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Old Games Vs New Games

Author
Gibbo3771
AQUILA INC
#21 - 2012-07-05 14:58:20 UTC
Jett0 wrote:
[quote=Alara IonStorm]You should try FFV./quote]

Woo, someone else liked that one!

For new, hard games, look at the indie stuff.

Super Meat Boy is a personal favorite.


This, these new small, very small 1-10 man game dev teams that release games like Super Meat Boy, Machanarium and Bastion. These are the future imo, these people deserve the money that all these **** rag ass big companys like EA, Activition, Blizzard etc etc are getting.
Jett0
Ministry of War
Amarr Empire
#22 - 2012-07-06 08:03:26 UTC  |  Edited by: Jett0
Gibbo3771 wrote:
This, these new small, very small 1-10 man game dev teams that release games like Super Meat Boy, Machanarium and Bastion. These are the future imo, these people deserve the money that all these **** rag ass big companys like EA, Activition, Blizzard etc etc are getting.


Played all of them!

Also, The Binding of Isaac. Still haven't beaten it.

EDIT: Dare I mention... I Wanna Be The Guy??

Occasionally plays sober

Sidus Isaacs
Center for Advanced Studies
Gallente Federation
#23 - 2012-07-06 08:31:08 UTC
Linna Excel wrote:
Alara IonStorm wrote:
You should try FFV.

Used to have FF7 and 9, never liked 8. FF9 is my favorite, 7 has the best story.



Respectfully disagree. FFX was the best of the series and my favorite.


I prefer FFVI actually.
Shameless Avenger
Can Preachers of Kador
#24 - 2012-07-06 15:38:49 UTC
Gaming companies are doing this on purpose. They realized that people were playing the games for too long so they nerfed them. They want you to come back and buy another game as soon as possible so they could keep making money. Working as intended.

This is where subscription games like eve come into play. They have to keep the game interesting to keep you from unsubbing.

"This is the Ninja. He will scan you down; he will salvage your wrecks and there shall be no aggro"

Fiona Ballbuster
Home Alone 2
#25 - 2012-07-07 01:23:13 UTC
Shameless Avenger wrote:
Gaming companies are doing this on purpose. They realized that people were playing the games for too long so they nerfed them. They want you to come back and buy another game as soon as possible so they could keep making money. Working as intended.

This is where subscription games like eve come into play. They have to keep the game interesting to keep you from unsubbing.


And that is why you never will find eve to be 'balanced' they always need people to train for something else...
Viktor Fyretracker
Emminent Terraforming
#26 - 2012-07-07 04:31:54 UTC
A big issue today is hardware is too graphically capable and TVs are too big.

Now I love a big ass television. but the point of my comment is that it seems game devs care more now about photo real 1080p graphics than they do a good game experience. But this is also because people are brainwashed today to think better graphics=better game.

This is sad because when you think about it, one of the best multiplayer FPS games is Goldeneye on the N64.

EVE is like swimming on a beach in shark infested waters,  There is however a catch...  The EVE Beach you also have to wonder which fellow swimmer will try and eat you before the sharks.

Terranid Meester
Tactical Assault and Recon Unit
#27 - 2012-07-08 19:20:54 UTC
Gmaes are harder when you are young and therefore less experienced in gaming? The cloud of nostalgia may be impeding your views somewhat and also maybe some devs in the older days may have made some games too hard for some.

These days we have more choice in the amount of game we can choose thanks to platforms such as Steam and MMO's like EVE enable player interaction to make it as hard as we like. Though I personally don't see playing Mass Effect 3 on a difficulty setting less than the highest much of a point and play stuff like the Arma series, some lower difficulties have their case, especially when you tried to play Dragon Age 2 on the highest difficulty. And also for storyline reasons too, if you play for the story.

The nice graphics are a boon however.
NeoShocker
The Dark Space Initiative
Scary Wormhole People
#28 - 2012-07-09 01:46:36 UTC  |  Edited by: NeoShocker
Still waiting for a game like star wars tie fighter. Game of the century in my book :-)

Oh, and I keep coming back to play Bindings of Isaac. :-) Great game.
Sidus Isaacs
Center for Advanced Studies
Gallente Federation
#29 - 2012-07-09 11:17:37 UTC
Terranid Meester wrote:

The nice graphics are a boon however.


They are a mixed blessing actually. Once everything is photo realistic, you loose other aspects of the games.

I like games that keeps some form of abstractions, because then my imagination kicks off, and I feel more emotionally invested and interested in the game then if it had been to photo realistic.

One of my all time favorite space strategy game was all numbers, no graphics at all other then a small map showing stars, or an icon here and there. Then the focus as strategy, and tactics, and how well you managed to balance production and research as well as talk to other players and keep some diplomacy up. Another very nice game is AI War: Fleet Command, because its all symbols on any meaningful zoom level (some 2D sprite close in, but on cannot play the game that zoomed in, just for show).

Just as I prefer Borderlands, and TF2 to any photo realistic FPS. Maybe personal preference here, but still. I like the creative expression in such game, or just the simplicity of it. Heck, even in EVE, I play zoom out most of the time unless I need to do some nifty piloting.

Not saying graphics does not have a role, because it can be used to great effect in certain games.
Velarra
#30 - 2012-07-10 05:08:51 UTC
I'd really like to see a remake of Oregon Trail, [Rated M] for modern computers by a decent, reliable publisher/developer.
Alara IonStorm
#31 - 2012-07-10 05:12:39 UTC
Velarra wrote:
I'd really like to see a remake of Oregon Trail, [Rated M] for modern computers by a decent, reliable publisher/developer.

