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low sec sentrys and pvp arenas ( csm minutes quotes )

Author
Mors Sanctitatis
Death of Virtue
#81 - 2012-08-04 00:46:51 UTC
baltec1 wrote:
Every game that has added arena pvp has killled the pvp elsewhere in the game. Needless to say I am very worried over this.


The second arenas are added to the game is the second I cancel my accounts.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#82 - 2012-08-04 00:49:47 UTC
Mors Sanctitatis wrote:
baltec1 wrote:
Every game that has added arena pvp has killled the pvp elsewhere in the game. Needless to say I am very worried over this.


The second arenas are added to the game is the second I cancel my accounts.


then it's time to quit because red versus blue already does this and anyone can join. Adding a mechanic to include boundary violations to blow up ship is all that would change.

http://dl.eve-files.com/media/1206/scimi.jpg

MotherMoon
Tribal Liberation Force
Minmatar Republic
#83 - 2012-08-04 00:51:08 UTC  |  Edited by: MotherMoon
Ris Dnalor wrote:


Making arenas will not allow for people to be deceptive about agreed upon "consensual fights" --- This is a big change to how it has been since 2003. Alliances didn't change how people fought, it merely provided some tools to help organizational leadership and logistics ( although not near enough tools by far, but there is talk more may be in the works, finally ). So it's apples and oranges, really.




what makes you say that? tell someone your agreeing to a 3 v 3. Then once the shield is up uncloak a fleet of 10 bombers, kill them, laugh.

if they run they die to the boundary.

What is wrong with you people this is eve, not wow. jesus

http://dl.eve-files.com/media/1206/scimi.jpg

Klown Walk
Science and Trade Institute
Caldari State
#84 - 2012-08-04 01:02:59 UTC
pvp arenas is probably the dumbest thing I have ever heard since I started playing and wardecs is not like a arena. What do you think new players would pick, a completely safe way to pvp in high sec or go to low/0.0 where they can die at any point.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#85 - 2012-08-04 01:03:36 UTC
Klown Walk wrote:
pvp arenas is probably the dumbest thing I have ever heard since I started playing and wardecs is not like a arena. What do you think new players would pick, a completely safe way to pvp in high sec or go to low/0.0 where they can die at any point.


um.... hello

http://dl.eve-files.com/media/1206/scimi.jpg

DelBoy Trades
Trotter Independent Traders.
Disaster Strikes
#86 - 2012-08-04 02:09:06 UTC
You bring arenas in and EVE it's dead. WHY DON'T WE MAKE BATTLEGROUNDS TOO!? Warsong Gate?

Damn nature, you scary!

Crexa
Ion Industrials
#87 - 2012-08-04 03:27:18 UTC
Both ideas are stupid. Arenas? WTF this isn't a fantasy mmo. Enhanced gate guns serve what purpose? If you really want to remove/reduce gate camps. Look to an idea i've seen posted elsewhere and that is: Your jump places you in a random location within the destination system.

"F=ma, so obviously they're putting mouths against arses to produce a force." "...its breakfast time and i am very hungry. may i have some of your paint chips?"

Misanth
RABBLE RABBLE RABBLE
#88 - 2012-08-04 03:27:40 UTC  |  Edited by: Misanth
Othran wrote:
Misanth wrote:

And anyone trying to "duel" on SiSi knows how good that works.

"LF 1v1 at frigate beacon"
*player #1 warps and is greeted by 7 ships that instapop him*

"Want to test my fit, meet at XYZ"
*player #2 warps to XYZ and is greeted by 17 ships that instapop him*

"SiSi specific rules: No podding or non-consensual PvP"
*players #3 and #4 kills and pods random players travelling around, just for fun, after all, they only get a SiSi-ban until the next mirror anyway.. so who cares.


Aye well perhaps if you weren't in the FFA systems you wouldn't get ganked to ****?

Unless I've totally lost the plot as to what "duel" means it is CONSENSUAL PvP so you can do it wherever the hell you want on sisi.

Instancing PvP may appeal to you, it doesn't to me.


It doesn't to me either, the more we take away from proper combat in space, the worse this game will get.

AFK-cloaking in a system near you.

Crexa
Ion Industrials
#89 - 2012-08-04 03:34:40 UTC
Virgil Travis wrote:
It sounds like the idea of the gate gun changes is to prevent what happens in systems like Rancer and Amamake and pretty much nowhere else in the game. Hopefully it won't end up that way and since those potential ideas were discussed they've thought about it and thrown away that post-it note.


Lot better ways to fix Rancer and Amamake, (if they need "fixing" which I do NOT believe they do). Ie. change the systems in the pipe to high sec systems.

But frankly, the game needs more not less Rancer'esk systems.

"F=ma, so obviously they're putting mouths against arses to produce a force." "...its breakfast time and i am very hungry. may i have some of your paint chips?"

Mors Sanctitatis
Death of Virtue
#90 - 2012-08-04 04:56:05 UTC
MotherMoon wrote:
Mors Sanctitatis wrote:
baltec1 wrote:
Every game that has added arena pvp has killled the pvp elsewhere in the game. Needless to say I am very worried over this.


The second arenas are added to the game is the second I cancel my accounts.


then it's time to quit because red versus blue already does this and anyone can join. Adding a mechanic to include boundary violations to blow up ship is all that would change.


Regardless of what you think, still not the same.

