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Exploration - any point in doing it in high sec?

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Author
Liliana Rahl
Remote Soviet Industries
Insidious Empire
#21 - 2012-06-23 15:17:59 UTC
In the time you spent typing that message, someone found a DED 4/10, ran it and got a Pithum C-type medium shield booster and Pithum C-type adaptive invuln.
Derath Ellecon
University of Caille
Gallente Federation
#22 - 2012-06-23 15:25:08 UTC
Lady Darkmoon wrote:
Exactly what did you find/sell that earned you a few hundred mill in an exploration session in an Imicus?

And how many days/weeks passed between each such session?

Also, there are 2 ships with bonus to exploration. A T1 frig and a T2 Cov-ops.

However, those are far from needed to do exploration as you can do it in a simple battlecruiser, or even destroyer if you prefer. Thus it's not really a dedicated ship you need to pursue to find sites, in the same way you really need a battleship to do L4 (unless you use T2 commandships and such), and you really need a mining barge or exhumer to make worthwhile ISK from mining.

So I don't really see how two ships with bonus which is not really needed anyways makes for a dedicated ship lineup.


As I said, I was pretty much focusing on high sec radars. They require no combat, take minutes to hack the cans. I'd say on average they yielded 5-15mil per site. With some going as high as 80mil.

This was before the 4/10 sites were introduced that seem to have made high sec so competitive.

At the time I think I was up to lvl 2-3 missions. I would usually run missions until I reached a point that I declined all of the missions I could in the 4 hour period. So I would go explore.

And you missed a class of ship, T3 cruisers.

But you don't need a dedicated ship for every profession. That is just silly.

Btw I actually enjoy scanning. I find it relaxing.
Liliana Rahl
Remote Soviet Industries
Insidious Empire
#23 - 2012-06-23 15:34:11 UTC
Derath Ellecon wrote:


As I said, I was pretty much focusing on high sec radars. They require no combat, take minutes to hack the cans. I'd say on average they yielded 5-15mil per site. With some going as high as 80mil.


>high sec
>radar
>80 mil

lol
Derath Ellecon
University of Caille
Gallente Federation
#24 - 2012-06-23 15:41:13 UTC
Liliana Rahl wrote:
Derath Ellecon wrote:


As I said, I was pretty much focusing on high sec radars. They require no combat, take minutes to hack the cans. I'd say on average they yielded 5-15mil per site. With some going as high as 80mil.


>high sec
>radar
>80 mil

lol


Laugh all you want. I've had it happen. Maybe only once or twice, so yes rare to get that good of a drop. But it can happen.
Liliana Rahl
Remote Soviet Industries
Insidious Empire
#25 - 2012-06-23 15:46:43 UTC
Oh I'm sure its possible. But the odds are so slim its not worth mentioning.

Mentioning it in such a way as relevant toward the profitability of radars in high sec is just silly, as for something like that to happen you'd need a quite a handful of decryptors to drop and for them to be good.
Derath Ellecon
University of Caille
Gallente Federation
#26 - 2012-06-23 15:54:06 UTC
Liliana Rahl wrote:
Oh I'm sure its possible. But the odds are so slim its not worth mentioning.

Mentioning it in such a way as relevant toward the profitability of radars in high sec is just silly, as for something like that to happen you'd need a quite a handful of decryptors to drop and for them to be good.

Either way, radars, at least at the time (this was last summer for me) were a great way to make easy isk in high sec exploring for a beginner. They can. They can be done in a t1 scan frig and require little to no combat skills.
Flakey Foont
#27 - 2012-06-23 15:58:17 UTC  |  Edited by: Flakey Foont
Derath Ellecon wrote:
Liliana Rahl wrote:
Oh I'm sure its possible. But the odds are so slim its not worth mentioning.

Mentioning it in such a way as relevant toward the profitability of radars in high sec is just silly, as for something like that to happen you'd need a quite a handful of decryptors to drop and for them to be good.

Either way, radars, at least at the time (this was last summer for me) were a great way to make easy isk in high sec exploring for a beginner. They can. They can be done in a t1 scan frig and require little to no combat skills.


They still are.

