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EVE New Citizens Q&A

 
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A Newcomers Request in Search for Guidance

Author
Arana Ichinumi
State War Academy
Caldari State
#1 - 2012-08-02 08:13:22 UTC
Hello!
I came here in the hope to receive some more information’s and guidance about the game. I do realize that I'm a rookie and that most of my questions will be noobish or not worth your time. I still have fate that one or more will chew thru my post and try to help me puzzle together the missing parts.

I have been going up and down on some other forum platforms’ collecting as much information’s as I could about the game as well as followed few of the rookie guides on this page. The first lesson I learned was that EvE can quickly overwhelm you with information in which you get simply lost. It’s hard to pick out what's worth your time and what's not.

To start with I should explain myself. The acc I created is a 14-day's trail acc. I am aware of the 21-day trail acc which you can receive via buddy invite. Yet the purpose of this acc is only to gather information on the forum making my decision to stay and start playing EvE easier.

Notice please: That I am asking, not making a statement or claiming that any of it is true.
Notice please: That I am aware of some shortcuts but not all, so using them as well as explain them, would go a long way for me to understand it.

Example: BC = meaning = ( Battle Cruiser )

My first question would be about Buddy Invites. I was told that subscribers have 10 buddy invites per month. A buddy invite gives the rookie a 21-day trail as well as he's sponsor receives a PLEX ( 30 day's game time card ). This PLEX can be used or sold for around 500mil. I was told that the rookie could use the PLEX ASAP and the sponsor would receive an additional PLEX? In total both would gain a 30 day's game time?

My second question would be about the Races IG. I was told that currently the most popular Races are the Minmatar or better known as winmatar and Amarr. Then again one person said that it does not matter at all, I should take what suit me most for at the end I'll be able to fly any ship.
I myself favor the Caldari a bit for their shield tanking and missile use, yet if I go from the perspective of best looking ships I would choose the Amarr.
Amarr should be harder to handle for rookies duel to cap use of there wep systems while Caldari are the easiest to be used in PvE. The Drake being the most popular BC atm?
Amarr are using some kind of crystal as there ammo, therefore don't need to keep buying it, while other Races do. How much is the dif in damage/efficiency and expense ( isk loss duel to ammo cost )?
Missile/torrent or any other wep system, which of them is the most effective?
There is faction warfare or alike, how much does this influence the choice of which Race you choose? Worth joining?
P.S.: How much does the Bloodline matter?

3rd question would be about starting the game as a Capsuler. I was advised to do the Game Tutorials. What should I do afterwards? Shall I start running missions?
How do missions influence your standings for your own as other factions? Worth doing, any good benefits?
Refine should be connected to your faction standings and it’s a question of how efficient your refinering skills are. Meaning how much loss you make via crashing down modules into resources?
P.S.: If a person lock’s me and I lock him back, do I give them the permission to attack me without CONCORD blowing him up for aggression in 0.5+? As well EvE has Auto-targeting, does it as well Auto-shoot?
Example: you get locked, your auto-targeting pins the enemy ship and attacks without order while you were killing “rats”?

4th question, Salvage. How important is it as a source of income. Is it worth doing it as a rookie and if at what lvl/location?
Anything ales I should know?

5th question, Corporations/Alliances. I am used to find myself a guild before I join if by any means possible. I'm not looking for a rookie guild but more a well integrated one. Who would take me under their wings as a trail ( that's how it usually was done ) and see what I am made off. They would teach me the game mechanics and how to get around as well as giving me the opportunity to quickly earn an impressive amount of money and making myself self-sufficient. The reward for such investments was usually loyalty. Something I heard does mean a lot in the EvE Universe. Ofc in EvE skills do matter and as a rookie you have nearly none and therefore I could imagine that such an legion would have not much use for me in PvP nor PvE ? Yet again many said that any Capsuler can be put into use even as a rookie with a few weeks/months old acc…

6th question is Income. We had missions and salvage above, what other way’s are there to make it worth my time. I was told about WH’s but I’m not sure what to think about it as well as incursions?
I need to point out that I’m not interested in mining, for as far as the EvE test goes about professions I believe I’m made for a military pilot/bounty hunter or explorer. In time I might get myself a second acc and started working on crafting.
Is there a passive way of getting income via one of the industry professions or alike?

Thank you for your time!
Pookie McPook
The Whiskers of Kurvi-Tasch
#2 - 2012-08-02 09:02:31 UTC
1. I thought buddy invite rewards only applied once they too subscribed?

2. Racial choice doesn't matter as much as it did a few years ago, similarly bloodlines. At one time it affected the skills you were given at the outset. The way skills are now applied, especially at the beginning of your career, these choices are less important. You will find many people have a natural affinity (or not) towards certain races. But as you said it is easy enough to cross train Minmatar into lasers these days. The preference is more or less irrational these days, for example you either love or hate Amarr but either way it doesn't stop you using missiles or force you into lasers. Try them all out and make your choise at the end of your first round of career agents. You should have gained an insight by then.

