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CCP lock thread please - post irrelevant

Author
Just Another Toon
Doomheim
#21 - 2011-10-11 11:35:41 UTC
Cpt Fina wrote:
Just Another Toon wrote:
Cpt Fina wrote:
Agree on the patch changes except this one and it's tiresome to see mindless idiots like the OP who doesn't realize that this change shouldn't go thru.

Some of you are so damn spiteful about this you got to ask yourself how this reflect upon you as a person


i im sick of mindless idiots like yourself crying because they have to use a carrier for what its role is - oh wait ..you dont anymore...whine over


Have never flown a carrier, have never thought of getting one and last time i flew in a gang with a carrier in it was like 5 years ago.

so yeah... you are as fail as your thread.


so why the hell areyou posting, if you have no idea...Shocked
Karim alRashid
Starboard.
#22 - 2011-10-11 11:37:36 UTC  |  Edited by: Karim alRashid
OK, so we have:

light drones == frig size weapon
medium drones = cruiser/BC size weapon
heavy/sentry drones = BS size weapon

Apparently the logic dictates that fighters must be a capital size weapon and as such be effective against capitals, not very effective against BS and ineffective against BC and smaller.

So I did the math and it comes that above is achieved with the new change.

What's the problem?

We don't want a carrier only blob either. Or have you forgot 2007-2008?

Pain is weakness leaving the body http://www.youtube.com/user/AlRashidKarim/videos

ITTigerClawIK
Galactic Rangers
#23 - 2011-10-11 11:38:35 UTC
Just Another Toon wrote:
NOT APPLICABLE ANYMORE Evil

Guys, look you need to start getting past the I WIN button, Carriers were changed so that they were a logistics type ship not a OMGPWN ship... Your not supposed to be using them for offensive duties! They are there for support and reps and logistics!

These changes are the best thing CCP have done for a while. No more super/titan blobs on sub caps, no more i win button, no more lets field hundred supers and that's it. This does balance things out, yes there are still a few tweaks and I personally want to see offensive capabilities of supers/titans removed from low sec.

So back to your carriers, if you want to kill sub caps, that either shooting your caps or just shooting other sub caps then your supposed to bring - wait for it - ah yes you guessed it - ANOTHER SUB CAP FLEET - taaaa daaaa

The point of the change is that carriers and scs cant just kill every damn thing around, you still have offensive capabilities that will kill BS size ships, but now you gonna have think a bit more before you undock that carrier/super.
Because one thing for sure is damn annoying is yor in your sub cap fleet hoping for a fight, and then people undock 10 carriers! really!!??.....Boring....

Bravo CCP....about bloody time....


as a carrier pilot myself i CAN see where you are coming from but with the change you pretty much make fighters compleatly obsolete compared to Fighter bombers.
So effectively after that fighter nerf would compleatly negate the point of having fighters on a carrier and insted folks will not take them in carriers and would turn them into massive sentry drone boats with unlimited supplys of sentrys heavys warriers and other ECM drones, and in all honesty if that happend i think most folks would rather skip the carrier and jump into a super which is something i dont belive folks would want more of.
The Apostle
Doomheim
#24 - 2011-10-11 11:38:36 UTC  |  Edited by: The Apostle
Sliding in a sneaky INB4 "op requested" L

Will I get the possy??

[i]Take an aspirin. If pain persists consult your local priest. WTB: An Austrian kangaroo![/i]

Smoking Blunts
ZC Omega
#25 - 2011-10-11 11:39:14 UTC
Karim alRashid wrote:
OK, so we have:

light drones == frig size weapon
medium drones = cruiser/BC size weapon
heavy/sentry drones = BS size weapon

Apparently the logic dictates that fighters must be a capital size weapon and as such be effective against capitals, not very effective against BS and ineffective against BC and smaller.

So I did the math and it comes that above is achieved with the new change.

What's the problem?

We don't want a carrier only blob either? Or have you forgot 2007-2008?


yeh i remember 07/08/09 what fun i had in dread fleets hot dropping carrier fleets, was awesom. can we get a role back pls

OMG when can i get a pic here

Just Another Toon
Doomheim
#26 - 2011-10-11 11:39:45 UTC
Karim alRashid wrote:
OK, so we have:

light drones == frig size weapon
medium drones = cruiser/BC size weapon
heavy/sentry drones = BS size weapon

Apparently the logic dictates that fighters must be a capital size weapon and as such be effective against capitals, not very effective against BS and ineffective against BC and smaller.

