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Vargur Or Macharial?

First post
Author
Maxwell Thomas
APEX Unlimited
APEX Conglomerate
#1 - 2011-10-10 17:14:34 UTC
Equal skills for both Lvl V everything.

They cost about the same the Mach is a little bit more (about 60mil Jita pirces)

I am going to use this to replace my Paladin which isn't as good at running Angel and Guristas missions (obviously)

What do you guys prefer and why?
mxzf
Shovel Bros
#2 - 2011-10-10 17:24:20 UTC
They should have fairly similar completion times, with the Mach slightly ahead. IIRC the rule of thumb is Mach if you're blitzing or have a salvaging alt, Vargur if you're salvaging as you go.
Canaloney Soup
State War Academy
Caldari State
#3 - 2011-10-10 17:29:11 UTC
If you what to salvage well running missions go vargur + you use less ammo

Machs good at blitzing & more fun to fly but eats ammo like candy
Lyris Nairn
Perkone
Caldari State
#4 - 2011-10-10 17:39:41 UTC
Get a Dominix. You can get over 900 DPS out of one, PVE-fit to tank over 1000 DPS against Guristas. You also save a lot of money.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Maxwell Thomas
APEX Unlimited
APEX Conglomerate
#5 - 2011-10-10 18:03:53 UTC
Lyris Nairn wrote:
Get a Dominix. You can get over 900 DPS out of one, PVE-fit to tank over 1000 DPS against Guristas. You also save a lot of money.



LOL I'm not interested in saving money. I like pimp mission ships to make iskies to fuel my PvP.

Get out
Wysong
Monoptix
#6 - 2011-10-10 18:21:54 UTC  |  Edited by: Wysong
I prefer the Vargur over pretty much all other mission ships under almost all circumstances.

Properly fit it will put out around 1200DPS, enough tank to go AFK, and do it at 444m/s. Total fit should be under 2b - expensive but I've yet to find something that completes most missions faster.

Edit: Numbers

DPS: 1187 w/ RF 4.3+70
Tank: 402/615 v Angels
Speed: 444m/s
Capacitor to run it all for 10min, or booster/ab forever(pulse)
Goose99
#7 - 2011-10-10 18:22:21 UTC
Rail gank domi = fail. Paper dps is paper.

Mach for more gank, Vargur for more tank.
stoicfaux
#8 - 2011-10-10 18:31:05 UTC  |  Edited by: stoicfaux
Well, a Vargur with RF ammo puts out a bit more DPS than a T1 ammo Mach for the nearly the same or better falloff (depending on rigs.)
Vargur: 1026 DPS w/ 72km falloff
Mach: 918 DPS w/ 75km falloff
So if you're not using RF ammo on a Mach, then I would say the Vargur is "better."

However, the Mach can fit an MWD which, in theory, means you can improve DPS by quickly closing the range.

Personally, I've put off buying a Mach because the
* Mach would burn through a lot of RF ammo,
* Vargur has a better tank. With a Pithum C-Type medium being just about cap-stable, it's one less distraction when fiddling with tractors and salvagers
* Vargur has better targeting range. It's a minor advantage but it means you can pull far away NPC groups sooner.
* I would want more stats on just how often an MWD would improve mission times, and would the improvement provide more income than loot+salvage with a Vargur.
* the Mach looks like a bent phallus, whereas the Vargur looks like an Olde Time sailing ship that leisurely floats around blowing stuff up with near impunity.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Lyris Nairn
Perkone
Caldari State
#9 - 2011-10-10 18:39:41 UTC
Maxwell Thomas wrote:
Lyris Nairn wrote:
Get a Dominix. You can get over 900 DPS out of one, PVE-fit to tank over 1000 DPS against Guristas. You also save a lot of money.



LOL I'm not interested in saving money. I like pimp mission ships to make iskies to fuel my PvP.

