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Escort Carriers

Author
Loius Woo
Sebiestor Tribe
Minmatar Republic
#201 - 2012-08-16 19:07:51 UTC
GeeShizzle MacCloud wrote:
soz i just re-editted my post there! lol! but gives u some more interesting things to consider!


I see that, yea thanks.
ugh zug
Aliastra
Gallente Federation
#202 - 2012-08-16 19:12:13 UTC
we have one, its called a rattlesnake.

Want me to shut up? Remove content from my post,1B. Remove my content from a thread I have started 2B.

Loius Woo
Sebiestor Tribe
Minmatar Republic
#203 - 2012-08-16 21:04:27 UTC
ugh zug wrote:
we have one, its called a rattlesnake.


You must not have read the whole thread, cause someone already said that...and got shot down for lacking reading comprehension.

Thanks for the bump though.
Hans Zwaardhandler
Habitual Euthanasia
Pandemic Legion
#204 - 2012-08-16 22:08:22 UTC
To be quite honest, their needs to be a niche filled between battleships and carriers, as well as possibly adding a ship in Eve that is purely drone focused (not fighter or fighter bomber, but drones), and the escort carrier and it's offshoots would definitiely fill those roles quite admirably.
Loius Woo
Sebiestor Tribe
Minmatar Republic
#205 - 2012-08-16 22:48:55 UTC
Hans Zwaardhandler wrote:
To be quite honest, their needs to be a niche filled between battleships and carriers, as well as possibly adding a ship in Eve that is purely drone focused (not fighter or fighter bomber, but drones), and the escort carrier and it's offshoots would definitiely fill those roles quite admirably.


I agree. They also could provide a much needed stop gap in the skill requirements between BSV and Capital ships.
Omnathious Deninard
University of Caille
Gallente Federation
#206 - 2012-08-16 22:54:39 UTC
Loius Woo wrote:
Hans Zwaardhandler wrote:
To be quite honest, their needs to be a niche filled between battleships and carriers, as well as possibly adding a ship in Eve that is purely drone focused (not fighter or fighter bomber, but drones), and the escort carrier and it's offshoots would definitiely fill those roles quite admirably.


I agree. They also could provide a much needed stop gap in the skill requirements between BSV and Capital ships.

At the end of tiericide battleships v will be removed from capital ship requirements, it will be battleships iv

If you don't follow the rules, neither will I.

Chibikko
Federal Navy Academy
Gallente Federation
#207 - 2012-08-16 22:59:23 UTC
Repost from: https://forums.eveonline.com/default.aspx?g=posts&t=144771&p=4

Tech 2 Battleship approach
Feels a bit like a group of souped up domis without turrets but definitely fills the target of a big hi-sec legal drone boat/support without encroaching too much on logistics. Decent prospects for a mission or incursion fit is there aswell.

Tried to keep them in the Marauder / Pirate BS power range and get some thick racial flavor on them that standard carriers lack. They're all pretty different in application except perhaps Amarr and Gallente. Thinking prereqs something along the lines of Racial Battleship V, Drone Interfacing V.

Gallente:
Battleship Bonuses:
5% drone damage and drone EWAR effectivness per level
10% drone hp per level

Light Carrier Bonuses:
10% Afterburner velocity and Microwarp Drive Signature factor reduction per level
+1 drone per level

Role Bonus: 100% Remote Repair and Shield Transfer Range, 50% Reduced Cycle time for Remote repair and Shield Transfer

Slot layout: 4 H, 7 M, 7 L, 1 Turret
Fittings: 12k PWG, 800 CPU
Defense (shields / armor / hull) : 9000 / 9500 / 8500
Mobility (velocity / agility / mass / align time): 105 / 0.12 / 10210000 / 15.56s
Drones (bandwidth / bay): 250 / 750
Targeting (targeting range / Scan Resolution / Max Locked targets): 70km / 100 / 10
Sensor strength: 29
Signature radius: 460
Cargo capacity: 300



Amarr:
Battleship Bonuses:
5% em, thermal drone damage and optimal range per level
5% drone resists per level

Light Carrier Bonuses:
5% armor resists per level
+1 drone per level

Role Bonus: 100% Remote Repair and Shield Transfer Range, 50% Reduced Cycle time for Remote repair and Shield Transfer

