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Advised to go to 0.0 right out of the gate

Author
Absinthe LaLouche
RabbitHole Run
#1 - 2012-08-15 15:22:27 UTC
I've been told that you don't have to wait till you're skilled up to go to 0.0 and live, that you should just go right away as a noob and keep going back no matter how many times you get killed and some corp will eventually take you in - how accurate is that?
Also, if I'm ilving in 0.0 with low skills how am I supposed to get skillbooks - not to mention other necessities for life like better ships and mods - other than running the lowsec camps all time ? Seems like a huge hassle to try to live in 0.0 without getting ready for it first.
Zoe Athame
Don't Lose Your Way
#2 - 2012-08-15 15:26:19 UTC
If you're in a good alliance, they will supply everything you need. You can't really just go out to 0.0 on your own and get much done.
Lyron-Baktos
The Scope
Gallente Federation
#3 - 2012-08-15 15:33:42 UTC
ya, just find a good alliance/corp and they'll help you out. I went to 0.0 in my 2nd week of playing and never looked back
Absinthe LaLouche
RabbitHole Run
#4 - 2012-08-15 16:46:05 UTC
Lyron-Baktos wrote:
ya, just find a good alliance/corp and they'll help you out. I went to 0.0 in my 2nd week of playing and never looked back


Just looked at a ton of them, seems like everyone I would trust wants skillpoints. I should just wait I guess. Seems like about 6 million SP is entry level. At 255K presently, looks like it'll be a while.


LOL reminds me of an old one-liner:
> I would never consider joining a corp that would accept me as a member. < What?

Akanamon
Ralph's Monestary
#5 - 2012-08-15 17:20:03 UTC
Any alliance or corp worth their salt is going to want to see an API. While a newer player with some references might be able to get themselves into a decent corp in null sec, the odds are stacked against you being accepted into anything with any meat.

With limited skill points, there frankly would not be much for you to do in null other than run web and scram frigs and be a peon until you get your skills together to fly something more worth your while.

Money making would be extremely limited, especially if you want to focus on combat.

If I was you, I would wait a couple of months, get your legs under you, and go from there. Jumping into null with little to no game experience is just going to get you in trouble (scammed or murdered) anyway.

I can point you towards a couple of really good high sec corps that might be able to help you get prepared for your eventual jump to null sec if you are interested.
Dervinus
Boomer Humor
Snuffed Out
#6 - 2012-08-15 17:37:47 UTC
Are you a member of Something Awful or Reddit with an account over 3 months and a posting history? If so, join Goonwaffe or Dreddit and get showered with hundreds of millions of isk and free ships as a brand new player in 0.0. If you arent, then I would try checking in the Corporation and Alliance recruiting center here and see if any corps are accepting brand new players in 0.0. I know for a fact that there ARE 0.0 corps and alliances that take newbies, but it takes a bit of research usually to find those ones. Many corps will take people with less than their posted required SP if you talk to them and seem cool and enthusiastic.

There are ways to make isk as a newbro in 0.0 - one easy way is to get into a Destroyer, fit salvagers, and salvage the wrecks of people running anomalies. You can make quite decent isk that way. Another way to do it is to train some basic scanning skills, get into a T1 and then T2 scanning frigate, and find cosmic signatures (deadspace complexes). Sell the bookmarks to these sites to other players, or agree on terms of splitting the loot 50/50 with the person who runs them with you. This way you can make potentially billions off of very little work. All of this takes a little effort, a little initiative, and finding a good group of people who are open to having newbies around. There are people like that out there, not everyone is an SP snob.

o7 toonies

Absinthe LaLouche
RabbitHole Run
#7 - 2012-08-15 17:37:47 UTC
Akanamon wrote:
Any alliance or corp worth their salt is going to want to see an API. While a newer player with some references might be able to get themselves into a decent corp in null sec, the odds are stacked against you being accepted into anything with any meat.

With limited skill points, there frankly would not be much for you to do in null other than run web and scram frigs and be a peon until you get your skills together to fly something more worth your while.

Money making would be extremely limited, especially if you want to focus on combat.

If I was you, I would wait a couple of months, get your legs under you, and go from there. Jumping into null with little to no game experience is just going to get you in trouble (scammed or murdered) anyway.

I can point you towards a couple of really good high sec corps that might be able to help you get prepared for your eventual jump to null sec if you are interested.


Yeah I don't mind the API thing so much - got nothing to hide.

Looked at RvB, maybe I should go there for a while?
Not sure if they have ship replacement though. I'd have to get Tradeskills up to secure an income with minimal distraction.

Any good corps info you could give would be much appreciated.

FYI in case it matters - I'm concentrating on flying pure Gallente, drones/hybrids, armor tank. No plans to go further than battleship at most.
Kharaxus
Republic Military School
Minmatar Republic
#8 - 2012-08-15 18:28:05 UTC
Plenty to do as a noob in null sec.

