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Guns! I wants guns!

Author
Nandy Cocytus
Doomheim
#21 - 2011-10-07 19:16:24 UTC
Marie Hartinez wrote:
I for one would be happy to prance through station wearing said skirt and toting a blaster rifle.

Now, after watching the video, it rises a question. If we could shoot fellow pod pilots, how would death be handled?



Maybe certain stations might have sec status. Update your clone before you leave your CQ.

So it goes.

Nandy Cocytus
Doomheim
#22 - 2011-10-07 19:18:03 UTC  |  Edited by: Nandy Cocytus
Herzog Wolfhammer wrote:
As someone who has been in Caldari space with shipments of small arms and had run-ins with customs, small arms are illegal in Caldari land except for a certain type.

I don't know about Amarr - squirt guns with holy water? Or am I thinking about WoD?

(Sorry, couldn't help it)

"Racial" small arms would be a great idea though. Projectile weapons for Minmatar along the lines of what we have on present day Earth, and I was also thinking of those light-speed rail guns.

Hopefully the Minmatar have figured out caseless ammo by now - because I would hate to see brass cases still in use 23000 years from now - brass cases are so 19th century.







Relativistic, maybe. Lightspeed might present other problems.

So it goes.

Bane Necran
Appono Astos
#23 - 2011-10-07 19:18:46 UTC
Meh, nukes are just as old and busted as conventional bullets these days.

What EVE could use is some manner of supernova bomb that clears out multiple solar systems. Planets, stations....hangars, all vaporized.

"In the void is virtue, and no evil. Wisdom has existence, principle has existence, the Way has existence, spirit is nothingness." ~Miyamoto Musashi

Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#24 - 2011-10-07 20:35:40 UTC
In view of the pod lore, I'd say that death in station would amount to a loss of SP.

Taedrin
Federal Navy Academy
Gallente Federation
#25 - 2011-10-07 21:42:24 UTC
Marie Hartinez wrote:
Zimmy Zeta wrote:
Marie Hartinez wrote:
I for one would be happy to prance through station wearing said skirt and toting a blaster rifle.

Now, after watching the video, it rises a question. If we could shoot fellow pod pilots, how would death be handled?



If the pod connects you to your clones and transmits your data just before you die to activate those clones- every sensible capsuleer would store some kind of backup before leaving his pod. So if someone kills you outside your pod, your clone would activate as if you were killed the moment you left your pod.




But if we go by the lore, that is near impossible without frying your brain.



Not true. According to the backstory, this was a problem in the early days of pod pilots, but not anymore. There's a side-story where a Jovian dies outside of a pod, but is resurrected as a clone which had been backed up earlier. AFAIK, the Empress was also cloned so that she could evade death (which, strangely enough, is considered heresy by the Amarrians since the Emperor/Empress's body is considered holy and cloning it would be a desecration).
Svaste
The Scope
Gallente Federation
#26 - 2011-10-07 22:34:11 UTC
IMO the lore should be that we never leave our pods. To access WiS and fighting in stations we would contol avatars that function like the medical hologram from ST Voyager. There should be some consequence for losing a hologram/avatar. ISK or SP or both at risk.
Proteus Maximus
School of Applied Knowledge
Caldari State
#27 - 2011-10-08 01:02:24 UTC  |  Edited by: Proteus Maximus
As I think of the possibilities I can help but almost sport half a stock.
I'd feel discussed leaving my pod and entering the CQ. More so for walking out the door to join the sorry collection of fashion show reject fktard candy a_ _ es in the common area.
My rage has the better of me however. The sting of local smack still has my face hot & burning..as if being smacked with a wet open hand.
I hadem...bleading structure like a stuck pig. Just as I was in preparation to loot that shiny wreck remote reps lit up like a fking Christmas tree from a neutral domi 10 clicks off to port... Typical BS.. but this time the games changed. I have a choice. The question is do I have the balls to take what's mine...vengeance.
From across the dimly lit concourse I see him. Talking to his buddy while handing home something I can quite make out. Fkit he's mine. Reaching down to unstrap my weapon, he catches sight of me. Nothing is offered but a smile and a blown kiss through a snide smirk.
Cold as ice I rise to my feet. I hear nothing in the bustling room but my breathing..silence & cold calculated murder dominant my thoughts. Not a glint of consequence....
I reach my target who stands hands out and turned up..." what! you don't have the ba... Before he's finished the word I've leveled off on his face. I offer half a smile as the terror fills his eyes.... As if in ultra slow motion the round leaves my prototype 50mm railgun at mach 7.
The carnage in instantaneous & glorious ... my foes head is hollowed out like a canoe. Before the carcass hits the deck Concord is on me.
A sharp jolt of 50 thousand volts...and down I go, looking over I see the crouwd stripping is boots,clothes and so on. Have fun replacing your clone, implants & affects dichead...lol.
As for me. I've got 15 days to think about the choice. No training, no contact with anyone or anything.
Just me in a 10x10 cell....one smilin mtherfker

You have the balls to pull that trigger?