A top of the line graphics card is needed if you really want to enjoy the effects of dysentery.

Move over breast physics, squirt physics is the new big thing.
kleinstaff
Caldari Provisions
Caldari State
#32 - 2012-07-10 07:45:09 UTC  |  Edited by: kleinstaff
we are living in a time where arcade games are marketed as highly sophisticated flightsims , where FPS games are marketed as strategic wargames and old fashioned platform games are marketed as advanced deeply immersive and involved roleplaying games
even the latest Eldersscroll skyrim lost alot of its grandeur compared with earlier releases like Oblivion , tho it is still one of the better games of last year

Give me back my old baldur s gate or my Silent hunter 3 , or the masters of Orion 2 or my Homeworld or my civilasation III
or my Mechcommander

edit i forgot one of the greatest game ever pharaoh , best city sim ever , i probably wasted months of my life trying to balance and build the best and greatest cities ever
Sidus Isaacs
Center for Advanced Studies
Gallente Federation
#33 - 2012-07-10 11:15:13 UTC
kleinstaff wrote:
we are living in a time where arcade games are marketed as highly sophisticated flightsims , where FPS games are marketed as strategic wargames and old fashioned platform games are marketed as advanced deeply immersive and involved roleplaying games
even the latest Eldersscroll skyrim lost alot of its grandeur compared with earlier releases like Oblivion , tho it is still one of the better games of last year

Give me back my old baldur s gate or my Silent hunter 3 , or the masters of Orion 2 or my Homeworld or my civilasation III
or my Mechcommander

edit i forgot one of the greatest game ever pharaoh , best city sim ever , i probably wasted months of my life trying to balance and build the best and greatest cities ever


To be fair though, a lot of new games are actually very good. But they are for the most part not made by big studios, but small indie companies and small studios.

Problem is, you don't hear too much about them.
Otrebla Utrigas
Iberians
#34 - 2012-07-10 11:47:45 UTC
NeoShocker wrote:
Still waiting for a game like star wars tie fighter. Game of the century in my book :-)

Oh, and I keep coming back to play Bindings of Isaac. :-) Great game.


Pretty much this. I think that except both Starcrafts, SW tie figther is the game i have played more hours in my life. Exceptional graphics (for the time) very LOOOONG campaing. Nice history, complex missions. Increasing difficulty.

I would play again if the graphics were remade to current standards (even to X-wing alliance standards) and support pan view.

Nothing can compare in skill to cleaning a minefield in an unshielded tie interceptor. I made money in the school, just finishing that mission for my school mates :D
Nirnias Stirrum
UberWTFBBQ and Battle Technologies
#35 - 2012-07-10 12:54:02 UTC
Speaking of Final Fantasy games, check this article out:

http://megagames.com/news/final-fantasy-vii-could-get-updated-pc-re-release

Not sure if it would be a good thing or a bad thing. If it kept all the content and the length of the game and the dialog a good thing maybe. But im sure they will cut ALOT out to fit with modern day suckage of games.

Dont think even with the fancy graphics it would be better than the original FF7
Lamthara Lachesis
Emporio Amarr
#36 - 2012-07-10 13:53:52 UTC
According to me, a loooooooooooooooong time ago we played games mainly outside.
So the difficult level was set to make the games last more so you could die and you put another coin in the machine... at least i am talking about the arcade games (shoot'em u, beat'em up and such). The home version of those games were more or less the same just with poor graphic. The rpg, fps and other kind of games that couldn't play outside tried to keep the difficult settings of the arcade because... we were used to hard games, and because in general games weren't that long so being difficult they could last longer :P
..and because 99% of the people who played were children. And children have a lot of time :P

Now we have very powerful consoles and pc, the kids who played have grown up and maybe they have less time to dedicate to this hobby... if they are looking for the story maybe they want to play but don't want to be stressed because they can't get beyond a point since it's just "too hard".

Nevertheless there are good hard games also nowadays... just they are not that common.
Y'nit Gidrine
Center for Advanced Studies
Gallente Federation
#37 - 2012-07-10 17:23:11 UTC
I wouldn't say that video games these days are of poorer quality - I would just say that they are different. It's just part of a generational gap.
jason hill
Red vs Blue Flight Academy
#38 - 2012-07-10 18:35:36 UTC
anyone old enough to remember this game ?. It was bloody brilliant ....it`s just a bloody shame they dont make em like this anymore

please make more games like this
FloppieTheBanjoClown
Arcana Imperii Ltd.
#39 - 2012-07-10 20:33:43 UTC
This thread got me playing X-COM again.

I just lost 30 hours. Dammit.

Founding member of the Belligerent Undesirables movement.

Amarant'h
Council of Exiles
Brave Collective
#40 - 2012-07-12 11:25:59 UTC
jason hill wrote:
anyone old enough to remember this game ?. It was bloody brilliant ....it`s just a bloody shame they dont make em like this anymore

please make more games like this


Yep. Also legends like Monkey Islands etc.. Oh boy, those were the days. Maybe its the time we were living, maybe it was the time when you just stare the case of the game and were totally amused of look of it and thought something like ''THIS GAME MUST BE GOOD''.

You know, the most greatest feeling after all, was that you managed to load and play that friggin C60 casette game in your commodore after waiting 10min staring screen which were the flashing colorful lights that may have cause a goddamn braindamage for the people living on 80's. Individuals that werent convulsing on the floor having some majeure epilepsy strokes, it was all fine.. Those games - well the training of grande patiency - is most likely one of the reasons why we love EVE online. ;)
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