First thing to do is scout it out, use Dotlan maps, and find npc stations you can use, so you have a place to stay.

Although, running missions until lvl 4 is very productive. After that you go insane. That's where the dangers of null sec come in handy.
Xuixien
Solar Winds Security Solutions
#9 - 2012-08-15 18:50:50 UTC
As someone who's "done it all" (except WH's), my advice to you would be to stick around HiSec for now and learn basic game mechanics and run some missions for ISK. With very low SP there is virtually nothing for you to do in NullSec.

If you really want to be enterprising, get into a good FW corp, and hang around for a couple of months while you learn the ropes. The PvP skills you gain in FW will be 10x what you'll gain in NullSec, and you'll be able to earn some ISK right off the bat. Run plexes until you have about 300k LP, and then run HiSec missions/PvP until your faction hits T4/T5, at which point you can make an easy half a bil.

Epic Space Cat, Horsegirl, Philanthropist

Pinstar Colton
Sweet Asteroid Acres
#10 - 2012-08-15 19:23:15 UTC
If you want a taste of danger but don't have the skills or connections to find your way into a favorable null corp, Low sec may be an interesting alternative. Running signatures there is much more lucrative compared to high due to both the higher difficulty and lower competition for the sites. Heck, even PI can be done 1 1/2 weeks out of the gate if you find some planets in low with neutral-friendly tax rates.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

Cameron Zero
Sebiestor Tribe
#11 - 2012-08-15 19:48:16 UTC
Absinthe LaLouche wrote:
Looked at RvB, maybe I should go there for a while?
Not sure if they have ship replacement though. I'd have to get Tradeskills up to secure an income with minimal distraction.


Insofar as RvB is concerned:

1) Ship replacement, per se, is not something we offer. We DO provide free frigate hulls once you've been in RvB for a period of time and/or have a certain number of kills. In addition, I maintain a stock of prefitted frigates & destroyers available to both corporations so you don't even have to worry about fitting things yourself. (They are, however, T1/T1 fits, and more expensive than doing it yourself. Convenience has a cost, and all that.) Couple the free hulls with the insurance payout when you lose them, and you can T1 fit frigates until the end of time and never really be out of pocket for it. ;)
2) If you decide to start commanding fleets (something any 0.0 alliance will LOVE you for), RvB DOES offer assistance with FC ships. So, that could be one route for you to go. Requires a good attitude and a willingness to lead others into battle, and maybe some Leadership skills (maybe), but it's something.

As far as Trade skills go, if you put a couple weeks into PI, you can generate a small, mostly passive income which will allow you to keep flying combat ships rather easily. You can generate even more if you go lowsec, but then you have to worry about the occasional gatecamp/pirate, so that's something to keep in mind.

Feel free, if you like, to contact me ingame if you have any other questions about RvB. We don't teach you how to PVP, but you will learn at least some of the basics, and there are people in RvB who are willing to help even further. :)

"I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhauser Gate. All those moments will be lost in time, like tears in rain. …"

Elijah Thantos
Sarano Planetary Goods Distribution
DammFam
#12 - 2012-08-15 19:56:10 UTC
Like you, I wanted to get out of high-sec and see what's out there. What I decided to do was to join the null sec training corp the Open University of Celestrial Hardship (OUCH), to learn how to surive out there. They also have a graduate placement program once training is completed.
Absinthe LaLouche
RabbitHole Run
#13 - 2012-08-15 20:10:31 UTC
Elijah Thantos wrote:
Like you, I wanted to get out of high-sec and see what's out there. What I decided to do was to join the null sec training corp the Open University of Celestrial Hardship (OUCH), to learn how to surive out there. They also have a graduate placement program once training is completed.


OUCH looks like something I can really get into --- thanks dude! I'll apply this evening .

(plus I like the cool name lol)
L'ouris
Have Naught Subsidiaries
#14 - 2012-08-16 01:50:44 UTC
Personal story:

We were heading to a cat once and ran into a newbie rifter on our out gate. We popped him, then chatted a little in local. After a while he realized that our offer to pod him home was actually a good thing. He came about a few times later and contacted recruiters after he got to know folk. He ended up getting accepted to a corp based upon his attitude and persistence after a few months of regular appearances.

