These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

EVE General Discussion

 
  • Topic is locked indefinitely.
 

Serious Newbie Question - Does Eve Really Want New Players?

First post
Author
Aruken Marr
The Scope
Gallente Federation
#121 - 2012-08-22 08:49:41 UTC  |  Edited by: Aruken Marr
Usha Endisil wrote:
Just stay in a non player corp in High Sec until you get enough skills to do something else.


This is possibly the worst advice anyone could ever give to a new player. The "you cant do xxx until you have xxx sp/ have played xxx months" attitude is utterly ******** and newbies get bored to death after the first month in those anti social npc corps. Get out there OP. Balls to the wall and all that.

SmilingVagrant wrote:
Anslo wrote:
But you're both assuming he WANTS to pvp. Not every damn player wants to.


Well yeah. The assumption is generally made because only a dullard could enjoy the PVE aspects of this game, and mining is well...


I spoke to the OP the other day. He actually wants to join a losec pvp corp but they gave him a 6 month long skill plan to complete before joining. In the meantime hes getting bored to death by crappy hisec wardeccers who dock up at the sight of opposition while they disrupt his means to save up isk for losec.

Surprisingly from what he said i gathered that his current corp isnt bat **** and even have an srp and intel channels. But I gave him a few pointers and a few fits to go kick that losec corp in the **** until they let him in.
Dos Naari
Doomheim
#122 - 2012-08-22 09:13:02 UTC
On the topic of EVE University I feel obliged to mention that a year ago when I tried EVE Online I attempted to join EVE University, but was summarily rejected with no reason given, this time around I don't plan on making that same mistake. Instead I'm gonna read a lot and take things slow instead of rushing towards this or that goal, and suggest other new players do the same.
Mocam
Aliastra
Gallente Federation
#123 - 2012-08-22 09:29:11 UTC
Wolf Kruol wrote:
Eve will ether make you strong or it will break you. This all depends on how strong a character you are. Weak will die and the strong will survive.


Smile

Wolf


It doesn't take much "strength" to buy a batch of accounts/GTC's to bypass the limits/penalties of the game. An easy example: At one point a RL millionaire purchased enough GTC's to seriously mess with nullsec wars.

What the PvP players in this game want are more multiple account holders and/or PLEX buyers, who can fund a PvP char's losses. This will allow them to dedicate their play-time to PvP simply by funding it with very little time doing anything anywhere else in the game.

That isn't "strength". That's just deep pockets or a fair amount of free-time to play. It is also how the bulk of your "serious" PvP players work and *EXPECT* others to operate in dangerous space -- just read their posts... No income sourcing discussed outside of alts while talking about the cowards too busy earning at any given time to PvP. (nullbears, etc.)

If players had to live within the initial design of the game, using just one account, a huge amount of game-play would be radically different and their arguments about this topic boil down to "while they can't stop multiple accounts, it's going to be done so I need to do it too." - Accurate to a degree. It's rather difficult to stop an opponent via attrition who has alternate revenue streams. They just "log to an alt and do stuff" - a common statement on how to get around this issue.

It's kind of funny but explains a hell of a lot of the "just keep losing cheap ships [to us more senior players]" with no info on how the hell a person can ever afford to pay any of it. Income is expected to be handled via alts or buying GTC's and selling PLEX..

So - to the OP:

Yes they want new players but only those willing to invest the time and/or funds to "afford" to provide isk to their dedicated PvP chars - which they are expected to play fairly exclusively. Any others are misfits - odd-balls that they feel really don't belong in a "serious" PvP game like EVE.
Malcanis
Vanishing Point.
The Initiative.
#124 - 2012-08-22 09:37:26 UTC
Usha Endisil wrote:
Just stay in a non player corp in High Sec until you get enough skills to do something else.


People who give new players this advice should receive temp bans for griefing.

I am quite serious.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Colonel Xaven
Perkone
Caldari State
#125 - 2012-08-22 09:40:50 UTC
Albert Spear wrote:


So I have to ask, does Eve want newbies?