If Goons were around when God said, "Let there be light" they'd have called the light gay, and plunged the universe back into darkness by squatting their nutsacks over it.

Marie Hartinez
Aries Munitions and Defense
#28 - 2011-10-08 03:25:07 UTC
Svaste wrote:
IMO the lore should be that we never leave our pods. To access WiS and fighting in stations we would contol avatars that function like the medical hologram from ST Voyager. There should be some consequence for losing a hologram/avatar. ISK or SP or both at risk.


While I like the idea of having an avatar we can mindlink to from the comfort of our pod, why make it a hologram? I would much rather have the robotic body that the head of Richard Nixon had when he became president in Futurama.

The consequence should be the same as when you lose a T3 ship.

But TBH, if we have the ability to prance around the station with a weapon in hand, then I would rather do it in person. Let's see how many noobs I can take out before security can stop my murderest rampage.

Surrender is still your slightly less painful option.

Seul Manus
Center for Advanced Studies
Gallente Federation
#29 - 2011-10-08 11:05:54 UTC
Herzog Wolfhammer wrote:
As someone who has been in Caldari space with shipments of small arms and had run-ins with customs, small arms are illegal in Caldari land except for a certain type.

I don't know about Amarr - squirt guns with holy water? Or am I thinking about WoD?

(Sorry, couldn't help it)

"Racial" small arms would be a great idea though. Projectile weapons for Minmatar along the lines of what we have on present day Earth, and I was also thinking of those light-speed rail guns.

Hopefully the Minmatar have figured out caseless ammo by now - because I would hate to see brass cases still in use 23000 years from now - brass cases are so 19th century.






Star Wars blasters personel weapons would be appropiate for the Eve futuristic time setting.
Gunslinger Sixx
Doomheim
#30 - 2011-10-08 11:44:55 UTC
Grideris wrote:
I'll just leave this here...

Amarr Pistol Concept - DUST 514



Shocked **** EVE. I want one of those in real life...
Grimpak
Aliastra
Gallente Federation
#31 - 2011-10-08 11:47:16 UTC
Gunslinger Sixx wrote:
Grideris wrote:
I'll just leave this here...

Amarr Pistol Concept - DUST 514



Shocked **** EVE. I want one of those in real life...



dude that looks like a laser handcannonShocked

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#32 - 2011-10-08 12:59:14 UTC  |  Edited by: Barbelo Valentinian
Taedrin wrote:
There's a side-story where a Jovian dies outside of a pod, but is resurrected as a clone which had been backed up earlier. .


That's right, so in theory if you're killed in station what you lose is the SP since your last "backup".

i.e. in a pod, having a clone means your clone receives from the pod an automatic up-to-date backup of your brain state just prior to the moment of death, and that's what you rez with.

In a station, without the pod doing that automatic backup, you will rez in your clone with the state of your last "backup".

The question is, what's in the lore for "backups" that aren't the result of your dying in the pod? Does the pod auto-backup at set intervals?

Depends on how "severe" the penalty should be. Most severe would be that you'd lose all SP since last clone upgrade. Least severe would be something like "auto-backup on station exit", so you'd lose the SP you would have accrued since the last time you exited a station?

I think what ppl are saying about "equivalent to T3" is probably about right.

Maybe a new skill, measuring "frequency of autobackups" - I being, say, from a week back, V being, say, from a day back?
Marie Hartinez
Aries Munitions and Defense
#33 - 2011-10-08 21:13:13 UTC
Barbelo Valentinian wrote:
Taedrin wrote:
There's a side-story where a Jovian dies outside of a pod, but is resurrected as a clone which had been backed up earlier. .


That's right, so in theory if you're killed in station what you lose is the SP since your last "backup".

i.e. in a pod, having a clone means your clone receives from the pod an automatic up-to-date backup of your brain state just prior to the moment of death, and that's what you rez with.

In a station, without the pod doing that automatic backup, you will rez in your clone with the state of your last "backup".

The question is, what's in the lore for "backups" that aren't the result of your dying in the pod? Does the pod auto-backup at set intervals?

Depends on how "severe" the penalty should be. Most severe would be that you'd lose all SP since last clone upgrade. Least severe would be something like "auto-backup on station exit", so you'd lose the SP you would have accrued since the last time you exited a station?

I think what ppl are saying about "equivalent to T3" is probably about right.

Maybe a new skill, measuring "frequency of autobackups" - I being, say, from a week back, V being, say, from a day back?


How about this for a skill set:

1. a skill that increases the percent change to retain SP after out of pod death. Each level increases the change by 15% with a max of 75% at level 5. Make it at least a rank 3 skill.

2. a skill that decreases the amount of SP lost per level. Say each level decreases the amount by 15% with 75% max at level 5. Also make this at least a rank 3 skill.

Now; what is an acceptable amount of SP to set as the maximum potential lost?

Surrender is still your slightly less painful option.

Nandy Cocytus
Doomheim
#34 - 2011-10-08 21:18:17 UTC
Marie Hartinez wrote:
Barbelo Valentinian wrote:
Taedrin wrote:
There's a side-story where a Jovian dies outside of a pod, but is resurrected as a clone which had been backed up earlier. .


