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mining mini game

Author
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#21 - 2012-07-25 14:08:17 UTC
When it was mentioned during the Alliance Tournament, it was as an optional thing. You can do it to improve your yield, but you could also ignore it.

And some of it was mentioned as a multi player section.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

darkness rising Preldent
Helm of Darkness
#22 - 2012-07-25 16:34:59 UTC
This is only a good idea for those that don't run more than 2 miners at a time. Mining in null sec with 3 or more miners and rorq boost isn't an afk activity at all. Every min or so i have to move ore in addition to making sure my ships dont die to rats. If this change goes through i will deff. stop mining and start rating again .
Bullz3y3
Republic Military School
Minmatar Republic
#23 - 2012-07-25 16:43:23 UTC
MeBiatch wrote:
So i heard that CCP wants to make mining a mini game and i though that sounds cool to me...

So lets look at an asteroid... its just not made out of one mineral.. Usually there are deposits of the good stuff and the rest is filler... (the good stuff is mish mashed mixed between layers of the filler)


What I envision is when you target and scan an asteroid you get this pop up screen that shows where the best of the minerals are in that rock...

Now you have setting on the mining laser/strip miner that can go from high efficiency (basically cutting threw the sundry rock)

and then you have high yield (a lower intensity beam that is better for collecting the actual mineral like veldspar)

There is an automatic switch that you can choose (like automatic transmission)

and then there is a manual switch (like a manual transmission)

Now if you are active and switch using manual you get better quality minerals and can get threw the rock faster...

But if you select automatic you have a lower efficiency...

What this would do is benefit miners who are paying attention but still allow those who choose to do semi afk mining the ability to do so but at a lesser efficacy...



Anything that makes it where people can't multiclient and CCP will loose subs.
Bullz3y3
Republic Military School
Minmatar Republic
#24 - 2012-07-25 17:14:53 UTC
0Lona 0ltor wrote:
A mining game to increase yields is a brilliant idea particularly if it is hard to bot effectively but there lies the problem botters will troll this idea as much as they can because they want to continue farming isk 23/7.



The ole someone disagrees with me so they must be a botter argument that's been run into the ground. People with more than one account must all be botters too huh?
Muyosi
Doomheim
#25 - 2012-07-25 19:55:24 UTC
Would captcha count as a mini game?
GreenSeed
#26 - 2012-07-26 00:34:54 UTC
This would be a TERRIBLE idea. Only people who never bothered to mine would think something like this is applicable... No wonder ccp thought of it.

There’s absolutely nothing repetitive or random (with a given set of rules) that a computer can’t do better than a human. Short of a captcha, so get through you heads that a minigame will encourage botting to mine or get that extra yield.

also, the ONLY place where you can mine semi AFK is on null sov belts where you only have to move ore to the can... and the ******** majority of miners have no idea that those belts even exist, so they stay in hsec where the belts empty so fast that even people on T1mining barges with more than 2 accounts can’t be afk for more than 10 seconds.

The minigame is already there, it’s called targeting.
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