This statement doesn't even make sense. If your goal is "to make iskies to fuel my PVP," then you should be concerned with ISK-per-Hour, and with Opportunity Cost in order to maximize your efficiency. Even if one of your "pimp mission ships" were faster at making ISK than the Dominix (which they are not), you would need to consider how long it would take that hypothetically greater ISK-acquisition rate to overcome the sunk cost of the hull and fittings. But whatever, it's your money spend it however you want. I was just trying to be helpful.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

mxzf
Shovel Bros
#10 - 2011-10-10 18:52:13 UTC
Lyris Nairn wrote:
Get a Dominix. You can get over 900 DPS out of one, PVE-fit to tank over 1000 DPS against Guristas. You also save a lot of money.


EFT DPS != Applied DPS. Just because you can get to 900 DPS on EFT doesn't mean you'll actually be applying that DPS to the rats. Specifically, with the Domi, that's probably a blaster fit, which has next to no range and moves like a slug. And if that's with rails somehow, it would have next to no tracking anyways.
Goose99
#11 - 2011-10-10 18:52:43 UTC
Lyris Nairn wrote:
Maxwell Thomas wrote:
Lyris Nairn wrote:
Get a Dominix. You can get over 900 DPS out of one, PVE-fit to tank over 1000 DPS against Guristas. You also save a lot of money.



LOL I'm not interested in saving money. I like pimp mission ships to make iskies to fuel my PvP.

This statement doesn't even make sense. If your goal is "to make iskies to fuel my PVP," then you should be concerned with ISK-per-Hour, and with Opportunity Cost in order to maximize your efficiency. Even if one of your "pimp mission ships" were faster at making ISK than the Dominix (which they are not), you would need to consider how long it would take that hypothetically greater ISK-acquisition rate to overcome the sunk cost of the hull and fittings. But whatever, it's your money spend it however you want. I was just trying to be helpful.


Domi doesn't blitz faster than Mach. It's a fact. As for how a one time pve investment balances against isk saved on cheapboat, it depends on how long you plan to stay subscribed to eve.
Lyris Nairn
Perkone
Caldari State
#12 - 2011-10-10 19:07:20 UTC  |  Edited by: Lyris Nairn
mxzf wrote:
Lyris Nairn wrote:
Get a Dominix. You can get over 900 DPS out of one, PVE-fit to tank over 1000 DPS against Guristas. You also save a lot of money.


EFT DPS != Applied DPS. Just because you can get to 900 DPS on EFT doesn't mean you'll actually be applying that DPS to the rats. Specifically, with the Domi, that's probably a blaster fit, which has next to no range and moves like a slug. And if that's with rails somehow, it would have next to no tracking anyways.

I have all Vs in both ships (except the t2 weapon specialization, which is at IV on both), and my Dominix—in practice—outperforms my Tengu in Guristas missions and in Guristas anomalies.

e: This is the wrong thread for that comment. Oops.

Sky Captain of Your Heart

Reddit: lyris_nairn Skype: lyris.nairn Twitter: @lyris_nairn

Headerman
Native Freshfood
Minmatar Republic
#13 - 2011-10-10 20:03:02 UTC
Use a Mach if you like zooming around, use a Vargur if you like to laugh in the face of danger. With a few nice hardeners, you will tank any mission into next week.

Vargur comes with a tracking speed bonus too don't forget. The only real advantage the Mach has over the Varg is speed, and the ability to easily fit 1400's.

The Varg may get more expensive though because of the deadspace hardeners you might wanna fit

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

mama guru
Yazatas.
#14 - 2011-10-10 20:46:07 UTC
Equally pimped I'd say the vargur takes the cake in terms of isk made anyway. You need to factor in stuff like targeting range and ammo consumption when you get to that level really as it's about as good as it gets when it comes to tank and spank. The mach requires you to be more agressive though to compete with the vargur but this puts more pressure on your tank and capacitor.

EVE online is the fishermans friend of MMO's. If it's too hard you are too weak.

Mavnas
The Scope
Gallente Federation
#15 - 2011-10-10 21:03:35 UTC
Headerman wrote:
Use a Mach if you like zooming around, use a Vargur if you like to laugh in the face of danger. With a few nice hardeners, you will tank any mission into next week.

Vargur comes with a tracking speed bonus too don't forget. The only real advantage the Mach has over the Varg is speed, and the ability to easily fit 1400's.

