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New Dev Blog: My OCD said fix this so I did...

First post
Author
Paul Clancy
Korpu no Byakko
#201 - 2012-08-22 13:36:47 UTC
CCP FoxFour wrote:
Tess La'Coil wrote:
Widow still says to have a bonus to Siege and Cruise missile launchers.


I changed FOF and Assault missiles, didn't touch Torpedoes or Cruise missiles, or their launchers. Is that not the bonus the Widow gives?


Yes, I just double checked, Widow' and Scorpion Navy Issue' descriptions refers to siege launchers, while ingame said launchers named as Torpedo.
CCP FoxFour
C C P
C C P Alliance
#202 - 2012-08-22 13:52:05 UTC
Paul Clancy wrote:
CCP FoxFour wrote:
Tess La'Coil wrote:
Widow still says to have a bonus to Siege and Cruise missile launchers.


I changed FOF and Assault missiles, didn't touch Torpedoes or Cruise missiles, or their launchers. Is that not the bonus the Widow gives?


Yes, I just double checked, Widow' and Scorpion Navy Issue' descriptions refers to siege launchers, while ingame said launchers named as Torpedo.


Ah yes I see what you mean. Siege launchers no longer exists. Can you do me a favor and bug report it in-game. Feel free to mention me in it and I will try and get it fixed ASAP. Thank you very much for pointing that out.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

Paul Clancy
Korpu no Byakko
#203 - 2012-08-22 14:09:17 UTC
CCP FoxFour wrote:
Ah yes I see what you mean. Siege launchers no longer exists. Can you do me a favor and bug report it in-game. Feel free to mention me in it and I will try and get it fixed ASAP. Thank you very much for pointing that out.


Sure. BR ID 143335
CCP FoxFour
C C P
C C P Alliance
#204 - 2012-08-22 14:15:28 UTC
Paul Clancy wrote:
CCP FoxFour wrote:
Ah yes I see what you mean. Siege launchers no longer exists. Can you do me a favor and bug report it in-game. Feel free to mention me in it and I will try and get it fixed ASAP. Thank you very much for pointing that out.


Sure. BR ID 143335


Thank you very much! :)

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

Hannott Thanos
Squadron 15
#205 - 2012-08-22 14:30:17 UTC
Continuing on this. Bugreport 143338. Regarding Lachesis bonus. Put your name in the description FoxFour

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

CCP FoxFour
C C P
C C P Alliance
#206 - 2012-08-22 14:32:54 UTC
Hannott Thanos wrote:
Continuing on this. Bugreport 143338. Regarding Lachesis bonus. Put your name in the description FoxFour


Yup, that would also be a bug. Fixing fixing fixing. Well, as soon as I get a few spare minutes. Thank you very much for bringing these up.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

Hannott Thanos
Squadron 15
#207 - 2012-08-22 14:48:27 UTC
CCP FoxFour wrote:
Hannott Thanos wrote:
Continuing on this. Bugreport 143338. Regarding Lachesis bonus. Put your name in the description FoxFour


Yup, that would also be a bug. Fixing fixing fixing. Well, as soon as I get a few spare minutes. Thank you very much for bringing these up.


Minor, but the Gila says "Assault" instead of "Heavy Assault" in special ability.

Osprey Navy Issue has the same issues as the Lachesis but on both it's bonuses.

Onyx has this issue on its dictor skill bonus.

Cerberus has this issue on it's Assault ship bonus.

Sacrilege has this issue on it's cruiser skill bonus.

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Hannott Thanos
Squadron 15
#208 - 2012-08-22 14:54:29 UTC
Battlecruisers:

Drake has this issue of "assault missiles"

Damnation says "assault missile" in its BC bonus.

Battleship:

Scorpion Navy Issue refers to Siege Launcher.

Widow, same as Navy Scorp

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

CCP FoxFour
C C P
C C P Alliance
#209 - 2012-08-22 15:04:52 UTC
You're doing this to me on purpose aren't you. I see what you are doing. Thing is it is working. :(

I have updated the bug report you sent me with that information. Will get it all done at the same time.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

Hannott Thanos
Squadron 15
#210 - 2012-08-22 15:22:51 UTC
CCP FoxFour wrote:
You're doing this to me on purpose aren't you. I see what you are doing. Thing is it is working. :(

I have updated the bug report you sent me with that information. Will get it all done at the same time.


Honestly, if you gave me the formatting rules you are using on the ship info pages, I would fix them all myself (I seriously would) to look like the new tier 3 battlecruiser standard with clear and separated bonuses.

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

CCP FoxFour
C C P
C C P Alliance
#211 - 2012-08-22 15:24:10 UTC
Hannott Thanos wrote:
CCP FoxFour wrote:
You're doing this to me on purpose aren't you. I see what you are doing. Thing is it is working. :(

I have updated the bug report you sent me with that information. Will get it all done at the same time.


