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Ancillary Shield Booster

Author
Lugalzagezi666
#141 - 2012-08-09 19:15:18 UTC
Seishi Maru wrote:
During the age of AOE DD maelstroms were using 1600 plates.. standard fit. Tempests (that were openly credited to be shiedl tankers.. so much taht we had to beg so they woulsd get their armor and shield HP swaped


That some random dudes in 0.0 blobfests used specific fit to not get insta poped by ******** and removed game mechanics (most likely specifically by avatars as 4 slot shield tank on mael results in same overall ehp as 4 slot armor tank and even then there were at least 2 ships that could have done the job much better), doesnt make armor tanking on that ship relevant. Especially not relevant for solo and small gang warfare that is affected the most by these new modules we are discussing here.

And tempest is actually arguably better shield tanked even it has more lows than mids and higher armor than shield. Exactly as myrm is better shield tanked even it has more lows, higher armor and armor rep bonus.

Pink Marshmellow wrote:
Not to mention active shield tanking required cap boosters that removed a midslot that could have been used for hardeners or shield boost amp.

Yeah, because active armor tanking doesnt require cap booster (or even multiple cap boosters) that occupies a midslot that could have been used for scram, web, tc or ewar...Roll
Pink Marshmellow
Caucasian Culture Club
#142 - 2012-08-10 06:29:05 UTC
Lugalzagezi666 wrote:

Pink Marshmellow wrote:
Not to mention active shield tanking required cap boosters that removed a midslot that could have been used for hardeners or shield boost amp.

Yeah, because active armor tanking doesnt require cap booster (or even multiple cap boosters) that occupies a midslot that could have been used for scram, web, tc or ewar...Roll


The loss of a midslot to cap boosters causes a direct loss of tank on the ship. You also forget that shield ships must also fit utility as well.

Armor tanked ships can afford to to use a cap booster since mids are for just utility.

Shield tanking however must be able to squeeze in tank AND utility into those midslots. Most shield ships have less midslots than Armor ships have low slots.
Lugalzagezi666
#143 - 2012-08-10 08:50:54 UTC
You dont really understand pvp mechanics of this game marshmalow buddy, do you?

Ewar and utility from mid slots directly translates into projected and tanked dps of the ship. And with new ancilary boosters shield tanking effectively got at least +1 free mid and loads of free fitting over armor tanks. Not to say that tank is immune to neuts and actually tanks better...
X Gallentius
Black Eagle1
#144 - 2012-08-10 14:10:38 UTC  |  Edited by: X Gallentius
LOL I just saw an ancilliary shield boosted myrm kill a drake and a armor repping Myrm. This clearly shows that these things perfectly balanced next to armor repairers.! Big smile
Cearain
Plus 10 NV
#145 - 2012-08-10 15:39:40 UTC
X Gallentius wrote:
LOL I just saw an ancilliary shield boosted myrm kill a drake and a armor repping Myrm. This clearly shows that these things perfectly balanced next to armor repairers.! Big smile



I saw an iteron kill a megathron. That proves iterons are overpowered.

But ok asbs are a bit op.

I just don't really care about all these ship and module "balancing" concerns. Once statistics show everyone is using a asb ccp will nerf them. In the meantime I will exploit... I mean use them. What I don't want is all the modules to be the same for the sake of "balance."

Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815

Lugalzagezi666
#146 - 2012-08-10 18:35:51 UTC
Cearain wrote:
In the meantime I will exploit... I mean use them.

Im already looking forward to fly only ships able to fit oversized/multiple asbs for next year (or more). Also Im looking forward for future fights where I will spend first minute (if Im lucky) of the fight shooting ships in godmode.
Lili Lu
#147 - 2012-08-11 20:04:41 UTC
Cearain wrote:
But ok asbs are a bit op.

I just don't really care about all these ship and module "balancing" concerns. Once statistics show everyone is using a asb ccp will nerf them. In the meantime I will exploit... I mean use them. What I don't want is all the modules to be the same for the sake of "balance."

This unfortunately is not true. A more accurate statment would be 3 years after statistics show everyone is using asb CCP will make statments about nerfing them a year or more later What?PWhat?
San Severina
One Point 0
#148 - 2012-08-12 03:25:26 UTC
Dynast wrote:
ma perke wrote:
that is because for now it is only you using it, as soon as everybody starts using it you want be able to kill anything solo

Everybody is already using it.

Really, I don't see the fuss. If anything needs fixed it's the terrible ECM perma-stunning in this game.



couldn't agree more, it's a broken mechanic.
Diesel47
Deep Core Mining Inc.
Caldari State
#149 - 2012-08-14 01:33:00 UTC  |  Edited by: Diesel47
ASB isn't OP. People are just not used to seeing anything but brick buffer being viable.