So I did the math and it comes that above is achieved with the new change.

What's the problem?

We don't want a carrier only blob either? Or have you forgot 2007-2008?


keh...thats exactly might point lol...wtf....its not getting changed now anyway let the thread die already
Cpt Fina
Perkone
Caldari State
#27 - 2011-10-11 11:40:12 UTC
Just Another Toon wrote:
Cpt Fina wrote:
Just Another Toon wrote:
Cpt Fina wrote:
Agree on the patch changes except this one and it's tiresome to see mindless idiots like the OP who doesn't realize that this change shouldn't go thru.

Some of you are so damn spiteful about this you got to ask yourself how this reflect upon you as a person


i im sick of mindless idiots like yourself crying because they have to use a carrier for what its role is - oh wait ..you dont anymore...whine over


Have never flown a carrier, have never thought of getting one and last time i flew in a gang with a carrier in it was like 5 years ago.

so yeah... you are as fail as your thread.


so why the hell areyou posting, if you have no idea...Shocked


Because this change was so obviously bad that anyone could see the flaw in it, except for you and a few other who are blinded by your gloat over the nerfs.
Just Another Toon
Doomheim
#28 - 2011-10-11 11:41:50 UTC
Cpt Fina wrote:
Just Another Toon wrote:
Cpt Fina wrote:
Just Another Toon wrote:
Cpt Fina wrote:
Agree on the patch changes except this one and it's tiresome to see mindless idiots like the OP who doesn't realize that this change shouldn't go thru.

Some of you are so damn spiteful about this you got to ask yourself how this reflect upon you as a person


i im sick of mindless idiots like yourself crying because they have to use a carrier for what its role is - oh wait ..you dont anymore...whine over


Have never flown a carrier, have never thought of getting one and last time i flew in a gang with a carrier in it was like 5 years ago.

so yeah... you are as fail as your thread.


so why the hell areyou posting, if you have no idea...Shocked


Because this change was so obviously bad that anyone could see the flaw in it, except for you and a few other who are blinded by your gloat over the nerfs.


i really cant comment, your too clever for me...
Cpt Fina
Perkone
Caldari State
#29 - 2011-10-11 11:46:02 UTC
Just Another Toon wrote:

i really cant comment, your too clever for me...


You don't have to be a professor or work at a chemical plant to realize that puouring hydrochloric acid in your morning coffee is bad for your health.

Just stop and think for 5 seconds before you make your next thread.
Aqriue
Center for Advanced Studies
Gallente Federation
#30 - 2011-10-11 12:03:17 UTC  |  Edited by: Aqriue
I would agree with you, but I don't. Since caps are loosing drones for self defense and have to rely on lesser ships now for protection then the reverse is true- What goes down must go up as well.

Frigs should no longer be able to kill a BS, their little ittbbitty weapons should do 1 points of damage to anything thats not another frig or small drone (5 points of damage to a cruiser/BC). No more 15 minute rifter solo kills for a BS, you got to bring 200 rifters to kill 1 BS as they self rep it back. Hulks will no longer be able to be soloed by a rifter in lowsec, even if that exhumer pilot was an idiot to bring it in.

Destroyers, remove 1/3 of their guns (5 max) and increase their base hitpoints a bit. They should be up gunned frigs, not weak cruisers in size with frig hitpoints. Oh, and following this change you will no longer be able to pop a hulk with a thrasher cause there will be a signature size hit to larger vessels (larger vessels should be beefier, smaller weapons just put alot of small holes in things so it should take alot of time to destroy a hulk), you will have to bring 50 destroyers to get 1 hulk.

Cruisers are no longer the weapon of choice for PVP, you will now do about 100 points of damage to a BS. At minimum you should need 6 friends in cruisers to take down a a BS.

