion people. they dont know any better (((


Could have sworn i saw your avatar on RuPaul's Drag Race

I feel a disturbance in the force, ISD is nearby

Blastil
Aideron Robotics
Aideron Robotics.
#32 - 2012-08-28 13:21:10 UTC
Shanija wrote:
Maybe I made an error in my calculations somewhere but when accounting for the usual skill bonuses most of the ASBs didn't seem very impressive compared to a plain old easier to fit shield extender of the same size across one reload cycle. The small was a little better, the medium almost exactly identical, the large maybe significantly but not out of the park better. The only one that was a great deal better was the XLASB, and you'd sort of expect that given there isn't an XLSE. Basically, unless you have a source of boost bonuses they didn't seem to be all they're cracked up to be compared to plain old buffer.

Did I make a miscalculation or is that accurate? They do have more advantages if you can actually live through the reload cycle or disengage to reload, but across the one cycle not so much.


You don't make an error at all in your basic calculations.

with boosters, and tengu bonuses, you can push your tank up to pretty crazy levels, but even with all those, a dual xlasb battleship will still only tank a little over 2k dps.

I say working as intended.
Down Link
Doomheim
#33 - 2012-08-28 13:24:02 UTC
Solo PVP is too risky now. Almost no chance unless you have it fitted too. You would be better off engaging a Drake and a Falcon in an iteron.
Ensign X
#34 - 2012-08-28 15:47:30 UTC
Marlona Sky wrote:
Please let me enjoy an armor version of the ASB. Would be nice for Gallente blaster boats to be allowed to play the game again.


Translation: More homogenization please!
War Kitten
Panda McLegion
#35 - 2012-08-28 16:01:48 UTC
Rock >> Scissors >> Paper >> Rock >> Scissors ...

It's not fair!

Nerf all the things!

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Charles Baker
Aliastra
Gallente Federation
#36 - 2012-08-28 16:02:34 UTC
Try this cyclone tank out, 1x large ASB 1x LSE 1x Invul 1x Damage control.
Adam Junior
Aliastra
Gallente Federation
#37 - 2012-08-28 18:27:20 UTC
Ensign X wrote:
Marlona Sky wrote:
Please let me enjoy an armor version of the ASB. Would be nice for Gallente blaster boats to be allowed to play the game again.


Translation: More homogenization please!


I know right! We can't have all of the races working, that'd be too homogeneous!
FloppieTheBanjoClown
Arcana Imperii Ltd.
#38 - 2012-08-28 19:13:04 UTC  |  Edited by: FloppieTheBanjoClown
A lot of people are starting to seriously overestimate the ASBs and are expecting more out of them than they'll get. We're already starting to see some really bad ASB ships. I expect many more to come as this expectation of them being the "i win" button spreads.

There are a few key aspects of ASB fitting that most people don't understand. Those of us who have done the math know how to use them properly and get the most out of them. They don't work like other active tanks, and most players don't understand that.

I have an extreme ASB tank fit that I'm just waiting for the right opportunity to use. If anyone does manage to kill it, the mail will be hilarious. I might win solely on the basis of them running out of ammo and leaving the fight.

edit: Active armor is still a solid tank for those ships that can manage it. I love my active pilgrim and vengeance. And the ASB is never going to replace buffer in large fleets where alpha can overwhelm the boosters.

Founding member of the Belligerent Undesirables movement.

Liang Nuren
No Salvation
Divine Damnation
#39 - 2012-08-28 19:25:55 UTC
FloppieTheBanjoClown wrote:
A lot of people are starting to seriously overestimate the ASBs and are expecting more out of them than they'll get. We're already starting to see some really bad ASB ships. I expect many more to come as this expectation of them being the "i win" button spreads.


I'd say a large part of that is because ASBs give the feeling that you can do things that are patently insane. And the thing about it is that it's true - though obviously there are limits. Fitting an ASB gives you a much better chance of survival and success than fitting the traditional booster + cap booster or extender + [other].

For instance, I can't really fathom face tanking (and killing) a well fit Thrasher in a T1 frigate with 1 tank slot. That encourages me to do more stupid things like engage further and further against the odds. If it wasn't so mindbogglingly successful I wouldn't keep trying it.

-Liang

I'm an idiot, don't mind me.

Garreth Vlox
Republic Military School
Minmatar Republic
#40 - 2012-08-28 19:46:03 UTC
Liang Nuren wrote:
FloppieTheBanjoClown wrote:
A lot of people are starting to seriously overestimate the ASBs and are expecting more out of them than they'll get. We're already starting to see some really bad ASB ships. I expect many more to come as this expectation of them being the "i win" button spreads.


I'd say a large part of that is because ASBs give the feeling that you can do things that are patently insane. And the thing about it is that it's true - though obviously there are limits. Fitting an ASB gives you a much better chance of survival and success than fitting the traditional booster + cap booster or extender + [other].

For instance, I can't really fathom face tanking (and killing) a well fit Thrasher in a T1 frigate with 1 tank slot. That encourages me to do more stupid things like engage further and further against the odds. If it wasn't so mindbogglingly successful I wouldn't keep trying it.

-Liang


If that thrasher has the same "1 slot tank" then you are ******. It works both ways.

The LULZ Boat.