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Missions & Complexes

 
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ISN - Incursion Shiny Network - Incursion Community

First post First post
Author
Kodavor
Iz Doge Korp .
#321 - 2012-08-04 16:00:45 UTC  |  Edited by: Kodavor
Standard :

Assautls - 6 sites per hour ( 109,2mil ) 20 Pilots on grid

Vanguards - 10 sites per hour ( 87.8 mil ) 12 Pilots on grid


Optimal circumstances:

Assaults - 8 sites per hour ( 145.9 mil )

Vanguards - 13 sites per hour ( 114.14 mil )
Herr Ronin
Brutor Tribe
Minmatar Republic
#322 - 2012-08-04 16:14:27 UTC
Kodavor wrote:
Standard :

Assautls - 6 sites per hour ( 109,2mil ) 20 Pilots on grid

Vanguards - 10 sites per hour ( 87.8 mil ) 12 Pilots on grid


Optimal circumstances:

Assaults - 8 sites per hour ( 145.9 mil )

Vanguards - 13 sites per hour ( 114.14 mil )


Our Human Calculator at it.

I'll Race You For A Amburhgear

Keith Planck
Hi-Sec Huggers
#323 - 2012-08-04 19:38:03 UTC
http://i.imgur.com/ENNco.jpg

Herr Ronin after a long day of doing your mom.
Zwo Zateki
Doomheim
#324 - 2012-08-06 08:08:58 UTC
Stetson Eagle wrote:
Out of curiosity, what are the isk/h figures looking like for you guys? I'd like a steady and consistent figure - comparable to let's say a sentry carrier doing Sanctums for 110-140 M / hour (bad case, good case).

Approx. the same BUT:
1) If you have proper logistics and are not asleep chances of dying are very low.
2) Still, both in Incursions and Nullsec you've got to be very vigilant. In Incursions watch out for NPC aggro while in nullsec monitor secure channel.
3) It can take up to several hours to assemble a fleet. In incursions you depend on others. In Sanctums YOU decide when to farm and what to farm.
4) The best point about incursions is that you can relax and talk about life with fleet members. Relax, chat, earn ISK, train fleet combat skills. This does not apply to shiny fleets tho.

http://cvmkr.com/R4JG

Goldiiee
Bureau of Astronomical Anomalies
#325 - 2012-08-06 22:15:27 UTC
Zwo Zateki wrote:
Stetson Eagle wrote:
Out of curiosity, what are the isk/h figures looking like for you guys? I'd like a steady and consistent figure - comparable to let's say a sentry carrier doing Sanctums for 110-140 M / hour (bad case, good case).

Approx. the same BUT:
1) If you have proper logistics and are not asleep chances of dying are very low.
2) Still, both in Incursions and Nullsec you've got to be very vigilant. In Incursions watch out for NPC aggro while in nullsec monitor secure channel.
3) It can take up to several hours to assemble a fleet. In incursions you depend on others. In Sanctums YOU decide when to farm and what to farm.
4) The best point about incursions is that you can relax and talk about life with fleet members. Relax, chat, earn ISK, train fleet combat skills. This does not apply to shiny fleets tho.


Zwo after telling you 2 times to stop backseat FC'ing the fleet I gave up. Then the fleet members told you to stop backseat FC'ing and you chose to ignore them, and continued. Pretty sure you knew a boot was comming, if not, then your thicker than I thought.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Zwo Zateki
Doomheim
#326 - 2012-08-09 06:31:02 UTC
goldiiee wrote:
Zwo Zateki wrote:
Stetson Eagle wrote:
Out of curiosity, what are the isk/h figures looking like for you guys? I'd like a steady and consistent figure - comparable to let's say a sentry carrier doing Sanctums for 110-140 M / hour (bad case, good case).

Approx. the same BUT:
1) If you have proper logistics and are not asleep chances of dying are very low.
2) Still, both in Incursions and Nullsec you've got to be very vigilant. In Incursions watch out for NPC aggro while in nullsec monitor secure channel.
3) It can take up to several hours to assemble a fleet. In incursions you depend on others. In Sanctums YOU decide when to farm and what to farm.
4) The best point about incursions is that you can relax and talk about life with fleet members. Relax, chat, earn ISK, train fleet combat skills. This does not apply to shiny fleets tho.


Zwo after telling you 2 times to stop backseat FC'ing the fleet I gave up. Then the fleet members told you to stop backseat FC'ing and you chose to ignore them, and continued. Pretty sure you knew a boot was comming, if not, then your thicker than I thought.

Yeah yeah yeah. No one in fleet shooting including multiboxer FC is fine but reminding to shoot is not. You guys are SO peculiar.