Is there a place for them in this game?

If so, where is it?




My answers:

Yes of course, but not "anybody".

There are various corps and alliances whos dedication is to "introduce" or "teach new players.

For example EvE University.

EvE is a special MMO. Any start is hard but the experience grows by time. In other MMOs the start is easy and the longer you are in, the more you get bored imho.

www.facebook.com/RazorAlliance

Alticus C Bear
University of Caille
Gallente Federation
#126 - 2012-08-22 09:58:34 UTC
You seem to have done quite well really.

Founding your own corp within 24 hours of starting and joining an alliance in one month, good for you that you had such a quick grasp of the game, the capital to do this and train the skills in such a short period, I know I had barely figured out how to undock and fit a ship in my first few days.

Unfortunately (or not perhaps) once in a player corp you are open to the next level of player interaction that involves war decs and the like, I stayed in an NPC’ corp for some time completing the tutorials and the epic arcs and you could always drop out into the npc corps for a time to get more out of your play time, or perhaps joining another alliance if you think you are not getting the most out of the one you are in.
Aruken Marr
The Scope
Gallente Federation
#127 - 2012-08-22 10:02:00 UTC  |  Edited by: Aruken Marr
Mocam wrote:

It doesn't take much "strength" to buy a batch of accounts/GTC's to bypass the limits/penalties of the game. An easy example: At one point a RL millionaire purchased enough GTC's to seriously mess with nullsec wars.

What the PvP players in this game want are more multiple account holders and/or PLEX buyers, who can fund a PvP char's losses. This will allow them to dedicate their play-time to PvP simply by funding it with very little time doing anything anywhere else in the game.

That isn't "strength". That's just deep pockets or a fair amount of free-time to play. It is also how the bulk of your "serious" PvP players work and *EXPECT* others to operate in dangerous space -- just read their posts... No income sourcing discussed outside of alts while talking about the cowards too busy earning at any given time to PvP. (nullbears, etc.)

If players had to live within the initial design of the game, using just one account, a huge amount of game-play would be radically different and their arguments about this topic boil down to "while they can't stop multiple accounts, it's going to be done so I need to do it too." - Accurate to a degree. It's rather difficult to stop an opponent via attrition who has alternate revenue streams. They just "log to an alt and do stuff" - a common statement on how to get around this issue.

It's kind of funny but explains a hell of a lot of the "just keep losing cheap ships [to us more senior players]" with no info on how the hell a person can ever afford to pay any of it. Income is expected to be handled via alts or buying GTC's and selling PLEX..

So - to the OP:

Yes they want new players but only those willing to invest the time and/or funds to "afford" to provide isk to their dedicated PvP chars - which they are expected to play fairly exclusively. Any others are misfits - odd-balls that they feel really don't belong in a "serious" PvP game like EVE.


My singular account funding and surviving out in nullsec the past year says you're full of ****. Granted it helps to find a corp/alliance willing to foot the bill (or atleast part) of your losses but isk making isn't all that hard. Get a ship and start mining/mission running/anom running. It doesnt have to be excessive either, just efficient.
Sabrina Solette
Center for Advanced Studies
Gallente Federation
#128 - 2012-08-22 11:40:32 UTC
Albert Spear wrote:
I have watched a dozen newbies in our alliance decide that Eve is no fun and they have left for other games.

Unfortunately, I probably will not hang around to play much longer - as a newbie, there is no place for me to really practice the game mechanics I need to be successful.





As you already know you're chances of survival in a war-dec (if they find you, although they can use agent locators) is almost 0 as a new player. High sec is never 100% safe.

Yeah, EVE's not much fun at the start, so many skills to learn and it seems like months of training before you can really start to get anywhere. But if you can stand the slow start (which I bet many can't) then it does get better.

Joan Lebowsky
Doomheim
#129 - 2012-08-22 11:42:58 UTC
Aruken Marr wrote:
Usha Endisil wrote:
Just stay in a non player corp in High Sec until you get enough skills to do something else.