Bottom line is some folks are just not good at it.
Willy Eckerslike
Explo Ding
#28 - 2012-06-23 18:17:25 UTC
I can confirm hi-sec exploration is very worth it, but it is VERY random I can go days without anything decent, then suddenly it all comes at once. Just yesterday, in a few hours, I pulled in 130 Million in decryptors from radar sites and around 1.5 Billion in faction drops from 3/10 and 4/10 sites.

This is why I love it. You never know what you are going to get from one day to the next. Much better than getting yet another Worlds Collide!!!
Tarryn Nightstorm
Hellstar Towing and Recovery
#29 - 2012-06-23 21:43:44 UTC  |  Edited by: Tarryn Nightstorm
Exploration is some of the only PvE content in EVE that doesn't become gratingly tedious after a few days at most, and whose risk/reward balance isn't atrociously broken. (The other that merits this description is wormholes.)

Missioning in EVE--and this is coming from a loooooong-time missioneer on other characters--really puts the "Grrrrrrrrrr..." in "grind." Ugh

Yes, it's frustrating at times--there will be periods where the random-number Gods really won't like you, for reasons that are not be known by us mere mortals--but seeing a shield-booster or an EANM with that little blue tag on it in your cargo makes it all worth it.

HiSec mags -- generally worthless, although Sansha/Blood and Angels space ones a little less so.
HiSec radars -- enough of these can add up very quickly, do them all as soon as found, they're too easy and quick not to.
HiSec 'Plex' -- DED 3-4/10. The latter with a good drop is the Holy Grail for HiSec, but expect to be "out-raced" on occasion by that smug tw*t in the Tengu. There's always that smug tw*t in the Tengu.

Another advantage of losec: You can...errrrm...proactively manage your competition, if you've the right ship/s and setup, without getting CONCORDokken'ed.

(/Me chuckles) And, given some of the OP's posts, I think I see another ninja-salvager being born...

...You may to be ready to admit it yet, but it's happening. Embrace this, OP. Again, just trust me. Twisted

This can have its rewards, too.

(Not my character, a mate who is in my "co-main's" Alli.)

Star Wars: the Old Republic may not be EVE. But I'll take the sound of dual blaster-pistols over "NURVV CLAOKING NAOW!!!11oneone!!" any day of the week.

Lady Darkmoon
Republic University
Minmatar Republic
#30 - 2012-06-23 22:11:51 UTC
Not really so much to get from salvaging the missions, especially not considering all the hate and threats you end up with. Which to me is kinda odd considering the value of mission rewards + bounties + loot the mission runners get anyways. The actual salvage must be less than 5% of the total income for a single mission.

Anyways, seems if you are lucky you might find something good from exploration. That's good, as long as the lucky hits are actually worth it. Doing 11 days of exploration only to find a "gold mine" that amounts to 10 mill item isn't exactly what I call worthwhile. Seems it's better than that though.

As for the exploration not being structured, still don't see it as anything other than a secondary skillset to any combat pilot you have, thus allowing you to do something different than run missions from time to time. Not really a career in the way you'd expect a career to be in any game.

Oh well, maybe it'll change in the future.

Guess i'll just keep beefing up combat skills then so I can fit the probe launchers on something that can shoot rather than an astro-frig which is more or less worthless.
Ana Fox
Center for Advanced Studies
Gallente Federation
#31 - 2012-06-23 22:37:42 UTC
I think you want to make tons of isk and not make to much effort.Well than exploration is no way for you.

Rewards in exploration go from 0 to 500 mil in high sec (if you hit pith c-type invul ) .Now compare that with mining when you start and average 20-30 mil per radar high sec site and do the math.You need to work and expect to get nothing ,but that is fun part .Even more if you do in Drake or some slow boat ,cause you need to do that faster than T3 hulls lurking around.

In my case it was well worth.My play time is a bit over five months and in that time I managed to make 3 accounts via power of two and finance all of them with plex that is payed with isk.Also one account is pvp based so that exploration pilot is financing all 3 accounts.

This is not wow so you kill something and that drops 100% epics .For all that give you good isk income you need to invest something.That something will determine how much you will benefit overall.

Point is,there is few things that give you constant profit on daily basses but in smaller amounts like mining or PI etc.For all other things that give you more you need either invest more time and effort .

