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Invention & T2 BPOs - Will this ever change?

Author
Tippia
Sunshine and Lollipops
#21 - 2011-10-10 11:40:44 UTC  |  Edited by: Tippia
Lucas Kell wrote:
All I'm saying is, they should bring back BPOs so everyone has a fighting chance.
Everyone does have a fighting chance. Invention ensures just that.
If you believe that a BPO will give you some kind of advantage (which, given the copy comment, will probably turn out to be false), then go ahead and buy one — it's what most of the current BPO holders did, after all…
Quote:
It should be fair across the board for everyone.
Fun fact: it is.
Quote:
I mean, from a newbie point of view, whats the point of going into T2 production
From a newbie point of view, why do you think that T2 manufacturing is for you? Maybe it's something you should get into once you know the ropes a bit better…

…once you do, the point of going into T2 production is obvious: it earns you more money than plain old T1.
Lucas Kell
Solitude Trading
S.N.O.T.
#22 - 2011-10-10 11:40:58 UTC
Smoking Blunts wrote:
Lucas Kell wrote:
Smoking Blunts wrote:
Lucas Kell wrote:
I think youv'e missed the point. I'm not talking about build time, I'm talking about cost.

If it costs me 50 mil to produce something (including invention cost) but a T2 BPO can produce it at 45 mil, they can just sell the product at 49.5 mil, and make 4.5 mil profit per item, and I can't possibly undercut them, as I am totally unable to get my manufacture cost down low enough to make profit. And it's not though a fault of my own, I've produce the BPC the way the game intends, but because they got a BPO back in the day, and that was never removed, they automatically win the profit battle.



i understand fully what you mean.
t2 bpo produces say 1000 items / month netting you about 500
t2 bpc's produce say 750 per slot so x 10, netting you a bit less per item, but way more over all.

i make a lot of t2 items via invention, its profitible, very if you do it right

Then clearly you are producing items that don't have people competign witha T2 BPO.
Not only can they still produce copies so they can produce just as many, they dont pay invention costs, dont risk invention failure, and can sell at a price you simply can't match. It's nto that you would make little profit, its that you would make no profit at all.


no the items i producing do have t2 bpo's. i just out produce them and rely on volume of items to make the isk.

I didnt say there wasnt a BPO, I said clearly theres no BPO owner competing with you. If there was, he/she could undercut you to the point you can't make profit, and your production would become redundant.

I've done the math on a number of T2 items, and some of them, no matter how much you throw into invention, you could never even produce cheap enough to make profit over existing sell orders, you'd actually be losing alot of ISK. Sure you might be lucky enough to avoid that market, and for me, I currently do, so can make a decent amount, but that doesnt change the experience I gained previously from attempting profitable T2 production.

The Indecisive Noob - EVE fan blog.

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Lucas Kell
Solitude Trading
S.N.O.T.
#23 - 2011-10-10 11:44:07 UTC  |  Edited by: Lucas Kell
Tippia wrote:
Lucas Kell wrote:
All I'm saying is, they should bring back BPOs so everyone has a fighting chance.
Everyone does have a fighting chance. Invention ensures just that.
If you believe that a BPO will give you some kind of advantage (which, given the copy comment, will probably turn out to be false), then go ahead and buy one — it's what most of the current BPO holders did, after all…
Quote:
It should be fair across the board for everyone.
Fun fact: it is.

Of course a T2 BPO gives you an advantage... Unless you're saying that -4ME is better than 50 ME.
Sure people buy and sell them but thats beside the point really. The fact is that the owners of T2 BPOs can produce at a cost that invention couldnt dream of getting to.

Breaker77 wrote:
Lucas Kell wrote:

Then clearly you are producing items that don't have people competign witha T2 BPO.
Not only can they still produce copies so they can produce just as many, they dont pay invention costs, dont risk invention failure, and can sell at a price you simply can't match. It's nto that you would make little profit, its that you would make no profit at all.



