These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Highsec vs 0.0 - enough is enough, time to add some risk to the real carebears!

Author
Nicolo da'Vicenza
Viziam
Amarr Empire
#41 - 2012-07-05 15:54:26 UTC
Vimsy Vortis wrote:
If you think that nullsec is safer than highsec you're completely ignoring the actual statistics that prove how blatantly wrong you are.

I think all of highsec should be turned to 0.0 so everyone can enjoy our level of safety.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#42 - 2012-07-05 15:55:33 UTC
TotalCareBear wrote:
Also, from the time you show up in local when logging in(assuming perfect positioning), to the point where you can actually get a lock+point on is more like 30s. Hulks do align to warp 30 s.


yeah, no you're actually wrong here

a bomber will enter and exit emergency warp within 10 seconds, easy

npc alts have no opinions worth consideration

Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#43 - 2012-07-05 15:59:39 UTC
Richard Desturned wrote:
you can most certainly avoid getting tackled in hisec

hint: those flashy red catalysts are not warping into the belt to join you in mining

Well, not that I ever mine, but from my experience in being the flashy red sebo catalyst I can tell you that when me and my buddy warp to our covops and land a k or two away from the hulk, they generally don't have time to say 'wtf' before they're popped, let alone align and warp (they are NEVER aligned already, no idea why, if I were to take a stab at it I'd guess that staying aligned means they go out of rock range)

Richard Desturned wrote:
Copine Callmeknau wrote:
NOT that I'm saying hisec should be buffed or that local should be removed from null (removing local is a gamebreakingly terrible idea)

I'd like to see it's usefulness mitigated in some way though, maybe something as simple as a 30sec delay before someone appears in local after jumping into system. (meaning I guess that if you jump into a system and jump out before 30sec is up you never appear at all)


what I'd like to see to placate some of the whiners (and add a meaningful change of sorts) is your appearance in local being based on when you decloak after jumping in, to give you a slight advantage in being able to dscan and such before decloaking and appearing in local

Also a great idea

Richard Desturned wrote:
Copine Callmeknau wrote:
Nothing too drastic, just something that means someone ratting in a nullsec hub with 100 blues in local and an intel channel isn't essentially invulnerable.


the fact that you think that anybody in their right mind would rat in a nullsec hub with 100 blues in local sorely shows that you've never actually lived in nullsec

Just type 'Define: Hyperbole' into google for me please.

I can't be bothered to argue semantics, feel free to replace the words 'a nullsec hub with 100 blues in local' with 'alliance space with 100 blues <2 jumps away' and reread the sentence, my point still stands.

I've spent several years in null, it's a bit boring for my tastes. Pirate life for me baby :)

There should be a rather awesome pic here

Nicolo da'Vicenza
Viziam
Amarr Empire
#44 - 2012-07-05 15:59:44 UTC
what happens when people who get their view of 0.0 from reading en24 comments section propose game fixes
Akirei Scytale
Okami Syndicate
#45 - 2012-07-05 16:00:43 UTC
TotalCareBear wrote:

I keep reading about "align mining", surely goons could learn this neat trick as well.


You have to be moving to be aligned.
Mallak Azaria
Caldari Provisions
Caldari State
#46 - 2012-07-05 16:03:42 UTC
Copine Callmeknau wrote:
Richard Desturned wrote:
another NPC corp poster regales us with his well-informed and unbiased insights on nullsec

While his ideas are derptarded, the basic premise that nullbearing is currently as safe or safer than hisec bearing is a valid one.


The sole reason that nullsec is safer is because there is more targets to shoot in highsec. If you people would stop congregating in highsec, this wouldn't be a problem for you.

This post was lovingly crafted by a member of the Goonwaffe Posting Cabal, proud member of the popular gay hookup site somethingawful.com, Spelling Bee, Grammar Gestapo & #1 Official Gevlon Goblin Fanclub member.

Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#47 - 2012-07-05 16:06:41 UTC
Mallak Azaria wrote:
Copine Callmeknau wrote:
Richard Desturned wrote:
another NPC corp poster regales us with his well-informed and unbiased insights on nullsec

While his ideas are derptarded, the basic premise that nullbearing is currently as safe or safer than hisec bearing is a valid one.


The sole reason that nullsec is safer is because there is more targets to shoot in highsec. If you people would stop congregating in highsec, this wouldn't be a problem for you.