3. Tutorial missions, then career agents (there are three groups of them for each race if you want to go through them more than once). I would then suggest visiting Sister Alitura to do the first "Epic Arc". By the end of all that you should have accumulated a fair amount of gear and a reasonable amount of ISK. Missioning is worth doing as a way of working out optimal fits for particular ships. Don't make the mistake of thinking a good PVE fit will be good for PVP however. Locking doesn't give the green light to shoot. If someone locks you and you shoot at him in high sec you will soon be podded by CONCORD.

4. As a new player searching for ISK I suggest you salvage everything. If you are just looking to maximise faction quickly by missioning then ignore the salvage as it takes too long.

5. Most high sec corps will be into mining and their idea of a good night is to spend 2 or 4 hours in a belt mining Veldspar. I suggest you check out EVE University to begin with as they have an inexhaustible supply of advice, assistance and fun things to do especially for the new player.

6. Missioning is the safest way to make money early on. Remember you need to make a lot of money in order to buy ships. You really need to be able to afford to replace a particular ship at least twice over before you fly it. By the time you get into battleships this can become really costly even if you insure them.

Hope you have fun out there. The only real way to learn EVE is by playing EVE and don't forget. NEVER let your skill queue run out.
malaire
#3 - 2012-08-02 09:10:46 UTC  |  Edited by: malaire
Arana Ichinumi wrote:
Hello!
My first question would be about Buddy Invites. I was told that subscribers have 10 buddy invites per month. A buddy invite gives the rookie a 21-day trail as well as he's sponsor receives a PLEX ( 30 day's game time card ). This PLEX can be used or sold for around 500mil. I was told that the rookie could use the PLEX ASAP and the sponsor would receive an additional PLEX? In total both would gain a 30 day's game time?

A bit wrong. When buddy upgrades account inviter will get PLEX reward. If inviter already has PLEX before buddy upgrades, he can give that to buddy to use in upgrading account. Inviter will then get reward-PLEX. But since he gave his earlier PLEX to buddy, he "only" gets PLEX back and in the end doesn't gain anything (but doesnt lose anything either). And buddy gets his free 21+30 days of gametime.

There however is risk that buddy wont use PLEX to upgrade account. In that case inviter will lose the PLEX he gave to buddy and doesn't get anything.

Arana Ichinumi wrote:
Races


I'll mostly skip this, a long topic. In short actual race does not matter but what races ships you decide to train for does matter. (e.g. I chose Gallente race but trained for only Caldari ships for a long time.) Browse back this forum and you should see many discussions about ships of different races and their pros/cons.

Bloodline only affects how you look and default NPC corp. (i.e. which NPC corp you go everytime you leave player corp). Doesn't really matter unless you have friend in certain NPC corp and want to get into same NPC corp. But you could just both join same player corp instead.

Initially any race can join Factional Warface (FW) of any race. This will change once you start getting negative standing for some races due to ingame actions.

Arana Ichinumi wrote:

3rd question would be about starting the game as a Capsuler. I was advised to do the Game Tutorials. What should I do afterwards? Shall I start running missions?
How do missions influence your standings for your own as other factions? Worth doing, any good benefits?
Refine should be connected to your faction standings and it’s a question of how efficient your refinering skills are. Meaning how much loss you make via crashing down modules into resources?

First do AURA mission chain, about 20 missions I think. Then Career Agents (5 different). After that there is mission chain called Sisters of EVE Epic Arc which has about 50 missions total. And this is where tutorials ends.

After that you quit EVE unless you can find something worth doing in EVE. Lol

You can continue on to normal agents which will offer unlimited amount of missions. Some of them make you kill ships of opposing empire factions, and those will decrease your standing with them. You can avoid such missions if you want to keep good standing with all empire factions. However any mission ("storyline" missions) which increases your own faction standing WILL decrease your standing with opposing factions, so you must decide if you want faction standing or not.

Refining is connected to NPC corporation standing, not faction.

Arana Ichinumi wrote:
P.S.: If a person lock’s me and I lock him back, do I give them the permission to attack me without CONCORD blowing him up for aggression in 0.5+? As well EvE has Auto-targeting, does it as well Auto-shoot?
Example: you get locked, your auto-targeting pins the enemy ship and attacks without order while you were killing “rats”?

Locking doesnt affect whether enemy can shoot you or not.

There is no auto-shoot, unless you activate that. i.e. if you click on weapon when you dont have target, that weapon will wait until you do get target and then shoot at once. And disable auto-targetting, it isn't really usefull.


I'll skip rest of the questions. Finding good corporation is big topic. As for getting income check this for some ideas:
http://wiki.eveonline.com/en/wiki/Making_ISK

New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else

Roime
Mea Culpa.
Shadow Cartel
#4 - 2012-08-02 09:18:27 UTC
Quote:
P.S.: If a person lock’s me and I lock him back, do I give them the permission to attack me without CONCORD blowing him up for aggression in 0.5+? As well EvE has Auto-targeting, does it as well Auto-shoot?
Example: you get locked, your auto-targeting pins the enemy ship and attacks without order while you were killing “rats”?


