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FireT
Venom Pointe Industries
#21 - 2012-08-02 14:32:06 UTC  |  Edited by: FireT
Actually this is a small Eve Online manifesto to refute the whole 'F2P' idea.


First off: F2P is a bad idea. As I already mentioned there is a free-to-play option: earn ISK and convert it to PLEXs. It does require some initial investment time, but after (maybe) 4 to 5 months you should have a solid ship / skill set up to be self sufficient. If you so choose to be.


Eve Online requires a constant subscription fee to actually work the way it does. The complexity of this game negates any free-to-play option simply because of its vastness and inumerable items.
Actually, CCP staff if you are reading this, could you enlighten me as to how many actual items are in the game?
From a free-to-play mechanic the only real attention would be cosmetic ideas: ship skins. Or faster level progression. Neither really matters to the core mechanic of Eve OR would completely destroy Eve's core mechanic.


Similarly, most F2P or almost all other games around the globe (as far as I can tell) have a nearly complete player driven economy. So how would F2P make this possible? It really wouldn't since F2P would require some income from cosmetic or training speeds. So the player driven economy would most likely stop exisiting.


BUT the most important thing is this: because of a subscription and CCP's actual dedication to a great standard of excellence they have begun doing something that (as far as I know, and I am no MMO expert) noone else has ever done. Start rebalancing from the very ground up. This August 8th patch actually rebalances the New Player Frigates and is aimed to progress through every ship tier and type.
That is something I have not seen in other MMOs, because most MMOs focus on the end game. CCP actually focuses on the whole. And for that CCP should be applauded (at the very least).

There, hope that helped demystify your idea of why F2P is BI (bad idea). Smile
Agony Etain
Black Thorn Elites of EVE
#22 - 2012-08-02 15:04:28 UTC  |  Edited by: Agony Etain
FireT wrote:
Actually this is a small Eve Online manifesto to refute the whole 'F2P' idea.


First off: F2P is a bad idea. As I already mentioned there is a free-to-play option: earn ISK and convert it to PLEXs. It does require some initial investment time, but after (maybe) 4 to 5 months you should have a solid ship / skill set up to be self sufficient. If you so choose to be.


Eve Online requires a constant subscription fee to actually work the way it does. The complexity of this game negates any free-to-play option simply because of its vastness and inumerable items.
Actually, CCP staff if you are reading this, could you enlighten me as to how many actual items are in the game?
From a free-to-play mechanic the only real attention would be cosmetic ideas: ship skins. Or faster level progression. Neither really matters to the core mechanic of Eve OR would completely destroy Eve's core mechanic.


Similarly, most F2P or almost all other games around the globe (as far as I can tell) have a nearly complete player driven economy. So how would F2P make this possible? It really wouldn't since F2P would require some income from cosmetic or training speeds. So the player driven economy would most likely stop exisiting.


BUT the most important thing is this: because of a subscription and CCP's actual dedication to a great standard of excellence they have begun doing something that (as far as I know, and I am no MMO expert) noone else has ever done. Start rebalancing from the very ground up. This August 8th patch actually rebalances the New Player Frigates and is aimed to progress through every ship tier and type.
That is something I have not seen in other MMOs, because most MMOs focus on the end game. CCP actually focuses on the whole. And for that CCP should be applauded (at the very least).

There, hope that helped demystify your idea of why F2P is BI (bad idea). Smile


I gotta say over half of what you say is null and void of any reasoning or sense in reply to my original post for many reasons.

I also see quite a bit of QQing from several people over the "F2P" aspect, when I've pointed out and showed that it WOULD NOT ruin EVE in anyway shape or form.

Until someone can rightfully explain intelligently and give good solid reasons of why -MY- Idea and setup wouldnt work, using examples from my idea, and implimenting them into the game in situations. Then I'll listen.

filling a paragraph of non legit things, including stuff that is null and void, isnt an argument or counter.

========================

That being said, a few reasons why your counter is not legit,

1) Its not entirely F2P, like the games on the list (which I've played nearly all of them, I'm no noob to F2P games myself, which is why all in all I dislike them) Are WoW knock offs, but EVE isnt, therefore my idea is different than normal F2P games.

2) I'm taking into account players who dont have weeks to farm a PLEX, and does not have the $ required to pay for a few months to get the ship/skills, knowledge to farm a PLEX in a few days.

3) Not everyone wants to go into low sec/null sec or join a null sec alliance, therefore would have to spend a few weeks, etc. to farm a PLEX in high sec, unless they were willing to be forced to do certain things.