'you people'?

Wish I could show my security status underneath my alliance name on the forums Lol

There should be a rather awesome pic here

Richard Desturned
Royal Amarr Institute
Amarr Empire
#48 - 2012-07-05 16:22:19 UTC
Copine Callmeknau wrote:
Well, not that I ever mine, but from my experience in being the flashy red sebo catalyst I can tell you that when me and my buddy warp to our covops and land a k or two away from the hulk, they generally don't have time to say 'wtf' before they're popped, let alone align and warp (they are NEVER aligned already, no idea why, if I were to take a stab at it I'd guess that staying aligned means they go out of rock range)


i'm really not going to bother rehashing literally every bit of advice i've given to hisec miners, but there are so many basic steps they could take to avoid getting into a situation where they get targeted for a gank in the first place, i.e. fitting an actual tank rather than whatever it takes to tank pitiful hisec belt rats

Copine Callmeknau wrote:
Just type 'Define: Hyperbole' into google for me please.

I can't be bothered to argue semantics, feel free to replace the words 'a nullsec hub with 100 blues in local' with 'alliance space with 100 blues <2 jumps away' and reread the sentence, my point still stands.

I've spent several years in null, it's a bit boring for my tastes. Pirate life for me baby :)


"hub" systems are determined as such based on their location - i.e. regions within titan range, systems within jump bridge range, their proximity to empire and how accessible other regions are from that system

for that very same reason it is dumb to actually rat or mine so close to those systems, considering that roaming gangs frequent systems near major nullsec staging systems

npc alts have no opinions worth consideration

Marconus Orion
Imperial Academy
Amarr Empire
#49 - 2012-07-05 16:25:19 UTC
What is with all these loathsome posts back and forth between players in different parts of the game. You guys need to just hug it out already.
The Protato
Deep Core Mining Inc.
Caldari State
#50 - 2012-07-05 16:31:49 UTC
Richard Desturned wrote:
i do love it when hisec miners talk about "nullbears"

i wonder, what defines a "nullbear"


Now, son, we've had this discussion before.

A nullbear is, in effect, a carebear who farms rats or mines for the majority of his time. The difference is a nullbear has napfests and null mechanics/desertion to protect him. Nullbears also love to whine about carebears and flame carebears on the forum.
The Protato
Deep Core Mining Inc.
Caldari State
#51 - 2012-07-05 16:33:03 UTC
Richard Desturned wrote:
i'm really not going to bother rehashing literally every bit of advice i've given to hisec miners, but there are so many basic steps they could take to avoid getting into a situation where they get targeted for a gank in the first place, i.e. fitting an actual tank rather than whatever it takes to tank pitiful hisec belt rats


Now, it's nice hearing the voice of reason from his high horse, but the fact remains that there is no threat to nullsec miners. So yeah, say "lol come kill them then" all you want, but I won't be fighting a 500-man blob for a hulk kill, thanks. This is why they are bigger bears than carebears.
TotalCareBear
Doomheim
#52 - 2012-07-05 16:33:10 UTC
Richard Desturned wrote:
TotalCareBear wrote:
Also, from the time you show up in local when logging in(assuming perfect positioning), to the point where you can actually get a lock+point on is more like 30s. Hulks do align to warp 30 s.


yeah, no you're actually wrong here

a bomber will enter and exit emergency warp within 10 seconds, easy


Enter and exit warp is different from logoffski-logon, I think you show up in local a few seconds before your ship appears, then you sit still for a second and then do the 1M km warp - all these add up and I just tested this with my alt, from the time you show up in local, to the point when you start locking/tackling, it takes ~30s. Besides, these hulks should be permanently aligned anyway(everyone is suggesting this for highsec).
Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#53 - 2012-07-05 16:33:42 UTC
Richard Desturned wrote:
Copine Callmeknau wrote:
Well, not that I ever mine, but from my experience in being the flashy red sebo catalyst I can tell you that when me and my buddy warp to our covops and land a k or two away from the hulk, they generally don't have time to say 'wtf' before they're popped, let alone align and warp (they are NEVER aligned already, no idea why, if I were to take a stab at it I'd guess that staying aligned means they go out of rock range)


i'm really not going to bother rehashing literally every bit of advice i've given to hisec miners, but there are so many basic steps they could take to avoid getting into a situation where they get targeted for a gank in the first place, i.e. fitting an actual tank rather than whatever it takes to tank pitiful hisec belt rats

That generally doesn't help, we bring two cat's for this exact reason. Only so much tank you can get with < 50PG, and cat's are super smexy with their uber dps Twisted
If I were going to give any hulk pilots out there any survival tips, it'd be to fit a full rack of ECM bursts, pray, and spam warp.