1. it takes longer to make a 1 run copy from a T2 BPO than it does to build 1 item from a T2 BPO

2. Items with a T2 BPO are more profitable to invent and build than items without a T2 BPO. If you want proof compare the profit per item of a cap recharger II compared to a salvager II. Even after datacores, failed invention attempts, and extra materials, there is still more profit on cap recharger IIs than salvager IIs.

The only real advantage a T2 BPO provides is that you can set a 30 day build job instead of having to restart jobs every few hours.


1. I don't own a T2 BPO, so was not aware of this.

2. A T2 BPO vs the exact same item invented wins. It's simple math. A 50ME BPO with 0 invention costs is simply cheaper to manufacture than a -4 ME BPC that costs datacores. This is fact. I'm not aruging about a BPO item vs items where BPOs are not available, im saying like for like, the BPO owner wins.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Breaker77
Reclamation Industries
#24 - 2011-10-10 11:44:50 UTC
Lucas Kell wrote:

I've done the math on a number of T2 items, and some of them, no matter how much you throw into invention, you could never even produce cheap enough to make profit over existing sell orders, you'd actually be losing alot of ISK. Sure you might be lucky enough to avoid that market, and for me, I currently do, so can make a decent amount, but that doesnt change the experience I gained previously from attempting profitable T2 production.


You are right, some items are just not profitable.

However When I was doing T2 invention and production I was doing around 300-500 invention jobs per day building around 2000 items per day. The amount of work was insane, but I was making billions per month.

You have to find the right items.

Smoking Blunts
ZC Omega
#25 - 2011-10-10 11:45:05 UTC
Lucas Kell wrote:
Smoking Blunts wrote:
Lucas Kell wrote:
Smoking Blunts wrote:
Lucas Kell wrote:
I think youv'e missed the point. I'm not talking about build time, I'm talking about cost.

If it costs me 50 mil to produce something (including invention cost) but a T2 BPO can produce it at 45 mil, they can just sell the product at 49.5 mil, and make 4.5 mil profit per item, and I can't possibly undercut them, as I am totally unable to get my manufacture cost down low enough to make profit. And it's not though a fault of my own, I've produce the BPC the way the game intends, but because they got a BPO back in the day, and that was never removed, they automatically win the profit battle.



i understand fully what you mean.
t2 bpo produces say 1000 items / month netting you about 500
t2 bpc's produce say 750 per slot so x 10, netting you a bit less per item, but way more over all.

i make a lot of t2 items via invention, its profitible, very if you do it right

Then clearly you are producing items that don't have people competign witha T2 BPO.
Not only can they still produce copies so they can produce just as many, they dont pay invention costs, dont risk invention failure, and can sell at a price you simply can't match. It's nto that you would make little profit, its that you would make no profit at all.


no the items i producing do have t2 bpo's. i just out produce them and rely on volume of items to make the isk.

I didnt say there wasnt a BPO, I said clearly theres no BPO owner competing with you. If there was, he/she could undercut you to the point you can't make profit, and your production would become redundant.

I've done the math on a number of T2 items, and some of them, no matter how much you throw into invention, you could never even produce cheap enough to make profit over existing sell orders, you'd actually be losing alot of ISK. Sure you might be lucky enough to avoid that market, and for me, I currently do, so can make a decent amount, but that doesnt change the experience I gained previously from attempting profitable T2 production.


if you lost money, you didnt do enough checking double and triple checking. most peopel dont when they start off, blindly invent stuff there is so little demand for the price is low.

OMG when can i get a pic here

Big Bad Mofo
Doomheim
#26 - 2011-10-10 11:47:05 UTC
Tippia wrote:
Lucas Kell wrote:
All I'm saying is, they should bring back BPOs so everyone has a fighting chance.
Everyone does have a fighting chance. Invention ensures just that.
If you believe that a BPO will give you some kind of advantage (which, given the copy comment, will probably turn out to be false), then go ahead and buy one — it's what most of the current BPO holders did, after all…
Quote:
It should be fair across the board for everyone.
Fun fact: it is.
Quote:
I mean, from a newbie point of view, whats the point of going into T2 production
From a newbie point of view, why do you think that T2 manufacturing is for you? Maybe it's something you should get into once you know the ropes a bit better…

…once you do, the point of going into T2 production is obvious: it earns you more money than plain old T1.


not many people have 20-100billion liquid cash Tippia.. Talk sense man... Thats why t2 invention was made also to give people a chance. Not much of one however...

