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ASB is BULL.

First post
Author
Demolishar
United Aggression
#81 - 2012-07-29 03:49:08 UTC
Suddenly Forums ForumKings wrote:
Demolishar wrote:
Zaraz Zaraz wrote:


And a rattlesnake with FOUR cruise launchers and no drones broke your tank? Did he neut you? Does that now come with the generic mission carebear **** fit?


See, there's this thing called a buffer fit...


So since the rattlesnake, a faction battleship, is a viable pvp ship now, that makes it bad?

Oh I forgot real PVPers don't use Rattlesnakes.....


*tactical nuclear facepalm*

All I meant was that his Bhaal was a buffer fit and would die eventually regardless of DPS.
Zaraz Zaraz
Zontik Paraphernalia Inc
#82 - 2012-07-29 03:51:17 UTC  |  Edited by: Zaraz Zaraz
Demolishar wrote:
Zaraz Zaraz wrote:


And a rattlesnake with FOUR cruise launchers and no drones broke your tank? Did he neut you? Does that now come with the generic mission carebear **** fit?


See, there's this thing called a buffer fit...


So he had no repper. And the mission ship had a scram.

Also, wouldn't a buffer fit be something more for a fleet op than solo pvp?
Zarnak Wulf
Task Force 641
Empyrean Edict
#83 - 2012-07-29 04:08:59 UTC
When I put a shield extender on a ship, I get X more shield hit points. I get I higher shield regeneration rate. I get alpha protection. For me to put a shield booster rather then an extender - it needs to compensate for forgoing the above benefits.

A MASB reps 1606 hp in 25.5 seconds. An MSE gives about 1200 hp. Some if not all of that 400 hp difference is made up by that higher regen rate.

A LASB reps 5577 hp in 44 seconds. A LSE gives about 3000 hp. The regen rate is key here. If a LSE fit ship regenerates just 50 hp more a second then a LASB fit ship you are looking at a possible 2200 extra hp over the 44 seconds that the LASB would be working. (50 x 44) 2200 + 3000 = 5200. The two are closerthen they appear.

ASB is very competitive with their shield extender counterparts. The exception to this is the extra large variant.
Tarsus Zateki
Viziam
Amarr Empire
#84 - 2012-07-29 04:47:29 UTC
I wasn't aware that 1 vs 1 combat on SiSi was in anyway relevant to combat in the real game.

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Eternal Error
Doomheim
#85 - 2012-07-29 04:47:39 UTC
Another ASB thread.

Yes they're OP. If you don't think they are OP, you are bad at math and/or bad at eve and/or love power creep for no reason.

Balance the original active tanking modules, then worry about creating new modules.
Tarsus Zateki
Viziam
Amarr Empire
#86 - 2012-07-29 04:55:41 UTC
I hate how they have unlimited charges and an instantaneous reload time.

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Destination SkillQueue
Doomheim
#87 - 2012-07-29 05:54:25 UTC
Yes we know the ASB mechanics are OP. It's just that it's the kind of OP, that CCP won't act on until they've gained enough popularity to become the next must have module. Until that time comes I suggest you abuse the living **** out of them. After that the module will propably get some usage nerfs to prevent permatanking with them and limit them to emergency use only as they were initially intended.

What is more diappointing for me is, that active shield tanking was doable even before the ASB was introduced while active armor tanking was weak. Now active shield tanking is amazing, while active armor tanking has become crap in comparison. I just hate seeing less and less reasons to fly armor ships with every expansion.
Anyanka Funk
Doomheim
#88 - 2012-07-29 08:01:26 UTC  |  Edited by: Anyanka Funk
The word **** is censored but bullshit is not? Seriously CCP, bullshit is retardedly OP!
Asuka Solo
I N E X T R E M I S
Tactical Narcotics Team
#89 - 2012-07-29 08:22:42 UTC
Freezehunter wrote:
So, I just had a test fight on SiSi.

It was a 1 v 1 fight versus a RATTLESNAKE in a BHAALGORN and I LOST.

My Bhaalgorn had 250 K EHP, 850 gun + 200 drone DPS, dual web, dual NOS, one neutralizer, one tracking computer with tracking scripts, one target painter, one warp scrambler and 4 T2 pulses with COnflagration L crystals.

The other guy had a generic mission carebear **** fit like all rattlesnakes do, the typical super passive+crap boring drones and pathetic 150 dps cruise missiles setup.

I got the guy into 5% shield FIVE ******* TIMES IN A ROW and he always bounced right up back to 70-100% in a few short seconds.

If this was a TQ fight I would have been ******* pissed for losing a Bhallgorn to a **** fit mission rattlesnake with two bullshit overpowered mods on it.

Any word on when the F you intend to NERF the ASB or at least limit the son of a ***** to ONE per ship, CCP?

The other day I had this guy in a MERLIN tank SIX GUYS in CA 1 in PVH for 8 consecutive minutes using ASB.

No seriously, when are you nerfing that ****?

If you're going to leave it like that, at least make armor repairers or armor plates repair armor passively when inactive and work like an ASB when activated.