Just locking someone does not count as aggression. Only using weapons or offensive modules such as warp disruptors or scramblers (called "point", long point and scram respectively), stasis webifiers (webs) or electronic warfare such as ECM (jamming) and sensor dampening etc counts as an offense or aggression.

Note that if you have a module running without an active target, it will automatically launch when you lock a target. If someone locks you while you are shooting a rat, and have auto-targeting on (you can turn it off or choose how many targets it auto-locks back from your settings), nothing happens unless you select the new target and engage a module on him.

Read more about aggression here: http://wiki.eveonline.com/en/wiki/CONCORD_%28Mechanics%29 and http://wiki.eveuniversity.org/Aggression_Details

And welcome to EVE, enjoy!

.

Keno Skir
#5 - 2012-08-02 11:00:18 UTC  |  Edited by: Keno Skir
Yo, if u decide to stay slap me an eve mail u can have one of my buddy trials. If you decide to stay with EvE and subscribe you can also have the PLEX to do with as you will. No strings, free.

Secondly (yes L33t pvpers i realise i am not the one true god of pvp, not even close) if you want to come learn a bit by flying with some others we'd be happy to have u in fleet for a bit n show u around :) Again no strings, not a corp advert. I'd answer your other q's here but running low on time. I'm always happy to answer any questions i can or direct you to a resource that can help if i don't know the answer :) Just add me as a contact to your WATCH LIST, and request a conversation when you see me online anytime.

(Im not trying to scam you, scams involving buddy invites are illegal and i could face a ban. Hope that eases any tension you may have)
Arana Ichinumi
State War Academy
Caldari State
#6 - 2012-08-04 08:53:36 UTC
So far, thank you all who replied and answered my question or gave their opinion/advice!

Ofc there are always new information incoming and new questions forming. Therefore I would like to add a few to my topic above, mainly focusing on W-Space and Explorations.

I heard there is a channel called “Free Wrecks”? Where people give away their location and offer you to salvage their mission remains for free?

As well I was told as a rookie to simply ignore salvage below mission lvl 3, preferable 4 and up?

Exploration, are all of the findings in W-Space 0.0 areas where everyone can shoot at you or are there any where you are alone “safe” like a mission in High-Sec?

If I would play Caldari, the preferable WH would be Pulsar/Red Giants duel to gain of the bonuses? How do I recognize one?

And for small frigs Wolf Rayets? Can you do them in a frig or do you need a larger ship as a rookie? Are there restrictions to ship use ( class )?

How much is the gain vs loss in WHs doing it alone or in a team ( corp )?

P.S.: Is it true what Keno Skir said about buddy invites and the PLEX gain?
Keno Skir wrote:
Yo, if u decide to stay slap me an eve mail u can have one of my buddy trials. If you decide to stay with EvE and subscribe you can also have the PLEX to do with as you will. No strings, free.

(Im not trying to scam you, scams involving buddy invites are illegal and i could face a ban. Hope that eases any tension you may have)

If it is I'll gladly take your offer once and if I decide to play EvE, which will happen in the next week or two.
Ofc I would sell the plex to have an easier start IG rather than saving a few € and start with nothing at all.


malaire
#7 - 2012-08-04 09:02:15 UTC
Arana Ichinumi wrote:
P.S.: Is it true what Keno Skir said about buddy invites and the PLEX gain?
Keno Skir wrote:
Yo, if u decide to stay slap me an eve mail u can have one of my buddy trials. If you decide to stay with EvE and subscribe you can also have the PLEX to do with as you will. No strings, free.

(Im not trying to scam you, scams involving buddy invites are illegal and i could face a ban. Hope that eases any tension you may have)

If it is I'll gladly take your offer once and if I decide to play EvE, which will happen in the next week or two.
Ofc I would sell the plex to have an easier start IG rather than saving a few € and start with nothing at all.

Yes, many older players will give you the PLEX they get as inviters reward. They just invite players to help them, not to profit from them.

So many questions, I don't have time to answer. At least check out this free PDF guide: http://www.isktheguide.com/

New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else

Lost Greybeard
Drunken Yordles
#8 - 2012-08-04 10:21:37 UTC
Arana Ichinumi wrote:
I heard there is a channel called “Free Wrecks”? Where people give away their location and offer you to salvage their mission remains for free?


Yes. That is a thing, which exists.

Quote:
As well I was told as a rookie to simply ignore salvage below mission lvl 3, preferable 4 and up?


If you want to salvage, go ahead. If you don't, don't. Generally speaking you probably won't find it worth your time to salvage L1/L2 missions, but we don't know what your complete time, maybe you're really slow and the extra loot will be worth it.

Quote:
Exploration, are all of the findings in W-Space 0.0 areas where everyone can shoot at you or are there any where you are alone “safe” like a mission in High-Sec?

If I would play Caldari, the preferable WH would be Pulsar/Red Giants duel to gain of the bonuses? How do I recognize one?

And for small frigs Wolf Rayets? Can you do them in a frig or do you need a larger ship as a rookie? Are there restrictions to ship use ( class )?