Honestly, if you gave me the formatting rules you are using on the ship info pages, I would fix them all myself (I seriously would) to look like the new tier 3 battlecruiser standard with clear and separated bonuses.


And they soon will... :P

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

Hannott Thanos
Squadron 15
#212 - 2012-08-22 15:27:13 UTC
CCP FoxFour wrote:

And they soon will... :P

*brofist*

Great work Big smile

while (CurrentSelectedTarget.Status == ShipStatus.Alive) {

     _myShip.FireAllGuns(CurrentSelectedTarget);

}

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#213 - 2012-08-22 15:27:36 UTC
CCP FoxFour wrote:
Hannott Thanos wrote:
CCP FoxFour wrote:
You're doing this to me on purpose aren't you. I see what you are doing. Thing is it is working. :(

I have updated the bug report you sent me with that information. Will get it all done at the same time.


Honestly, if you gave me the formatting rules you are using on the ship info pages, I would fix them all myself (I seriously would) to look like the new tier 3 battlecruiser standard with clear and separated bonuses.


And they soon will... :P

Cool

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

CCP FoxFour
C C P
C C P Alliance
#214 - 2012-08-22 15:29:37 UTC
Hannott Thanos wrote:
CCP FoxFour wrote:

And they soon will... :P

*brofist*

Great work Big smile


And by that I mean the ones I am touching. Don't have time to do them all, but if I am going to touch them may as well make them awesome.

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#215 - 2012-08-22 15:30:27 UTC
CCP FoxFour wrote:
Hannott Thanos wrote:
CCP FoxFour wrote:

And they soon will... :P

*brofist*

Great work Big smile


And by that I mean the ones I am touching. Don't have time to do them all, but if I am going to touch them may as well make them awesome.

What?

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

CCP FoxFour
C C P
C C P Alliance
#216 - 2012-08-22 15:31:06 UTC
Salpun wrote:
CCP FoxFour wrote:
Hannott Thanos wrote:
CCP FoxFour wrote:

And they soon will... :P

*brofist*

Great work Big smile


And by that I mean the ones I am touching. Don't have time to do them all, but if I am going to touch them may as well make them awesome.

What?


I know, sorry. :(

@CCP_FoxFour // Technical Designer // Team Tech Co

Third-party developer? Check out the official developers site for dev blogs, resources, and more.

Cid Tazer
Native Freshfood
Minmatar Republic
#217 - 2012-08-22 15:58:57 UTC
CCP FoxFour wrote:
Salpun wrote:
CCP FoxFour wrote:
Hannott Thanos wrote:
CCP FoxFour wrote:

And they soon will... :P

*brofist*

Great work Big smile


And by that I mean the ones I am touching. Don't have time to do them all, but if I am going to touch them may as well make them awesome.

What?


I know, sorry. :(


Is there anything we can do to encourage your bosses to let you touch them all?
Bloodpetal
Tir Capital Management Group
#218 - 2012-08-22 16:14:47 UTC
CCP FoxFour wrote:
Jahpahjay wrote:
I'd like to point out something that I'm surprised hasn't bothered anyone else to my knowledge: Heavy Neutron Blaster is a medium gun while Neutron Blaster is a large gun...

Am I the only one who sees that as being backwards?


Nope. :)



I think of it as Light is small because it's the smallest one.

I think of the Heavy as medium because it's heavier than the light one.

And the lack of a description on the Large Neutron Blasters is cuz they're too freakin huge to have a descriptor... P

Where I am.

PinkKnife
The Cuddlefish
Ethereal Dawn
#219 - 2012-08-22 23:01:11 UTC
Please please please...

Energy turret or Laser turret. PICK ONE.

The descriptions...they are madness.
Sephira Galamore
Inner Beard Society
Kvitravn.
#220 - 2012-08-23 10:08:16 UTC
CCP FoxFour wrote:
You're doing this to me on purpose aren't you. I see what you are doing. Thing is it is working. :(

I have updated the bug report you sent me with that information. Will get it all done at the same time.

While it's not about missile but If you touch the Lachesis...

Both the Lachesis and Arazu have this bonus in their description:
- "20% bonus to warp disruptor range"

But the bonus counts for warp disruptors AND warp scramblers.
That means the description should read either
- "20% bonus to warp disruption range"
or
- "20% bonus to warp disruptor and warp scrambler range"

Similary, in the Propulsion Jamming skillbook it says:
- "5% Reduction to warp scrambler and stasis web capacitor need per skill level. "
instead of e.g.
- "5% Reduction to warp scrambler, warp disruptor and stasis web capacitor need per skill level. "

(Want an extra bug report for that or..?)