Seriously CCP, ASB is retardedly OP right now.


So your mad that tank > gank?

Eve is about Capital ships, WiS, Boobs, PI and Isk!

Mag's
Azn Empire
#90 - 2012-07-29 09:15:42 UTC
Freezehunter wrote:
Zoe Athame wrote:
Maybe I havn't been flying in the right corps, but how often do you 1v1 a bhaalgorn vs a rattlesnake?


On the test server, every 20 minutes or so.

And unless Rattle has a bullshit OP mod on it or 2, Bhaalgorn always wins.
So now your OP Bhaal isn't always winning, you run to the forums and complain?

Hmmm. Roll

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Rico Minali
Federal Navy Academy
Gallente Federation
#91 - 2012-07-29 09:19:56 UTC
Get better skills. If his 'crappy' 150 dps and 'boring' drones killed your ship then you are truly a failed combat pilot.

Trust me, I almost know what I'm doing.

Goremageddon Box
Guerrilla Flotilla
#92 - 2012-07-29 09:26:01 UTC
I dont think asb is op. Armor repping is just **** compared to it.
Goremageddon Box
Guerrilla Flotilla
#93 - 2012-07-29 09:26:40 UTC  |  Edited by: Goremageddon Box
Double post
Cyprus Black
School of Applied Knowledge
Caldari State
#94 - 2012-07-29 09:39:29 UTC
Wait, so how much isk did you lose on the SISI server?

Big smile

Summary of EvEs last four expansions: http://imgur.com/ZL5SM33

Adam Junior
Aliastra
Gallente Federation
#95 - 2012-07-29 09:44:29 UTC
You should note that Freezehunter doesn't actually PvP on TQ since he lost a shitfit dessy after disobeying his EVE-Uni FC and undocking into a cloud of interceptors.

Not that this doesn't make the ASB hilariously broken.
Possum's Awesome
Foxtrot Uniform Charlie Kilo
#96 - 2012-07-29 10:22:25 UTC  |  Edited by: Possum's Awesome
Freezehunter wrote:
So, I just had a test fight on SiSi.
.



You think that's bad? I used a dual X-L ASB fit navy domi to kill a bhaal, vindi, and rokh before dying to no more charges/golem spam..... on sisi, so who the hell cares.

GO GO ASBs!


Also, watched a dual ASB bhaal tank everything in sight until he finally ran out of charges.

ASB ALL THE SHIPS!

p.s. OP

https://www.youtube.com/watch?v=YhkNLHictW8
Jonah Gravenstein
Machiavellian Space Bastards
#97 - 2012-07-29 10:57:04 UTC
The OP is annoyed because his opponent had the temerity to think outside the box and tank a little differently. CCP chuck these new modules at us to stir up fitting doctrines so that we don't all end up with cookie cutter fits.

An ASB or 2 might give a huge tanking advantage, as the OP witnessed, but it only lasts as long as you have cap boosters in cargo, the 60 second reload time downside more than compensates for the shield boost potential when a single ASB is fitted, dual ASBs is playing it safe but it still only lasts as long as the cap boosters do.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Possum's Awesome
Foxtrot Uniform Charlie Kilo
#98 - 2012-07-29 11:05:53 UTC
Jonah Gravenstein wrote:
The OP is annoyed because his opponent had the temerity to think outside the box and tank a little differently. CCP chuck these new modules at us to stir up fitting doctrines so that we don't all end up with cookie cutter fits.

An ASB or 2 might give a huge tanking advantage, as the OP witnessed, but it only lasts as long as you have cap boosters in cargo, the 60 second reload time downside more than compensates for the shield boost potential when a single ASB is fitted, dual ASBs is playing it safe but it still only lasts as long as the cap boosters do.


i think next time i do it on SiSi, I'm gonna look for this guy, and use my tengu booster and have my indy alt jet can me tons n tons of 400s.


Of course, you could just do the what you should've done to start with, and have more than one person.

Funny thing is, I bet a fully factioned out passive shield tank could tank a bhaal.
Myz Toyou
Nekkid Inc.
#99 - 2012-07-29 11:07:14 UTC
Freezehunter wrote:




My Bhaalgorn had 250 K EHP, 850 gun + 200 drone DPS, dual web, dual NOS, one neutralizer, one tracking computer with tracking scripts, one target painter, one warp scrambler and 4 T2 pulses with COnflagration L crystals.


Found your problem, learn to Bhaalgorn.
Possum's Awesome
Foxtrot Uniform Charlie Kilo
#100 - 2012-07-29 11:08:56 UTC
Myz Toyou wrote:
Freezehunter wrote:




My Bhaalgorn had 250 K EHP, 850 gun + 200 drone DPS, dual web, dual NOS, one neutralizer, one tracking computer with tracking scripts, one target painter, one warp scrambler and 4 T2 pulses with COnflagration L crystals.


Found your problem, learn to Bhaalgorn.



This... wtf do you need a target painter for vs a rattler???? The thing's the size of a moon!