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HOW TO MAKE A GOOD Avatar???

Author
Ivy Romanova
State Protectorate
Caldari State
#1 - 2012-07-31 12:58:39 UTC  |  Edited by: Ivy Romanova
I've tried , again and again , but no matter what I try , it just doesn't look right

Any ideas?
Heres a few attempts
http://img88.imageshack.us/img88/8510/919191075124.jpg
http://img842.imageshack.us/img842/3736/91919107512.jpg

I'm pretty much clueless now
Heres the anatomy of my toon
Suggestions are not just welcomed , THEY ARE URGENTLY NEEDED
cos I REALLY can't stand looking at an ugly portrait
Left side : http://img404.imageshack.us/img404/4042/20120801045201.png / http://img825.imageshack.us/img825/2718/20120801045131.png
Right Side : http://img26.imageshack.us/img26/8320/20120801045205.png / http://img52.imageshack.us/img52/1959/20120801045148.png
Front : http://img32.imageshack.us/img32/8961/20120801045157.png / http://img694.imageshack.us/img694/8489/20120801045152.png / http://img832.imageshack.us/img832/6364/20120801045126.png
Back ( Full) : http://img43.imageshack.us/img43/3703/20120801045143.png
Front(Full-L) : http://img812.imageshack.us/img812/9497/20120731112503.png
Front(Full-R) : http://img402.imageshack.us/img402/9856/20120731112355.png


Just got myself a Resculpt ticket , pondering about how do I make her..... perfect , flawless ,magnifica

Update :
Progress
Just imported her facial model in
comparing it with celebrities

Morphed it round a bit

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ DAMN THIS    SIGNATURE    IS FANCY ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬

Tagera
Dog Nation
#2 - 2012-07-31 13:26:41 UTC
Go for a natural relaxed pose for one. Second is turning down the lighting. A liitle below halfway. About 40 to 45%. And get it to shine from a good angle. And then go for nice smile. Make sure the eyes are tracked towards you when you set up. Natural lighting color is good unless you want a club style portrait.
Trinity Vonn
Doomheim
#3 - 2012-07-31 13:32:08 UTC
Try to zoom in and skip body parts with light from distance or distant angle.
Velarra
#4 - 2012-07-31 14:07:30 UTC
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#5 - 2012-07-31 14:41:25 UTC
Get a monocle

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

Xercodo
Cruor Angelicus
#6 - 2012-07-31 15:26:51 UTC
Oh I know what it is....lack of emotion.

Try to give her some sort of expression when you get to the portrait picking stage. Note that at that stage you can move parts of her face asymmetrically thus allowing you to create a raised eyebrow or a sideways smirk. Also the transformations don't effect the character in any permanent way. You can reset the expression if you want later.

The Drake is a Lie

Gaellia Bonaventure
Imperial Shipment
Amarr Empire
#7 - 2012-07-31 16:42:36 UTC
It takes a little practice but you are getting there. Avatars is one of the nice little mini games this game has. Smile

Bring your possibles.

highonpop
KarmaFleet
Goonswarm Federation
#8 - 2012-07-31 17:12:45 UTC
I put about 5 minutes of effort into my avatar and it came out just the way I wanted

FC, what do?

Lost Greybeard
Drunken Yordles
#9 - 2012-07-31 17:59:52 UTC
Reroll Gallente.

Go and get yourself some cheap sunglasses.
Aspalis
Federal Navy Academy
Gallente Federation
#10 - 2012-07-31 18:11:19 UTC
It also helps if you got a general idea what you are going for.

Marcus Gord: "Aspalis is an onion. Many layers, each one makes you cry."

Evei Shard
Shard Industries
#11 - 2012-07-31 21:05:16 UTC
These are just suggestions:

-Work with the chin and lower cheeks and try to add a bit more round-ness to her jaw-line. Currently her lower/mid cheeks look like she's about to blow out a candle.
-Pull her chin forward a small bit as well.
-Consider moving her nose upwards a little bit.
-The mouth and nose can be moved up and down independently within a certain limit. It is possible to move them both up and have them look alright, but still need to raise the chin to make things look right.
-Some of the puffyness around the eyes could be remedied by moving the eyes a little deeper into the sockets, as well as adjusting the eyelid itself
-Don't be afraid to give her some brow structure (not a lot, but maybe a little more than she has currently).
-When working with facial structure, I like to nuke the hair and makeup completely so none of it is distracting me.
-Maybe darken the eyebrows a bit.

Not a whole lot needs to be changed drastically. A lot of "getting it right" has to do with subtle changes, which can be difficult at times because the characters keep moving around.



Profit favors the prepared

Jim Era
#12 - 2012-07-31 22:45:46 UTC
wut

Wat™

Adalynne Rohks
Aliastra
Gallente Federation
#13 - 2012-08-01 04:00:31 UTC
I'm no expert at all. I'm mostly a trial and error type person, but I think the same techniques apply to any character creation in any game with customization:

Take your sweet ridiculous amount of time while you're in the character creator. Extra time here means less irritation when you're looking at your flawed character later. I'm one of those weirdos who likes to look at a "close to perfect" character when I'm playing my games, and if I screw it up, it kinda ruins the whole thing for me.