4) Just... re read my original post until it sinks in.
Spr09
Abyssal Echoes
Invidia Gloriae Comes
#23 - 2012-08-02 15:19:38 UTC
No. You probably forgot that eve is a sandbox game. putting restrictions on that and making it "paid account required to train these skills" takes that away and makes it p2w.

New people will think that it's just another f2p game and train all of the trial skills, then see the monthly fee and think "aw man, $15 a month? Why would I pay that? I already have all my skills maxed out." And eve will be filled with people who can't fly anything larger than a tech 1, tier 2 cruiser.

Again, NO
FireT
Venom Pointe Industries
#24 - 2012-08-02 15:27:00 UTC  |  Edited by: FireT
Not only what Spr09 said. But you seem to ignore the continuation of Eve. F2P would provide more players but nothing for Eve's long term player mechanics.
Why would anyone play it for free and then turn it into a subscription? All the while CCP is stuck with more server costs and such without any added revenue.

Eve is fine the way it is. Hell, you intentionally 'null and voided' my arguments, because you yourself are willfully ignorant.
Let me point it out again:
CCP is already creating an easier entry into the game than ever before.
1) No learning skills
2) Actual faster learning for players
3) The new beginner ships give you a broad idea of what your faction does
4) A tutorial that is actually working (or is expected to work)
5) ISK isn't that hard to come by. You are just to stupid to read up on all the ISK faucets this game has already. If you really want the F2P use the current PLEX system. Not whine about making it your way.
You are an insignificant minority compared to the staff that CCP employes and player base that already agrees with the current mechanic.
6) If you still ahte it: leave. (I won't ask for your stuff since it seems it won't be much.)

Edit: There is already a trial account available for 2 weeks AND the buddy program for cheaper pricing. What more do you want?
Oh you want titans for free. (You eventually will bring that up too) Gotcha. Shocked

Lastly, you are intentionally requesting a change to the future of Eve as it stands. While it could attract new players, Eve's level of service and expansions could dwindle to nearly nothing. Why would the current subscriber base actually pay if they knew that suddenly they do not have to OR that because of an influx of non-suscribers the quality of future improvements would go down.
I myself don't see a vast horde of non-suscribers being benefitial. Since their income would be occasionally at best. So what would I expect from such a future? Not the current Eve, that is for sure.
Agony Etain
Black Thorn Elites of EVE
#25 - 2012-08-02 16:29:54 UTC
FireT wrote:
Not only what Spr09 said. But you seem to ignore the continuation of Eve. F2P would provide more players but nothing for Eve's long term player mechanics. ]Why would anyone play it for free and then turn it into a subscription? All the while CCP is stuck with more server costs and such without any added revenue.


Again, how? Its taking NOTHING away from the current players and current way it stands.

Because EVE is all in all still a monthly payment game, my "limited" account is for just that.. limited play, Its still a monthly subscription game, with a chance to play in alimited way if for some reason you cannot pay the monthly cost,

I also explain how my idea can actually make CCP more money. Again you show your ignorance in what you read, as I explain this in the OP.


Quote:
Eve is fine the way it is. Hell, you intentionally 'null and voided' my arguments, because you yourself are willfully ignorant.
I've already shown your the ignorant one.

Quote:
Let me point it out again:
CCP is already creating an easier entry into the game than ever before.
1) No learning skills
2) Actual faster learning for players
3) The new beginner ships give you a broad idea of what your faction does
4) A tutorial that is actually working (or is expected to work)
5) ISK isn't that hard to come by. You are just to stupid to read up on all the ISK faucets this game has already. If you really want the F2P use the current PLEX system. Not whine about making it your way.
You are an insignificant minority compared to the staff that CCP employes and player base that already agrees with the current mechanic.


Sorry I do know all the faucets, but unlike you, I'm looking at the whole picture, I'm looking at todays economy, I'm looking at today's EVE, I'm looking at other situations outside of my own little box, unlike you. I dont fall into this, I wont need Limited Subscription, but I feel it would help EVE if implimented this way, and I gave my reasons. You also seem to wholefully ignore my reasons of why it would help and beat around the bush as well.

To top that off, that list has nothing to do with my Limited account idea. I actually dont even know why people are saying "F2P" its "Limited" account, huge difference. But it can, and would help for the reasons I posted in the OP.

Quote:
Edit: There is already a trial account available for 2 weeks AND the buddy program for cheaper pricing. What more do you want?
Oh you want titans for free. (You eventually will bring that up too) Gotcha. Shocked


what I want is clearly outlined in the OP, I suggest you read.