Slot layout: 4 H, 6 M, 8 L, 1 Turret
Fittings: 14k PWG, 730 CPU
Defense (shields / armor / hull) : 7000 / 12000 / 6000
Mobility (velocity / agility / mass / align time): 90 / 0.13 / 11630000 / 17.56s
Drones (bandwidth / bay): 250 / 1000
Targeting (targeting range / Scan Resolution / Max Locked targets): 70km / 100 / 10
Sensor strength: 29
Signature radius: 470
Cargo capacity: 250


Caldari:
Battleship Bonuses:
10% EWAR drone effectivness and optimal range per level
5% drone resists per level

Light Carrier Bonuses:
5% shield resists per level
+1 drone per level

Role Bonus: 100% Remote Repair and Shield Transfer Range, 50% Reduced Cycle time for Remote repair and Shield Transfer

Slot layout: 4 H, 8 M, 6 L, 1 Launcher
Fittings: 10k PWG, 1030 CPU
Defense (shields / armor / hull) : 13000 / 6500 / 5000
Mobility (velocity / agility / mass / align time): 98 / 0.13 / 11390000 / 17.02s
Drones (bandwidth / bay): 250 / 650
Targeting (targeting range / Scan Resolution / Max Locked targets): 75km / 100 / 10
Sensor strength: 30
Signature radius: 500
Cargo capacity: 270


Minmatar:
Battleship Bonuses:
40% Heavy drone velocity per level
10% drone hp per level

Light Carrier Bonuses:
10% Afterburner and Microwarp Drive velocity per level
+1 drone per level

Role Bonus: 100% Remote Repair and Shield Transfer Range, 50% Reduced Cycle time for Remote repair and Shield Transfer

Slot layout: 5 H, 6 M, 7 L, 1Launcher, 1 Turret
Fittings: 13k PWG, 920 CPU
Defense (shields / armor / hull) : 12000 / 10000 / 5500
Mobility (velocity / agility / mass / align time): 132 / 0.128 / 11000000 / 16.23s
Drones (bandwidth / bay): 250 / 650
Targeting (targeting range / Scan Resolution / Max Locked targets): 65km / 100 / 10
Sensor strength: 29
Signature radius: 440
Cargo capacity: 280
ApolloF117 HUN
The All-Seeing Eye
Seventh Sanctum.
#208 - 2012-08-17 15:27:25 UTC
bump
Nikk Narrel
Moonlit Bonsai
#209 - 2012-08-17 18:24:52 UTC
I don't believe it matters how many threads the topic has, just so long as a DEV see's the idea eventually.

Fingers crossed for ya.
Loius Woo
Sebiestor Tribe
Minmatar Republic
#210 - 2012-08-17 18:27:06 UTC
Nikk Narrel wrote:
I don't believe it matters how many threads the topic has, just so long as a DEV see's the idea eventually.

Fingers crossed for ya.


LOL, thanks.

I dont anticipate CCP putting any traction on something like this till AFTER tiercide is done anyway, but enough people seem to be committed to keeping it on the front page that it might just stay popular that long.
Antal Marius
Allied Operations
Mechanicus Macabre Immortale
#211 - 2012-08-18 09:38:20 UTC
1) BUMPITY BUMP BUMP!

2)Reposted
Chibikko wrote:
Thanks, tried to keep them in the Marauder / Pirate BS power range and get some thick racial flavor on them that standard carriers lack. They're all pretty different in application except perhaps Amarr and Gallente. Thinking prereqs something along the lines of Racial Battleship V, Drone Interfacing V.



I like that idea, with the T2 battleship approach. Would limit the amount of "WTF DERE IS NO HOL DERE 2 FILL!!!?111" From the forum trolls, since we're lacking a T2 Tier 3 battleship. Add in another drone skill beyond Drone Interfacing (The other T2 battleships have a second skill needed too as well), something like Electronic Warfare Drone Interfacing. A little off the wall, but a skill very useful to droneboats.
Vakr Onzo
Caldari Provisions
Caldari State
#212 - 2012-08-18 16:57:57 UTC
If I may be permitted to post my Light Carrier proposal that I wrote oh about a little over 4 years ago. Yes having more drones out on field is not a good idea at all (this was when I was just starting out, still a rookie). But I do honestly believe using the Tier battlecruiser hull as a base for the Light Carrier has merit (each racial Light Carrier list the battlecruiser hull they're based of or should be a variant of). Still yes there are many flaws with the proposal. So here it is.