Kids are getting owned by crystal set, strong drugs, and gang boosted active tanks and think that ASBs are OP.

When the guy invests over 2.5bil in implants and alts, I think he might be a tad bit strong.

Makes sense to me.

Same way a pro will 1v3 some noobs in a faction fit pwnmobile.
Sandra Buldock
I N E X T R E M I S
Tactical Narcotics Team
#150 - 2012-08-14 16:18:53 UTC
I feel the need to point out how absurd all of this EFT warrior/troll/WoW/wtf ever else crap is. EHP is the name of the game. If you have your EHP eaten between cycles (XLASB) all the active rep in the world won't help you. You will never see these in med to large fleet fights due to the many advantages of remote rep buffer fleets over burst or sustained active tanks. For those of you complaining about the "OP reps with no cap", fit alpha and kill ASB ships as they have no buffer. There is a counter to every fit. Find it and melt faces. This is not an OP module, but good luck getting it nerfed so that you can go back to having frig fights out front of stations in the same old fits you've spun in the station for years.
Diesel47
Deep Core Mining Inc.
Caldari State
#151 - 2012-08-14 16:37:04 UTC
Sandra Buldock wrote:
I feel the need to point out how absurd all of this EFT warrior/troll/WoW/wtf ever else crap is. EHP is the name of the game. If you have your EHP eaten between cycles (XLASB) all the active rep in the world won't help you. You will never see these in med to large fleet fights due to the many advantages of remote rep buffer fleets over burst or sustained active tanks. For those of you complaining about the "OP reps with no cap", fit alpha and kill ASB ships as they have no buffer. There is a counter to every fit. Find it and melt faces. This is not an OP module, but good luck getting it nerfed so that you can go back to having frig fights out front of stations in the same old fits you've spun in the station for years.


This.

PvP noobs can't wrap their heads around anything but buffer tanks and dps.
Xuixien
Solar Winds Security Solutions
#152 - 2012-08-14 17:13:13 UTC
It's sad when entrenched (inside the box!) thinking and knee-jerk party line catchphrases override rational discussion and the improvement of our collectively shared universe.

Epic Space Cat, Horsegirl, Philanthropist

Sandra Buldock
I N E X T R E M I S
Tactical Narcotics Team
#153 - 2012-08-14 17:59:23 UTC
Xuixien wrote:
Rabble Rabble!!
Don't mind me. I just enjoy crapping all over the forums and laughing at the people who take it too seriously..


I guess that about sums up all of the "intelligent" contributions you've made so far on this thread. Blink Troll on my friend but don't expect me to play along.
Xuixien
Solar Winds Security Solutions
#154 - 2012-08-14 18:29:56 UTC
Sandra Buldock wrote:
Can't think of any actual argument, resorts to namecalling.


Not empty quoting.

Epic Space Cat, Horsegirl, Philanthropist

ma perke
Center for Advanced Studies
Gallente Federation
#155 - 2012-08-17 20:30:03 UTC  |  Edited by: ma perke
here is a harpy fit which OH reps 410dps for 2,5 minutes.
which cruiser c an kill that in reasonable time??

[Harpy, Harpy]
Internal Force Field Array I
Magnetic Field Stabilizer II
Nanofiber Internal Structure II

Medium Ancillary Shield Booster
Limited 1MN Microwarpdrive I
Initiated Harmonic Warp Scrambler I
Adaptive Invulnerability Field II

Light Ion Blaster II,Void S
Light Ion Blaster II,Void S
Light Ion Blaster II,Void S
Light Ion Blaster II,Void S

Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I

destroyer, which is anti-frigate platform, can't kill that and actually will die to it. Interdictor too!

ASB should be nerfed!!
Ashera Yune
Doomheim
#156 - 2012-08-18 07:37:39 UTC
ma perke wrote:
here is a harpy fit which OH reps 410dps for 2,5 minutes.
which cruiser c an kill that in reasonable time??

[Harpy, Harpy]
Internal Force Field Array I
Magnetic Field Stabilizer II
Nanofiber Internal Structure II

Medium Ancillary Shield Booster
Limited 1MN Microwarpdrive I
Initiated Harmonic Warp Scrambler I
Adaptive Invulnerability Field II

Light Ion Blaster II,Void S
Light Ion Blaster II,Void S
Light Ion Blaster II,Void S
Light Ion Blaster II,Void S

Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I

destroyer, which is anti-frigate platform, can't kill that and actually will die to it. Interdictor too!

