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Eve Online does not evolve quickly enough

Author
Istvaan Shogaatsu
Guiding Hand Social Club
#1 - 2012-07-24 04:03:12 UTC  |  Edited by: Istvaan Shogaatsu
Disclaimer: this is a drunk post.

The arms race. We've had one in recent history, the past (20th) century demonstrating the rapid and aggressive adaptability of technology. Technology is a funny beast. It grows faster and faster. An exponential level of advancement. Arguably this is a continuing effect.

World War I: Infantry waves, trench warfare, brutal artillery. Stalemate-breaker: Tanks.

World War II: Blitzkrieg warfare, tanks, aircraft and carriers. Stalemate-breaker: The atomic bomb.

You see what I'm getting at, don't you?

We've been using the same goddamn weapons since the alpha/beta, bar a few exceptions like doomsday weapons. But there has been no arms race. Sure, the ships gradually and laboriously slowly get better... when Eve started, we had T1... a few years later, T2... and a few years after that, T3...

But they're still using the same damn guns. The same old, stagnant weapons we started with. They may get a % bonus to damage or RoF that's greater than lower-class ships of the line, but they're still using... the same weapons.

No scientist in New Eden appears to be working on NEW WEAPONS.

Here's what I'd like to see:

The Amarr Empire, after decades of technological collaboration with the Caldari State, discovers a method of projecting a particle free vacuum-beam through which an anti-matter beam can be channeled without the risk of anti-matter encountering matter until it hits the target. These weapons produce intense blast and kinetic effects upon impact.

The Caldari, employing exotic particle research involved in the creation of Amarr tachyon beams, invent a new tachyon-shielded warhead that slips through space instantly and arrives on target the second it is fired.

The Gallente, who strategically prefer defense over attack, combine high-explosive knowledge from the Minmatar Republic with their own drones, to create deployable self-regenerating minefields filled with seeking bomb-drones that function like a warp-bubble that hurts.

The Minmatar, thanks to their close relations with the fading Jovian empire, have secured exotic matter warhead technology never before seen among the four empires. These warheads are often unreliable, but when they function correctly, are devastating; capable of converting an Apocalypse battleship into a burning ball of exotic matter with a few solid strikes.

And here's the most important bit: this shit shouldn't be fair. Every few months, there should be a new breakthrough. A new weapon, just invented, that gives one empire an edge over the others... just long enough for the next counter-weapon to be developed.

tl;dr: New ships are nice. We want new weapons too. ("Like" this post if you agree, or post insults if you don't.)
Misanth
RABBLE RABBLE RABBLE
#2 - 2012-07-24 04:06:43 UTC
You could be my (smokin' hot) gun anyday, Babevaan.

(cool post btw, you'd reccon that we'd be getting t3 weaponry as well..)

AFK-cloaking in a system near you.

Derath Ellecon
University of Caille
Gallente Federation
#3 - 2012-07-24 04:07:08 UTC
Istvaan Shogaatsu wrote:
Disclaimer: this is a drunk post.

The arms race. We've had one in recent history, the past (20th) century demonstrating the rapid and aggressive adaptability of technology. Technology is a funny beast. It grows faster and faster. An exponential level of advancement. Arguably this is a continuing effect.

World War I: Infantry waves, trench warfare, brutal artillery. Stalemate-breaker: Tanks.

World War II: Blitzkrieg warfare, tanks, aircraft and carriers. Stalemate-breaker: The atomic bomb.

You see what I'm getting at, don't you?

We've been using the same goddamn weapons since the alpha/beta, bar a few exceptions like doomsday weapons. But there has been no arms race. Sure, the ships gradually and laboriously slowly get better... when Eve started, we had T1... a few years later, T2... and a few years after that, T3...

But they're still using the same damn guns. The same old, stagnant weapons we started with. They may get a % bonus to damage or RoF that's greater than lower-class ships of the line, but they're still using... the same weapons.

No scientist in New Eden appears to be working on NEW WEAPONS.

Here's what I'd like to see:

The Amarr Empire, after decades of technological collaboration with the Caldari State, discovers a method of projecting a particle free vacuum-beam through which an anti-matter beam can be channeled without the risk of anti-matter encountering matter until it hits the target. These weapons produce intense blast and kinetic effects upon impact.

The Caldari, employing exotic particle research involved in the creation of Amarr tachyon beams, invent a new tachyon-shielded warhead that slips through space instantly and arrives on target the second it is fired.

The Gallente, who strategically prefer defense over attack, combine high-explosive knowledge from the Minmatar Republic with their own drones, to create deployable self-regenerating minefields filled with seeking bomb-drones that function like a warp-bubble that hurts.

The Minmatar, thanks to their close relations with the fading Jovian empire, have secured exotic particle warhead technology never before seen among the four empires. These warheads are often unreliable, but when they function correctly, are devastating; capable of converting an Apocalypse battleship into a burning ball of exotic particles with a few solid strikes.

And here's the most important bit: this shit shouldn't be fair. Every few months, there should be a new breakthrough. A new weapon, just invented, that gives one empire an edge over the others... just long enough for the next counter-weapon to be developed.

tl;dr: New ships are nice. We want new weapons too. ("Like" this post if you agree, or post insults if you don't.)


Sober up, re-read, ask for lock.
Alara IonStorm
#4 - 2012-07-24 04:07:12 UTC
Istvaan Shogaatsu wrote:

The arms race. We've had one in recent history,

The Dreadnaught one or the Cold War one?
FugginNutz
Trolls From Outer Space
#5 - 2012-07-24 04:08:38 UTC
I love this man....no homo.

www.failheap-challenge.com #failheap on irc.griefplay.net @Fuggin_Eve

Alara IonStorm
#6 - 2012-07-24 04:11:09 UTC
FugginNutz wrote:
I love this man....no homo.

