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Player Features and Ideas Discussion

 
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New Ship Idea: ORE Planet Cracker

Author
Balor Haliquin
White Wolf Dragoons
#1 - 2012-08-18 20:24:01 UTC  |  Edited by: Balor Haliquin
ORE Planet Cracker
The ORE technology group has made a mobile moon miner that allows an untapped moon to be tapped for minerals and resources. The planet cracker is significantly less efficient then a tower as it costs a good deal more to run the main mining laser as all the power of the ship is directed to the main cracking laser. The mining laser basts craters into the moons surface then the uses a very long range gravity tractor to siphon the dust and gases up to waiting storage tanks. Laser cohesion can not be maintained to go through planets atmospheres no matter how insubstantial.

* ORE Planet Cracker: The ship is a very large battleship chassis that has one mission in life, brake large heavenly objects open and steal all the goodies they have to offer. They are very large and slow moving. Because of what the laser is and how it functions, only one Planet Cracker can be used per moon at one time. They can be used on a moon at the same time as a moon miner, but they reduce the yield of the moon miner if they are both mining the same ore. They are intended to be used to steal small amounts of minerals for occupied moons or to gain some resources from a moon that is not worth a tower. Mining lasers will automatically target the closest moon on the moon grid
* Brazing Cracking Laser: The Brazing Moon Cracker is the most basic version of the Cracking Laser, it generates very short but very intense bursts of laser energy that vaporize the moons surface. The yield rate is fast but the yield amount is very small for the energy cost. It allows the ship to scrape some needed resources off the moon and then be gone. Because of the massive amount of energy and poor shielding on the laser, activating this laser increases the signature radius of the ship 500% and also prevents the ship form targeting anything. A maximum of 3 lasers are allowed on the ship at one time.
Yield Per Hour: 10
* Deep Core Cracking Laser: The Deep Core Cracking Laser is a much larger, much more powerful laser. It bores through the surface layers of the moon in order to reach the larger pockets of resources. The laser must cycle through a 10 minuet cycle in order to reap the rewards and even then the rewards are small. Because of the accuracy needed while using the laser, the ship is stuck in place for the full cycle of the laser. In addition the shields are reduced by 25% while the laser is active. Only one of the lasers can be fit at one time.
Yield Per Hour: 48

Balance Requirements:
This ship is intended to bring more moon minerals to the masses. As the vast majority of the of the moons in high sec are off limits to moon mining this ship allows those resources to be exploited, but not efficiently. This also gives the players who are more interested in mining then mining logistics something to look forward to.
Jett0
Ministry of War
Amarr Empire
#2 - 2012-08-18 23:20:07 UTC
If I use this, and my crew goes insane because of the vaguely religious glowing thing we found, I'm coming after you.

In all seriousness, active money > passive money. +1

Occasionally plays sober

Loius Woo
Sebiestor Tribe
Minmatar Republic
#3 - 2012-08-19 02:47:41 UTC
Jett0 wrote:
If I use this, and my crew goes insane because of the vaguely religious glowing thing we found, I'm coming after you.

In all seriousness, active money > passive money. +1


Agreed that active>passive.

Might need some balancing in order to be used, but I like it as an idea.
Herping yourDerp
Tribal Liberation Force
Minmatar Republic
#4 - 2012-08-19 04:09:57 UTC
wouldn't this be like a really really really really boring non-afk ice mining though.
Logi Rollins
Republic Military School
Minmatar Republic
#5 - 2012-08-19 04:29:32 UTC
Herping yourDerp wrote:
wouldn't this be like a really really really really boring non-afk ice mining though.

Yeah but then you can gank them if they aren't paying attention,
Sofia Wolf
Ubuntu Inc.
The Fourth District
#6 - 2012-08-19 08:56:30 UTC
-A- member asking for new cearbeing ships!? And his enemies from Tribal Band are endorsing him!? EVE must be coming to an end!P

Seriously, good idea, much better then POS mining we have today. +1

Jessica Danikov > EVE is your real life. the rest is fantasy. caught in a corporation. no escape from banality. open up yours eyes, peer through pod good and seeeeeee. I'm just a poor pilot, I need no sympathy. because I'm easy scam, easy go, little isk, little know. anyway the solar wind blows...

ugh zug
Aliastra
Gallente Federation
#7 - 2012-08-19 09:51:26 UTC
so we will now have ships mining moons next to pos guns, 23/7.

no.

moon mining of any sort should be removed, and all tech 2 minerals be placed into ring mining in 3 tiers of quality; tier one rings in high sec, second tier minerals in low, and 3rd tier in null and WH space.

Want me to shut up? Remove content from my post,1B. Remove my content from a thread I have started 2B.

Balor Haliquin
White Wolf Dragoons
#8 - 2012-08-19 13:04:02 UTC
Okay so i have to admit that the ship is kind of designed around the current way of moon mining. The minerals per hour is to ensure that the planet cracker does not wholey replace the tower. I'm not sure that that it would be a bad thing to give players a better way to mine moon minerals that did not involve something little more then an ATM.

A possible solution is that the moon has a set amount of resources that are readily available at the surface. after these are exploited the moon becomes dead to the planet cracker. I want to see the planet cracker have an effect on the income of the moon mining tower.

I think that it would make sense for the planet cracker to work on a moon as long as it is within a certain range of the moon, so it does not have to be on the same grid as the tower, and thus does not have to deal with tower defenses.

I also can not say if at some point you might come across a moon that might cause you crew to go mad and kill everyone... just saying, this is the unexplored vastness of eve we are talking about here =P
Jett0
Ministry of War
Amarr Empire
#9 - 2012-08-19 23:16:14 UTC
Sofia Wolf wrote:
-A- member asking for new cearbeing ships!? And his enemies from Tribal Band are endorsing him!? EVE must be coming to an end!P


SSSHHHH! I'm super metagaming! We'll just let -A- "capture" all the moons with Insanity Tower Things (50m3).

