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Training Alt Characters

Author
Aldo Hanso
Triumvirate Enterprises
#1 - 2011-10-11 20:20:02 UTC
I am considering paying for a second, and possibly third, sub and developing an alt(s) and then transferring that alt to my main account when done, in order to develop specialized toons that are focused on making isk and equipment, as opposed to Aldo, who is built for fun, combat, and trying everything.

I am giving myself 180 days to do this in order to not spend too much RL money (in addition to 21 day free trials through my main account invite). Aldo will be paying for all the in-game training. I have built plans with blank characters in Evemon for Trade (which can be maxed in less than 200 days!), a Miner/Industrialist, and am about to build a test for a Producer/Engineer. I haven't decided whether to do one toon for six months, or two toons for three months. You can accomplish quite a bit in 90 days when specializing, and a ton in one 180 day plan.

What occupation would be most beneficial given the time frame? Should I specialize one for six months or two for three months? Given an ideal occupation, what would be the most efficient skills to focus on? What ship should I include in training? Is this a bad idea? I appreciate any responses and advice, thanks!

Aldo Hanso

Tau Cabalander
Retirement Retreat
Working Stiffs
#2 - 2011-10-11 22:23:49 UTC
If you don't know what to train your alt for, you probably don't need one.
Aldo Hanso
Triumvirate Enterprises
#3 - 2011-10-11 23:12:55 UTC
Tau Cabalander wrote:
If you don't know what to train your alt for, you probably don't need one.


Fair enough, I am a pretty new character. However, I am looking to train up specialized characters while still being able to train my main one. I want to try trade, mining, industry, planetary interaction and exploring with some good skill levels, not to mention being able to support my corp with multiple good skill sets. If you were to specialize one character, what would you choose to do, and how?

Aldo Hanso

Athereon
Aths Harem
#4 - 2011-10-12 01:01:31 UTC
Aldo Hanso wrote:
Tau Cabalander wrote:
If you don't know what to train your alt for, you probably don't need one.


Fair enough, I am a pretty new character. However, I am looking to train up specialized characters while still being able to train my main one. I want to try trade, mining, industry, planetary interaction and exploring with some good skill levels, not to mention being able to support my corp with multiple good skill sets. If you were to specialize one character, what would you choose to do, and how?


I am currently training up PI toons in the spare slots across my two accounts for relatively passive income. The second account is a cyno alt for moving my carrier. Other options might be research alts for datacore acquisition or a specialist trade alt.
Tau Cabalander
Retirement Retreat
Working Stiffs
#5 - 2011-10-12 01:07:58 UTC  |  Edited by: Tau Cabalander
Well, my shadow follows me around.

* Salvaging (Noctis)
* Hacking & Archeology (exploration)
* Booster (Orca & Rorqual so far)
* Hauler (Crane, Bustard, Charon, and Rhea)
* Science & Industry (minor role, as I have other alts that specialize in that)
* PI

I have 5 accounts, so a good number of other alts, but this one is the least specialized.

My least skilled alts are my cyno alts with less than 900,000 skill points.
Aldo Hanso
Triumvirate Enterprises
#6 - 2011-10-12 03:50:34 UTC
Athereon wrote:
Aldo Hanso wrote:
Tau Cabalander wrote:
If you don't know what to train your alt for, you probably don't need one.


Fair enough, I am a pretty new character. However, I am looking to train up specialized characters while still being able to train my main one. I want to try trade, mining, industry, planetary interaction and exploring with some good skill levels, not to mention being able to support my corp with multiple good skill sets. If you were to specialize one character, what would you choose to do, and how?


I am currently training up PI toons in the spare slots across my two accounts for relatively passive income. The second account is a cyno alt for moving my carrier. Other options might be research alts for datacore acquisition or a specialist trade alt.


Thanks for the comments. A trade alt is really tempting because it could be fully trained in about 6 months. I'm kind of wringing my hands over that one. i don't mind getting blown up, but high-risk investment? Now, that's nerve racking. What do you like about Planetary Interaction? I almost want to try this because I know almost nothing about it.

Aldo Hanso

Aldo Hanso
Triumvirate Enterprises
#7 - 2011-10-12 03:52:58 UTC
Tau Cabalander wrote:
Well, my shadow follows me around.

* Salvaging (Noctis)
* Hacking & Archeology (exploration)
* Booster (Orca & Rorqual so far)
* Hauler (Crane, Bustard, Charon, and Rhea)
* Science & Industry (minor role, as I have other alts that specialize in that)
* PI

I have 5 accounts, so a good number of other alts, but this one is the least specialized.

My least skilled alts are my cyno alts with less than 900,000 skill points.


Thanks, Tau. I like that, "shadow." Do you think a maxed-out salvager might be worthwhile?

Aldo Hanso

Zhilia Mann
Tide Way Out Productions
#8 - 2011-10-12 04:11:14 UTC
Aldo Hanso wrote:
Thanks, Tau. I like that, "shadow." Do you think a maxed-out salvager might be worthwhile?