The answer to all these questions is "do not go into w-space". Don't even consider it until you can build at least a full T2-fit Battlecruiser. It is significantly more dangerous than high, low, or null-sec, both the NPCs and the players. And no, there are no secured areas in w-space. So, again, don't go there.

Quote:
How much is the gain vs loss in WHs doing it alone or in a team ( corp )?


Being in a team is infinity percent better in your case because you literally cannot solo anything in w-space at this point. Don't go into w-space yet.

Quote:
P.S.: Is it true what Keno Skir said about buddy invites and the PLEX gain?


Sure, why not. There's not really any reason to help you, but technically there's not much profit to be gained from not helping you and it's not like you'll lose anything if he doesn't hand over the Plex. So you might as well take the chance on that one.

Also, to clarify: Don't go into w-space. It is the equivalent of end-game content for small-gang PvP and exploration, all you will get from it is killed.
J'Poll
School of Applied Knowledge
Caldari State
#9 - 2012-08-04 16:04:38 UTC
Arana Ichinumi wrote:

P.S.: Is it true what Keno Skir said about buddy invites and the PLEX gain?
Keno Skir wrote:
Yo, if u decide to stay slap me an eve mail u can have one of my buddy trials. If you decide to stay with EvE and subscribe you can also have the PLEX to do with as you will. No strings, free.

(Im not trying to scam you, scams involving buddy invites are illegal and i could face a ban. Hope that eases any tension you may have)

If it is I'll gladly take your offer once and if I decide to play EvE, which will happen in the next week or two.
Ofc I would sell the plex to have an easier start IG rather than saving a few € and start with nothing at all.


Atm to lazy to answer all your questions, most have been answered before properly

2 small things:

1.) Corporations (or Corps) NOT Guilds / clans / what ever it's named in other MMO's - EVE players tend not to like people that tread EVE as any other MMO that is out there, mainly cause EVE is totally different in many ways to them.

2.) As for quoted part: If Keno Skir actually made this offer public in the sticky post up top in the New Player Q&A (Buddy Invite offers) it gets even better for you.

He HAS to give that PLEX as scamming using a buddy invite is against CCP rules. CCP doesn't like when people are scammed before they even started the game properly
*Reminder, in game all scams using stuff on market etc. is totally allowed*

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Arana Ichinumi
State War Academy
Caldari State
#10 - 2012-08-05 11:19:50 UTC  |  Edited by: Arana Ichinumi
Didn't expect to hear that. Was looking forward into exploration … shame.

So it would look like I'll be »stuck« on mission running for a while. Should I focus to get my "Social Skills” up as fast as possible to II/III?
A must have(?)[: Social IV - 5% bonus per level to NPC agent, corporation and faction standing increase.
A must have[(?): Connections III - 4% Modifier to effective standing from friendly NPC Corporations and Factions per level.
A muss have (?): Negotiation III - 5% additional pay per level for agent missions.

The below one confuse me a bit:
• Diplomacy III - 4% Modifier per level to effective standing towards hostile Agents.
• Criminal Connections III - 4% Modifier per level to effective standing towards NPCs with low Concord standing.
• Fast Talk III - 5% Bonus to effective security rating increase.

As well, what about my »Basic Stats«? With it I mean the Attributes like:
• Willpower
• Memory
• Charisma
• Perception
• Intelligence

Which of them does matter more? Guess it depends on the profession? So if I will not mine, therefore having no use for those skills, which Attribute can I »ignore« and which should I focus on most?

Any skills you would recommend to take first?

P.S.: I was told that with gaining "Faction Standing" I would as well lose some with the opposite factions? Anyway to avoid it while still running missions? I do know that some missions are vs other faction ship and that you can decline 1 per day? So you do not lose standings with your Agent nor the other Factions.

Quote:
1.) Corporations (or Corps) NOT Guilds / clans / what ever it's named in other MMO's - EVE players tend not to like people that tread EVE as any other MMO that is out there, mainly cause EVE is totally different in many ways to them.

Thank you for that little advice, I didn’t realize that I might strike a nerve. I didn’t mean to “offend” anyone or alike. Usually I see a clan as a base of grouping. Out of a clan a Guild is born and out of the Guild comes a Legion. But I’ll keep that in mind while I’ll lure around EvE.


Thank you once more for you time, with love Arana Ichinumi!
Zera Kerrigan
The 420th Token
#11 - 2012-08-05 18:34:46 UTC
First off, this is no recruitment ad.

And on to the other line... If you need help or have a few questions, just poke me in-game. I should be online 24/7. Best luck to you mate.
Traejun DiSanctis
Caldari Provisions
Caldari State
#12 - 2012-08-06 05:20:38 UTC
1. Your "buddy" invitee needs to sub before you qualify for your free PLEX.

2. Race and bloodline doesn't matter anymore. It used to "matter" a little back in the day when the effect it had on starting skills made certain bloodlines more valuable in a min/max sort of way. In truth, that "advantage" never really mattered that much because the skills in question were usually quick to train anyway. You can cross-train into other races/styles easily, so no choice locks you into anything.