First, I pick the most obvious feature that I don't like, and figure what needs to be changed about it. Most of the time this is either the jaw line or eye spacing for me. Once you have that first "problem" worked out, move on to the next biggest flaw. Maybe the chin, or nose length. I keep doing this repeatedly til I've gone over the whole face a couple or several times. Then Ifinetune the spacings between parts and transitions. It can take very very minor or subtle changes to the face to make a huge difference in overall appearance.

Once you've done all this, go have a smoke, do the dishes, whatever. Come back and look at it again later. Often, you'll see flaws or problems that you didn't see the first time.

When that's all done, you might oughta be good to go. Fortunately, all the cosmetic stuff, and even eyes/hair can be changed later if you need. Just make sure you took the time to get the foundation right.

I don't even know if any of this is helpful, and like I said, I'm no expert. But time spent earlier in the char create process will save you from much frustration later, when you're trying to find a good pose/light/background. I spent a good hour or so on this one, and even still, I notice flaws that I overlooked that kinda bug me now.
Ivy Romanova
State Protectorate
Caldari State
#14 - 2012-08-01 04:40:29 UTC  |  Edited by: Ivy Romanova


Just got myself a reculpt ticket...
really pondering about what to change

Tried using the golden ratio as a guideline
but when ever you move any part of your facial feature ,you really mess up the other i/j and other ratios

Its a REAL plain to get to the 1.61

Got a few targets
maybe
Ann Margret
http://upload.wikimedia.org/wikipedia/commons/thumb/7/7e/Ann_Margret-publicity2.JPG/220px-Ann_Margret-publicity2.JPG
Emma Watson
http://www.picgifs.com/celebrities/e/emma-watson/celebrities-emma-watson-089220.jpg
Or even
Anna Hathway
http://royalflushmagazine.com/wp-content/uploads/2011/01/Anne_Hathaway_Catwoman.jpg

Thats gotta be better than going wild with all the parameters

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ DAMN THIS    SIGNATURE    IS FANCY ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬

Ivy Romanova
State Protectorate
Caldari State
#15 - 2012-08-01 06:12:46 UTC
Progress
Just imported her facial model in
comparing it with celebrities

Morphed it round a bit

How does this look?
http://img13.imageshack.us/img13/5184/20120801045126jpgemmawa.jpg

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ DAMN THIS    SIGNATURE    IS FANCY ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬

Celeste Taylor
Ruby Dynasty
#16 - 2012-08-01 06:31:02 UTC
I think giving any advise on specific facial qualities doesn't work since I have seen people make various traits like big nose, wide set eyes, high cheekbones, big ears and their opposites work.

Also there are personal preferences. I for one lean towards deep set eyes, which narrowed my choices to Civire or Gallente. I chose Gallente since Civire women have a more masculine jaw line and brow and Gallente have more pointed chins and noses. I also like big mouths and slight overbites which are not racial specific. I personally take these traits past the traditional "model" look intentionally to fit my personal preferences. Tweak your character until you hit your ideal look based off of characteristics you personally like or you can copy Hollywood and other peoples advice for a more conventional look.

The best (not easiest way) to achieve your ideal is to take a screen capture of your character in the portrait screen. Then go to the previous creator screen and adjust one or two elements slightly. Then go forward to the portrait screen again and take another screen capture without changing the pose. Then alt tab to your viewer and pull up the image to full screen. Flip between the before and after images with the arrows and determine which one works better. This is time consuming but should result in a very custom designed avatar that fits your individual tastes.
Tarn Kugisa
Kugisa Dynamics
#17 - 2012-08-01 07:28:20 UTC  |  Edited by: Tarn Kugisa
I go for the raised eyebrow and fairly obvious smirk look.
Makes me look friendly and quizzical at the same time Pirate

Be polite. Be efficient. Have a plan to troll everyone you meet - KuroVolt

Horace Nancyball
The Whiskers of Kurvi-Tasch
#18 - 2012-08-01 09:59:25 UTC
What annoys me is that I get the avatar looking reasonable then you go to Captain's Quarters and it looks like a waxwork, bearing little resemblance to your "hero portrait".

Result? Never gone back to CQ. All that CCP development time wasted on me.
Ivy Romanova
State Protectorate
Caldari State
#19 - 2012-08-01 11:06:04 UTC
Horace Nancyball wrote:
What annoys me is that I get the avatar looking reasonable then you go to Captain's Quarters and it looks like a waxwork, bearing little resemblance to your "hero portrait".

Result? Never gone back to CQ. All that CCP development time wasted on me.


lol true that

▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬ DAMN THIS    SIGNATURE    IS FANCY ▬▬▬▬▬▬▬▬▬▬ஜ۩۞۩ஜ▬▬▬▬▬▬▬▬▬▬

Anastasia of Evensong
State Protectorate
Caldari State
#20 - 2012-08-01 11:28:46 UTC
I find moving the mouth is not good for in an avatar. Moving the eyes and getting a frown can work. Take the picture like a pro, don't have it staring straight at the screen, try to find the best distance and play around with backgrounds and lighting.

Don't overburden the face with tattoos and scars until you've had a bit of practice.
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