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An Idea for lowsec changes!

Author
Jenn aSide
Worthless Carebears
The Initiative.
#21 - 2012-07-23 15:26:32 UTC
Elvis Fett wrote:
Your idea is neither unique, original, or good. It has been suggested before (within the last week) and it has been shot down before because it would have the opposite effect. All this would do is cause out a large chunk of those that already do live in low-sec to move out.

If I were to wager a bet, I would bet on the OP being a high-sec dweller. Gate-camps are a non-existent problem created in the minds of high-sec dwellers. Low-sec gate camps are far from common, and relatively easy to break through. If you can't get away from a gatecamp with no bubble that's a problem with you not with low-sec


Amen brother.

I spend a lot of time on these forums scratching my head and going WTF (at the same time, because I got skills like that).

I started playing in 2007, dind't get into pvp really till faction warfare launched, then out to null sec where I've had loads of fun and now , while not rich by eve standards, I own 4 accounts (that I pay for with plex), several capital ships and have crap scattered all over New Eden stations that i really will go pick up and reprocess one day. And I'm not the most brilliant player who has ever lived.

Why is EVE so damn hard for these people that they have to come to the forums and ask for CCP-help (ie changes to the game)?
Fidelium Mortis
Minor Major Miners LLC
#22 - 2012-07-23 17:24:46 UTC
Ms Kat wrote:
As we all know. CCP fail....... to get more people interested in nullsec as well as lowsec.Bear


Lowsec - ment to be inbetween the "safety" of highsec and the "lawless" null sec. I think that making gate guns un tankable would be a great move, it would offer new pvpers the options of pvping in low sec - scanning down plex's/missions, killing in belts etc. But at the same time giving the newer less experienced pvpers a option to vie out of pvp in lowsec. Dont get me wrong there should be no concord.


highsec - CONCORD/gate/station guns

Lowsec - gate and station guns

Nullsec - freefor all anything goes.



*Edit* Whilst making these changes the sec status hits should be removed from killing ships to encourage pvp in low sec. BUT maybe not on pods so people dont have to worry about jump clones etc


Hmmmm were you trying to run a L5 mission in Aivonen last night with a pair of tengus? The name seems familiar.

ICRS - Intergalactic Certified Rocket Surgeon

Ms Kat
Brutor Tribe
Minmatar Republic
#23 - 2012-07-23 17:28:07 UTC
Hate to let you guys in on a secret.

Been around since 2004

PvP'd exclusivly since about 2006

Took a break from PVP to farm incursions

Own a small fortune, probubly 70-100bil not including the value of multi 100+mil sp characters.


If anything I am proper twisted bitter vet. I dont even log in and play anymore- there is no need, plex accounts, keep skill training simple. I thought the idea was good as a old player who has pretty much done it all.

CCP need to urgently get people in lowsec to support DUST. No PI = Nothing for the dust bunnies to do. Or will they make it a stand alone game with fake conflicts?
oldbutfeelingyoung
Perkone
Caldari State
#24 - 2012-07-23 17:28:15 UTC
oldbutfeelingyoung wrote:
So we have to change low or 0.0 to get highsec players into other worlds of EvE

And what if most of high goes to low or null ,would low and 0.0 will be the same?


So most of highsec to low or 0.0
Would that change little or a lot?

R.S.I2014

Ms Kat
Brutor Tribe
Minmatar Republic
#25 - 2012-07-23 17:28:51 UTC
Fidelium Mortis wrote:
Ms Kat wrote:
As we all know. CCP fail....... to get more people interested in nullsec as well as lowsec.Bear


Lowsec - ment to be inbetween the "safety" of highsec and the "lawless" null sec. I think that making gate guns un tankable would be a great move, it would offer new pvpers the options of pvping in low sec - scanning down plex's/missions, killing in belts etc. But at the same time giving the newer less experienced pvpers a option to vie out of pvp in lowsec. Dont get me wrong there should be no concord.


highsec - CONCORD/gate/station guns

Lowsec - gate and station guns

Nullsec - freefor all anything goes.



*Edit* Whilst making these changes the sec status hits should be removed from killing ships to encourage pvp in low sec. BUT maybe not on pods so people dont have to worry about jump clones etc


Hmmmm were you trying to run a L5 mission in Aivonen last night with a pair of tengus? The name seems familiar.



Nope this is a forum alt from aboiut 2008 I believe, 1 loss mail being a rookie ship ;)
Karl Planck
Perkone
Caldari State
#26 - 2012-07-23 18:15:47 UTC
Then post on your main hot shot. As far as the dust link, they haven’t even said how they will link it to anything (besides orbital bombardment) because they don’t want to break eve (which is a huge problem and its own thread). This is a terrible idea for boosting lowsec population and you would know that if you lived there.

I has all the eve inactivity

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#27 - 2012-07-23 18:44:03 UTC  |  Edited by: Barbara Nichole
Ms Kat wrote:
As we all know. CCP fail....... to get more people interested in nullsec as well as lowsec.Bear


Lowsec - ment to be inbetween the "safety" of highsec and the "lawless" null sec. I think that making gate guns un tankable would be a great move, it would offer new pvpers the options of pvping in low sec - scanning down plex's/missions, killing in belts etc. But at the same time giving the newer less experienced pvpers a option to vie out of pvp in lowsec. Dont get me wrong there should be no concord.


highsec - CONCORD/gate/station guns

Lowsec - gate and station guns

Nullsec - freefor all anything goes.