3. Do tutorial missions, then career and advanced career missions. Follow that up with the Sisters of Eve epic arc "the Blood-Stained Stars". In completing that, you will be sitting on a hefty amount of isk and be able to get into your first cruiser (which should actually be done before you do the last couple missions in the arc, if you are solo).

Missions can/do affect your standing with the corp, faction and derived standings gains for allied faction (i.e caldari missions also benefit your Amarr standing, though this is a tiny amount). Regular mission running is a slow way to gain faction standing. If you are looking to gain faction standing, do all storyline missions (1 for every 16 regular mission), or, better yet, do COSMOS missions.

4. Salvage and loot doesn't really begin to be worthwhile until L4s, though some L3's can also be quite profitable. By the time you get to L3's, you can use a destroyer hull, fit it with 4x4 Salvagers and Tractors, and use that as a ghetto Noctis. When you can afford it (100M fitted), get a Noctis. Even then, don't loot/salvage all missions, just the profitable ones (Gone Berserk, Angels Extravaganza, The Blockade, Worlds Collide and anything vs. Mercenaries... and a few more).

5. A good corp is likely going to require you to get to a certain SP level (10M is usually the floor for 0.0 corps). There's plenty of good hi sec PvE corps that are "rookie friendly", but they are often times very disorganized and offer no support to members. They also get war dec'd frequently, which will cost you ships or force you to hide in station for a week until the war is over.

If you are looking for a good corp to help you along early on, try Eve University. They specialize in helping new players integrate into the game and offer excellent support. Google for details.

6. This is a HUGE question and I don't have 9 hours to type a proper response... so here's so tips:

Missions: Easy to get into and a fairly steady source of income. Safe in the sense that you are rarely going to get somone flying into your mission pocket and openly shooting at you - they will instead steal your **** and hope you shoot at them first. Don't do that. Otherwise, missions have a low entry requrement (other than buying, skilling and fitting a proper mission ship), but they also have a middle of the road income potential... at least until you get into low or null sec with the right skills and a proper ship to blitz with. Notwithstanding the above, missions are probably where you want to start.... and stay... for a while.

Exploration: Boom or bust. Some days, you will get lucky, get escalations and end up with faction spawns that can drop faction, or even better deadspace loot selling for 100's of millions of isk a pop. However, this is all chance based and the chances of getting this in hi sex exploration sites is infinitesimally small. Early on, exploration is not the way to go.

Industry: You need money to make money. You don't have money, so this is not where you want to start. Plus, in order to really early money in industry, you'll need skills.
Sean Whedon
Deep Core Mining Inc.
Caldari State
#13 - 2012-08-06 05:27:16 UTC  |  Edited by: Sean Whedon
Arana Ichinumi wrote:
Didn't expect to hear that. Was looking forward into exploration … shame.

So it would look like I'll be »stuck« on mission running for a while. Should I focus to get my "Social Skills” up as fast as possible to II/III?
A must have(?)[: Social IV - 5% bonus per level to NPC agent, corporation and faction standing increase.
A must have[(?): Connections III - 4% Modifier to effective standing from friendly NPC Corporations and Factions per level.
A muss have (?): Negotiation III - 5% additional pay per level for agent missions.

The below one confuse me a bit:
• Diplomacy III - 4% Modifier per level to effective standing towards hostile Agents.
• Criminal Connections III - 4% Modifier per level to effective standing towards NPCs with low Concord standing.
• Fast Talk III - 5% Bonus to effective security rating increase.

As well, what about my »Basic Stats«? With it I mean the Attributes like:
• Willpower
• Memory
• Charisma
• Perception
• Intelligence

Which of them does matter more? Guess it depends on the profession? So if I will not mine, therefore having no use for those skills, which Attribute can I »ignore« and which should I focus on most?

Any skills you would recommend to take first?

P.S.: I was told that with gaining "Faction Standing" I would as well lose some with the opposite factions? Anyway to avoid it while still running missions? I do know that some missions are vs other faction ship and that you can decline 1 per day? So you do not lose standings with your Agent nor the other Factions.

Quote:
1.) Corporations (or Corps) NOT Guilds / clans / what ever it's named in other MMO's - EVE players tend not to like people that tread EVE as any other MMO that is out there, mainly cause EVE is totally different in many ways to them.

Thank you for that little advice, I didn’t realize that I might strike a nerve. I didn’t mean to “offend” anyone or alike. Usually I see a clan as a base of grouping. Out of a clan a Guild is born and out of the Guild comes a Legion. But I’ll keep that in mind while I’ll lure around EvE.


Thank you once more for you time, with love Arana Ichinumi!

diplomacy helps you with your standings toward agents who dislike you.
criminal connections helps you with your standings toward non-player characters/corporations who are disliked by concord.
fast talk helps you with your security status by increasing the amount it goes up after doing something "good."

your attributes affect how quickly your skills are learned. each skill has a primary and secondary attribute related to it, and you can see which those are by checking out the info on the skill itself. each skill has a multiplier which means skill of multiplier x1 takes less time than skill of multiplier x2 or x3 or x8, etc. you can decrease the amount of time those skills take by increasing your attributes. generally speaking, intelligence and memory are for electronics and engineering skills (things related to science and your ship), perception and willpower are generally for combat skills (guns, missiles, the ship skills themselves, drones), and charisma and perception/memory tend to be what your leadership, trade, and corporation skills use.

factions standings have a derived %. if faction A includes corporation 1 and 2 and faction B includes corporations 3 and 4, if you help faction A, you will lose standings with faction B and its corporations. if faction A and faction B both have corporation 5 and 6, you wont lose standings with corporations 5 and 6, but you will with faction B and corporations 3 and 4.

