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what to do about Jump Bridges?

First post
Author
Victoria Sin
Doomheim
#21 - 2012-07-16 09:23:22 UTC
Akirei Scytale wrote:
This thread single handedly lowered my IQ by 2 points.


You're a liar. It's impossible to have an IQ of -2. Lol
Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#22 - 2012-07-16 09:23:32 UTC
Step 1: Come up with a "why" to your "what".
Step 2: Post in the proper forum.
Hemmo Paskiainen
#23 - 2012-07-16 10:01:40 UTC
T2 jb's should be introducted.

req:
sov 5
only at planet and as bakon on overview
no defence
spawn in radius is like normal gate
only a couple per region
acts as super highways, very unsafe!
range 10-15 ly
requires 90% cap to jump > jb with built in jumpdrive

If relativity equals time plus momentum, what equals relativity, if the momentum is minus to the time?

ISD Tyrozan
ISD Community Communications Liaisons
ISD Alliance
#24 - 2012-07-16 14:09:33 UTC
"What to Do About Jump Brideges? has been moved from General Discussion to Features and Ideas. - ISD Tyrozan

ISD Tyrozan

Captain

Community Communication Liaisons (CCLs)

Interstellar Services Department

@ISDTyrozan | @ISD_CCL

Vilnius Zar
SDC Multi Ten
#25 - 2012-07-16 14:13:44 UTC
Remove them, problem solved.
Arkon Olacar
black.listed
#26 - 2012-07-16 14:28:37 UTC  |  Edited by: Arkon Olacar
Hemmo Paskiainen wrote:
T2 jb's should be introducted.

req:
sov 5
only at planet and as bakon on overview
no defence
spawn in radius is like normal gate
only a couple per region
acts as super highways, very unsafe!
range 10-15 ly
requires 90% cap to jump > jb with built in jumpdrive

I do want jump bridges to show up on my overview as bacon.
Lord Drex
Nada Logi
#27 - 2012-07-16 14:47:24 UTC
AND add some pay to use NPC jump bridges between high and npc null
Emperor Salazar
Remote Soviet Industries
Insidious Empire
#28 - 2012-07-16 14:55:57 UTC
Lord Drex wrote:
AND add some pay to use NPC jump bridges between high and npc null


You can do this for free.

They're called stargates.
Arkon Olacar
black.listed
#29 - 2012-07-16 15:46:29 UTC
Lord Drex wrote:
AND add some pay to use NPC jump bridges between high and npc null

So your godwaful idea gets shot down, and you decide to go spam other threads with your sperge? No thanks.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#30 - 2012-07-16 17:22:02 UTC
MeBiatch wrote:

....Step 6:
Keep activation cost but fuel must be in host ship...

Oh great, another reason why the blackop will suck more; It barely has room for fuel getting some place now.. much less a return trip. you want it to have another job it can't do well due to lack of enough fuel...

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Garreth Vlox
Republic Military School
Minmatar Republic
#31 - 2012-07-16 22:20:08 UTC
Barbara Nichole wrote:
MeBiatch wrote:

....Step 6:
Keep activation cost but fuel must be in host ship...

Oh great, another reason why the blackop will suck more; It barely has room for fuel getting some place now.. much less a return trip. you want it to have another job it can't do well due to lack of enough fuel...


No he wants to restrict the "big" alliances ability to jump more than one system away because its not fair that all the effort and billions of isk they sank into a viable gameplay option makes it harder for him to gate camp for kills.

The LULZ Boat.

Feligast
Brutor Tribe
Minmatar Republic
#32 - 2012-07-16 22:25:39 UTC
Arkon Olacar wrote:
Hemmo Paskiainen wrote:
T2 jb's should be introducted.

req:
sov 5
only at planet and as bakon on overview
no defence
spawn in radius is like normal gate
only a couple per region
acts as super highways, very unsafe!
range 10-15 ly
requires 90% cap to jump > jb with built in jumpdrive

I do want jump bridges to show up on my overview as bacon.


I would rather have them show up on my plate as bacon, but to each his own.
Gizznitt Malikite
Agony Unleashed
Agony Empire
#33 - 2012-07-17 03:18:22 UTC

Since they reduced JB's to one per system, I haven't had much of an issue with them... Personally, I find them very easy to camp....

Btw, stealth bombers and flyby BS's are sooo last year... Now you can just setup drag bubbles 400 km's off the JB aligned to a common warp in point and dine on people that think their safely warping to their JB POS.
Sigras
Conglomo
#34 - 2012-07-17 07:59:03 UTC
I have no problem with JB's as they currently stand, I think alliances that take the time and effort to come up with a network that works and can pay for it should be rewarded. what needs to be nerfed is the passive income potential of large alliances a la moon goo.

Now Titan bridging is a whole other issue. I really think titan bridges should be changed in one of two ways.

1. Change the bridge from a "push" to a "pull" - this would force Titans onto the battlefield and not allow them to sit safely in a POS while force projecting massive fleets across huge distances with no danger to itself.

2. Change the "bridge" module, when activated it moves every ship on grid including the titan to the cyno. - again this would force the titan onto the battlefield and make large alliances commit a lot of isk if they want to use free force projection.
MeBiatch
GRR GOONS
#35 - 2012-07-17 17:14:00 UTC
I like option one... Before I started to use titan bridge I assumed that's how they worked... Anyways...

There are no stupid Questions... just stupid people... CCP Goliath wrote:

Ugh ti-di pooping makes me sad.

Tarsus Zateki
Viziam
Amarr Empire
#36 - 2012-07-17 22:58:00 UTC
Gizznitt Malikite wrote:

Btw, stealth bombers and flyby BS's are sooo last year... Now you can just setup drag bubbles 400 km's off the JB aligned to a common warp in point and dine on people that think their safely warping to their JB POS.


Nooo you're taking away their reasons to complain! Stop it!

You asked me once, what was in Room 101. I told you that you knew the answer already. Everyone knows it. The thing that is in Room 101 is the worst thing in the world.

Simi Kusoni
HelloKittyFanclub
#37 - 2012-07-17 23:04:00 UTC
Tarsus Zateki wrote:
Gizznitt Malikite wrote:

Btw, stealth bombers and flyby BS's are sooo last year... Now you can just setup drag bubbles 400 km's off the JB aligned to a common warp in point and dine on people that think their safely warping to their JB POS.


Nooo you're taking away their reasons to complain! Stop it!


Surely no one would be stupid enough to jump in/undock warp straight to the JB with hostiles in system?

Not that im against JBs, if people want to gate camp they should work out the systems between JBs. Or just camp the pipe from that area to high sec (in which case they should really be bitching about JFs)

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

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