But, at this point, I only log in to change skills, waiting for the day CCP makes some real and positive changes to PVP to push the advantage to the aggressor and to the solo player. Until then, I'm probably not going to play much.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#91 - 2012-08-04 04:58:44 UTC
whats not the same about it. how does perventing people from running away break eve. Please enlighten me.

http://dl.eve-files.com/media/1206/scimi.jpg

Kisumii
Astral Acquisitions Inc.
#92 - 2012-08-04 05:16:00 UTC
This would be the worst change possible to the game and would break the one defining feature that keeps drawing people to log in. It would certainly be the end of my subs
Chokichi Ozuwara
Perkone
Caldari State
#93 - 2012-08-04 05:53:35 UTC
MotherMoon wrote:
As far as set up PvP taking away from eve, that is a direct insult to my alliance. we do set up fights all of the time.

I like RvB, but it has mock fighting, not real fighting.

Tears will be shed and pants will need to be changed all round.

MotherMoon
Tribal Liberation Force
Minmatar Republic
#94 - 2012-08-04 07:27:09 UTC  |  Edited by: MotherMoon
Chokichi Ozuwara wrote:
MotherMoon wrote:
As far as set up PvP taking away from eve, that is a direct insult to my alliance. we do set up fights all of the time.

I like RvB, but it has mock fighting, not real fighting.


right, I'm not disagreeing, my point is, do we break the game by existing. Giving us a tool to set up boundary violations does not break eve. And if it does how does that differ from the impact we have on the game now.

http://dl.eve-files.com/media/1206/scimi.jpg

Ensign X
#95 - 2012-08-04 07:32:28 UTC
Chokichi Ozuwara wrote:
I like RvB, but it has mock fighting, not real fighting.


Curious. Last time I saw an RVB battle their ships seemed to blow up just like every other ship. Roll
Misanth
RABBLE RABBLE RABBLE
#96 - 2012-08-04 07:52:45 UTC
MotherMoon wrote:
Mors Sanctitatis wrote:
baltec1 wrote:
Every game that has added arena pvp has killled the pvp elsewhere in the game. Needless to say I am very worried over this.


The second arenas are added to the game is the second I cancel my accounts.


then it's time to quit because red versus blue already does this and anyone can join. Adding a mechanic to include boundary violations to blow up ship is all that would change.


Horrible argument. RvB is just as cluttered with spies and isk/SP discrepances as the rest of EVE is. It's nothing but exactly the same thing as FW or blob alliance warfare, except, it is open in highsec as well. It's not an "arena". It's just a mechanic allowing for PvP in a certain environment.

Oh and FYI: I was in the very first iteration of RvB myself, before it was an alliance we were just some 10-20 people on each side (GO RED!). They had just opened recruitment, initially as far as I understood it it was only a bunch of friends doing this smallscale. When they started invites, a bunch of us joining did non- or low-trained alts on same accounts as our mains, for quick small-scale PvP. It was awsome! ..until people started to join with spies and well-trained characters, butching our low-trained alts. And suddenly it was exactly the same thing I was experiencing with my other characters in low- and null.

AFK-cloaking in a system near you.

Alara IonStorm
#97 - 2012-08-04 08:03:19 UTC  |  Edited by: Alara IonStorm
Misanth wrote:

Horrible argument. RvB is just as cluttered with spies and isk/SP discrepances as the rest of EVE is. It's nothing but exactly the same thing as FW or blob alliance warfare, except, it is open in highsec as well. It's not an "arena". It's just a mechanic allowing for PvP in a certain environment.

So you can't get spies to betray their teams or pay off traitors to turn their guns on their own or screw up on purpose, or have alts, friends join other teams pickup groups, or just go in alone and betray people. You can't War Dec people in Corps who beat you or gank people and hold grudges. Lots of stuff they could do to keep folks paranoid.

I like the Alliance Tournament System CCP made and would not mind having it around in game to play. Along with all the ways you can game it.
MotherMoon
Tribal Liberation Force
Minmatar Republic
#98 - 2012-08-04 08:12:58 UTC
yup and if they add the abilty for a large enough group to take down the arena from outside. It would be awesome

http://dl.eve-files.com/media/1206/scimi.jpg

Misanth
RABBLE RABBLE RABBLE
#99 - 2012-08-04 09:07:01 UTC
Alara IonStorm wrote:
Misanth wrote:

Horrible argument. RvB is just as cluttered with spies and isk/SP discrepances as the rest of EVE is. It's nothing but exactly the same thing as FW or blob alliance warfare, except, it is open in highsec as well. It's not an "arena". It's just a mechanic allowing for PvP in a certain environment.

So you can't get spies to betray their teams or pay off traitors to turn their guns on their own or screw up on purpose, or have alts, friends join other teams pickup groups, or just go in alone and betray people. You can't War Dec people in Corps who beat you or gank people and hold grudges. Lots of stuff they could do to keep folks paranoid.

I like the Alliance Tournament System CCP made and would not mind having it around in game to play. Along with all the ways you can game it.


I never said it was good or bad, only pointed out it's exactly the same thing that exist everywhere else. Whoever that claims RvB is a good example of an arena and/or instanced PvP environment is delusional.

AFK-cloaking in a system near you.

Zen Guerrilla
CTRL-Q
#100 - 2012-08-04 09:12:12 UTC
Quote:
CCP Greyscale proposes instead that there be a flag fleet-to-fleet option that would allow free fighting to occur.

Aleks supported this possibility.

CCP Greyscale explains that it would enable two fleets to enter a temporary state of wardec, that would function exactly like a concord-sanctioned wardec from a mechanical standpoint, it would simply last for 15 minutes or whatever the agreed-upon time would be.

Two step jokes that there should be a "dueling glove" item (purchasable by Aurum) that you could drop in a can and if looted it would prompt such a flagging.
These are horrible ideas. You want fights in highsec? There's wardecs. I can't even really see a reason to change can flipping mechanics.

pew pew