That's right, so in theory if you're killed in station what you lose is the SP since your last "backup".

i.e. in a pod, having a clone means your clone receives from the pod an automatic up-to-date backup of your brain state just prior to the moment of death, and that's what you rez with.

In a station, without the pod doing that automatic backup, you will rez in your clone with the state of your last "backup".

The question is, what's in the lore for "backups" that aren't the result of your dying in the pod? Does the pod auto-backup at set intervals?

Depends on how "severe" the penalty should be. Most severe would be that you'd lose all SP since last clone upgrade. Least severe would be something like "auto-backup on station exit", so you'd lose the SP you would have accrued since the last time you exited a station?

I think what ppl are saying about "equivalent to T3" is probably about right.

Maybe a new skill, measuring "frequency of autobackups" - I being, say, from a week back, V being, say, from a day back?


How about this for a skill set:

1. a skill that increases the percent change to retain SP after out of pod death. Each level increases the change by 15% with a max of 75% at level 5. Make it at least a rank 3 skill.

2. a skill that decreases the amount of SP lost per level. Say each level decreases the amount by 15% with 75% max at level 5. Also make this at least a rank 3 skill.

Now; what is an acceptable amount of SP to set as the maximum potential lost?


Back to the good old days, when virtual death had consequences. I like it.

So it goes.

Grey Stormshadow
Sebiestor Tribe
Minmatar Republic
#35 - 2011-10-08 21:20:50 UTC
I strongly support pistols in CQ if my character will be able to commit final solution in the couch and leave his brains to the ceiling for future generations to study.

Get classic forum style - custom videos to captains quarters screen

Play with the best - die like the rest

Boseo
Azure Horizon
#36 - 2011-10-08 22:06:55 UTC
from what I can tell in this chronicle on the Dust 514 site. ( http://www.dust514.com/en/chronicles/article/2367/stranded-part-7) A new device that is implanted on the brain (or general head area) scans the brain on death and transfers it to a clone, much like pods but without the pod.

Sorry but file “forumsig.GIF” is currently unavailable please come back later…… like in a year or so.

Barbelo Valentinian
Federal Navy Academy
Gallente Federation
#37 - 2011-10-09 02:40:26 UTC  |  Edited by: Barbelo Valentinian
boseo wrote:
from what I can tell in this chronicle on the Dust 514 site. ( http://www.dust514.com/en/chronicles/article/2367/stranded-part-7) A new device that is implanted on the brain (or general head area) scans the brain on death and transfers it to a clone, much like pods but without the pod.


Bah.

But that looks like a special procedure that pod pilots won't as a rule go through (with any luck).

Anyway that's fine for combat-oriented gameplay like in Dust or out in space in EVE, but losing SP is the only way I can see how they can make interaction between pilots in stations "meaningful" and not have the whole experience cheapened.

Sure, let pilots kill in stations, but let it be VERY expensive to do so, where it really hurts (in SP loss) so it doesn't become some sort of ridiculous benny hill show.

I'd also be inclined to have the loss as a percentage of total SP rather than a fixed number, to dissuade the usual shenanigans.
Marie Hartinez
Aries Munitions and Defense
#38 - 2011-10-09 02:49:44 UTC
boseo wrote:
from what I can tell in this chronicle on the Dust 514 site. ( http://www.dust514.com/en/chronicles/article/2367/stranded-part-7) A new device that is implanted on the brain (or general head area) scans the brain on death and transfers it to a clone, much like pods but without the pod.


Make the body twitch and squirm when this thing fires, and I'm sold.

Then add my skill set idea for when you get a head shot....

Surrender is still your slightly less painful option.

BeanBagKing
The Order of Atlas
#39 - 2011-10-09 03:37:18 UTC
Without reading every reply. I hope guns in station are handled the same way guns out of station are handled. I can walk into the lobby of Jita 4-4 and start capping people. However, CONCORD security is going to come out of the woodwork and end me. After that I have to update my clone again and I lose the body armor and rifle I was carrying.

I would be happy. Ney, overjoyed, ELATED! with walking in stations if we got to do some good old FPS. Of course, no CONCORD in 0.0 stations, and lowsec stations just have automatic sentry turrets near the doors. Why not?

Right now, yes, I like the idea of a full sci-fi game, but I probably wouldn't participate in most of it. Put guns in it though, you bet your ass I'm there!
Varcaus
Federal Navy Academy
Gallente Federation
#40 - 2011-10-09 03:45:24 UTC
Marie Hartinez wrote:
Zimmy Zeta wrote:
Marie Hartinez wrote:
I for one would be happy to prance through station wearing said skirt and toting a blaster rifle.

Now, after watching the video, it rises a question. If we could shoot fellow pod pilots, how would death be handled?



If the pod connects you to your clones and transmits your data just before you die to activate those clones- every sensible capsuleer would store some kind of backup before leaving his pod. So if someone kills you outside your pod, your clone would activate as if you were killed the moment you left your pod.




But if we go by the lore, that is near impossible without frying your brain.


made the important part clear
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