If you're set on transferring your alt to the same account as your main, Tau's approach won't work -- and a salvager would be pretty useless. You want the shadow logged on with you at all times, and that means two accounts.
Aldo Hanso
Triumvirate Enterprises
#9 - 2011-10-12 06:44:50 UTC
Zhilia Mann wrote:
Aldo Hanso wrote:
Thanks, Tau. I like that, "shadow." Do you think a maxed-out salvager might be worthwhile?


If you're set on transferring your alt to the same account as your main, Tau's approach won't work -- and a salvager would be pretty useless. You want the shadow logged on with you at all times, and that means two accounts.


Yeah, that's a good point, an alt wouldn't be able to salvage my wrecks. I am curious about salvaging for its own sake, though. I suppose a manufacturer with good salvage skills and the ability to fly a bit would be valuable for finding the parts needed for production. But, they'd have to be able to kill something first. Salvaging in a fleet would be pretty effective, though. Hmmmm...

Aldo Hanso

Obsidiana
Atrament Inc.
#10 - 2011-10-20 15:10:17 UTC
I have 8072 SP in PI on a same account alt. That is enough for:
  • Command Center Upgrades 3
  • Interplanetary Consolidation 2
  • Remote Sensing 2

The result is two planets, each with one full extractor, two P1 processors, one P2 processor, a launch pad (two on a small planet), and links. It’s enough for you to test out the water before diving in. The idea is you set it up, tweak it from time to time, and sell the materials. If you don't care for it, leave it be for a week or two at a time for light extra income or materials you will use.

If I might recommend, a buy/sell alt would be nice to have (something with decent trade skills (Account/Broker 5 + ranges to 3/4)). Leave it in a trade hub to grab good deals, play the market, check prices, etc. Jump clones to get to different locations (Jita, Amarr, Dodixie, etc.) would be handy.

Research alt is the defacto standard. PI is gaining popularity. Scout alt (with cyno for corp mates) is never a bad thing.
Brotha Umad
Republic Military School
Minmatar Republic
#11 - 2011-10-21 12:33:57 UTC
Aldo Hanso wrote:

Thanks, Tau. I like that, "shadow." Do you think a maxed-out salvager might be worthwhile?


I trained one for salvaging my L4 missions, and was about to sell it because it wasn't all that great. Depends heavily on where you do missions though, but if you are mainly fighting Guristas and Angels, it's not worth it. Armor-tanking NPCs tend to give much better salvage.
But then I moved to WH and there it started to shine.

If you want to train for a trader, my advice would be to carefully plan what kind of trading you want to do. Station-trading in hubs, buying in a place to sell in another, etc.
Depending on that, you will see that all trading skills will not be necessary. If you want to cut down training time, forget the skills where rank 5 extends the range (for placing buy order for exemple) to the whole region. With level 4 your range is 20 jumps around you, and few regions are actually larger than that. Again, beforehand knowledge is gold.

Science and Industry, unless you have something very specialized in mind, are fields that require way more than 180 days to train for properly.
Planetary interaction, on the other hand, can be somewhat profitable even with very few skills.
Truff Ocsirav
Caldari Provisions
Caldari State
#12 - 2011-10-21 14:10:33 UTC
If you're interested in trying out salvaging without investing ~50 mil just buying the Noctis hull, you can fully fit out a Minmatar Thrasher complete with cargo enhancing rigs for around ten mil.

With minimal skills, I popped on 4 tractor beams, 3 salvagers, a MWD to make up for the shorter ranges, and a capacitor battery (which I don't use nearly as often as I'd expected.) Then I filled the low slots and rigs with cargo expanders.

What I got is a nimble little salvager with over 900 m3 of cargo space on the cheap. I've had a blast with it.
Ximune
Ministry of War
Amarr Empire
#13 - 2011-10-25 11:12:19 UTC
if you want both you're alt's transfered to you're main account i would suggest PI as already suggested, using research agents to accumulate data cores for selling and researching blueprint original's for selling at a profit through contracts

all of these are passive income's leaving you're main free to mission or hit the nullsec belts..and ofc pvp Big smile
Kyt Thrace
Lightspeed Enterprises
Goonswarm Federation
#14 - 2011-10-25 19:32:24 UTC
Most of the most common alts have be suggested:

PI
cyno
trade
R&D datacore collector

few more

alt with 10 slots for for either research or manf
the forum alt that you can post with, if you are chicken to post with your main
cloaky alts to sit in enemy space
alts that are SPIES, I beat noone has thought of that one

Many more, this is a sandbox game right?

R.I.P. Vile Rat

Aldo Hanso
Triumvirate Enterprises
#15 - 2011-10-25 20:31:54 UTC
Obsidiana wrote:
I have 8072 SP in PI on a same account alt. That is enough for:
  • Command Center Upgrades 3
  • Interplanetary Consolidation 2
  • Remote Sensing 2

The result is two planets, each with one full extractor, two P1 processors, one P2 processor, a launch pad (two on a small planet), and links. It’s enough for you to test out the water before diving in. The idea is you set it up, tweak it from time to time, and sell the materials. If you don't care for it, leave it be for a week or two at a time for light extra income or materials you will use.