This is possibly the worst advice anyone could ever give to a new player. The "you cant do xxx until you have xxx sp/ have played xxx months" attitude is utterly ******** and newbies get bored to death after the first month in those anti social npc corps. Get out there OP. Balls to the wall and all that.


Ahem. Just wanted to say about "anti social npc corps". Yeah some of them probably are (because of low numbers online), but end up in for example Scope, and see that it's like a better version of rookie chat, people ask things all the time and others (vet alts) answer them all the time.
Sabrina Solette
Center for Advanced Studies
Gallente Federation
#130 - 2012-08-22 11:54:38 UTC  |  Edited by: Sabrina Solette
Joan Lebowsky wrote:
Aruken Marr wrote:
Usha Endisil wrote:
Just stay in a non player corp in High Sec until you get enough skills to do something else.


This is possibly the worst advice anyone could ever give to a new player. The "you cant do xxx until you have xxx sp/ have played xxx months" attitude is utterly ******** and newbies get bored to death after the first month in those anti social npc corps. Get out there OP. Balls to the wall and all that.


Ahem. Just wanted to say about "anti social npc corps". Yeah some of them probably are (because of low numbers online), but end up in for example Scope, and see that it's like a better version of rookie chat, people ask things all the time and others (vet alts) answer them all the time.



Problem with player corps is that they impose too many restrictions that in a lot of cases exclude newer players. Leaving the newer players in NPC corps or in smaller corps that hardly ever even chat. Not a good experience if they end up in one of those.

Advise a new player to stay in an NPC corp at the start or join a player corp, under the present circumstances I'd advise to stay in an NPC corp as long as that NPC corp is helpful, not all are and some are very quite too. Problem being if you're in one of the better NPC corps you can't get back to it if the player corp turns out to be crap.
Aruken Marr
The Scope
Gallente Federation
#131 - 2012-08-22 13:46:06 UTC
Joan Lebowsky wrote:
Aruken Marr wrote:
Usha Endisil wrote:
Just stay in a non player corp in High Sec until you get enough skills to do something else.


This is possibly the worst advice anyone could ever give to a new player. The "you cant do xxx until you have xxx sp/ have played xxx months" attitude is utterly ******** and newbies get bored to death after the first month in those anti social npc corps. Get out there OP. Balls to the wall and all that.


Ahem. Just wanted to say about "anti social npc corps". Yeah some of them probably are (because of low numbers online), but end up in for example Scope, and see that it's like a better version of rookie chat, people ask things all the time and others (vet alts) answer them all the time.


I know what you mean. I like to idle in corp chat on my jita alt and help out. But what stops them from asking questions in a player corp? From what I've seen NPC corps seem suffocating to a new player due to solo nature of it (despite supposedly being surrounded by 300 odd people.) My advice has always been try to find a good player corp as soon as you can. that doesn't mean most the guys in the recruitment channel out to farm new players for their taxes, mind you.
Marius Labo
Licence To Kill
Mercenary Coalition
#132 - 2012-08-23 19:55:47 UTC
Othran wrote:


I don't actually dislike Eve-Uni, its just that in recent years I'm not that sure what they have brought to the game (eg wardec shields, which had anyone else done it would have resulted in a ban) has actually improved Eve. It certainly used to but now I wonder if the membership numbers are just a platform for CSM membership.

Cynical certainly, make your own minds up. Its a good corp for noobs, its also a great corp for alt scammers.


Break out the tinfoil hats.

So you figure that the Uni gets special privileges from CCP so wouldn't that make a stronger argument for someone to join the elite club that gets treated differently? Shocked So I take it all your petitions about the wardec shield went unanswered or something?

As to "just a platform", well duh... why wouldn't someone use the player base of their corp/alliance to solicit votes. Oh, I get it, so no one else has done that, ever? The Mittani didn't do that at all, not one bit. The GEWNS aren't a platform at all. I get it.

And if you've done any research you see that we do allow alts now (and for some time) into the Ivy League Hall of Residence. It's our alt corp with the alliance. Thought you'd like to know.