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Highsec vs 0.0 - enough is enough, time to add some risk to the real carebears!

Author
TotalCareBear
Doomheim
#1 - 2012-07-05 14:49:53 UTC  |  Edited by: TotalCareBear
More often than not you hear goons&0.0 alliances complaining on forum about risk vs reward. Their basic premise is something like this: in highsec you cannot shoot ships without concord, thus you are safe 99% of the time. However, in 0.0 your ship is constantly in danger, thus it is more riskier to be in 0.0, thus in 0.0 you have higher rewards, however highsec rewards are too high in their opinion.

0.0 dwellers keep repeating that idealistic story, whine about "carebears", saying that highsec deserves horrible nerfs, everyone should be forced to 0.0 and what not. However, what they are not telling you, is that thanks to the game mechanics, in 0.0 risk is almost non-existent, but rewards many times higher than highsec.

First Problem: Local.

event 1. neutral/red jumps into 0.0 system
event 2. every hulk/raven/cnr/vindicator/maradeur/carrier click on "Warp to POS/SS/DOCK."

There is no counter. This very simple game mechanic has made 0.0 carebearing foolproof, also this makes fleet op intel too easy.

Solution: Remove local from game. If and only if 0.0 alliances start mega-crying... buff scanner a bit to compensate for the tears.


Second Problem: Defensive 0.0 mechanics.

Someone like NC. has like 100 tech moons. That is only tech moons. To assault them you need a mega blob. Now once you have that megablob, all those cynojammers/sov mechanics/TCU/station/whatever destroy the desire of the attacking side. The only exceptions, are renter alliances falling out of grace with their masters. Even if you win vs a fail alliance, you end up with them being able to evacuate vast majority of their assets.

Solution: Drastically nerf every single defensive feature, one single reinforce timer for every single item in the system/constellation. Once a station changes hands, every single item in the station is is irreversably purged.


Third Problem: Supercaps.

Too many supercaps, too few die. This is a problem.

Solution: Make all supercaps globally view able on galaxy map, make all supercaps warpable beacons on overview, no supercapital will disappear in space when logged off(you have to use pos), start banning supercapital account sharing.

Fourth Problem: Jump Bridges and Jump Freighters.

These make alliance logistics too easy.

Solution: Jump Freighters have a cooldown period of 5h, once they unload their cargo - no jumps until the timer is up. Jump Bridges should not allow to carry non-ammo cargo(like trying to put a Iteron V full of trit into a carrier.)

Lots of highsec players are getting tired of this constant goon/[enter alliance here] spam: "NERF HIGHSEC, RISK VS REWARD." Time to look at the real carebears - the 0.0 alliances - and start adding some risk to their game. Once all these changes have been made, we can have a serious discussion on lvl4/hulks in highsec.
knobber Jobbler
State War Academy
Caldari State
#2 - 2012-07-05 15:03:55 UTC
Don't remove local, just change it so its works like worm holes. Without local there is no way to communicate...
Richard Desturned
Royal Amarr Institute
Amarr Empire
#3 - 2012-07-05 15:06:20 UTC
another NPC corp poster regales us with his well-informed and unbiased insights on nullsec

npc alts have no opinions worth consideration

Alaya Carrier
Republic Military School
Minmatar Republic
#4 - 2012-07-05 15:09:06 UTC
Richard Desturned wrote:
another NPC corp poster regales us with his well-informed and unbiased insights on nullsec


His ideas might be very dumb, but they are not dumber than most 0.0 dwellers ideas.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#5 - 2012-07-05 15:09:51 UTC
Alaya Carrier wrote:
Richard Desturned wrote:
another NPC corp poster regales us with his well-informed and unbiased insights on nullsec


His ideas might be very dumb, but they are not dumber than most 0.0 dwellers ideas.


tell me the dumb ideas that normally come from 0.0 dwellers

npc alts have no opinions worth consideration

Nicolo da'Vicenza
Viziam
Amarr Empire
#6 - 2012-07-05 15:12:52 UTC
Richard Desturned wrote:
another NPC corp poster regales us with his well-informed and unbiased insights on nullsec

Xython
Federal Navy Academy
Gallente Federation
#7 - 2012-07-05 15:14:53 UTC
"Goons keep pointing out how ****** highsec is, so here are some ideas that would be horrible disasters if they were added to the game but would **** off Goons and that's all the metric we need, right?"