If I might recommend, a buy/sell alt would be nice to have (something with decent trade skills (Account/Broker 5 + ranges to 3/4)). Leave it in a trade hub to grab good deals, play the market, check prices, etc. Jump clones to get to different locations (Jita, Amarr, Dodixie, etc.) would be handy.

Research alt is the defacto standard. PI is gaining popularity. Scout alt (with cyno for corp mates) is never a bad thing.


Thanks! I did notice that a PI alt can be at lvl 5 for every needed skill in about 175 days, which is amazing. I did elect to incorporate good trade skills into one alt, combined with good manufacturing and research skills. I think this will complement Aldo nicely.

Aldo Hanso

Aldo Hanso
Triumvirate Enterprises
#16 - 2011-10-25 20:35:14 UTC
Truff Ocsirav wrote:
If you're interested in trying out salvaging without investing ~50 mil just buying the Noctis hull, you can fully fit out a Minmatar Thrasher complete with cargo enhancing rigs for around ten mil.

With minimal skills, I popped on 4 tractor beams, 3 salvagers, a MWD to make up for the shorter ranges, and a capacitor battery (which I don't use nearly as often as I'd expected.) Then I filled the low slots and rigs with cargo expanders.

What I got is a nimble little salvager with over 900 m3 of cargo space on the cheap. I've had a blast with it.


I am definitely on board with the Thrasher salvager. I have one sitting in my hanger ready to be refit. I recently got skilled up enough to salvage my lvl 3s, and it is literally paying for my alt characters training. I'll eventually get a Noctis, but for now am looking forward to what my Thrasher can do (been out of town and couldn't play much). Thanks!

Aldo Hanso

Aldo Hanso
Triumvirate Enterprises
#17 - 2011-10-25 20:39:28 UTC
Ximune wrote:
if you want both you're alt's transfered to you're main account i would suggest PI as already suggested, using research agents to accumulate data cores for selling and researching blueprint original's for selling at a profit through contracts

all of these are passive income's leaving you're main free to mission or hit the nullsec belts..and ofc pvp Big smile


I agree. I suspect Aldo will one day become a lawless PVP scoundrel, so one of my alts will definitely be training up the research skills. My CEO is encouraging the move to nullsec, and I think a PVP'er plus two main account alts with good isk making skills will be very marketable.

Aldo Hanso

Aldo Hanso
Triumvirate Enterprises
#18 - 2011-10-25 20:44:38 UTC
Kyt Thrace wrote:
Most of the most common alts have be suggested:

PI
cyno
trade
R&D datacore collector

few more

alt with 10 slots for for either research or manf
the forum alt that you can post with, if you are chicken to post with your main
cloaky alts to sit in enemy space
alts that are SPIES, I beat noone has thought of that one

Many more, this is a sandbox game right?


I think Aldo is destined for covert ops, cloakiness and general misbehavior. As for my alts, well....I'm sure they'll be good carebear citizens (read not likely).

Aldo Hanso

Obsidiana
Atrament Inc.
#19 - 2011-10-25 22:38:25 UTC
Aldo Hanso wrote:
Thanks! I did notice that a PI alt can be at lvl 5 for every needed skill in about 175 days, which is amazing. I did elect to incorporate good trade skills into one alt, combined with good manufacturing and research skills. I think this will complement Aldo nicely.
First, glad my input had some value. I try. 8)

I would argue that only Interplanetary Consolidation and Command Center Upgrades are worth training to 5. Remote Sensing is nice, but you can rescan a planet with a CC from anywhere. The other skills to be honest, I don’t really see what they do. My main has them to 5, my alt does not even have them, and I don’t see the big deal.

One trade alt is enough. Again, being able to jump clone to snag a great deal is handy. Jita doesn’t always have the best prices.

If you are going to be out in low/null sec, then definitely get a cyno alt. I would argue that it is a necessity. Light scanning skills would come in handy too. This way you can take a look around before you make a move.
Aldo Hanso
Triumvirate Enterprises
#20 - 2011-10-27 06:30:53 UTC
Obsidiana wrote:
Aldo Hanso wrote:
Thanks! I did notice that a PI alt can be at lvl 5 for every needed skill in about 175 days, which is amazing. I did elect to incorporate good trade skills into one alt, combined with good manufacturing and research skills. I think this will complement Aldo nicely.
First, glad my input had some value. I try. 8)

I would argue that only Interplanetary Consolidation and Command Center Upgrades are worth training to 5. Remote Sensing is nice, but you can rescan a planet with a CC from anywhere. The other skills to be honest, I don’t really see what they do. My main has them to 5, my alt does not even have them, and I don’t see the big deal.

One trade alt is enough. Again, being able to jump clone to snag a great deal is handy. Jita doesn’t always have the best prices.

If you are going to be out in low/null sec, then definitely get a cyno alt. I would argue that it is a necessity. Light scanning skills would come in handy too. This way you can take a look around before you make a move.


Tell me more about cyno alts, por favor. That keeps coming up. What are some good skills for one, and what else could be thrown in? I am guessing good cloaking and covert ops skills would go well here?

Aldo Hanso

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