Battlecruisers now become the destroyer of EVE. And I don't mean the prefered gods of PVP, I mean freaking EVE destroyers. Cut in half to hitpoints, they are now the new glass cannon. A single BC should be able to overcome a BS, but the BS will have a good chance to take it down as quickly as a destroyer is fried now. Bring 2 BC and you win against a single BS.

BS should be the standard of warfare. They should be the kings of combat and the only things that should be able to take them out is either another BS, capitals, or a freaking swarm blob of 200 rifters (if it works with hurricanes to SC, then it should be the same thing), they should be able to effectively eliminate all cruisers and BC now matter how fast they try to orbit. Another BS should be like slowly punching a thich rock wall with a jackhammer, slow but steady and you will get their eventually.

Non-combat ships from industrials to exhumers and freighters get a huge ******* bonus to hitpoints. In the area of a several million hitpoints to freighters to several hundred for industrials cause now its going to take a small blob of Arttyapocs to gank them. These things die so easy anyway, might as well boost their non-combat role in the process of lol-increasing the rest.

tl,dr? Smaller ships loose offensive ability vs bigger targets. I mean, they really loose offensive ability and its like your Punisher is shooting EM/Therm damage on a T1 BS shield (armored tank hull ) that has 99% resist when in fact it has no modules, you will still need to bring in massive numbers of frigates to even bring that shield down left alone worry about the armor and hull after it. Your little puny ships will be no match for it except in numbers, cause CCP really fixed the blob issue as a whole and they actually just deversified it....Numbers > Numbers....who ever brings the most wins regardless of ship type (SC where just really thick walls before, now that your fleets will require small ships to protect those walls your adding in 2 meter thermal vents to exploit with smaller ships and lol we all know numbers of people can counter hokey religions Roll so its just still going to be massive numbers of people blobbing and who can get back into the fight quicker.

Yeah and all these suggestions are just trolling. Effectively requiring you to bring smaller ships still does not fix blob warfare, its still a static-dynamic of who ever brings the most, who ever gets back the fastest, and which ever side manages to destroy the supply of smaller ships first then focus on the larger ships.
Ruby Hotrod
Doomheim
#31 - 2011-10-11 13:25:54 UTC
I don't see any trolls in this thread Question
Malcanis
Vanishing Point.
The Initiative.
#32 - 2011-10-11 13:31:39 UTC
Aqriue wrote:
I would agree with you, but I don't. Since caps are loosing drones for self defense and have to rely on lesser ships now for protection then the reverse is true- What goes down must go up as well.

Frigs should no longer be able to kill a BS, their little ittbbitty weapons should do 1 points of damage to anything thats not another frig or small drone (5 points of damage to a cruiser/BC). No more 15 minute rifter solo kills for a BS, you got to bring 200 rifters to kill 1 BS as they self rep it back. Hulks will no longer be able to be soloed by a rifter in lowsec, even if that exhumer pilot was an idiot to bring it in.
.


Read as far as this, realised post was either a deliberate troll or a product of solvent abuse.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Ang Min
CPD Adventures Pte. Ltd.
#33 - 2011-11-27 11:00:24 UTC
Just Another Toon wrote:

Ill say it again - CARRIERS ARE SUPPOSED TO BE LOGISTICS SHIPS NOT OFFENSIVE SHIPS .


You can say it again and again and again, but it still wont' make it true. Carriers are supposed to be one of the most devestating offensive weapons of any navy (just as in the real world). If it was supposed to be a logistics ship, then it would not have fighters, and it would be called a "Capital Logistics Ship" or something instead of a carrier. Big smile Sure, it can fulfil a logistics role effectively, but that does not mean it must be restricted to that (most ships in Eve can have multiple roles).

I'm glad CCP came to their senses and removed the fighter nerf, as it's bad enough already when you can't even hit a cruiser with something that's about the same size (fighter). But I do get the point about the "I win button" and carrier blobs. Maybe the better solution to that is to make carriers far more expensive to build and maintain. This is how it works here on Earth - no nation can show up on the shore of another nation with 25 carriers and wipe them out...in fact, most countries can't even afford to build/maintain one single carrier group. Even the most powerful military on the planet (USA) can only maintain around ten carrier battle groups, I believe (and the nation is trillions of dollars in debt, by the way).

They should also be very vulnerable without a support group, but that's pretty much the case now.

Cheers!
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