Good luck withstanding blackbirds and finding Russian pilots.

http://cvmkr.com/R4JG

Kodavor
Iz Doge Korp .
#327 - 2012-08-09 08:02:15 UTC
This is an open threat . Accepted .
Nadia Gallen
Dark-Rising
Wrecking Machine.
#328 - 2012-08-10 01:13:21 UTC  |  Edited by: Nadia Gallen
When I first joined the ISN Secondary channel, I only had a vague idea of what I was getting into.

All I heard was from friends there told me that Incursions was a good place to make isk, alot more than level 4 missions which I was running atm.
So I found one of their video's on youtube, found their channel in game and asked a few questions, and before I knew it I was flying in a Navy Armageddon, with T2 fits on a trial period, with a loan from one of their pilots who didn't even know me, but still was willing to help me getting started. They wanted to see if faction BS's could cut it in the fleet, and I wanted to try Incursions.

I quickly earned enough isk to pay him back, buy a Nightmare, and slowly start to grind up for the faction modules I wanted.

Now I am a proud Nightmare pilot who have passed my trials, and is a proud member of the ISN fleet. Yes there are high standings for skills, they are there for a reason. Those standings are what makes and breaks Incursion fleets.

It is due to the awesome logistic pilots in the ISN fleets, the supreme target calling and FC'ing of our around the clock FC's that we can do what we do, and do damn well.

A very big salute to the fleet there did MOM, and proved that the MOM is not an impossible challenge for the ISN.
Kodavor
Iz Doge Korp .
#329 - 2012-08-11 16:38:14 UTC
Krabs
Herr Ronin
Brutor Tribe
Minmatar Republic
#330 - 2012-08-11 18:41:38 UTC
Nadia Gallen wrote:
When I first joined the ISN Secondary channel, I only had a vague idea of what I was getting into.

All I heard was from friends there told me that Incursions was a good place to make isk, alot more than level 4 missions which I was running atm.
So I found one of their video's on youtube, found their channel in game and asked a few questions, and before I knew it I was flying in a Navy Armageddon, with T2 fits on a trial period, with a loan from one of their pilots who didn't even know me, but still was willing to help me getting started. They wanted to see if faction BS's could cut it in the fleet, and I wanted to try Incursions.

I quickly earned enough isk to pay him back, buy a Nightmare, and slowly start to grind up for the faction modules I wanted.

Now I am a proud Nightmare pilot who have passed my trials, and is a proud member of the ISN fleet. Yes there are high standings for skills, they are there for a reason. Those standings are what makes and breaks Incursion fleets.

It is due to the awesome logistic pilots in the ISN fleets, the supreme target calling and FC'ing of our around the clock FC's that we can do what we do, and do damn well.

A very big salute to the fleet there did MOM, and proved that the MOM is not an impossible challenge for the ISN.



Fantastic! We need more of this.

I'll Race You For A Amburhgear

Herr Ronin
Brutor Tribe
Minmatar Republic
#331 - 2012-08-13 02:39:26 UTC
Herr Ronin wrote:
About Us


Incursion Shiny Network is a successful Incursion community that was created in the late 2011, Currently being managed by Herr Ronin, Noble Ranger and Kodavor, Incursion Shiny Network has earned its reputation by fielding full pirate faction fleets in the Incursion scene, That being said there where only a handful of communitys that could compete against our Incursion fleets, Meaning with nobody around to take us on for site or system control, We relished the rewards from the Vanguard systems.

When Inferno came knocking on Incursions doorstep, A lot of communitys fell apart with the recent Nerf, With only a short list of Incursion communitys left standing, Incursion Shiny Network started to look into Assaults, Getting the kill orders correct and keeping the standards of our community, While we still do Vanguards our main focus is currently at Assaults.


How To Join


Joining Incursion Shiny Network is simple, We currently have two ingame channels, This helps us maintain our community and gives it some infastructure.

ISN Secondary - This is our "Public" channel, If you are new to our community or want to join us this is the channel that you wish to join, This enables you to join and post your fitting, If your fitting meets our standards then you will be pulled into a fleet by one of our trusted Fleet Commanders.

ISN Primary - This is our "Members" channel, Once you have joined our fleets and the Fleet Commander is happy with you and how you do in the fleet as DPS or Logi, You will then be invited here.

If you are going to join our public channel, Please do so in a mature frame of mind, If any trolling or bullying is taking place you will be banned from our channels, Please make sure you act mature.


Requirements


The only ships that we fly in our community is Pirate Faction/T3 so please do not come into our channel with T1 Hulls and Meta 4 Guns, You will not be invited into fleet, We are a high standards community, I will give you more fitting information below.