Quote:
Lastly, you are intentionally requesting a change to the future of Eve as it stands. While it could attract new players, Eve's level of service and expansions could dwindle to nearly nothing. Why would the current subscriber base actually pay if they knew that suddenly they do not have to OR that because of an influx of non-suscribers the quality of future improvements would go down. I myself don't see a vast horde of non-suscribers being benefitial. Since their income would be occasionally at best. So what would I expect from such a future? Not the current Eve, that is for sure.


Wrong, wrong wrong, again, you prove you either are A) Ignorant, B) Didnt fully read and -think- about my OP, or C) all of the above.

I clearly explain why it would increase CCP's funds, and bring more to EVE in several ways.

Because its limited, as I explained again in the OP. Its more and more clear to me you DID NOT read. Or read all of it, or thoroughly. Its LIMITED, NOT FREE. idk where your getting this confused. Monthly payments are getting alot more out of it, than the "Limited". The "Limited" subscription is there to allow... wait.. hold on.. read my OP I'm just repeating myself 4x now..

Perhaps more future paying customers? even those "occassional" subscribers is more than what you have now. its still a win.

EVE in and of itself is vastly different, just because its "limited" but free, doesnt mean a vast horde of new players will subscribe and stay. How many stay already over how many who try it? a small amount, But its an option available, and its an option which can expand EVE in several ways, and do far more good than harm.

How will it?

I'll repeat myself for the 10th time. Read my original post... It explains everything...

Edit: Since it only allows 5 "quotes" I had to combine a few...
FireT
Venom Pointe Industries
#26 - 2012-08-02 17:42:21 UTC  |  Edited by: FireT
I should realize that arguing on forums about bad ideas is hilariously pointless.

But to indulge you. Over lunch I realized the abuse potential. Imagine suddenly not needing active accounts. Only limited accounts, as you said.

1) A even better / free army of standbye suicide accounts. Yes we have them already, but your idea would breed them exponentially. Imagine you could have an unlimted number of accounts all flying battleships and their gear........ no imagine the grief fest this could cause.

2) Similarly, mass botting. Botters would not need actual active accounts but rather can have free accounts too. Even better ISK faucets.

3) CCP is a business. Your idea, while it might attract some people, might not attract the long term players this game needs. The very mechanic of being able to lose things (risk versus reward) would still be a significant barrier: 'Why should I pay to advance and get blown up?' People might simply prefer their free stuff. CCP is still stuck managing them. The biggest hurdle people have to get over is the 'grind to win' is not applicable to Eve. So waiting seems to be the biggest gripe about this game anyways.

Edit:
4) YOu would essentially destroy the character bazar and limit it to only capital ships.
Leviathian
Caldari Provisions
Caldari State
#27 - 2012-08-02 18:05:50 UTC
Micro-transaction based MMO's tend to be shockingly bad.

F2P MMO's are similarly bad, or worse.

Only two models exist that have a good track record, that is of the subscription based payment, and that of the one-time-fee.

One-time-fee would kill their entire plex system they have going on, so there's no possible way that will EVER happen.

So basically a new subscription model is never going to happen.
FireT
Venom Pointe Industries
#28 - 2012-08-02 20:31:18 UTC
Actually having done a general and quick math equation: the current 2 week trial account works as intended. With the current system players, if they pay attention (no guarantees there) and skill accordingly, can actually attain your wanted 'batleship' only aspect. It would be players only using the basic Tech 1 gear, but it is possible to achieve battleships and fly them.

Thank you for reinventing CCP's wheel. Except yours is a triangle, and break apart upon closer inspection.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#29 - 2012-08-02 21:01:49 UTC
If Eve went even partly F2P, P2W would follow as soon as CCP needed the cash.

The game wouldn't die, but it would change radically...and I'd be gone.

Founding member of the Belligerent Undesirables movement.

Zan Shiro
Doomheim
#30 - 2012-08-03 03:27:57 UTC
FloppieTheBanjoClown wrote:
If Eve went even partly F2P, P2W would follow as soon as CCP needed the cash.

The game wouldn't die, but it would change radically...and I'd be gone.



this, its the viscious cycle a game like wot is in. You know when when they need the cash, its when "op" tanks like the type 59's go on sale. Solo not necessailry an op gold tank, its when they flood the server and you get well skilled wolfpacks of them they truly shine. So they are rare sales now. I got mine last offering, was like a 2 day window for it (I jsut really hate the lowe tbh, type 59 makes less but is waaay more fun ot run)


To the original poster, op your diea has a few issues. Even a limited indef trial account is a potent tool. Rifters would blot out the sun. You can do alot of things on a trial account. 14 days even. I took advantage of ccps' generous offer of 60 day trials way back. You can work alot of free trial skill only magic in 60 days.