On the note of t2 not being expensive enough, well i agree perhaps for mods, but I think t2 ships are a bit overpriced tbh. But anyway perhaps the cost of creatig t2 should be cheaper not end product being more expensive,
Tippia
Sunshine and Lollipops
#27 - 2011-10-10 11:47:12 UTC  |  Edited by: Tippia
Lucas Kell wrote:
Of course a T2 BPO gives you an advantage...
So go buy one.
Quote:
Sure people buy and sell them but thats beside the point really.
No, it's not besides the point — it is in fact critical ot the point because it completely annihilates what remains of the “it is unfair” argument once you remove the massive volume advantage that invention allows.
Big Bad Mofo wrote:
not many people have 20-100billion liquid cash Tippia.
So? Just because you don't want to/can't be bothered to invest that much (and hope that the game doesn't go out of business before it pays off) doesn't mean it's not an option.
Quote:
Thats why t2 invention was made also to give people a chance.
No it was not. It was made to break the monopoly of BPO holders, and it did just that.

In fact, wtf am I doing repeating all this. Just go read this thread (that has already been linked twice) and try to come up with some proper argument that haven't already been refuted a bajillion times already.
Ruby Hotrod
Doomheim
#28 - 2011-10-10 11:47:20 UTC
BPO's should have been removed a long time ago. The old lottery style before R+D changed was a farce anyway, it was strange how some of the big name alliances won most of them and they are now the ones complaining that it is not more profitable than a BPC Lol

Also had a lot of dodgy dev dealing back then too.
Tanya Powers
Doomheim
#29 - 2011-10-10 11:48:37 UTC
Still waiting my agents to give me a single T2 BPO Lol

Ho, I can't have it ?? - really?

WTF ! -Me too I WANT IT NAO !!
Lucas Kell
Solitude Trading
S.N.O.T.
#30 - 2011-10-10 11:49:38 UTC
Smoking Blunts wrote:

if you lost money, you didnt do enough checking double and triple checking. most peopel dont when they start off, blindly invent stuff there is so little demand for the price is low.

LOL. I didnt just go willy nilly producing stuff. But doing the math you think "hold up, I can't possibly produce an item for the price that guy is selling at." So that's that item out the window, cos its already being done from a high ME BPO. I shouldnt have to disregard items just cos someones got a BPO. It's not a fair and level playing field.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Xearal
Dead's Prostitutes
The Initiative.
#31 - 2011-10-10 11:50:30 UTC
Being a 'newbie' myself, who never got into the lottery...

T2 BPO's are a small drop on a hot plate compared to invention when it comes to building and selling modules.
Sure yes, it's a nice ISK print as they are cheaper to build things, but all the T2 BPO's out there cannot even begin to compete with the demand for T2 items.
Most of the T2 items you seen on the market are built with invention. I do a lot of inventing myself, making a truckload of money doing it. When you see stuff at prices that you think you can't compete with, you're probably doing your research wrong, or the market is oversaturated with said item, causing people to sell at a loss to liquidize their ISK and move to something more profitable.
There's also ofcourse the group of people who think 'the minerals I mine are free' and thus manufacture and sell at an effective loss to the market cost of said items.

As for making copies of a T2 BPO, if you examined them, you'd notice that making a copy of a T2 BPO takes more time than building the item itself, so copying is simply not an effective means to increase production from it. a T2 BPO can make a certain amount of items per month, and that's it.

An inventor is pretty much limited to howmany manufacturing and research slots they have available and can build many many more items a month than a T2 BPO holder can.

Does railgun ammunition come in Hollow Point?