Machariels/Nightmares: T2 Guns, All Resistances Above 70%
Vindicator: T2 Guns, All Resistances Above 70%
Basilisks: Logistics 5, 5 T2 Shield Reps, Sufficient Tank
Scimmitar: Logistics 5, 4 T2 Shield Reps, Sufficient Tank
T3 Cruisers: T2 Guns, All Resistances Above 70%


Please note that we have a Mailing List for our Fittings, Our Mailing List is called "ISN Fitting" Once you have joined the mailing list it will send you a welcome mail with all our current fittings, If you are on EVE-Fit testing the fitting and wondering why you have low resistances, Are you using a Maxed OGB.


ISN Management


Herr Ronin
Noble Ranger
Kodavor



ISN Does Mothership SItes? http://cdn.memegenerator.net/instances/400x/23596328.jpg

I'll Race You For A Amburhgear

Aynen
Federal Guard and Recon Corporation
#332 - 2012-08-13 11:35:20 UTC
Didn't see Rattlesnakes in the list of possible ships, what's the thinking for that? I'd have thought it'd fit right in.
Kodavor
Iz Doge Korp .
#333 - 2012-08-13 11:52:36 UTC
Aynen wrote:
Didn't see Rattlesnakes in the list of possible ships, what's the thinking for that? I'd have thought it'd fit right in.


You must have witnessed a unique ISN Senior FC / Veteran fleet . Cool
Aynen
Federal Guard and Recon Corporation
#334 - 2012-08-13 13:48:35 UTC
Kodavor wrote:
Aynen wrote:
Didn't see Rattlesnakes in the list of possible ships, what's the thinking for that? I'd have thought it'd fit right in.


You must have witnessed a unique ISN Senior FC / Veteran fleet . Cool


Here's an exerpt from the OP:


Requirements


The only ships that we fly in our community is Pirate Faction/T3 so please do not come into our channel with T1 Hulls and Meta 4 Guns, You will not be invited into fleet, We are a high standards community, I will give you more fitting information below.


Machariels/Nightmares: T2 Guns, All Resistances Above 70%
Vindicator: T2 Guns, All Resistances Above 70%
Basilisks: Logistics 5, 5 T2 Shield Reps, Sufficient Tank
Scimmitar: Logistics 5, 4 T2 Shield Reps, Sufficient Tank
T3 Cruisers: T2 Guns, All Resistances Above 70%

Kodavor
Iz Doge Korp .
#335 - 2012-08-13 14:25:40 UTC
Please join ISN Secondary in game to be up to date with the latest modifications to ISN fielded ships Cool
Aynen
Federal Guard and Recon Corporation
#336 - 2012-08-13 14:27:42 UTC
Kodavor wrote:
Please join ISN Secondary in game to be up to date with the latest modifications to ISN fielded ships Cool



will do :)
Diesel47
Deep Core Mining Inc.
Caldari State
#337 - 2012-08-13 20:38:01 UTC  |  Edited by: Diesel47
I thought incursion running was a waste of time since the nerf?

Did that change? I used to like doing incursions :P
Nadia Gallen
Dark-Rising
Wrecking Machine.
#338 - 2012-08-13 22:35:20 UTC
Diesel47 wrote:
I thought incursion running was a waste of time since the nerf?

Did that change? I used to like doing incursions :P


The income have gone down a little, but it isn't gone.

And why stop something you like doing ?
Diesel47
Deep Core Mining Inc.
Caldari State
#339 - 2012-08-13 23:21:20 UTC
Nadia Gallen wrote:
Diesel47 wrote:
I thought incursion running was a waste of time since the nerf?

Did that change? I used to like doing incursions :P


The income have gone down a little, but it isn't gone.

And why stop something you like doing ?


I liked it because of the income and the competition between fleets at times.

But the nerf destroyed the income, and it seemed like nobody was willing to run them anymore.

Am I right to assume that the income from incursions is less than what it was before, but it is still more than the next best option which are level 4s?
Herr Ronin
Brutor Tribe
Minmatar Republic
#340 - 2012-08-14 00:25:53 UTC
Diesel47 wrote:
Nadia Gallen wrote:
Diesel47 wrote:
I thought incursion running was a waste of time since the nerf?

Did that change? I used to like doing incursions :P


The income have gone down a little, but it isn't gone.

And why stop something you like doing ?


I liked it because of the income and the competition between fleets at times.

But the nerf destroyed the income, and it seemed like nobody was willing to run them anymore.

Am I right to assume that the income from incursions is less than what it was before, but it is still more than the next best option which are level 4s?


It is still the best isk in high sec at this current time! Twisted

I'll Race You For A Amburhgear