Skill Guide - https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=139973

Incursion Agreement - https://forums.eveonline.com/default.aspx?g=posts&m=1846944&#post1846944

SAVANT Mahr
Imperial Shipment
Amarr Empire
#14 - 2012-08-08 18:35:27 UTC
Welcome!! I think just the fact that you taken time and shown a willingness to engage in research indicates you will prob get through the tough early times in EVE.

All the previous advice given looks really good so all I'll say is this, because EVE isnt like any other MMO dont fall into the common noob trap of thinking that you need to race and spend all your hard earned isk to get into a bigger shiny ship. Just because you can climb into a ship DOESNT mean you have enough skill proficiancy to properly fly it (a 12 year old can climb into the drivers seat of a car but that doesnt mean he has the skill to drive in the indy 500). Bigger ships do not always=more fun just more lost isk when they go boom...and all ships will explode( I'm sure you have already read the first rule in EVE).

The only other thing I want to say is this, you MUST understand that high security space is only safer than other area's but you can still be attacked and killed by players for no other reason than you were in the right place at the wrong time Twisted. Concord is a reactionary/punitive force NOT a proactive police force, they will not prevent somebody from attacking you!

GOOD LUCK!!
Arana Ichinumi
State War Academy
Caldari State
#15 - 2012-08-09 20:10:34 UTC  |  Edited by: Arana Ichinumi
Here I am again, for what might be my last time. I would like to Thank (you) everyone who participated in my topic, helped me with advice/guidance and alike.
Don’t be sad, I knew that my life span won’t be longer than 14 days, but the time seemed to have passed so quickly and finally came to an end.

Yet I would still have a few questions for you, this time about EvE Programs. I so far found two simple one:
EvEMon? (Skill Planner )
And
EvE Fitting Tool? ( Ship fittings based on your current skill level )
Are this free for use in EvE or are there any restrictions?
Are there safe to download and use?
Are there any other programs that I’m not aware of and would be useful for me?

Now I know that some already gave there “opinion” about my question regarding Factions or Races, but sadly it did not satisfy me. I do realize that at a certain point it does not matter anymore, but try to see it from my perspective, I’ll be “stuck” with a Faction/Race for at least few months up to 1 year. If I’m not mistaken I can at any time drop a skill and put it’s SP into another, still …
So my final wish before I’ll be gone is to try and direct me into the right way. As I mentioned in my first post I believe, I do favor a bit the Caldari with their missile ( damage selection ) and shield use. It would seem, that Coprs as well favor those who are able to fly a Drake or Tengu for they are to be the most used Pve/Pvp ships out there atm.

To help you, I’ll try and describe what my preferable play style would look like PvE vise. Now, at a certain point I would like to enter a mission/plex with the ability to tank it. I would warp in, sit tide and start picking off the enemy ships.

To help you, I’ll try and describe what my preferable play style would look like PvP vise. Quick and deadly … what a surprise?
I believe dps is not my number 1 priority but the ability to cripple my enemy making him a sitting duck while giving me the option to tank it out yet still dealing enough damage to blow him into nirvana.

I suppose that small scale is PvP mainly using Frigs to Cruisers, maybe some BC? While PvE takes larger guns like BC/BS/T3s and Caps?

My Opinion and thoughts about Races:

The Amarr look appealing. They have in my opinion the best looking ships up to BS ( about their caps we could debate ). For a rookie thou I fear that there impressive use of Capacitor could become a problem ( PvE as PvP vise )?
They focus mid/long rage attacks and heavy tank, using laser torrents? No need for ammo.

The Caldari on the other hand focus shields and missiles as well torrent disruptors which makes any other enemy lose their lock? There wep system do not use cap? They are capable of passive shield tanking. Is it any good? Can armor as well be effective passively tanked?

The Gallente, would be my most favorite Race if I would judge them by their political standing and philosophy. They are armor tanks focusing on close combat. Here I fear that an enemy would simply out kite me and slowly kill me. There other function is as drone boats which I rather would not use as my main dps.

The Minmatar or these days better known as winmatar use from all a bit ( from shield and missile use to armor and rail guns/artillery ). I find them skill intense for a rookie. Seem thou the right choice for anyone who would like to be an infamous space pirate.

I hope I was able to at least limit the possible choices.

Thank you once again, with best Regards Arana!

P.S.: I am proud that I already received a “Like”, shame thou that it will as I fate into oblivion…
Tau Cabalander
Retirement Retreat
Working Stiffs
#16 - 2012-08-09 21:22:11 UTC
I didn't read everything, but I didn't see it mentioned yet:

Set the number of targets to auto lock-back to 0. It is in the ESC menu options.