*Edit* Whilst making these changes the sec status hits should be removed from killing ships to encourage pvp in low sec. BUT maybe not on pods so people dont have to worry about jump clones etc


I don't have any particular problems with your ideas.. but kudos on an idea to serve low sec that isn't just a veiled or knee-jerk attempt to gut high sec value.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Garreth Vlox
Republic Military School
Minmatar Republic
#28 - 2012-07-24 02:18:23 UTC
Ms Kat wrote:
Simi Kusoni wrote:
Ms Kat wrote:
As we all know. CCP fail....... to get more people interested in nullsec as well as lowsec.Bear


Lowsec - ment to be inbetween the "safety" of highsec and the "lawless" null sec. I think that making gate guns un tankable would be a great move, it would offer new pvpers the options of pvping in low sec - scanning down plex's/missions, killing in belts etc. But at the same time giving the newer less experienced pvpers a option to vie out of pvp in lowsec. Dont get me wrong there should be no concord.


highsec - CONCORD/gate/station guns

Lowsec - gate and station guns

Nullsec - freefor all anything goes.



*Edit* Whilst making these changes the sec status hits should be removed from killing ships to encourage pvp in low sec. BUT maybe not on pods so people dont have to worry about jump clones etc

So these new PvP players, that can't kill on gates with gate guns supporting them, how are they going to start killing in belts when they don't have gate guns on their side?

*EDIT: Also, do you have any idea how rare it is to find someone in a belt in low sec?





The idea behind making gate guns untankable would be so people cannot camp low sec gates with huge numebrs and just nuke anything jumping in, it would even the low sec regions and make them more of a skirmish zone.

Also belts/anomilys have rats, many a time have i killed someone in a sanctum in a bomber because of the added npc DPS!

Also yes it is rare currently to find people in belts, but the proposed change I believe would increase the low sec numbers, thus making it more likely people will feel they can ninja the belts/anomilys etc


**EDIT** CCP also need to get more people running PI as I hjear Dust is quite dependant on it


The only problem with this is that no lowsec camper with half a brain actually sits "on" the gate, we sit about 200 km off in a safe spot while a cloaked alt watches the other side of the gate, when the alts see you on scanners we warp in wait for the jump pop u loot u and warp to safe, the guns get to shoot at us for about 1 minute.

The LULZ Boat.

Jonas Xiamon
#29 - 2012-07-24 02:26:11 UTC
I like it, but that's just me.

I usally write one of these and then change it a month later when I reread it and decide it sounds stupid.

Herr Hammer Draken
#30 - 2012-07-24 03:12:51 UTC
Ms Kat wrote:
Simi Kusoni wrote:
Ms Kat wrote:
As we all know. CCP fail....... to get more people interested in nullsec as well as lowsec.Bear


Lowsec - ment to be inbetween the "safety" of highsec and the "lawless" null sec. I think that making gate guns un tankable would be a great move, it would offer new pvpers the options of pvping in low sec - scanning down plex's/missions, killing in belts etc. But at the same time giving the newer less experienced pvpers a option to vie out of pvp in lowsec. Dont get me wrong there should be no concord.


highsec - CONCORD/gate/station guns

Lowsec - gate and station guns

Nullsec - freefor all anything goes.



*Edit* Whilst making these changes the sec status hits should be removed from killing ships to encourage pvp in low sec. BUT maybe not on pods so people dont have to worry about jump clones etc

So these new PvP players, that can't kill on gates with gate guns supporting them, how are they going to start killing in belts when they don't have gate guns on their side?

*EDIT: Also, do you have any idea how rare it is to find someone in a belt in low sec?





The idea behind making gate guns untankable would be so people cannot camp low sec gates with huge numebrs and just nuke anything jumping in, it would even the low sec regions and make them more of a skirmish zone.

Also belts/anomilys have rats, many a time have i killed someone in a sanctum in a bomber because of the added npc DPS!

Also yes it is rare currently to find people in belts, but the proposed change I believe would increase the low sec numbers, thus making it more likely people will feel they can ninja the belts/anomilys etc


**EDIT** CCP also need to get more people running PI as I hjear Dust is quite dependant on it


The idea to make gate guns untankable would serve what purpose exactly? Oh yea supposedly then no body can camp gates.
But that idea is flawed already because we have plenty of ships that can out range the gate guns with aplha one shot kills.
So how exactly would this idea change anything in low sec. Answer it won't. Gates will still get camped you just will not have webs and scrams being used in your face. Instead you will get the one shot alpha kill aproach.

Herr Hammer Draken "The Amarr Prophet"

Mara Rinn
Cosmic Goo Convertor
#31 - 2012-07-24 07:25:48 UTC
How to revitalize lowsec: remove Nocxium from Pyroxeres, halve the Nocxium component of Crokite.

Everything else will follow in time. Gate camps an issue? Bring a fleet!
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