Quote:
My proposal is to have a carrier type ship that is non-capital and be reasonably affordable; the Light Carrier. It is suitable to players that are just starting out. It in turn will breath new life into the original vision of the Carrier, a support platform for corps to use in low sec and 0.0 areas. The size of the Light Carrier and her drone complement allows her to operate in the high security areas. It is a way to beef up drone and logistic capabilities of a small fleet or a skirmish group where a Carrier is too large or costly.

In the universe of the EVE Online, the Light Carrier would have been brought about by a need to quickly built carrier type ships by using existing hulls such as those of Tier 2 BattleCruisers to supplement Carriers and Motherships which are rare in numbers. Drake hull would have her missile bays ripped out for multiple smaller drone hangers in their place and so on for other hulls.

The Gallente still retain the edge in the Drone field by having BattleCarriers (warships with the ability to fit a competent armament and field decent group of Drones at same time) and Drone quality (combat bonuses).

The Light Carrier should be able to fit a popgun armament or none at all, relying solely on her drone complement to project her firepower. It does not have a Jump Drive and a Ship Maintenance Bay. An optional suggestion is to have the Light Carrier is capable of fitting a Triage module; this would require a large increase in the cargo capacity in order to carry fuel for the activation cost.

I hope this would inspire you to use the concept behind the Light Carrier if not the actual proposal itself.


Layout of the Light Carrier Proposal

Applicable to all Light Carriers
-Drone Bay: 150 m3
-Drone Bandwidth: 100 Mbit/sec
-Slot layout as per racial preference
-Light Carrier Role Bonus: 100% bonus to Drone control range and 99% reduction in the CPU need of Warfare Link Modules

Amarr Light Carrier; Harbringer Hull
-Amarr Battlecruiser Skill Bonus: 200% bonus to Energy Transfer Array and Remote Armor Repair System range and 40% bonus to Armor Maintenance Bot transfer amount per level
- T2 ship (to be named; Light Carrier?) Bonus: 5% bonus to Drones’ armor resistances and can deploy1 additional drone per level

Caldari Light Carrier; Drake Hull
-Caldari Battlecruiser Skill Bonus: 200% bonus to Shield Transport and Energy Transfer Array range and 40% bonus to Shield Maintenance Bot transfer amount per level
- T2 ship (to be named; Light Carrier?) Bonus: 5% bonus to Drones’ shield resistances and can deploy 1 additional drone per level

Minmatar Light Carrier; Hurricane Hull
-Minmatar Battlecruiser Skill Bonus: 200% bonus to Tracking Link and Shield Transport range and 40% bonus to Shield Maintenance Bot transfer amount per level
- T2 ship (to be named; Light Carrier?) Bonus: 5% bonus to Drones’ tracking speed and can deploy 1 additional drone per level

Gallente Light Carrier; Myrmidon Hull
-Gallente Battlecruiser Skill Bonus: 200% bonus to Remote Armor Repair System range and Tracking Link range and 40% bonus to Armor Maintenance Bot transfer amount per level
- T2 ship (to be named; Light Carrier?) Bonus: 10% increase to drone hitpoints and damage dealt by drones and can deploy 1 additional drone per level
Loius Woo
Sebiestor Tribe
Minmatar Republic
#213 - 2012-08-18 18:38:33 UTC
Vakr Onzo wrote:
If I may be permitted to post my Light Carrier proposal that I wrote oh about a little over 4 years ago. Yes having more drones out on field is not a good idea at all (this was when I was just starting out, still a rookie). But I do honestly believe using the Tier battlecruiser hull as a base for the Light Carrier has merit (each racial Light Carrier list the battlecruiser hull they're based of or should be a variant of). Still yes there are many flaws with the proposal. So here it is.

Quote:
My proposal is to have a carrier type ship that is non-capital and be reasonably affordable; the Light Carrier. It is suitable to players that are just starting out. It in turn will breath new life into the original vision of the Carrier, a support platform for corps to use in low sec and 0.0 areas. The size of the Light Carrier and her drone complement allows her to operate in the high security areas. It is a way to beef up drone and logistic capabilities of a small fleet or a skirmish group where a Carrier is too large or costly.

In the universe of the EVE Online, the Light Carrier would have been brought about by a need to quickly built carrier type ships by using existing hulls such as those of Tier 2 BattleCruisers to supplement Carriers and Motherships which are rare in numbers. Drake hull would have her missile bays ripped out for multiple smaller drone hangers in their place and so on for other hulls.

