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What are "Bittervets", bitter about?

Author
Hayaishi
The Scope
Gallente Federation
#1 - 2011-10-08 07:22:02 UTC
No, really, what is it?
Akirei Scytale
Okami Syndicate
#2 - 2011-10-08 07:22:34 UTC
Life. The Universe. Everything.
Kehro Urgus
University of Caille
Gallente Federation
#3 - 2011-10-08 07:25:44 UTC
Old age incontinence and dementia.

Yeeee! 

Planktal
Kenshao Industries
#4 - 2011-10-08 07:28:16 UTC
does being 4+ years old in EVE count as a 'vet'? If so, why am I not bitter?

Here sanity, nice sanity.....THWOOK Got the bastard

Hayaishi
The Scope
Gallente Federation
#5 - 2011-10-08 07:30:20 UTC
I'm sweet, but too much of me will give you diabeetus.
Brooks Puuntai
Solar Nexus.
#6 - 2011-10-08 07:45:12 UTC
Everything.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

schurem
Anarchy Inc.
#7 - 2011-10-08 07:45:40 UTC
a lot of things can cause a vet to be bitter.

Eve is a harsh game and many have built elaborate castles in the sandbox, only to see them knocked down by the bullies. This harsness is the essence of the game, but it makes for some sore memories in some. (and glorious ones as well!)

CCP is and has been a very ambitious company. Without their alpha male mentality they would never have pulled off the sort of distinctive qualities Eve has. However they are not omnipotent. Broken promises and lame-ass implementations of fixes to age old problems make for sore memories in some.

I think these two factors are most of what makes a vet bitter.

.... You can't take the skies from me.

ACE McFACE
Federal Navy Academy
Gallente Federation
#8 - 2011-10-08 07:49:23 UTC
Bitter about any change they ask for because its not exactly perfect and how they imagined it.

eg: I demand hybrid fix!
Later when hybrids are fixed: WHAA MY VAGABOND GOT KILLED BY A DEMIOS, NERF HYBRIDS

Now, more than ever, we need a dislike button.

Abrazzar
Vardaugas Family
#9 - 2011-10-08 07:59:08 UTC
Alaizabel Bronstein
Doomheim
#10 - 2011-10-08 08:12:15 UTC
they are bitter over realizing that they have become emotionally overinvested in a computer-game (that they have very little control about)
Brooks Puuntai
Solar Nexus.
#11 - 2011-10-08 08:13:27 UTC
Alaizabel Bronstein wrote:
they are bitter over realizing that they have become emotionally overinvested in a computer-game (that they have very little control about)


Actually this is pretty accurate.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Dirk Magnum
Spearhead Endeavors
#12 - 2011-10-08 08:13:34 UTC
Alts, and the ISK diarrhea they generate. That's my problem, anyway. Nobody agrees with me though Sad

                      "LIVE FAST DIE." - traditional Minmatar ethos [citation needed]

Komen
Aliastra
Gallente Federation
#13 - 2011-10-08 08:27:03 UTC
ACE McFACE wrote:
Bitter about any change they ask for because its not exactly perfect and how they imagined it.

eg: I demand hybrid fix!
Later when hybrids are fixed: WHAA MY VAGABOND GOT KILLED BY A DEMIOS, NERF HYBRIDS


Oh god I want that to be happening. Right now.

Alaizabel Bronstein wrote:
they are bitter over realizing that they have become emotionally overinvested in a computer-game (that they have very little control about)


Mmmm...yeah, can't argue with that.
Sir Substance
Sebiestor Tribe
Minmatar Republic
#14 - 2011-10-08 08:42:56 UTC
Many of us are bitter because eve is perpetually failing to measure up to its potential. There have been many occasions over the years when listening to the players would have significantly improved the game, but ccp rarely listens.

The beatings will continue until posting improves. -Magnus Cortex

Official Eve Online changelist: Togglable PvP. - Jordanna Bauer

Jenell Sevidon
Jades Falcon Guards
#15 - 2011-10-08 09:54:33 UTC  |  Edited by: Jenell Sevidon
The problem is that CCP adresses game balance, which is crucial for a pvp game with the speed of a glacier. Balancing is something that needs constant attention and possibly adjustment but with CCP it seems they look at things only once every few years or so.

0.0 and how the situation evolved there is an example. People have warned for years of the capital ship and supercapital blobs. Moongoo-balance was another thing. Now alliances get rich by just owning space and without actively using their space. Billions are made with POS on high end moons while the rest of the space is effectivly abandoned.

And the corrupt CSM wants 0.0 to be the only source of high end minerals which will take even more away from the average player to give it to the alliances bot farms.
Grimpak
Aliastra
Gallente Federation
#16 - 2011-10-08 10:43:40 UTC
I'm a bitter vet bitter about bitter vets.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

StarRanger 2ndClass
Royal Star Ranger Family
#17 - 2011-10-08 10:45:08 UTC
the continues whines about everything, just play the damn game or leave X
DarkAegix
Center for Advanced Studies
Gallente Federation
#18 - 2011-10-08 10:46:58 UTC
Bittervets are typically found in 0.0 space, solo-roaming with their off-grid Tengu fleet booster, Falcon and Dramiel alts, with a supercarrier hotdrop on standby.
Mistress Terrify
Hagukure
#19 - 2011-10-08 10:47:16 UTC
The only MMOs that survive are the ones that change, develop, and add stuff. Eve undoubtable is the most successful MMO by these standards.
But for resons that escape me, changes are always met with great hostililty by a vocal minority (no matter what the game, no matter how good the change is)
I guess that they just don't like change, and powerless to stop it - vent spleen and vile in every forum they can.
Ugleb
Jotunn Risi
#20 - 2011-10-08 10:58:27 UTC
Hayaishi wrote:
No, really, what is it?


Many bitter vets are bitter because something that was overpowered which they used extensively got 'nerfed' at some point and they miss that feeling of dominance. Personally I think the word 'nerf' should be forcibly corrected with an electric cattle prod until ppl use the correct term 'balanced'. Unless a change actually does render something obsolete, then its nerfed (this rarely happens and is usually an indirect consequence of something else being changed).

The rest of us are the disenchanted masses that have watched CCP ignore fundamental flaws in EVE going un-addressed for years while CCP moves on to the next project in pursuit of long term vision at the expense of short-mid term problems that affect large numbers of people on a daily basis. Factional warfare for example launched in an satisfying state and has been almost entirely unchanged since it was launched in summer 2007, despite promised iteration at launch. The current situation with capital ship imbalance has been worsening since Dominion nearly 2 years ago and was in dire need of attention a full year ago. Both of these examples have gone without much needed attention because CCP instead chose to focus on other projects, many of which being controversial (PI implementation and the Dust link, CQ's, NeX) with few notable successes (arguably Incursions, although they too would benefit from iteration).

In short, people are generally bitter that CCP continually promise to address lingering issues and iterate on content, but then fail to do so leaving incomplete mechanics building up to a troubled game.

http://uglebsjournal.wordpress.com/

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