ASB should be nerfed!!


Is that any surprised destroyers have been crap after a long time, crucible has made them better but they are far from actually being truly worth fly other than for mostly suicide ganks.


The solution is simple. Neut the ship, without cap that frigate will fold into a crumpled piece of paper.

I figured that out in 10 seconds, why couldn't you do the same?

"Yesterday we obeyed kings and bent our necks before emperors. But today we kneel only to truth."

 Kahlil Gibran

ma perke
Center for Advanced Studies
Gallente Federation
#157 - 2012-08-18 09:09:59 UTC
Ashera Yune wrote:
ma perke wrote:

ASB should be nerfed!!


Is that any surprised destroyers have been crap after a long time, crucible has made them better but they are far from actually being truly worth fly other than for mostly suicide ganks.


The solution is simple. Neut the ship, without cap that frigate will fold into a crumpled piece of paper.

I figured that out in 10 seconds, why couldn't you do the same?



i am sick and tired of such trolls...
pls before write read the post and try to think! ASB can't be neuted, because runs on its own cap! Try fighting such ships and you will see that you can't kill him solo for more than 2 minutes!

The whole topic is about ASB influence on solo pvp, rest is nonsense. Go to some other place for fleet blobs!
Hrett
The Scope
Gallente Federation
#158 - 2012-08-18 18:45:28 UTC
I'm not going to lie - I hated the ASB at first as I thought it was a broken mechanic. I complained about it in the forums and cursed CCP for its ignorance.

Now, I think I love it.

Prior to the ASB buffer ruled in ALL pvp except for some very limited circumstances where you had a solo or small group completely pimped out with links and implants and drugs killing small gangs who were (not every time, but often) terrible. These were the things that cool pvp videos were made of. The cost and logistics of creating this uber 'solo' ship are far beyond the capabilities of the average eve player.

Now, with ASBs, active tanking (shield only) is superior for solo/small gangs, and buffer is still superior for fleets. It gives both tanking styles a niche. The ASB tank can still be alphaed, so it is not effective in all situations. But it makes active tanking viable in small gangs again. Really - now I fracking love it.

My sole complaint about it now is that there is not a similar armor module. Having to fit 2 or 3 active reps + 1 or 2 cap boosters to rival the tank of an ASB has just highlighted how bad armor tanking is in comparison. They need to give us (not the exact same) a similar armor module, or make armor reps have a larger burst (e.g. Make a single rep = 2 current reps) but still rely on cap boosters. If they did, I would be the happiest clam in the sea.

Fly in small gangs and give the ASB a chance. It has revived active tanking. I, for one, welcome our new small gang overlords.

spaceship, Spaceship, SPACESHIP!

Zarnak Wulf
Task Force 641
Empyrean Edict
#159 - 2012-08-18 23:23:35 UTC
ma perke wrote:
here is a harpy fit which OH reps 410dps for 2,5 minutes.
which cruiser c an kill that in reasonable time??

[Harpy, Harpy]
Internal Force Field Array I
Magnetic Field Stabilizer II
Nanofiber Internal Structure II

Medium Ancillary Shield Booster
Limited 1MN Microwarpdrive I
Initiated Harmonic Warp Scrambler I
Adaptive Invulnerability Field II

Light Ion Blaster II,Void S
Light Ion Blaster II,Void S
Light Ion Blaster II,Void S
Light Ion Blaster II,Void S

Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I

destroyer, which is anti-frigate platform, can't kill that and actually will die to it. Interdictor too!

ASB should be nerfed!!


I killed four AC Thrashers yesterday in a Nuetrons blaster MSE Harpy. You just have to hold them at 8-9 km. their damage is crap there.
Jerick Ludhowe
Internet Tuff Guys
#160 - 2012-08-19 00:16:05 UTC
Lili Lu wrote:
Cearain wrote:
But ok asbs are a bit op.

I just don't really care about all these ship and module "balancing" concerns. Once statistics show everyone is using a asb ccp will nerf them. In the meantime I will exploit... I mean use them. What I don't want is all the modules to be the same for the sake of "balance."

This unfortunately is not true. A more accurate statment would be 3 years after statistics show everyone is using asb CCP will make statments about nerfing them a year or more later What?PWhat?


The unfortunate truth is that ccp desperately needs a new design team and the addition of this asb clearly proves that... Also they need to not listen to OP ideas proposed in silly "new module idea" troll threads. ASB needs to either be removed or heavily nerfed/reworked. t1 capless modules out repping 2b+ deadspace mods that require cap is fundamentaly broken, wake up people.