The Varg may get more expensive though because of the deadspace hardeners you might wanna fit


I'd argue that the other advantage of the Mach is 8.5+104 range with Barrage. Technically the Varg comes close, but all other things being equal the Mach does more damage at a bigger range. I guess I'd have to play with EFT and see at what point RF EMP overtakes Barrage in DPS.
Malcanis
Vanishing Point.
The Initiative.
#16 - 2011-10-10 21:06:53 UTC
Maxwell Thomas wrote:
Equal skills for both Lvl V everything.

They cost about the same the Mach is a little bit more (about 60mil Jita pirces)

I am going to use this to replace my Paladin which isn't as good at running Angel and Guristas missions (obviously)

What do you guys prefer and why?



Friends of mine who have tried both preferred the Mach for the superior gun DPS, speed and drone bay. If you're the salvaging/looting type then you might like the Vargur more. Also the Mach burns through ammo like you wouldn't believe, so if supplies are a consideration then the superior efficiency of the Vargur may come into play.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

stoicfaux
#17 - 2011-10-10 21:08:05 UTC  |  Edited by: stoicfaux
Mavnas wrote:

I'd argue that the other advantage of the Mach is 8.5+104 range with Barrage. Technically the Varg comes close, but all other things being equal the Mach does more damage at a bigger range. I guess I'd have to play with EFT and see at what point RF EMP overtakes Barrage in DPS.


That a good point. However, in my experience with barrage, by the time you get the stuff loaded and taken out an NPC or two, the rest of the spawn/room has pseudo-MWD'd into T1/Faction ammo range.

But, to be honest, I don't really micro-manage ammo and range in my Vargur due to how fast it completes missions overall.


edit: Plus popping frigates at extreme range works well enough with RF ammo, thus giving the NPCs more time to zip inside of barrage range.

Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

stoicfaux
#18 - 2011-10-10 22:17:55 UTC
Hrmmm... eyeballing some spreadsheet graphs shows that a T1 ammo Mach needs to be roughly 11km closer to the target in order to match a RF ammo Vargur. Once you're inside of 20km, the RF Vargur tops the T1 Mach.

Roughly speaking, a RF ammo Mach has around a 3-5% DPS advantage over an RF ammo Vargur at the same range. If the RF Mach is 11km closer, then it does around 15% more DPS than the RF Vargur. At 10km, the advantage drops to 9%.


Theory-wise, an AB Mach with T1 ammo probably isn't going to be able to create the 11+ km range advantage to out DPS the RF Vargur, especially if the Vargur also has an AB. However a MWD Mach with RF ammo should be able to produce an 11km range advantage and thus should see a nice DPS bump over the RF Vargur. However, I would be concerned that with fast moving Angel NPCs that close the distance quickly, the RF Mach's MWD produced range advantage might not be terribly significant in the long run. OTOH, against spread out spawns or NPCs that orbit at long ranges, the MWD Mach could see an improvement in mission completion speeds.


Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Maureen Biologist
Sebiestor Tribe
Minmatar Republic
#19 - 2011-10-10 23:12:16 UTC
i'm quite interested in this. i've been thinking that if the completion times are within a few % of each other then surely the ability to loot on the go puts the vargur ahead of the mach in terms of isk/hr?
Maxwell Thomas
APEX Unlimited
APEX Conglomerate
#20 - 2011-10-10 23:14:26 UTC
Well I bought a Macharial with a decently pimp fit and I don't think I'll get in the Paladin again even on Sansha rats. This thing plows though missions with ease.

I run a Tengu Fleet booster alt for shield boosting. Another character in a Golem and another in a Rattlesnake. Another character follows those three in a Noctis for loot and salvage.

The Golem has been blowing up BSes faster, but the Mach isn't far behind and the RoF lets me one shot frigates (that are still out at range) and takes justa few seconds to take out cruisers as well. In "the Score" the gates are far away. The golem and rattler are plodding along at 131 m/s and 117 m/s repsectivly while the Mach is going 201 m/s with no speed mods.

God I love this ship....
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