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Highsec vs 0.0 - enough is enough, time to add some risk to the real carebears!

Author
Onictus
Federal Navy Academy
Gallente Federation
#201 - 2012-07-07 10:49:38 UTC
Sarah Schneider wrote:
Alavaria Fera wrote:
Sarah Schneider wrote:
drdxie wrote:
Of course its hard. CCP is on the goons side. Goons never found space with tech moons, it was given after they got there. In the last 2 days SoCo have had some successful campaigns against CFC despite larger numbers, CCP immediately reacted and nerfed bomb's. Try launching more than 3 at the same time.... I am sure it was an accident, but by the time it is fixed, SoCo would have lost space.

Ah, finally, I've been wondering why no one's brought this up already. You have no idea how bombs even work, do you?

It seems now bombs of the same type blow themselves up.

CCP said they'll fix it on monday. Hurry up, I want to bomb the 319 undock.

Yep. Bombing squads are on vacation til Monday it seems Cool


Yeah, damnit. Twisted
Jimmy Gunsmythe
Sebiestor Tribe
#202 - 2012-07-07 15:55:31 UTC
ps3ud0nym wrote:

You are an idiot. Nul-sec has been nerfed to the point that there isn't even much point in taking space at all. The CFC is quite a bit different from other organizations in that it has a need for space in order to give their members a place to live and play the game. There is not much of any reason for anyone else to hold space. You don't need sov to get moon goo and are better off if you don't have it. Ratting income has been horribly nerfed as there are only a few systems in each region now that are worth ratting in at all, and to get that you have to spend billions in system upgrades first (never mind having to rat like mad to get the military indexes up). Moon income for anything other than tech is negligible and not worth the cost of running the POS. PI is similarly not worth the amount of effort that you have to put in. You can't run missions as NPC 0.0 is a totally different game than Sov 0.0. Exploration isn't bad, but the rewards are nearly the same as in high-sec for the same thing.

So, lets compaire that to Empire. In Empire I can AFK run level 4 missions and make more than I can ratting in the vast majority of systems in 0.0 (and I don't have to complete with several hundred others over 4 sites). High-sec incursions also provide a safe and extremely lucrative way to make income. If you do exploration your income will be almost the same as in 0.0, but of course you run little to no risk of getting killed. You don't have to worry about logistics and getting equiptment and ships past the nul-sec entrance points, so moving stuff around to trade hubs is very safe. And then there is the massive buffs to high-sec that have happened over the past little while. High-sec incursions are the biggest, the next would be taking away the quality levels of agents. And while you do this you don't have to worry about home defence fleets, sov costs, system upgrades (which have to be moved in a freighter BTW) and having your stuff locked in a station when someone comes and flips the system.

Tell me again how nul-sec has an "advantage" over Empire? Empire is SUPPOSED to be for new players. The fact that the income potential is nearly the same as 0.0 with almost no danger is contrary to what EVE is supposed to be. What makes 0.0 profitable is co-operation and organization. If people make more in 0.0 it is because of that, not because they have an advantage. There needs to be a reason to BE in 0.0 beyond the social aspects. That means 0.0 needs a serious buff, to make it MUCH more attractive. Until then, the situation will remain fairly static. No one is going to attack a stronghold when there is little advantage in taking it in the first place.


1) If nulsec is not worth taking, why is there such a huge fight out there right now? After all, it's not worth throwing assets at just to have them destroyed for nothing.

2) How do you AFK run a mission? Because everytime I got up from my computer and made a sandwich, my modules didn't toggle themselves on once what they were shooting at was destroyed. My ship just did lazy orbits around a designated object and didn't shoot anything without my input. Oh wait, you must be talking about botting. Silly me.

3) The income potential is the same for nulsec as it is for hisec? Only two possibilities...you're doing it wrong. Or you are popping one BS rat every fifteen minutes. Ok, I guess that means you are just doing it wrong.

Most of us don't huff spray paint, try not to feed us a big bowl of frosted frack-me-overs.

Makkal Hanaya wrote:
Vimsy Vortis wrote:
If you think that nullsec is safer than highsec you're completely ignoring the actual statistics that prove how blatantly wrong you are.