Auto lock-back will get you killed if you hit the wrong button at the wrong time, and trust me, you will.
J'Poll
School of Applied Knowledge
Caldari State
#17 - 2012-08-09 21:42:53 UTC
Arana Ichinumi wrote:
Here I am again, for what might be my last time. I would like to Thank (you) everyone who participated in my topic, helped me with advice/guidance and alike.
Don’t be sad, I knew that my life span won’t be longer than 14 days, but the time seemed to have passed so quickly and finally came to an end.

...snip to make some room in my reply...


1.) Tools like EFT / EVEmon and others are free and legal. Safety, it's a 3rd party program so CCP has no control. But so far nothing ever happened.

2.) Some other usefull things:

EVEHQ - basically EVEmon and EFT in one program with some extra's (industry calculator, item database, route map, POS builder)

eve-central.com - website to look up item prices, even remotely in other regions.
eve-survival.org - walkthrough for missions
evemaps.dotlan.net - out of game map of the EVE universe, very helpful and IMO much clearer then the ingame map.

3.) EVEHQ / EFT / EVEMON use the API to pull information from your account. This a read only system so they can read what your account is giving out (skills training, skills trained, wallet, etc etc) but it CAN'T and WON'T interact with your EVE account. So all changes have to be made by logging in.

4.) You can't drop (delete) a skill once it's trained. You can however train whatever you want. So you can make a Gallente pilot yet start training Amarr ships from day 1 (with current starting skills you only miss about 6h of training from not being an Amarr pilot).

5.) Drakes and Tengu's = awesome PvE ships and good PvP ships. They are however not the best, but the Drake is heavily used as it's mainly a low entry PvP ship that does a good job. There are plenty of fleet types around, ranging from Caldari to Amarr and from Minmatar to Gallente ships. Each ship in EVE has it's situations where it excels and where it is blown to pieces very quickly.

6.) PvP fleets can range from frigates all the way up to Battleships (and capitals). It's the purpose of the fleet that dictates the ships used. Structure bashing won't go fast in frigates, fast roaming and battleships don't mix either.

PvE: also ranges, level 1 missions are best done in frigate while level 4 missions are done in Battleships / T3's (or even a Battlecruiser).

EVE hasn't got an end-game item, EVE has progression. The higher the risk, the higher the reward. The bigger the thread, the bigger the ship you need to counter it (he who carries the biggest stick wins).

7.) As for your races. Caldari have shield ships - correct. But some shield ships are best used Passive tanked (Drakes for instance) while others are build for active tank (Tengu's for instance).

On the other stuff you are quite correct, though Minmatar isn't railguns, minmatar use either Arty or Autocannons by default. Railguns are more Caldari specific (though Gallente is possible too).

Personal channel: Crazy Dutch Guy

Help channel: Help chat - Reloaded

Public roams channels: RvB Ganked / Redemption Road / Spectre Fleet / Bombers bar / The Content Club

Sentar Dethahal
Wohlstandsgesellschaft
#18 - 2012-08-09 21:51:31 UTC
Arana Ichinumi wrote:

Yet I would still have a few questions for you, this time about EvE Programs. I so far found two simple one:
EvEMon? (Skill Planner )
And
EvE Fitting Tool? ( Ship fittings based on your current skill level )
Are this free for use in EvE or are there any restrictions?
Are there safe to download and use?
Are there any other programs that I’m not aware of and would be useful for me?

Both of these are free, no restrictions, and at least my computer has stayed clean after having them both...so yes, they should be fine. As far as other programs, I can't really help you there. I believe Pyfa (not sure on spelling) is similar to EVEMon if you want an alternative.

Arana Ichinumi wrote:
Now I know that some already gave there “opinion” about my question regarding Factions or Races, but sadly it did not satisfy me. I do realize that at a certain point it does not matter anymore, but try to see it from my perspective, I’ll be “stuck” with a Faction/Race for at least few months up to 1 year. If I’m not mistaken I can at any time drop a skill and put it’s SP into another, still …

Not exactly. Your SP gets locked into whatever it is trained. So the only truly 'lost' SP is when you half train something and then stop training it. Even then, it is difficult to call that lost, when you can finish training the skill all that much sooner.


Arana Ichinumi wrote:
So my final wish before I’ll be gone is to try and direct me into the right way. As I mentioned in my first post I believe, I do favor a bit the Caldari with their missile ( damage selection ) and shield use. It would seem, that Coprs as well favor those who are able to fly a Drake or Tengu for they are to be the most used Pve/Pvp ships out there atm.

To help you, I’ll try and describe what my preferable play style would look like PvE vise. Now, at a certain point I would like to enter a mission/plex with the ability to tank it. I would warp in, sit tide and start picking off the enemy ships.

:) This can be done with pretty well every race, using different weapon systems. Caldari are convenient with the missiles, and that's what I started with. Personally, choose a race you like the story on. That way, if you ever decide to get into the wonderful thing called EVE RP, you don't need to use a new character...but you can if you still want to.

