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What can be done... to an offline POS?

Author
Alexandra Lingwa
CALIMA COLLABORATIVE
Atrox Urbanis Respublique Abundatia
#21 - 2012-08-13 22:02:20 UTC
Cyprus Black wrote:
This is actually a well known problem in EvE. Abandoned POS's don't go away on their own and the owners simply don't care enough to put forth the effort in taking them down. Currently the only way to get rid of these derelict POS's is to get the owners to take them down or blow them up yourselves (the latter option being the most likely solution).

There's been a LOT of discussion about this in the Assembly Hall but so far nothing has been decided. Wormhole space is notorious for having entire systems littered with derelict POS's just laying around.

Your best bet for removing the POS is to get a couple of guys with a lot of free time and just shoot the thing until it explodes. If it's a highsec POS, you'll have to declare war first, then shoot it down. It WILL take a while because POS towers have a lot of hitpoints and some strong resistances (think 8+ hours of non stop shooting).


Pretty much this

Only other thing I know of is if the corp is closed and the tower is still anchored you can petition it for removal if it is in highsec.

"When going to a Party with wine, women, and song. Always ascertain the vintage of the first two."

Baneken
Arctic Light Inc.
Arctic Light
#22 - 2012-08-14 08:43:38 UTC
What you can do to a POS that is offline is to shoot it and that's it.

if anything is anchored near POS when it's destroyed they can be taken by anyone, if structures have stuff inside they cannot be scooped and taking contents would require them to be online so you have to shoot those (unfortunately) but you can steal all the guns and such when they lost their anchor after tower is destroyed.

Sadly you also cannot just anchor your own tower as long as there is stuff in owned by someone else in the field, would be handy to just replace the POS and grab the goodies. Twisted
Sin Pew
Ministry of War
Amarr Empire
#23 - 2012-08-14 09:34:39 UTC
Baneken wrote:
What you can do to a POS that is offline is to shoot it and that's it.

if anything is anchored near POS when it's destroyed they can be taken by anyone, if structures have stuff inside they cannot be scooped and taking contents would require them to be online so you have to shoot those (unfortunately) but you can steal all the guns and such when they lost their anchor after tower is destroyed.

Sadly you also cannot just anchor your own tower as long as there is stuff in owned by someone else in the field, would be handy to just replace the POS and grab the goodies. Twisted
When the tower is off but still anchored:

  • Structures with stuff inside can be shot down and some of their content *may* drop in a can (typically Corporate Hangar and Ship Maintenance Array, but also labs and such).
  • Structures can't be scooped but can be blown up for the KM.

When tower is blown up:

  • Structures that aren't incapacitated (guns/ewar) become unanchored and can be scooped but content is lost.
  • Guns/EWAR that are incapacitated can only be blown up as repping doesn't work.

Profit comes from the sales of scooped/looted stuff, epeen from blown up stuff.

There are some cases of scooped labs dropping their blueprints afterwards, but remains to be tested if it was situational bug or working as intended.

There are some annoyances with POS and their anchored structures, a tower can be offlined while structures are still on and anchored, resulting in occasional bugs with ammos preventing from offlinning/unanchoring them but also preventing the removal of the POS. If petitionned, you will have to be able to hold the tower in place so the GM can witness it and blow it up for a replacement, but if you can't afford the wait (hostile raid), you're left with no option but shooting the module down to be able to take off the POS.

And yes, so long there's a structure on the grid, you can't anchor a new tower.

(from my little experience)

Also, small and medium towers aren't too difficult to take down if you can field battleships or tier 3 battlecruisers, but large ones and even more faction larges, are a tedious work if you don't have some capitals to field for the bashing (count more than a couple hours of constant firing) provided no one interferes in the process, since shooting down this stuff generates some spam to the owners who might gather a fleet to answer (but in high sec you need to wardec the corp to shoot at the tower so they'd know already).

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Christopher AET
Federal Navy Academy
Gallente Federation
#24 - 2012-08-14 19:03:21 UTC
As for nullsec I have many a time done clean up routine. Both pos and poco . Typically from forms who left the alliance and also anyone who has abandoned a system. I have done a dead pos kill with subcaps. Painful indeed. These days i tend to just use half a dozen supers . Much more pleasant.

I drain ducks of their moisture for sustenance.

Vlad Eiriksson
Federal Defense Union
Gallente Federation
#25 - 2012-08-15 00:38:00 UTC
Ummm...

What is a POS?

What?
mkint
#26 - 2012-08-15 01:01:30 UTC
Vlad Eiriksson wrote:
Ummm...

What is a POS?

What?

Player owned structures. Floaty things in space that you interact with. Mostly in 0.5.sec and lower on moons.

Maxim 6. If violence wasn’t your last resort, you failed to resort to enough of it.

Vlad Eiriksson
Federal Defense Union
Gallente Federation
#27 - 2012-08-15 02:45:05 UTC
mkint wrote:
Vlad Eiriksson wrote:
Ummm...

What is a POS?

What?

Player owned structures. Floaty things in space that you interact with. Mostly in 0.5.sec and lower on moons.



THANK YOU!!!!!!!!!!

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