The Gallente still retain the edge in the Drone field by having BattleCarriers (warships with the ability to fit a competent armament and field decent group of Drones at same time) and Drone quality (combat bonuses).

The Light Carrier should be able to fit a popgun armament or none at all, relying solely on her drone complement to project her firepower. It does not have a Jump Drive and a Ship Maintenance Bay. An optional suggestion is to have the Light Carrier is capable of fitting a Triage module; this would require a large increase in the cargo capacity in order to carry fuel for the activation cost.

I hope this would inspire you to use the concept behind the Light Carrier if not the actual proposal itself.


Layout of the Light Carrier Proposal

Applicable to all Light Carriers
-Drone Bay: 150 m3
-Drone Bandwidth: 100 Mbit/sec
-Slot layout as per racial preference
-Light Carrier Role Bonus: 100% bonus to Drone control range and 99% reduction in the CPU need of Warfare Link Modules

Amarr Light Carrier; Harbringer Hull
-Amarr Battlecruiser Skill Bonus: 200% bonus to Energy Transfer Array and Remote Armor Repair System range and 40% bonus to Armor Maintenance Bot transfer amount per level
- T2 ship (to be named; Light Carrier?) Bonus: 5% bonus to Drones’ armor resistances and can deploy1 additional drone per level

Caldari Light Carrier; Drake Hull
-Caldari Battlecruiser Skill Bonus: 200% bonus to Shield Transport and Energy Transfer Array range and 40% bonus to Shield Maintenance Bot transfer amount per level
- T2 ship (to be named; Light Carrier?) Bonus: 5% bonus to Drones’ shield resistances and can deploy 1 additional drone per level

Minmatar Light Carrier; Hurricane Hull
-Minmatar Battlecruiser Skill Bonus: 200% bonus to Tracking Link and Shield Transport range and 40% bonus to Shield Maintenance Bot transfer amount per level
- T2 ship (to be named; Light Carrier?) Bonus: 5% bonus to Drones’ tracking speed and can deploy 1 additional drone per level

Gallente Light Carrier; Myrmidon Hull
-Gallente Battlecruiser Skill Bonus: 200% bonus to Remote Armor Repair System range and Tracking Link range and 40% bonus to Armor Maintenance Bot transfer amount per level
- T2 ship (to be named; Light Carrier?) Bonus: 10% increase to drone hitpoints and damage dealt by drones and can deploy 1 additional drone per level


I think this is a totally different kind of idea from what i have proposed. Furthermore, this idea IS just what people keep saying which is "use a rattlesnake, or a gila, or a domi, etc".

What I have proposed is not just a drone boat but a subcaptial ship the size of an orca, with uses for skills needed to get to capitals, and a large tank, able to bring utility and support to BS gangs.

So I dont think that your proposed version of light carriers really makes any sense in this thread.

Sorry
Vakr Onzo
Caldari Provisions
Caldari State
#214 - 2012-08-18 20:36:00 UTC  |  Edited by: Vakr Onzo
Loius Woo wrote:
I think this is a totally different kind of idea from what i have proposed. Furthermore, this idea IS just what people keep saying which is "use a rattlesnake, or a gila, or a domi, etc".

What I have proposed is not just a drone boat but a subcaptial ship the size of an orca, with uses for skills needed to get to capitals, and a large tank, able to bring utility and support to BS gangs.

So I dont think that your proposed version of light carriers really makes any sense in this thread.

Sorry

The point was the concept have been thought of before, at least for me it was four years ago. Yes as I already said in that post, it's flawed. I admitted when I wrote it I was a rookie.

But you know what? You did glossed over the *bonuses* that favored logistic drones and modules. You glossed over the fact that each racial carrier, aside from Gallante which get the same *type* of drone bonus like any gallente drone ship, provide a distinct combat bonus to the drones. You glossed over the fact that it can be useful to use the Tier 2 Battlecruiser as a variant to base an escort/light carrier on since they have no variants themselves.

Be honest and seriously give the proposal a serious readthrough, you never know there might be a gem or two inside it that's useful to the Escort Carrier concept as you envisioned it.
As always thank you for deliberately ignoring the comment I posted AT top of the post indicating that I know better *now* compared to four years ago.
Griffin Omanid
Knights of the Zodiac
#215 - 2012-08-18 21:54:34 UTC
Omnathious Deninard wrote:
Loius Woo wrote:
Hans Zwaardhandler wrote:
To be quite honest, their needs to be a niche filled between battleships and carriers, as well as possibly adding a ship in Eve that is purely drone focused (not fighter or fighter bomber, but drones), and the escort carrier and it's offshoots would definitiely fill those roles quite admirably.