Lucas Kell
Solitude Trading
S.N.O.T.
#32 - 2011-10-10 11:52:53 UTC
Tippia wrote:
Quote:
I mean, from a newbie point of view, whats the point of going into T2 production
From a newbie point of view, why do you think that T2 manufacturing is for you? Maybe it's something you should get into once you know the ropes a bit better…

…once you do, the point of going into T2 production is obvious: it earns you more money than plain old T1.

Don't get me wrong, I'm not a newbie industrialist, and i make plenty of profit producing T2's in null sec, but like i said above, I have previously run into this issue before I moved to my current location, and though it deserves a discussion.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

VaMei
Meafi Corp
#33 - 2011-10-10 11:54:28 UTC  |  Edited by: VaMei
@op

While you are correct that all of the T2 BPOs were given out for little or no cost, and even CCP has admitted that the lottery was one of their biggest mistakes in Eve, I question your claim that today's BPO owners have an advantage over inventors that they did not pay for.

It would love to see some numbers from CCP so that this could be put to rest once and for all. How many of the BPOs that were handed out in the lottery do you think are still in the hands of the original owner, that paid little or nothing for it, rather than in the hands of an investor that laid down years of forward profits to buy it? Do you think that the alliances that are sitting on multiple BPOs actually got them for free? What prevents your alliance from doing the same as they did, and actually buy one? There are T2 auctions all the time, all you need to do is pony up the cash.

As for the advantage that those BPO holders have, yes they can produce more cost effectivly than I can, but they can only produce one product on a single line (per BPO that they own). They cannot shift from product to product as the game and the market prices evolve. They cannot run multiple production lines when demand is high. When demand is low (or they simply don't feel like baby sitting a manufacturing line ATM), they have a multi-billion isk investment collecting dust. Worst of all, pity the poor soul that buys their vaunted BPO [sound of angels singing], only to have that product nerfed or simply fall out of favor.

I don't own any T2 BPOs, and while I know there are manufacturers out there that can produce more profitably than I can, I don't feel at all disadvantaged. I can build on multiple lines, build what is profitable today, choose to build something else or nothing tomorrow, and I have little investment to loose.

What having the T2 BPOs out there does for the game is insure that there is a supply of some of the low volume modules that very few players would consider actually inventing, but some players may actually want to buy. ie. 50mm Armor II.

IMO, having the limited numbers of BPOs out there competing with invention is the best thing for the game. Invention prevents the BPO holders from having a monopoly and charging outrageous prices, but the BPOs insure that some level of supply is always available. Again IMO, doing nothing to change this is the best thing CCP can do. At most, I would think they should consider buffing decryptors such that every invention has a decriptor that might be advantageous at the right price.

(Haha damned forum, I copied my post before postingAttention)
Smoking Blunts
ZC Omega
#34 - 2011-10-10 11:54:59 UTC
Lucas Kell wrote:
Smoking Blunts wrote:

if you lost money, you didnt do enough checking double and triple checking. most peopel dont when they start off, blindly invent stuff there is so little demand for the price is low.

LOL. I didnt just go willy nilly producing stuff. But doing the math you think "hold up, I can't possibly produce an item for the price that guy is selling at." So that's that item out the window, cos its already being done from a high ME BPO. I shouldnt have to disregard items just cos someones got a BPO. It's not a fair and level playing field.



good, a lot of peopel do it blinly at first and loose alot of isk. see and hear about it all the time. you dont ahve to disregard items as tehy ahev a bpo. my most profitible invenst ahve t2 bpo's so i dont see the issue you having, at all

OMG when can i get a pic here

Tippia
Sunshine and Lollipops
#35 - 2011-10-10 11:55:38 UTC
Lucas Kell wrote:
like i said above, I have previously run into this issue before I moved to my current location, and though it deserves a discussion.
Then you need to address the arguments made in Akita T's thread and try to debunk them. Good luck with that one.


…you're going to need it.
Malcanis
Vanishing Point.
The Initiative.
#36 - 2011-10-10 11:58:06 UTC
To put things in perspective: if you're an inventor, the biggest squeeze on your profits is not T2 BPOs, but the owners of Technetium and R64 moons. They receive the lions share of the profits from T2 construction. Removing T2 BPOs wouldn't help your profits at all - if anything, the increased demand for moon minerals caused by the removal of the comparitively efficient BPOs would cause an increase in moon mineral prices.