Third party:

I've heard of more than a few new fearless pilots who where invited to corp chats after they were found running about null with their t1 Ritter and a wheelbarrow full of guts. Positive fearless attitude can go long way. There are folks who've been playing for years and never left high sec. If your caught wandering about in hostile territory, you've already demonstrated some marketable attributes.


someone had a quote- "do something that scares you every day you play"

Good luck out there
Cismani
Bush Chook Brewery
Apocalypse Now.
#15 - 2012-08-16 07:12:52 UTC
I know my corp although our recruitment says 1M SP, i personally would take people under that as long as they are not on a trial. those whom say you can't make isk out in null... bull... i've been able to rat, and mine with very low skilled pilots heck i had a 2 day old pilot tanking a level 4 mission 2 years ago (rep drones FTW)

now that i'm finely back in null sec i love training newbies... most of them are open to training... where as if you have a pilot whom has been living in a wormhole for 2 years, or missioning heck even low sec piracy. you have to untrain them in so many things, and train them in others... like intel channels... watching local... never fly alone (without a cloak) etc

Anyway Absinthe my corp is looking for a few "new" pilots to bring up through the ranks... just have a look in the corp recruitment forum for my post for more info
J'Poll
School of Applied Knowledge
Caldari State
#16 - 2012-08-16 09:34:48 UTC
Quick answer:

Skillpoints help but attitude matters.

More skillpoints means you will bit more self sustainable and have more abilities to help in fleets. But your attitude is more important, low SP toons who are willing to learn and are friendly are in the end better then high SP deuce bags who think they know it all.

Also a lot of corps (incl. mine) have a SP limit, but with right attitude that limit can be very flexible.

As for Gallente drone boats. In null be prepared toncross train to other ships and fits, alliances usually have a fleet doctrine which you must use. With that comes the crosstrain 'risk'

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Tillimitrus Sand
Viziam
Amarr Empire
#17 - 2012-08-17 00:06:52 UTC
Null...bah. Here is what you do.

Plunk down some cash and buy a PLEX or two. Sell said PLEX(s) in game for going rate (like 480 mil IIRC). Then join RvB and get your support and gunnery skills up to par in frigate hulls and at the same time learn PvP and small scale fleet fighting. With a single PLEX you can buy and fit atleast a 100 frigates and probably a couple hundred all for $15 to $40. It will take you months to burn through those and that dose not include the loot and free stuff people will give you in RvB. By then you will KNOW whether Eve is for you or not and you will be ready skillz wise for null.

If you go to null now it will be a long rat race for skills with underdeveloped support and gunnery skills. Your BCs will die in a fire because you have poor fittings and support skills and your DPS will be crap with T1 turrets and drones. Further to make real money to pay for the BC/BS that will die in CTAs or POS busts you will need BSs to run null level complexes or belt rats-T2 fitted BSs.

Don't get me wrong there are a lot of cool stuff to do in null. To bad most of it will insta pop you currently. It costs isk to live in null and shinnies to defend it, which is why corps have a minimum SP requirement.

Sell PLEX, pew pew with us in RvB, you won't regrete it.

o7
If you want to fly safe then dock up. I always fly deadly. - Xeris 7
L'ouris
Have Naught Subsidiaries
#18 - 2012-08-17 01:00:14 UTC
Tillimitrus Sand wrote:
Null...bah. Here is what you do.

Plunk down some cash and buy a PLEX or two. Sell said PLEX(s) in game for going rate (like 480 mil IIRC). Then join RvB and get your support and gunnery skills up to par in frigate hulls and at the same time learn PvP and small scale fleet fighting. With a single PLEX you can buy and fit atleast a 100 frigates and probably a couple hundred all for $15 to $40. It will take you months to burn through those and that dose not include the loot and free stuff people will give you in RvB. By then you will KNOW whether Eve is for you or not and you will be ready skillz wise for null.

If you go to null now it will be a long rat race for skills with underdeveloped support and gunnery skills. Your BCs will die in a fire because you have poor fittings and support skills and your DPS will be crap with T1 turrets and drones. Further to make real money to pay for the BC/BS that will die in CTAs or POS busts you will need BSs to run null level complexes or belt rats-T2 fitted BSs.

Don't get me wrong there are a lot of cool stuff to do in null. To bad most of it will insta pop you currently. It costs isk to live in null and shinnies to defend it, which is why corps have a minimum SP requirement.

Sell PLEX, pew pew with us in RvB, you won't regrete it.

o7



Most of the fun in null comes from the group you fly with. Just felt I should mention most of the limitations you mention are of a solo persuasion.... Correct, but often moot unless your in an inactive corp that doesn't help you....
Praxis Ginimic
The Scope
Gallente Federation
#19 - 2012-08-17 05:04:02 UTC  |  Edited by: Praxis Ginimic
Some of these folks are right. Don't do it alone. Hang out in high sec for bit longer, but not too much longer. Don't be afraid to chat on local. Its much better than the recruitment channels & not every one is out to scam you. I got into a good pvp corp right away. They replace lost ships, help with skills, fitting, even isk.

Edit: but then again, what do I know. I'm pretty new still too. I lose lots of ships but honestly that is still fun.
Cismani
Bush Chook Brewery
Apocalypse Now.
#20 - 2012-08-17 06:08:06 UTC
newbro's are awesome.... cheap ship replacements... and to be able to teach them the way you wish you learnt.... like don't rush into battleships, fill out your support skills before you loose tons and tons of iskies...
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