Like 60% of the fun gone right there.
Dinsdale Pirannha
Pirannha Corp
#7 - 2012-07-24 04:13:35 UTC
Wonder if he got drunk in a Mississauga, Brampton, or downtown bar.
FugginNutz
Trolls From Outer Space
#8 - 2012-07-24 04:23:18 UTC
Dinsdale Pirannha wrote:
Wonder if he got drunk in a Mississauga, Brampton, or downtown bar.


Yes

www.failheap-challenge.com #failheap on irc.griefplay.net @Fuggin_Eve

Alara IonStorm
#9 - 2012-07-24 04:24:12 UTC
Dinsdale Pirannha wrote:
Wonder if he got drunk in a Mississauga, Brampton, or downtown bar.

Is the parking lot behind the LCBO suddenly not good enough anymore?
rodyas
Tie Fighters Inc
#10 - 2012-07-24 04:26:24 UTC
You ever think about how beer evolves too slowly, while you are drinking?

Signature removed for inappropriate language - CCP Eterne

D3F4ULT
#11 - 2012-07-24 04:27:01 UTC
Istvaan Shogaatsu wrote:
Disclaimer: this is a drunk post.


The Amarr Empire, after decades of technological collaboration with the Caldari State, discovers a method of projecting a particle free vacuum-beam through which an anti-matter beam can be channeled without the risk of anti-matter encountering matter until it hits the target. These weapons produce intense blast and kinetic effects upon impact.



/fires weapon
"Whats the matter bro?"

"Bow down before the one you serve, you're going to get what you deserve"

leviticus ander
The Scope
Gallente Federation
#12 - 2012-07-24 04:28:28 UTC  |  Edited by: leviticus ander
Istvaan Shogaatsu wrote:

World War I: Infantry waves, trench warfare, brutal artillery. Stalemate-breaker: Tanks.

World War II: Blitzkrieg warfare, tanks, aircraft and carriers. Stalemate-breaker: The atomic bomb.

you do know that blitzkrieg was technically invented in world war one by Canadians to take vimmy ridge, and the Germans just refined it and added tanks?
on topic, I think this would be cool. have a series of new changes to ammo, weapons, hulls, and stuff like that. it would allow for a sane RP explanation to some buffs/nerfs and would make things actually more FOTM rather than FOTY. it would make people avoid minmaxing for a certain race or fit, and would make it a little more interesting. plus it would allow some players that trained for one race to be relevant at some point for a little while while spreading out their skills.
Istvaan Shogaatsu
Guiding Hand Social Club
#13 - 2012-07-24 04:39:11 UTC
rodyas wrote:
You ever think about how beer evolves too slowly, while you are drinking?


Beer's inefficient. I'm a 40% fan.
Bad Messenger
Rehabilitation Clinic
#14 - 2012-07-24 04:39:31 UTC
Actually EVE has evolved quite fast, lot of new ships have been added yearly.

Not all ships has been there from the beginning. Not even all weapons.

CCP added some new modules on last expansion.

I think last new weapon system was Bombs for bombers.

also T2 weapons evolved on some point. Blink
Chainsaw Plankton
FaDoyToy
#15 - 2012-07-24 04:47:16 UTC
moar KA-BOOM ftw!

this stuff really annoyed my friend years back. the four races don't meet up and decide that their missiles do too much damage so lets reduce that, no they should develop counters! maybe not quite as powerful or frequently as you suggest, but new stuff is fun! I think the inferno mods are some great additions!

the new line of missiles!
Em: chance to mess with targeting
Exp: chance to do armor damage through shields
Kin: chance to do structure damage through armor
Therm: chance to do heat damage to modules

@ChainsawPlankto on twitter

Istvaan Shogaatsu
Guiding Hand Social Club
#16 - 2012-07-24 04:51:16 UTC
Chainsaw Plankton wrote:
the new line of missiles!

Em: chance to mess with targeting
Exp: chance to do armor damage through shields
Kin: chance to do structure damage through armor
Therm: chance to do heat damage to modules


THIS! GOOD! CREATIVE! NEW! I LIKE!
Jimmy Gunsmythe
Sebiestor Tribe
#17 - 2012-07-24 04:58:12 UTC
Well, these days warfare is a little different. Conventional warfare is a thing of the past, and weaponry has kind of hit a wall. Fortunately, there is espionage and sabotage. Perhaps you know of these techniques?

John Hancock

Mr M
Sebiestor Tribe
#18 - 2012-07-24 04:58:15 UTC
I personally think Istvaan don't have enough beard.

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Lipbite
Express Hauler
#19 - 2012-07-24 05:36:42 UTC
Bad Messenger wrote:
Actually EVE has evolved quite fast, lot of new ships have been added yearly.


I wouldn't call "a lot" 5 ships added during last 1.5 years.

+1 for disclaimer. And for content too. "Red alert" had Tesla coils 15 years ago - they must be extremely beautiful in EVE.
Rel'k Bloodlor
Federation Front Line Report
Federation Front Line
#20 - 2012-07-24 05:42:23 UTC
You do realize that all the tech we use is out dated and not in use buy any one but use right? That to keep us demigods in check they made the leash short. Go fight the navy or concord and let me know if there tech has advanced fast enuff. cronicals touch on that stuff and c'mon you were a human once would you let all the ultra powerful control thing with there brain guys have your best weapon's, ship's and women?

I wanted to paint my space ship red, but I couldn't find enough goats. 

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