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MWD + Scram?

Author
Koujjo Dian
24th Imperial Crusade
Amarr Empire
#1 - 2012-08-09 12:31:07 UTC
I know two ways to fit a ship for PVP. Either an AB with a scram or a MWD with a warp disruptor. As I get closer to flying cruisers and looking at some of the fits people post I keep seeing a lot of fits with a MWD and a scram. I've even fought some frigates set up like this such as Merlins ect.

How does a fit like that work? Fitting a scram with a MWD instead of using a warp disruptor means you also will be in scram range. This also means if the enemy has a scram your MWD is going to be shut off and you cannot even hope to dictate range (assuming your not dual prop fit).

I guess you just rely on short and long range ammo and just let your enemy pick the range you fight at?
Keith Gavner
Nomura Industries
#2 - 2012-08-09 12:55:40 UTC
A scram and a mwd are fairly common for brawl fit, here is an example.

I am a gallente pilot. Let say I am flying a thorax, it's a cruiser usually used with mwd + sp and blasters. Blasters have short range, the shortest range of all weapon in game, thus I need to get in my optimal range as fast as possible. That's why I use a mwd. Once I get in range of my target, I can scram it shutting down its mwd if it has one but I usually also have a web fitted. This web will take care of any ab if may have.

What happens next ? Well the guy cannot have either a functioning ab or a functioning mwd. I am at the right range to deal maximum damage and that guy has no way to escape.

He dies, profit.
Koujjo Dian
24th Imperial Crusade
Amarr Empire
#3 - 2012-08-09 13:05:30 UTC
Keith Gavner wrote:
A scram and a mwd are fairly common for brawl fit, here is an example.

I am a gallente pilot. Let say I am flying a thorax, it's a cruiser usually used with mwd + sp and blasters. Blasters have short range, the shortest range of all weapon in game, thus I need to get in my optimal range as fast as possible. That's why I use a mwd. Once I get in range of my target, I can scram it shutting down its mwd if it has one but I usually also have a web fitted. This web will take care of any ab if may have.

What happens next ? Well the guy cannot have either a functioning ab or a functioning mwd. I am at the right range to deal maximum damage and that guy has no way to escape.

He dies, profit.


I guess you just have to hope he doesn't have an AB, scram AND web. Or you just fall back on long range ammo if he does, which probably isn't ideal.
Derath Ellecon
University of Caille
Gallente Federation
#4 - 2012-08-09 13:08:39 UTC
Koujjo Dian wrote:
Keith Gavner wrote:
A scram and a mwd are fairly common for brawl fit, here is an example.

I am a gallente pilot. Let say I am flying a thorax, it's a cruiser usually used with mwd + sp and blasters. Blasters have short range, the shortest range of all weapon in game, thus I need to get in my optimal range as fast as possible. That's why I use a mwd. Once I get in range of my target, I can scram it shutting down its mwd if it has one but I usually also have a web fitted. This web will take care of any ab if may have.

What happens next ? Well the guy cannot have either a functioning ab or a functioning mwd. I am at the right range to deal maximum damage and that guy has no way to escape.

He dies, profit.


I guess you just have to hope he doesn't have an AB, scram AND web. Or you just fall back on long range ammo if he does, which probably isn't ideal.


Which is the joy of gallente brawlers. You run in screaming, sword above your head at the ready. You either take off their head, or take an arrow to the knee.
Keith Gavner
Nomura Industries
#5 - 2012-08-09 13:12:03 UTC
Koujjo Dian wrote:
Keith Gavner wrote:
A scram and a mwd are fairly common for brawl fit, here is an example.

I am a gallente pilot. Let say I am flying a thorax, it's a cruiser usually used with mwd + sp and blasters. Blasters have short range, the shortest range of all weapon in game, thus I need to get in my optimal range as fast as possible. That's why I use a mwd. Once I get in range of my target, I can scram it shutting down its mwd if it has one but I usually also have a web fitted. This web will take care of any ab if may have.