I have a few of alts that all I have to do is activate the account, plug in trial restrcited skills and have a vairty of alts in record time. All the key bulky non trial skills learned to 4 or 5 already. PLug in non train restricted skills and run with it fast as hell.



Agony Etain
Black Thorn Elites of EVE
#31 - 2012-08-03 17:04:20 UTC  |  Edited by: Agony Etain
FireT wrote:
I should realize that arguing on forums about bad ideas is hilariously pointless.


Your right, as in this post yet again you prove your incompetence to understand anything in my original post. You also have failed every single time to counter anything I've said intelligently. While I have countered you multiple times. What does this tell you?

Quote:
1) A even better / free army of standbye suicide accounts. Yes we have them already, but your idea would breed them exponentially. Imagine you could have an unlimted number of accounts all flying battleships and their gear........ no imagine the grief fest this could cause.


Actually they wouldnt. As I said, you are limited to 1. AND you cannot Dual box with them. Making them no more big than they are now.

Note: I feel you probably need further explanation as your brain just derped. You cannot dual box, and you have only 1 limited account. This meaning, that people will not be sitting suicide ganking everybody left and right. For the most part, Not everyone does it. Secondly, most people who do do it, can buy PLEX's themselves no problem, therefore have accounts to do just this already who are dual boxing it.

As you said, its already in the game, but with my limitations, it will have little to no effect on "Additional mass blobs of QQing suicide gankers".. As you seem to think, or are afraid of.

Feel kinda stupid yet? Its right in the original post, AND I explained how and why this would counter stuff such as this.

Quote:
2) Similarly, mass botting. Botters would not need actual active accounts but rather can have free accounts too. Even better ISK faucets.


Except in my original post, I put limitations on certain ISK faucets + As it stands now, those botters can easily buy PLEX's already, making "Limited" accounts useless to them. Why? Because of the limitations on skills you can train. + only having 1 additional one. which cannot be dual boxed.

Feel stupid yet? I would be.

Quote:
3) CCP is a business. Your idea, while it might attract some people, might not attract the long term players this game needs. The very mechanic of being able to lose things (risk versus reward) would still be a significant barrier: 'Why should I pay to advance and get blown up?' People might simply prefer their free stuff. CCP is still stuck managing them. The biggest hurdle people have to get over is the 'grind to win' is not applicable to Eve. So waiting seems to be the biggest gripe about this game anyways.


Except, nobody is stopping the players who are already here to stop doing anything their doing already. my Idea IN NO WAY interferes with the gamers in EVE, EVE in general, or the balance of EVE, apart from the people who cannot pay, allowing them to stay in the game in a limited, fair, and balanced way, rather than completely getting removed.

Ontop of that, it would generate more income for CCP ontop of what they already make.

your right, waiting is the biggest gripe, so is having to restart EVE over again, which is a bigger gripe, It can take months to get back to where you were before you had to stop, most of those people DONT come back... This would allow you to keep your corp going, keep tabs with stuff, and keep playing in some way. So these players who are loyal to EVE will come back and keep paying.


Quote:
Edit:
4) YOu would essentially destroy the character bazar and limit it to only capital ships.


Explain
FireT
Venom Pointe Industries
#32 - 2012-08-03 17:40:45 UTC
I know I might get banned, but I have to say it: you are an idiot. You want what you want because its your wish / idea. You obviously are a genius, so what ever anyone else says must be ignorance and lies. That is how you come over.

Your commentary to number 1 essentially proves this: How do you enforce 'No-Dual-boxing'? People already do it constantly. How would you make it a '1 per person' account? If they do not have to pay for it, the only thing they would really need is a simple to attain and create as many as there are water molecules on this planet. So how would you enforce 'one per person'?
By the honor system? Scout honor? Pinky swear honor?

Also, you ignored that part and raged merrily: basic math shows that you can already race to a battleship in the trial period. Obviously you would only end up with basic guns and armor, but that is essentially what you want.
What we differ about is that you want those accounts to be accessible indefinitely. And I am with CCP: Why should we cover their tab?

The other points are essentially the same: how do you prevent dual boxing if botters are already existing?


And lastly, what you seem to ignore, most MMOs that turn into free-2-play effectively admit free-2-fail. Why would any successful MMO go from a paid subscription design except when admitting the subscriber base fell drastically. Most turn their subscriptions into F2P because they are trying to retain some dignity / credibility. Noone in the MMO industry wants to admit they just wasted millions and years designing an MMO that is not profitable.

And as a few people already pointed out: making the game free would deter people.