Even if CCP made T2 BPOs disappear tomorrow, you'd still be paying the vast majority of your profits to Tech moon holders, and you'd still be competing with other inventors just like you do today. To get an idea of what the situation would be like, build some things that have no BPOs (HICs, Marauders, etc), and factor in a few percent price rise in your material costs on top. However much your resultant profits are, that's what you'd get building Zealots or whatever if the <10 Zealot BPOs in game were removed.

"Just remember later that I warned against any change to jump ranges or fatigue. You earned whats coming."

Grath Telkin, 11.10.2016

Lucas Kell
Solitude Trading
S.N.O.T.
#37 - 2011-10-10 11:59:55 UTC
Smoking Blunts wrote:
Lucas Kell wrote:
Smoking Blunts wrote:

if you lost money, you didnt do enough checking double and triple checking. most peopel dont when they start off, blindly invent stuff there is so little demand for the price is low.

LOL. I didnt just go willy nilly producing stuff. But doing the math you think "hold up, I can't possibly produce an item for the price that guy is selling at." So that's that item out the window, cos its already being done from a high ME BPO. I shouldnt have to disregard items just cos someones got a BPO. It's not a fair and level playing field.



good, a lot of peopel do it blinly at first and loose alot of isk. see and hear about it all the time. you dont ahve to disregard items as tehy ahev a bpo. my most profitible invenst ahve t2 bpo's so i dont see the issue you having, at all

Again, It's not just if the BPO exists, its if a BPO owner is competing in your area.

The Indecisive Noob - EVE fan blog.

Wholesale Trading - The new bulk trading mailing list.

Karim alRashid
Starboard.
#38 - 2011-10-10 12:05:05 UTC
A lot of ships are completely unprofitable to invent, while the market price is such that it makes them profitable to produce even from a ME0 BPO.

The argument of outproducing, naturally, is a complete bullshit, because if you're at a loss, no volume of produced goods will net you a profit.

The invention has served its role only for items, for which the demand exceeds the manufacturing capabilities of T2 BPO owners. While this is true for many many (most, all?) modules, it's completely different for most ships.

There's a simple question that CCP must answer: Is there an item, whose market is dominated by items produced from T2 BPOs. If no, ok, invention works as intended. If not, then invention has failed to achieve its goals for that particular item and, naturally, needs a boost.

Pain is weakness leaving the body http://www.youtube.com/user/AlRashidKarim/videos

Tippia
Sunshine and Lollipops
#39 - 2011-10-10 12:05:40 UTC
Lucas Kell wrote:
Again, It's not just if the BPO exists, its if a BPO owner is competing in your area.
…and, again, the problem with this perceived issue is that the BPO owners' competition is so minute that you wouldn't notice it if it went away (except maybe that your production costs would increase).
Smoking Blunts
ZC Omega
#40 - 2011-10-10 12:06:06 UTC  |  Edited by: Smoking Blunts
Lucas Kell wrote:
Smoking Blunts wrote:
Lucas Kell wrote:
Smoking Blunts wrote:

if you lost money, you didnt do enough checking double and triple checking. most peopel dont when they start off, blindly invent stuff there is so little demand for the price is low.

LOL. I didnt just go willy nilly producing stuff. But doing the math you think "hold up, I can't possibly produce an item for the price that guy is selling at." So that's that item out the window, cos its already being done from a high ME BPO. I shouldnt have to disregard items just cos someones got a BPO. It's not a fair and level playing field.



good, a lot of peopel do it blinly at first and loose alot of isk. see and hear about it all the time. you dont ahve to disregard items as tehy ahev a bpo. my most profitible invenst ahve t2 bpo's so i dont see the issue you having, at all

Again, It's not just if the BPO exists, its if a BPO owner is competing in your area.



more liek it depends if there is a moon holder competing in your area. i liked it when fullrides were 200isk a unit

OMG when can i get a pic here