What happens next ? Well the guy cannot have either a functioning ab or a functioning mwd. I am at the right range to deal maximum damage and that guy has no way to escape.

He dies, profit.


I guess you just have to hope he doesn't have an AB, scram AND web. Or you just fall back on long range ammo if he does, which probably isn't ideal.


You are pointing one of the weakness of the brawling gallente ships, once they are engaged in battle, they lack the possibility to easily disengage. It's usually compensated by their high dps and the idea that the fight will be ending quickly.

However, you won't see that much ships with sp, making the use of a mwd less dangerous than it seems.
Ryder 3vyn
Doomheim
#6 - 2012-08-09 14:37:55 UTC
Any configuration is viable, it just depends on the technique and style you're going for at the time, and where you are, etc. Anything is good in the right situation.
Pinky Denmark
The Cursed Navy
#7 - 2012-08-09 15:06:59 UTC
If you want to get close to people trying to run away = MWD to catch up and Scrambler to shut him down
If you want to kite (run away) = MWD to keep range and Disruptor to keep people from warping out

Afterburner works best if you can get people to come close and then shut them down with a warp scrambler or find bigger people that are so much slower than you exploiting your smaller signature.

Pinky
Koujjo Dian
24th Imperial Crusade
Amarr Empire
#8 - 2012-08-09 17:38:12 UTC
Yeah I've pretty much been running AB/Scrams on all my frigs but nobody wants to fight me. So I'm playing around with different combinations of tackle on a executioner so maybe I can catch some of these people. I also wanted to try and sig tank some bigger stuff like cruisers with it but not sure If I can do that w/o an AB.

Chased a Caracal through 3 different missions yesterday. Finally landed a scram on him and commenced to beating him like a red headed step child just to watch helplessly as he warped away. Freaking warp stabbed farmer!
Zenos Ebeth
Brutor Tribe
Minmatar Republic
#9 - 2012-08-09 20:12:43 UTC
Koujjo Dian wrote:


Chased a Caracal through 3 different missions yesterday. Finally landed a scram on him and commenced to beating him like a red headed step child just to watch helplessly as he warped away. Freaking warp stabbed farmer!


If you had him scrammed he would have needed two warp stabs to warp off , you shure he didn't burn out of range ?

I think MWD are better all around tbh. AB only seems to work when you are in a fast ship that can go faster than a bigger ship with mwd.

I think the main problem is that on small scale fight of you don't have speed you are ****** , which is why i think armor tanking should be revised.

Bad posts are not welcome on these forums.  -CCP Falcon

Koujjo Dian
24th Imperial Crusade
Amarr Empire
#10 - 2012-08-09 21:16:44 UTC
Zenos Ebeth wrote:
Koujjo Dian wrote:


Chased a Caracal through 3 different missions yesterday. Finally landed a scram on him and commenced to beating him like a red headed step child just to watch helplessly as he warped away. Freaking warp stabbed farmer!


If you had him scrammed he would have needed two warp stabs to warp off , you shure he didn't burn out of range ?

I think MWD are better all around tbh. AB only seems to work when you are in a fast ship that can go faster than a bigger ship with mwd.

I think the main problem is that on small scale fight of you don't have speed you are ****** , which is why i think armor tanking should be revised.


Nah I wasn't out of scram range. I had just switched from scorch to IN multi because the range was so close. And I remember seeing three icons by my target for guns, web and scram. He had to have warp stabs.

But yeah about armor tanking (which is almost all Amarr frigs) you're really pigeon holed into waiting for the fight to come to you. I'm just a noob but that's how I see it anyway.
Cephelange du'Krevviq
Gildinous Vangaurd
The Initiative.
#11 - 2012-08-09 21:45:26 UTC
Keep in mind that in null, there's always the possibility of bubbles, so MWDs are generally the prop mod of choice. You get out of or through bubbles a lot quicker with an MWD than with an AB. Sorry, stating the obvious, I know. That may be where the fits you're seeing listed are intended for use.