Richard Desturned wrote:
Copine Callmeknau wrote:
Just type 'Define: Hyperbole' into google for me please.

I can't be bothered to argue semantics, feel free to replace the words 'a nullsec hub with 100 blues in local' with 'alliance space with 100 blues <2 jumps away' and reread the sentence, my point still stands.

I've spent several years in null, it's a bit boring for my tastes. Pirate life for me baby :)


"hub" systems are determined as such based on their location - i.e. regions within titan range, systems within jump bridge range, their proximity to empire and how accessible other regions are from that system

for that very same reason it is dumb to actually rat or mine so close to those systems, considering that roaming gangs frequent systems near major nullsec staging systems

Well, dumb in terms of profit maybe due to needing to warp out a lot, but risky? Not at all, roaming gangs scout jumps in, you warp out. Not what I would call an unsafe activity.
Apply to any nullsec system ever, and most of lowsec at that.
I gotta say though that most lowseccers are massive pussies, I don't even bother dscanning when I'm bearing in lowsec any more

There should be a rather awesome pic here

Sentamon
Imperial Academy
Amarr Empire
#54 - 2012-07-05 16:40:43 UTC
I sense a great disturbance as the nullbears cry out in terror.

~ Professional Forum Alt  ~

strenif
Perkone
Caldari State
#55 - 2012-07-05 16:46:52 UTC
I'm a 0.0 guy and I'm out here not because it's 'safer' (it isn't) but because the threats are clearly marked.

When I have to make a run to highsec I'm more nervous when I get then then when I'm flying through null. Anyone of the hundred people in local could be a suicide ganker or they could be a normal person. I equate the scenario to a solder being on the beaches of Normandy vs the streets of Baghdad. In the former, the bad guys are waring uniforms. The later the bad guys look like the noncombatants that surround you on a daily basis. Which do you think is safer and which do you think is less nerve wracking?
Marconus Orion
Imperial Academy
Amarr Empire
#56 - 2012-07-05 16:52:20 UTC
I lol at the guy talking about entering a null system and the bears warp to safety. You do realize they warped to safety long before you entered system right? They have intel channels that report your every movement for five regions out.

"Guys, he is 12 jumps away now. GET SAFE!!!"

All thanks to the best effort free intel gathering mechanic in the history of online gaming, local channel.
Nicolo da'Vicenza
Viziam
Amarr Empire
#57 - 2012-07-05 16:53:54 UTC
The Protato wrote:
Richard Desturned wrote:
i'm really not going to bother rehashing literally every bit of advice i've given to hisec miners, but there are so many basic steps they could take to avoid getting into a situation where they get targeted for a gank in the first place, i.e. fitting an actual tank rather than whatever it takes to tank pitiful hisec belt rats


Now, it's nice hearing the voice of reason from his high horse, but the fact remains that there is no threat to nullsec miners. So yeah, say "lol come kill them then" all you want, but I won't be fighting a 500-man blob for a hulk kill, thanks. This is why they are bigger bears than carebears.

stupid nullbears chasing me off with their pvp blob, *sob*
oldbutfeelingyoung
Perkone
Caldari State
#58 - 2012-07-05 16:55:31 UTC
just another you don,t play it my way thread

nothing to see here

R.S.I2014

Nicolo da'Vicenza
Viziam
Amarr Empire
#59 - 2012-07-05 16:55:37 UTC
Marconus Orion wrote:
I lol at the guy talking about entering a null system and the bears warp to safety. You do realize they warped to safety long before you entered system right? They have intel channels that report your every movement for five regions out.

"Guys, he is 12 jumps away now. GET SAFE!!!"

All thanks to the best effort free intel gathering mechanic in the history of online gaming, local channel.

anchor some bubbles on the station, bring a good prober, log off in a grav belt, camp a gate between two jump bridges, anchor SBUs
Nicolo da'Vicenza
Viziam
Amarr Empire
#60 - 2012-07-05 16:56:33 UTC
reinforce their POS, reinforce their station, bring a spy into one of their corps, camp a gate