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Player Features and Ideas Discussion

 
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"Spiral in" command

Author
Bobo Cindekela
Doomheim
#1 - 2012-07-03 04:51:12 UTC
for a more seamless experience when navigating towards incoming fire

currently you better be good at knowing and understanding your camera angles and what you are attempting to do to get this done properly

but there is not a compelling reason to have us swiveling our cameras all around setting up the next angle when it could be done with the push of a button

we arent required to repetitively double click in space to orbit something

You are about to engage in an arguement with a forum alt,  this is your final warning.

Mira Lynne
State War Academy
Caldari State
#2 - 2012-07-03 05:31:28 UTC
Not supported. Dumbs down Piloting.
Killing a big ship in a small ship should take ALOT of skill - manual piloting being near the top.
Also - With high (Player) skills, good reflexes, and knowledge of game mechanics, manual orbit is better than the orbit button.

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elitatwo
Zansha Expansion
#3 - 2012-07-03 07:24:55 UTC
And cans I getz an auto-gank module?

Auto-Gank module I - gankz enemy ships for you when activated.

Prequisites - High Slot Module
Fitting 1 cpu, 0 powagridz
Usage 0 capacitor
Duration 1 second
Overheat n/a

Note: cannot be fitted on Rookie ships and Capital ships.

Auto-Gank module I BPO

Required Material Cost:
1 tritanium

Manufacturing time:
1 minute


Upon undocking you needz to aktivatez it. It automatically warpz to the closest low or nullsec system. Evades incoming enemy fire by piloting your ship for you.
Your ship cannot be locked by any other ship. Your ship canz not be stopped by bubblez. Your shipz killz averythingz.

That will makez casual pvp more exciting for averyonez and less complicated for new and not so new players.

That would be so cool !!! + 756.463.433.872.604 likes LolLolLol

It wouldz hath no drawbacks and makes pvp moar easy for me since I dont want to do much then click one button and winz averythingz.

Eve Minions is recruiting.

This is the law of ship progression!

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Bobo Cindekela
Doomheim
#4 - 2012-07-03 08:24:28 UTC
Quote:
1) This is a breeding ground for ideas. If someone has an idea, listen to it. If you don't like it, think about why. Constructive feedback is good. Posting "That's an awful idea," is not constructive.


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not empty quoting.

You are about to engage in an arguement with a forum alt,  this is your final warning.

Colonel Xaven
Perkone
Caldari State
#5 - 2012-07-03 08:28:46 UTC
Bobo Cindekela wrote:
for a more seamless experience when navigating towards incoming fire

currently you better be good at knowing and understanding your camera angles and what you are attempting to do to get this done properly

but there is not a compelling reason to have us swiveling our cameras all around setting up the next angle when it could be done with the push of a button

we arent required to repetitively double click in space to orbit something


I think EvE is a computer game that needs human interfacing. Reducing the requirements to fly a ship properly is not cool.

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