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EVE New Citizens Q&A

 
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Exploring woes.

Author
Matius Storm
Caldari Provisions
Caldari State
#1 - 2012-07-02 15:32:36 UTC
So I'm new to Eve, and after trying some combat decided to try exploring.
Ship - I have a Heron with an extended probe launcher and the 1st class of probes, whatever the name was.

Sector security
- I got up at 12 today for the reset after easily doing the tutorial missions for it, parked in a 1.0 system 7 or so jumps away from the beginners area.

What happened
- 3 hours later, I was still unable to find *any* kind of signature. What I mean is, I'd scan a system, find a bunch of 1-3% sigs, then I'd do what I did before (+ shape, slowly closing the loop) but even when I got tiny rings, it would never be higher than 10-30%, no matter what I did. I'd close in the loop, and even at .25 Au I wouldn't get higher than a 30%.

Now, the first thought that occurred to me was "I must not have the skill". But from some googling, I was able to determine that the only place that I shouldn't be able to find stuff in is Null-sec.

So now I'm posting here in an effort to find out what I'm doing wrong.

http://www.youtube.com/watch?v=0mnqsJMw4CU This is the video I watched. The only thing that occurs to me is, he seems to to getting much higher % scans than me at 16 Au compared to what I get, even at like, 1 Au.
Sin Pew
Ministry of War
Amarr Empire
#2 - 2012-07-02 15:42:47 UTC
1 day old?
I'd say skills, they all begin with Astrometric(s). Train them. Heron is a scanning boat, Sisters probes have bonuses, beside rigs, you can't do much to improve the results but train the skills.
Astrometric to 4 so you can inject the last one and the others to 3.

Any signature outside the starter system will have lower signature strength, those you find in rookie systems have very strong signature so any new player with Astrometric trained to 1 only can find them.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Matius Storm
Caldari Provisions
Caldari State
#3 - 2012-07-02 15:46:47 UTC
Yeah but stuff I've read suggests I should be able to find these things even with extremely minimal skills.
Sin Pew
Ministry of War
Amarr Empire
#4 - 2012-07-02 15:54:19 UTC
Matius Storm wrote:
Yeah but stuff I've read suggests I should be able to find these things even with extremely minimal skills.
Sources?

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Matius Storm
Caldari Provisions
Caldari State
#5 - 2012-07-02 15:58:13 UTC
http://massively.joystiq.com/2010/07/04/eve-evolved-exploration-the-basics/

Only one I could find in my history, was one or two others.
trollerii
Evil Eye Incorporated
#6 - 2012-07-02 15:59:51 UTC
do al of them up to 3, and you will be able to start it, it's not that far away and you will use it a **** ton through your eve experience if you stay to play :)
Xercodo
Cruor Angelicus
#7 - 2012-07-02 16:03:42 UTC  |  Edited by: Xercodo
I found two problems for you:

-0.25 AU scan range, Core Probes can't got that low. You're using Combat Probes.....wrong ones, use Core Probes
-Try using more probes. Sometime around the release of Incarna CCP changed the formula regarding how many probes effect the result. Before it was capped at 4 and using any more then that actually didn't help. But now ALL of the probes you can field help in narrowing down a specific signature. ALL of the toughest ones now require something closer to 7 probes to be able to scan, but in all likelihood your problem was the fact you were using combat probes.

http://wiki.eveonline.com/en/wiki/Combat_Scanner_Probe_I
http://wiki.eveonline.com/en/wiki/Core_Scanner_Probe_I

Note the difference in base sensor strength ^

Edit: Upon further inspection it seems Cores CAN goto 0.25 AU and I was thinking backwards, combat probes have a higher max range, not a shorter minimum range.

Try 7 probes then.

The Drake is a Lie

Matius Storm
Caldari Provisions
Caldari State
#8 - 2012-07-02 16:12:50 UTC
trollerii wrote:
do al of them up to 3, and you will be able to start it, it's not that far away and you will use it a **** ton through your eve experience if you stay to play :)


All 3 of what?
Xercodo
Cruor Angelicus
#9 - 2012-07-02 16:13:45 UTC  |  Edited by: Xercodo
Matius Storm wrote:
trollerii wrote:
do al of them up to 3, and you will be able to start it, it's not that far away and you will use it a **** ton through your eve experience if you stay to play :)


All 3 of what?


The skills, train them all to level 3.

Quote:
do al of them up to 3,
Translation:
Do all of the skill up to 3,

The Drake is a Lie

Bridgette d'Iberville
Better Killing Through Chemistry
#10 - 2012-07-02 16:37:36 UTC
Matius Storm wrote:
3 hours later, I was still unable to find *any* kind of signature. What I mean is, I'd scan a system, find a bunch of 1-3% sigs, then I'd do what I did before (+ shape, slowly closing the loop) but even when I got tiny rings, it would never be higher than 10-30%, no matter what I did. I'd close in the loop, and even at .25 Au I wouldn't get higher than a 30%.


Do the scans simply disappear or do you never get higher than a certain percentage? You may want to check your fiolters just in case.

Also, make sure that you're operating in 3 dimensions. A lot of people forget the "up and down". With that said, you really should be able to scan down some sites with nominal skills. You may just be getting "lucky" and only finding the more difficult to scan sites.

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

Sin Pew
Ministry of War
Amarr Empire
#11 - 2012-07-02 16:38:37 UTC
Matius Storm wrote:
http://massively.joystiq.com/2010/07/04/eve-evolved-exploration-the-basics/

Only one I could find in my history, was one or two others.
Yes, Cosmic Anomalies don't require Astrometric skills and can be found as soon as you board your Ibis, Cosmic Signature may need a few hours or a couple days of training Astrometric skills to scan one to 100% (some will need higher skill levels like gravimetric sites which usually have weaker strength) but 2 or 3 days of training from start is very early in a pilot's career.

An expanded launcher hardly provides a meaningful boost compared to a regular launcher and is only needed if you intend on scanning down ships with combat probes, Sisters probes do provide a boost, a Heron does provide a boost.

Beyond that, if you don't want to train the skills, then you can only add Gravity capacitor rigs and get a set of virtue implants to get another boost.
However, the skills will provide the most meaningful boost in scanning.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Sin Pew
Ministry of War
Amarr Empire
#12 - 2012-07-02 16:40:38 UTC
Xercodo wrote:
Matius Storm wrote:
trollerii wrote:
do al of them up to 3, and you will be able to start it, it's not that far away and you will use it a **** ton through your eve experience if you stay to play :)


All 3 of what?


The skills, train them all to level 3.

Quote:
do al of them up to 3,
Translation:
Do all of the skill up to 3,
Simple precision, Astrometric Pinpointing requires Astrometic 4 to be injected.

[i]"haiku are easy, But sometimes they don't make sense, Refrigerator."[/i]

Lyric Lahnder
Deep Core Mining Inc.
Caldari State
#13 - 2012-07-02 16:48:30 UTC
All those skills sinpew mentioned get those up to 3 wont take long. And it will make a huge difference.

Noir. and Noir Academy are recruiting apply at www.noirmercs.com I Noir Academy: 60 days old must be able to fly at least one tech II frigate. I Noir. Recruits: 4:1 k/d ratio and can fly tech II cruisers.