Also, this idea makes me wonder: Why use the mining laser approach? I kind of imagine this as its own profession, with a PI-inspired (kinda) interface. Surveying parts of the moons with various modules and such. Something that takes analysis and skill.

Occasionally plays sober

Obsidiana
Atrament Inc.
#10 - 2012-08-20 06:15:33 UTC
It sounds good to me. I have no problem with coexisting ring and moon mining. With the inflated cost of T2s, the market could use the competition.
Let's Party
Guitar Players of EVE
#11 - 2012-08-20 10:15:55 UTC
awesome
Zann Mei
Goonswarm Federation
#12 - 2012-08-20 11:05:32 UTC
This would be the ultimate in afk mining. A unit of moon goo is anywhere up to 1m3 if i recall correctly, and at 48 units an hour you could potentially run this from downtime to downtime without interruptions. Everyone who is currently mining ice would go mine moon goo, isotope prices would go up, and moon mining using a POS would suddenly become less profitable or even lose all profitability. I'm gonna have to disagree.
Manar Detri
#13 - 2012-08-20 11:38:59 UTC
How about making this a moon pos griefing machine, make it so that one of these will "steal" what a pos mines and it can only be used if theres a pos mining on a moon. Basicly the ship launches small "ships" to a low orbit of the moon and those small "ships" intercept goo that is mined by the pos.

The ninja ship itself needs a rather low sig, like 200 and good speed with ab, so it can live against a moderate amount of pos turret fire and we have a ship to take on small ship roams for generating fights and giggles. Ninjaing moon goo triggers a warning to pos owner.
Balor Haliquin
White Wolf Dragoons
#14 - 2012-08-20 14:04:38 UTC
The idea for this ship is that it will be able to actively mine moon minerals. To prevent afk moon mining the moon only has so much that it provide that the planet cracker can reach. Think of it just like an asteroid. However, the main difference is that the planet cracker would get 48 units evenly distributed between what is available on the moon. For example, if the moon had 2 evaporative gases and 1 technetium, then in the hour of mining the planet cracker would get 32 evaporative gasses and 16 technetium.

The ship reduces the output of any moon miner on the moon that is going after the same resources. For example if the planet cracker has sat on a moon that just had dysprosium and there is a moon miner, the planet cracker takes 48 units over the hour leaving just 52 for the moon miner. Granted the planet cracker is going to be getting those 48 in a shorter period of time, but it averages out to that.

Considering that there are a lot of people who have nothing better to do then to gank mining ships of any size and that the Planet Cracker is going to be a very high value target, i doubt that AFK mining is going to become a major issue. This ship is to help kill the effects of the ATM that large alliances use at the same time it is focused of normalizing T2 commodity prices.
Manar Detri
#15 - 2012-08-20 15:02:04 UTC
Balor Haliquin wrote:
The idea for this ship is that it will be able to actively mine moon minerals. To prevent afk moon mining the moon only has so much that it provide that the planet cracker can reach. Think of it just like an asteroid. However, the main difference is that the planet cracker would get 48 units evenly distributed between what is available on the moon. For example, if the moon had 2 evaporative gases and 1 technetium, then in the hour of mining the planet cracker would get 32 evaporative gasses and 16 technetium.

The ship reduces the output of any moon miner on the moon that is going after the same resources. For example if the planet cracker has sat on a moon that just had dysprosium and there is a moon miner, the planet cracker takes 48 units over the hour leaving just 52 for the moon miner. Granted the planet cracker is going to be getting those 48 in a shorter period of time, but it averages out to that.

Considering that there are a lot of people who have nothing better to do then to gank mining ships of any size and that the Planet Cracker is going to be a very high value target, i doubt that AFK mining is going to become a major issue. This ship is to help kill the effects of the ATM that large alliances use at the same time it is focused of normalizing T2 commodity prices.


The ship you describe does nothing to stop the tech atm from printing more notes.
Saede Riordan
Alexylva Paradox
#16 - 2012-08-20 16:31:32 UTC
Balor Haliquin
White Wolf Dragoons
#17 - 2012-08-20 19:16:14 UTC
While this ship does not prevent the moon mining mechanic from printing free isk, it does allow anyone to get in on the game. It opens up high sec to moon mining on some level, and it allows those moons that are left on autopilot by massive alliances to be utilized by other entities. In other words it has the tenancy of spreading the wealth rather then concentrating it. This also allows alliances that are less well of the ability to exploit moon minerals without the hassle of setting up a tower on a moon that in the end will do nothing but lose money.

@ Saede Riordan: wow i looked through a large portion of forums to see if this had done before. Oh well, hope this shows CCP that this general idea is needed. There are differences between the ideas but they do seem very similar and aimed at the same thing.
Saede Riordan
Alexylva Paradox
#18 - 2012-08-21 03:49:59 UTC
I'm not actually sure if its currently the direction CCP is taking things though, they seem to be planning on moving moon minerals into planetary rings, and having some sort of group ringmining dealie, they talked about it at fanfest. I think it'd be sort of cool to introduce some sort of super highend minerals that you need a plantcracker to get out of the core of a world though.
Balor Haliquin
White Wolf Dragoons
#19 - 2012-08-21 16:12:12 UTC
from what i have gathered about planetary rings and comets, they will allow pilots to potential mine moon minerals and the like. But i do not believe that CCP will remove moon mining as it is right now. There is an upcoming changes to towers and how the function so we will see what that does, but the fact of the matter is that Moon Mining is here to stay.