I agree. They also could provide a much needed stop gap in the skill requirements between BSV and Capital ships.

At the end of tiericide battleships v will be removed from capital ship requirements, it will be battleships iv


This is also a reason for myself that there should be some Ships between BS and the Capitals. For Example with Racial BS IV you can train Racial Light Carriers (and the mentioned racial Light Dreadnaughts), and with this skill on level 4 you can train racial Carriers (or racial Dreadnughts). The Titan should be also placed somewhere in this idea, somewhere i don´t know yet. Maybe let them need light Carrier IV and light Dreadnaught IV.

For the guys who are now afraid to loose the abilitiy to fly a ship: CCP already said that if you can fly a ship you will not loose the ability to fly a ship after rebalancing.

Another good side effect of light carriers could be that there will be no more Guys who uses there Carriers for ratting or missions.
Loius Woo
Sebiestor Tribe
Minmatar Republic
#216 - 2012-08-19 02:24:41 UTC
Griffin Omanid wrote:


Another good side effect of light carriers could be that there will be no more Guys who uses there Carriers for ratting or missions.


I think you would see more people using Escort Carriers with maybe 5 heavies and 5 sentries out at once instead of carriers to rat or do anomalies. Full Carriers are pretty vulnerable on their own.
Griffin Omanid
Knights of the Zodiac
#217 - 2012-08-20 12:32:38 UTC
Loius Woo wrote:
Griffin Omanid wrote:


Another good side effect of light carriers could be that there will be no more Guys who uses there Carriers for ratting or missions.


I think you would see more people using Escort Carriers with maybe 5 heavies and 5 sentries out at once instead of carriers to rat or do anomalies. Full Carriers are pretty vulnerable on their own.


Yeah, i think so too.

But I also think that capitals are ships that need a fleet somehow. But especially the carriers are capitals, which are quit usefull for solo npc stuff with a cyno alt. But with light carriers everyone would hopefully know that it is a waste to use a carrier for something like this.
Loius Woo
Sebiestor Tribe
Minmatar Republic
#218 - 2012-08-21 23:38:59 UTC
Bump
Bentakhar
ANKOU INITIATIVE
#219 - 2012-08-22 10:52:06 UTC  |  Edited by: Bentakhar
Hi

I'm flattered that you like my concept art for the Escort Carriers! Smile

I think there is definitely a role to be filled! When i designed these escort carriers I had in mind the lack of a sub capital dedicated drone ship. when i mean dedicated i dont mean the dominix . I meant a ship that has only the ability to use drones as a weapon. These ships I imagined were Battlecruiser size. But since we have had the New Tier 3 BCs. So maybe a new line of battleships could be interesting? I think i imagine them to be able to use 5 fighters drones but parhaps using 10 heavies is more fun. Especially if we ever get to see something like the Drone Hud (Also designed by me Roll ) and drone flying in formations Bear


DRONE HUD

These were basically intended as subcapital siege support ships of some sort.
Griffin Omanid
Knights of the Zodiac
#220 - 2012-08-22 13:23:16 UTC  |  Edited by: Griffin Omanid
Bentakhar wrote:
Hi

I'm flattered that you like my concept art for the Escort Carriers! Smile

I think there is definitely a role to be filled! When i designed these escort carriers I had in mind the lack of a sub capital dedicated drone ship. when i mean dedicated i dont mean the dominix . I meant a ship that has only the ability to use drones as a weapon. These ships I imagined were Battlecruiser size. But since we have had the New Tier 3 BCs. So maybe a new line of battleships could be interesting? I think i imagine them to be able to use 5 fighters drones but parhaps using 10 heavies is more fun. Especially if we ever get to see something like the Drone Hud (Also designed by me Roll ) and drone flying in formations Bear


DRONE HUD

These were basically intended as subcapital siege support ships of some sort.


This looks nice. But do you have any idea how it should looks with more then 5 drones, with less some regions could be black. It could be placed instead of the drone menu, and instead of the formations i would prefer some buttons for single groups of drones in the hangar. Cause I don´t see any use for formations yet, but to choose the right groups of drones is quit important.