Population vs Kills, Jan 2012. There's probably a spike in Null due to the current events in Delve, but it seems high-sec is incredably safe compared to null and low.
[source]

I mostly do hauling, but a few nights ago I decided to 'hang out' with a friend who mines. For three hours, all she did was shoot at rocks and then bring them to the station. There were a ton of people out mining but not a peep in local about pirates or gankers. Yet she easily made more money than I do when I haul stuff through high and low sec.

Perhaps null-sec miners do their job in relative safety, but high sec miners appear to do the same.


B-b-b-b-but the map says otherwise.... Cry

Oh wait...January. That's when people did things differently then.

John Hancock

Marconus Orion
Imperial Academy
Amarr Empire
#203 - 2012-07-07 17:14:44 UTC
Eternus8lux8lucis wrote:
It takes long enough to jump **** around in it if your anywhere deep in null from high sec.

This guy for real? Ugh
Russell Casey
Doomheim
#204 - 2012-07-07 18:18:29 UTC
Nicolo da'Vicenza wrote:
Chokichi Ozuwara wrote:
Wormholes are much more dangerous than 0.0

Then why do they have the least amount of losses per player then every other region except for highsec?


Having to probe your way through 4 or 5 wormholes systems without a dedicated probing ship/alt just sucks, especially when it's a wormhole system with 10+ anomalies scattered all over the place. Then they might all be empty. It's easier just to go out and roam through a dozen systems in low/null and see what happens.
Breezly Brewin
Vril Metaphysics Society
#205 - 2012-07-07 18:58:41 UTC
i'm primarily a hisec miner and from my current isk/m3 comparisons on yield charts the risk that comes with null sec isn't worth it. arkonor is only about 30% more isk/m3 than hisec ores and b and c ores are only marginally higher. h ores are only slightly higher than veld and scordite. so from a hisec miner perspective the nullsec ores just arent worth the added risk when i so easily become space rich in hisec. i'm not going to pretend to know how safe sov space is but i know it can't be safer than hisec. nullsec needs the reward to outweigh the hisec lack of risk. i thought about mining nullsec until i looked at m3 pricesRoll

TLDR: nullsec isk isn't worth the nullsec risk.
Alaya Carrier
Republic Military School
Minmatar Republic
#206 - 2012-07-07 19:28:30 UTC
Breezly Brewin wrote:
i'm primarily a hisec miner and from my current isk/m3 comparisons on yield charts the risk that comes with null sec isn't worth it. arkonor is only about 30% more isk/m3 than hisec ores and b and c ores are only marginally higher. h ores are only slightly higher than veld and scordite. so from a hisec miner perspective the nullsec ores just arent worth the added risk when i so easily become space rich in hisec. i'm not going to pretend to know how safe sov space is but i know it can't be safer than hisec. nullsec needs the reward to outweigh the hisec lack of risk. i thought about mining nullsec until i looked at m3 pricesRoll

TLDR: nullsec isk isn't worth the nullsec risk.


THEY made hi sec minerals rise to the current values.

Here's the process:

1) Cry a river against hi sec players long enough, because they are so horrible and should be gased.

2) Organize abundant "interdictions".

3) Setup Hulkageddon.

4) Make it permanent.

5) Keep posting about how many trillions in exhumers have been killed this month.

6) SURPRISE! Hi sec prices rise to double / triple of their value.

7) Cry another river because hi sec minerals are too high value.

You made your bed, lie in it.
Easthir Ravin
Easy Co.
#207 - 2012-07-08 00:41:34 UTC
His Name Says It all...

Someone, who smackstalks highsec players, yet wants the "sandbox" to be sized to their needs and doing that while game mechanics prevent risk in 0.0.[/quote]


Generalization coming;

I believe in my modest experience within the forums as a long time reader and a somewhat recently devoted poster, that Carebears are usually deriding some game mechanic that is perfectly reasonable in a "space simulation" while Nullsec pilots are just trying to hold on to what they have banded together and worked hard for. To use a modern analogy: Carebear pilots equate to the 99%'era who think it unfair that wealth and power are seemingly held by a few. Completely disregarding the efforts of those who hold it and blind to the fact that anyone is capable of doing it with a sh*t ton of work. Basically wanting everything handed to them with little to no effort. Which in turn would make the Null sec guys the 1%'ers who had vision and leveraged the environment in which they dwelled to build great things thus prospering and bringing in as many with them as possible in order to create a better life. Pulling everyone around them up as well.

Interesting how that works.

vr
East

IN THE IMORTAL WORDS OF SOCRATES:  " I drank WHAT?!"