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Exploration.. What to aim for?

Author
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#21 - 2012-07-20 11:27:43 UTC
Layckhaie Kaele wrote:


Another advantage of having a cov-ops ship is that it can act as a scout (cloaked) and can provide valuable intel, making your Tengu extra safe. You can also take any sites you find (radar, magnetometric) and you don't even need to refit your ships, ever.


If you're flying a tengu, then you can use the covert cloak and emergent locus analyzer subsystems, giving you literally all the benefit of a cov ops frigate. All you need to do is refit in station when you find something.

No need for a scout to make you "extra safe."
Zicon Shak'ra
The Scope
Gallente Federation
#22 - 2012-07-24 18:35:52 UTC  |  Edited by: Zicon Shak'ra
Emperor Salazar wrote:

Suqq Madiq wrote:
Stick with what you know, bro.


I'm not your bro, pal.


Because no one else did:

He's not your pal, guy.

Wormholes are cool, m'kay?

Pizza Face
Doomheim
#23 - 2012-07-24 20:42:22 UTC  |  Edited by: Pizza Face
Ultimately the best option for you, if you're running 2 accounts will be 2 Tengu pilots and 2 basic cloaky scouts, one of each on each account. Having that extra pair of eyes when you're travelling in a PVE fit is monumentally valuable. You also don't have to worry about finding a station to refit, or having valuable subs in your cargo, which also take up space. Another advantage is the ability to fit your scout with a salvager in order to scoop up any juicy faction wrecks you come across.

You may prefer to fit your Tengus cloaky anyway, just as an added bit of insurance. I don't, however, preferring the extra damage.

Emperor Salazar wrote:


No need for a scout to make you "extra safe."



http://eve-kill.net/?a=kill_detail&kll_id=10719706

http://eve-kill.net/?a=kill_detail&kll_id=12856973

http://eve-kill.net/?a=kill_detail&kll_id=13193329

Apparently not.
Exzeph
Deep Core Mining Inc.
Caldari State
#24 - 2012-07-26 02:13:02 UTC
From what I can tell just one of those is a gatecamp kill. The first one looks like he got jumped at a site.

I really doubt he'd have bit the dust to just 2 and 3 man teams at a gatecamp. In a Cov-Ops fit you have a window of vulnerability of about .5-1.5 (variance for 1hz) seconds between dropping the jump cloak and initiating your own cloak.

The sort of instalock boosted 6+ man gate camp teams are definitely out there in lowsec, of course, but it's a crapshoot about whether or not they can snag you.

A Cov-Ops frigate scout can save you a more expensive loss mail by definitely dying in a fire in advance of your Tengu. But they're by no means a very common camp set-up and they are habitually at certain 'false' bottleneck systems through-out lowsec.

I say false because really most super camped can be avoided by taking an alternate route of 2-3 jumps. It's just a matter of developing some knowledge about where they are likely to pop-up, and Dotlaning all your routes.

The frigate scout is the only way to be 100% sure of avoiding a gatecamp lossmail, but with some acquired smarts from living the life in Low you can reasonably expect maybe only a minute amount of risk. So it's up to each individual person to determine if that's worth having a 2nd operative account used for this alone.
Victoria Sin
Doomheim
#25 - 2012-07-26 08:49:01 UTC
I would go covert ops on one box to identify and bookmark the sites and Ishtar on the other. I have done low sec explo with Anathema/Legion though. I say Ishtar because it's not really all that expensive a loss if you do get caught, but Tengu would be.
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#26 - 2012-07-26 11:48:40 UTC  |  Edited by: Emperor Salazar


A well laid trap in a ladar site.

Quote:
http://eve-kill.net/?a=kill_detail&kll_id=12856973


Disconnect on a gate. My ISP is great.

Quote:
http://eve-kill.net/?a=kill_detail&kll_id=13193329


6vdt undock is scary, especially when you don't watch intel channels. Not to mention the fact that this is a 0.0 loss, and my point about no scouts + covert fit + subsystems to swap to in cargo is a plan for low sec.

so yeah, no need for scouts. Just be safe and not reckless (I often do the opposite)

You are apparently too dumb to understand these concepts though?
Pizza Face
Doomheim
#27 - 2012-07-26 23:41:58 UTC
Fishy bit.

Nom nom nom.

Ginger Barbarella
#28 - 2012-07-27 00:54:53 UTC
Everybody has personal preferences. I would just recommend at the outset to get to Cruiser 5: this opens up many very good ships. Also, get the support skills up there so you're set for T2 shield/armor modules, Engineering/Electronics/Mechanics/Navigation to L5.

My faves are Tengu or Loki, and the Pilgrim for non-combat sites.

"Blow it all on Quafe and strippers." --- Sorlac

Emperor Salazar
Remote Soviet Industries
Insidious Empire
#29 - 2012-07-27 12:22:09 UTC
Pizza Face wrote:
Fishy bit.

Nom nom nom.



Confirming any sort of reply is a bite.

re: you're an idiot.

also, please continue to post with a nameless npc alt wolololol
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