Skill Yourself (For Destroyers)
Bootleg Jack
ACME Mineral and Gas
#8 - 2012-07-05 15:18:08 UTC
Richard Desturned wrote:
another NPC corp poster regales us with his well-informed and unbiased insights on nullsec


another nullbear with nothing usefull to say

I'm an American, English is my second language...

baltec1
Bat Country
Pandemic Horde
#9 - 2012-07-05 15:18:12 UTC
OP thinks the NC is still aroundLol
TotalCareBear
Doomheim
#10 - 2012-07-05 15:20:18 UTC
baltec1 wrote:
OP thinks the NC is still aroundLol


So hardcore funny.

I am dying of laughter.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#11 - 2012-07-05 15:21:47 UTC
Bootleg Jack wrote:
Richard Desturned wrote:
another NPC corp poster regales us with his well-informed and unbiased insights on nullsec


another nullbear with nothing usefull to say


i do love it when hisec miners talk about "nullbears"

i wonder, what defines a "nullbear"

npc alts have no opinions worth consideration

Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#12 - 2012-07-05 15:21:54 UTC  |  Edited by: Copine Callmeknau
Richard Desturned wrote:
another NPC corp poster regales us with his well-informed and unbiased insights on nullsec

While his ideas are derptarded, the basic premise that nullbearing is currently as safe or safer than hisec bearing is a valid one.

There should be a rather awesome pic here

Richard Desturned
Royal Amarr Institute
Amarr Empire
#13 - 2012-07-05 15:22:47 UTC
Copine Callmeknau wrote:
While his ideas are derptarded, the basic premise that nullbearing is as safe or safer than hisec bearing is valid.


do you say this from personal experience or are you just making nonsense up

npc alts have no opinions worth consideration

TotalCareBear
Doomheim
#14 - 2012-07-05 15:24:08 UTC
Richard Desturned wrote:
Bootleg Jack wrote:
Richard Desturned wrote:
another NPC corp poster regales us with his well-informed and unbiased insights on nullsec


another nullbear with nothing usefull to say


i do love it when hisec miners talk about "nullbears"

i wonder, what defines a "nullbear"


Someone, who smackstalks highsec players, yet wants the "sandbox" to be sized to their needs and doing that while game mechanics prevent risk in 0.0.
Richard Desturned
Royal Amarr Institute
Amarr Empire
#15 - 2012-07-05 15:25:09 UTC
TotalCareBear wrote:
Someone, who smackstalks highsec players, yet wants the "sandbox" to be sized to their needs and doing that while game mechanics prevent risk in 0.0.


the game mechanics allow me to shoot literally anybody i want in nullsec without some arbitrary time window in which I have to kill them before I'm popped by ridiculously overpowered peacekeepers

ergo, nullsec is actually risky

npc alts have no opinions worth consideration

baltec1
Bat Country
Pandemic Horde
#16 - 2012-07-05 15:25:36 UTC
TotalCareBear wrote:


Someone, who smackstalks highsec players, yet wants the "sandbox" to be sized to their needs and doing that while game mechanics prevent risk in 0.0.


I see Delve is awash with risk free play.
Copine Callmeknau
Dirty Vagrants
Intergalactic Space Hobos
#17 - 2012-07-05 15:25:39 UTC
Richard Desturned wrote:
Copine Callmeknau wrote:
While his ideas are derptarded, the basic premise that nullbearing is as safe or safer than hisec bearing is valid.


do you say this from personal experience or are you just making nonsense up

Personal experience

There should be a rather awesome pic here

Bootleg Jack
ACME Mineral and Gas
#18 - 2012-07-05 15:27:00 UTC
TotalCareBear wrote:
Richard Desturned wrote:
Bootleg Jack wrote:
Richard Desturned wrote:
another NPC corp poster regales us with his well-informed and unbiased insights on nullsec


another nullbear with nothing usefull to say


i do love it when hisec miners talk about "nullbears"

i wonder, what defines a "nullbear"


Someone, who smackstalks highsec players, yet wants the "sandbox" to be sized to their needs and doing that while game mechanics prevent risk in 0.0.


players who are unable to A L I G N and S C A N P

I'm an American, English is my second language...

Virgil Travis
Non Constructive Self Management
#19 - 2012-07-05 15:27:56 UTC
Richard Desturned wrote:
Bootleg Jack wrote:
Richard Desturned wrote:
another NPC corp poster regales us with his well-informed and unbiased insights on nullsec


another nullbear with nothing usefull to say


i do love it when hisec miners talk about "nullbears"

i wonder, what defines a "nullbear"


Sounds like a monster from D&D to me

Unified Church of the Unobligated - madness in the method Mamma didn't raise no victims.

Varesk
Aliastra
Gallente Federation
#20 - 2012-07-05 15:29:27 UTC
baltec1 wrote:
OP thinks the NC is still aroundLol



He typed NC. There is dot in the OP.
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