Arana Ichinumi wrote:

To help you, I’ll try and describe what my preferable play style would look like PvP vise. Quick and deadly … what a surprise?
I believe dps is not my number 1 priority but the ability to cripple my enemy making him a sitting duck while giving me the option to tank it out yet still dealing enough damage to blow him into nirvana.

I suppose that small scale is PvP mainly using Frigs to Cruisers, maybe some BC? While PvE takes larger guns like BC/BS/T3s and Caps?

Small scale PvP refers to small gangs as opposed to the large fleets you see in 0.0. I have seen everything from t1 frigates to Capitals being used in engagements, though most fleets/gangs I have seen consist of BC's or BS's.

continued in post 2 due to limit on quotes....
Sentar Dethahal
Wohlstandsgesellschaft
#19 - 2012-08-09 21:51:40 UTC
Arana Ichinumi wrote:
My Opinion and thoughts about Races:

The Amarr look appealing. They have in my opinion the best looking ships up to BS ( about their caps we could debate ). For a rookie thou I fear that there impressive use of Capacitor could become a problem ( PvE as PvP vise )?
They focus mid/long rage attacks and heavy tank, using laser torrents? No need for ammo.

The only problem with capacitor is when you face neuting enemies. It can be overcome though, and they are fun ships to fly.

Arana Ichinumi wrote:

The Caldari on the other hand focus shields and missiles as well torrent disruptors which makes any other enemy lose their lock? There wep system do not use cap? They are capable of passive shield tanking. Is it any good? Can armor as well be effective passively tanked?

I think Tracking Disruptors are actually a specialty of one of the other races, Caldari focus on ECM or jamming. Missiles do not require cap, but Hybrids do. A passive shield tank is nice, but not a reason I would choose for a character. Armor can sort of be passive tanked...the big difference is that shield will regenerate over time while armor will not. So even not using active modules on an armor tank, you are still going to need something to repair it back up.

Arana Ichinumi wrote:
The Gallente, would be my most favorite Race if I would judge them by their political standing and philosophy. They are armor tanks focusing on close combat. Here I fear that an enemy would simply out kite me and slowly kill me. There other function is as drone boats which I rather would not use as my main dps.

As mentioned before, if you like them for political/philosophical reasons, do it. A lot of people gripe about Gallente ships, but regardless, you can fly a Drake just as quickly as if you were Caldari. So do it if you like them more for the lore.

Arana Ichinumi wrote:
The Minmatar or these days better known as winmatar use from all a bit ( from shield and missile use to armor and rail guns/artillery ). I find them skill intense for a rookie. Seem thou the right choice for anyone who would like to be an infamous space pirate.

I don't think the Minmatar are really any more skill intense than anyone else, perhaps with the exception of the Caldari. And that just has to do with being able to use missiles at much longer range without all the gunnery support skills.

If you have any more questions, feel free to hit me up ingame via convo or EVEmail.
Toaulk Rokbyter
Caldari Provisions
Caldari State
#20 - 2012-08-09 23:49:37 UTC
Arana,

I honestly did not read this threat in its entirety as I did not have the time. I did however want to poke my nose in and clear up a few points for you.

First, as far as races go... its all about preferences. Personally, I can't stand caldari fighting philosophy... that doesn't mean their ships aren't good... but what works for me is what I LIKE. You will see this very similar comment throughout the thread.

You will find that while the community is both extreems in being helpful and in being jerks, that for the most part what I am reading of the replies to your comments are spot on and good advice. You are on the right track yourself with doing the research and digging into the game hard. You are the kind of player that corps look for when trying to recruit (notice all the "this is no recruitment ad" comments?)... someone who looks into the details of what they are doing and wants to make a difference.

As for something said about gallente specializing in "brawling" style techniques, this is very very true... however, do not underestimate drones as a source of damage. The Dominix (Gallente Tech1 Bship) is currently the t1/non faction DPS leader of the game with 1.7k dps. You can dumb that down a bit and slug it out at up to 90km up to as high as 1.2k dps. Do not underestimate the power of drones as a DPS source, as well as a resource for other things (remote repair, ECM, webbing) As you can probably tell, this is the fighting style i prefer. That doesn't make it BEST... that makes it best for me. I like being able to fly a ship that has no guns and can still put out 700dps...

Anyway, off my "zomg I love Gallente".....

Don't let these guys talk you out of exploration. You do need to wait for a little while to run WH's, and you need to be with a group... but that doesn't mean you can't make a living doing other forms of exploration. A well fit/tanked drake can be done in a month from start, and it will be that long before you have the capital to not only own a drake, but to be able to replace it when it goes poof (and it will... eventually).

Everyone in the game has parts of it they prefer... from hard core carebears to bloodthirsty pirates. They all play the game, and they all make a "living". Find what you personally enjoy, and become the best at it. Money will find you.

Take everything you read with a grain of salt... some people are jaded, and others closed minded. This game is a sand box... build a wall around yourself, or step on other peoples creations... its all viable, and its all fun.

As with most of the other people here, I extend my hand in game as a "trainer"... i can teach you a lot about PVP, survival, and industry. No strings or corp invites required.