Yes I understand this is your idea. But you have to realize your idea would ruin CCP. But I doubt you will understand this point because you obviously are rather hardcore into your idea. So good luck thinking this is a great idea. But CCP will never do this unless Eve is actually dying.
Mag's
Azn Empire
#33 - 2012-08-04 08:24:55 UTC
No, bad idea.

The reason the game feel stagnant, was due to the fiasco called Incarna. They lost a lot of subs and have only just started growing again.

You can already play for free VIA the plex system. So no need for this at all.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Sparky11080
Repercussus
#34 - 2012-08-04 08:53:05 UTC
GUYS, cumon, we have a simple solution here.

Make a F2P account that can only access Tech 1 Frigates and Tech 1 Modules (limited items too i.e no cloaks or cyno), and can't directly receive any isk from any other players in game (obviously there would be some ways around it).
EDIT: Also the skill queue remains inactive, you have to play with the skills you already have.
These accounts would have NO industrial capabilities, and their only worth would be to keep players around possibly enjoying lowsec and 0.0 combat and some mission running at best.
EDIT: Also for your account to enter this state, it will need to have been a paid subscription at some point in its life (not trial). This way it stops people from making an infinitie number of accounts, and will require some commitment from players.

Sure, theoretically you could run missions or ratting and possibly earn enough isk to pay for a plex, but consider the raw amount of game time you would have to put in running in T1 frigates with T1 modules. Not only that, but if they were given the oppurtunity to go out into PVP areas to 'maybe' get a bigger cut of isk, imagine the amount of players that would be out there to hunt.

Also I would even go as far to say as to make all accounts enter this state when their subscription runs dry. This way they have an oppurtunity to come back to the game whenever they please and be given a tiny taste of the glory that is EVE. Eventually every player will renew their account, as nobody wants to be stuck in a T1 frigate forever.


Now before someone says "well I could just get 50 free accounts and run missions with all 50 of them and get free isk".
Let's take a step back and seriously considering...who the **** is going to be able to run enough accounts (consider micromanaging as they can't indy, they have to actively combat) to actually make "SOME" profit.
And if you are going to say, "well someone could just run a million scouts and leave them off gates everywhere". Again a rediculous statement for simple reasons...who in their right mind would actively run a wide array of accounts just to scout?



TL;DR: Make F2P accounts so monetarily worthless that they can't ever be "properly" used to change anything in the game. They would essentially be super limited accounts (T1 frigates with a few T1 combat mods) that can only give players a taste of what EVE has to offer. The accounts will need to have been on paid subscription at some point to enter this state preventing a million throwaway accounts from popping up.
This will give players a reason to stay with the game, and keep them interested in EVE without actually giving them any means to make a difference in the game itself.
Tomcio FromFarAway
Singularity's Edge
#35 - 2012-08-04 10:01:44 UTC
No.
As was already stated you can do it via plex.

The only reasons why people can't make enough iskies for a plex ( outside of fresh players in their first month ) are :
- laziness
- stupidity

I don't need such people in my EvE. They have nothing meaningful to contribute.
Mag's
Azn Empire
#36 - 2012-08-04 10:06:04 UTC
Sparky11080 wrote:
TL;DR: Make F2P accounts so monetarily worthless that they can't ever be "properly" used to change anything in the game. They would essentially be super limited accounts (T1 frigates with a few T1 combat mods) that can only give players a taste of what EVE has to offer. The accounts will need to have been on paid subscription at some point to enter this state preventing a million throwaway accounts from popping up.
This will give players a reason to stay with the game, and keep them interested in EVE without actually giving them any means to make a difference in the game itself.
TL:DR... No.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Andrasta Shor
Novus Ordo Seclorum.
#37 - 2012-08-04 13:14:11 UTC
PLEX is not guaranteed FtP due to free market dynamics.
Kitt JT
True North.
#38 - 2012-08-06 05:33:30 UTC
I think the point that it would alienate the majority of the playerbase is reason enough not to do it. Ban thread. Gas OP.
PhantomTrojan
Garoun Investment Bank
Gallente Federation
#39 - 2012-08-07 03:23:25 UTC
what would stop me from going free in my 80m sp account and simply fly everything because i dont need any more skills, then the game would be cheaper because i only have to pay for 1 alt, the other 2 have enough sp and skill to not need any more training. Most people with very high sp could do this and ccp would be screwed.
Emma Royd
Maddled Gommerils
#40 - 2012-08-07 04:53:34 UTC
So your ship flying through space on a limited play account takes less server resources than my imaginary officer pimped CNR?

Like others have said, 50 Cents a month if you can't handle paying a fee of $15 in one go then I think that people should train "Budgeting" to 5 before playing eve.
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