"I am a leaf on the...ah, frak it!"

Tamiya Sarossa
Resistance is Character Forming
#12 - 2012-08-10 00:47:15 UTC
Oftentimes, larger ships will only have two free mids, even on short-range setups. In such a short-range setup you could fit an AB and a scram, but then you would get kited by everything with an MWD and die horribly. You could fit an MWD and a long point, but then even if you manage to slingshot a kiting setup you don't shut off his MWD and you're back to step one.

MWD and scram is the compromise fitting, where you avoid getting kited and have decent enough tackling ability. In large ship classes almost no one will have an AB fit because of the aforementioned prevalence of kiting ships, so a scram is usually enough to hold tackle while you brawl them down righteously. In short, AB fittings are viable for frigs but not really for anything larger, so MWD+scram can be enough tackle to get by with on cruisers and up.
Taoist Dragon
School of Applied Knowledge
#13 - 2012-08-10 01:32:26 UTC
I often use a MWD fit punisher as my brawling Amarr frigate.

It gos about 2.6km/s which is nothing compared to the faster frigs bit it surprises many as they expect a slow brick of a thing.

Once i'm engaged I'm counting being scrammed and webbed so the MWD is to get the fight to happing in the first place. With scorch and IN MF I have complete ability to hit anywhere in scram range.
True I can't dictate range and often my prey tries to pull range to escape. As soon as I see that happening I OH my scram and approach while toggling the MWD....most of the time my target break scram range and my MWD kicks me back into range so he can't get away. If they are smart and OH scram as well then they can run.

But I much prefer the MWD on a lot of ships where I feel the ability to actually force and engagement is preferable to the ability to control range once engaged.

But I also love AB'ing under a larger ships guns without the sig penalty....so options are good.

That is the Way, the Tao.

Balance is everything.

Jack Miton
School of Applied Knowledge
Caldari State
#14 - 2012-08-10 01:59:12 UTC
real men use MWDs to get INTO scram/web range, not to stay out of it.
go fly a blaster boat and you'll get the point quickly.

There is no Bob.

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Koujjo Dian
24th Imperial Crusade
Amarr Empire
#15 - 2012-08-10 02:36:13 UTC
Taoist Dragon wrote:
I often use a MWD fit punisher as my brawling Amarr frigate.

It gos about 2.6km/s which is nothing compared to the faster frigs bit it surprises many as they expect a slow brick of a thing.

Once i'm engaged I'm counting being scrammed and webbed so the MWD is to get the fight to happing in the first place. With scorch and IN MF I have complete ability to hit anywhere in scram range.
True I can't dictate range and often my prey tries to pull range to escape. As soon as I see that happening I OH my scram and approach while toggling the MWD....most of the time my target break scram range and my MWD kicks me back into range so he can't get away. If they are smart and OH scram as well then they can run.

But I much prefer the MWD on a lot of ships where I feel the ability to actually force and engagement is preferable to the ability to control range once engaged.

But I also love AB'ing under a larger ships guns without the sig penalty....so options are good.


Ya I was just thinking about re-doing my Punisher fits like this. What if your ship has enough range not to be kited? Like a Navy Omen with scorch that hits out to 20k? Still ok to use an AB then? Thanks for all the advice btw.
Taoist Dragon
School of Applied Knowledge
#16 - 2012-08-10 04:12:29 UTC
MWD are the norm on cruisers and above unless they are a specific fit for specifi tactics, AHAC for example.

There are a lot of fits out there that use Medium pulse lasers with scorch because of the range on the thing. Bear in mind that if you are going for a ranged fit then the mwd is manditory to keep said range and AB is just not fast enough to do that.

That is the Way, the Tao.

Balance is everything.