I like exploration even if there is no drops ,cause you are moving all time.But for sure it is not for everyone.
Sir John Halsey
#32 - 2012-06-28 16:29:23 UTC
Lady Darkmoon wrote:
Anyways, glad to hear that people are getting lucky and finding sites worth hundreds of millions in highsec. I certainly haven't found those yet despite being persistant and keep trying. Sounds to me some are having streaks of luck better than others.


This is exactly how exploration is supposed to work.
In my case, in last week i had a crappy income.
Probably less than 100mil since i moved into gurista space.
Competition is huge here.

Before, in blood/serpentis space i made about 100mil/night (2, 3 hours) and most of the people are doing it better.

And i used a Caracal Navy ... not a t3 ... not even an Ishtar.
Sir John Halsey
#33 - 2012-06-28 16:41:39 UTC
Liliana Rahl wrote:
Derath Ellecon wrote:


As I said, I was pretty much focusing on high sec radars. They require no combat, take minutes to hack the cans. I'd say on average they yielded 5-15mil per site. With some going as high as 80mil.


>high sec
>radar
>80 mil

lol



There is a Gurista Radar with nice drops.
The one with (three i think) battleships.
It didn't pay 80mil but last nigh each container had at least 3 decryptos and the BS loot had some meta4.
I ended with like ~40mil from that site but maybe i was lucky.

In the mean time, the 3/10 and 4/10 (one of each) dropped only OPE lol.
Tierius Fro
Coronado's Cross
#34 - 2012-06-28 21:47:51 UTC
Certainly high sec exploration is at the bottom in terms of revenue, but then that is true for most things. In a word, yes, there is ISK to made via high sec exploration. Radar sites can payout well, and 4/10 plexes. If you mine then sometimes you will find a juicy hidden belt.

When I explore in high sec (low sec is my preference) then I work all the sites, including the dreaded mag sites.

Fro

http://ridingevewormhole.blogspot.com/

Valen Joven
Doomheim
#35 - 2012-08-18 15:19:56 UTC
Whats the difference between what space exploration is done in? Why is Caldari space overpopulated compared to the others? Whats the difference in actual loot?
Ginger Barbarella
#36 - 2012-08-18 18:48:15 UTC
Flakey Foont wrote:
If you know what you are doing, you can make good isk in any sec exploring. Trouble is no one wants to train or buy the equipment. Then they say exploration is broken.


This. Getting the skills up first is important, and using best equipment is very helpful but not required. Running the exploration tutorial missions gets you going and gives you the basic equipment, so entry cost, other than a couple skill books, is almost nothing. Use Core Probe Launchers instead of trying to fit Expanded launchers helps with fits; I personally prefer ships other than the T1 probing ships, just because of better fitting possibilities.

And the comment about getting out of Caldari hi-sec space makes sense, in my experience. I've had much better luck in Amarr space than The Citadel/The Forge/Lonetrek areas, but that's just me. I'll probably be hitting up Gallente space now that I have a decently skilled Gallente toon (my first pure Gallente toon). In Caldari space I tend to hit up lo-sec only using a Pilgrim; high sec just isn't worth the time given the population.

"Blow it all on Quafe and strippers." --- Sorlac

Sir John Halsey
#37 - 2012-08-19 02:09:12 UTC  |  Edited by: Sir John Halsey
Valen Joven wrote:
Whats the difference between what space exploration is done in? Why is Caldari space overpopulated compared to the others? Whats the difference in actual loot?


Because Gurista drop those A and C type shield boosters or invulnerability fields for which for some reason Tengu pilots pay a fortune.

Probably the best way to make money is to use a Loki in gurista high sec as you will sell those mods instead of keeping them for your tengus lol.

Edit: and in Gurista space, i found it is better to find a small loop of 5, 6 systems and scan them every 10min or so. Flying around it is hard to find those juicy 4/10 but because of so many people scanning they will pop in your loop sooner or later :)
Mnemosyne Gloob
#38 - 2012-08-19 02:27:32 UTC  |  Edited by: Mnemosyne Gloob
Valen Joven wrote:
Whats the difference between what space exploration is done in? Why is Caldari space overpopulated compared to the others? Whats the difference in actual loot?


Different factions can drop different loot. Guristas loot is so sought after, because they drop shield modules and half of EVE (or i guess more like 90% of eve :D) fly shield ships. Tengus and other ships love medium shield boosters, hence they are so expensive. Those deadspace invulnerability fields can go on even more ships, and as such are possibly the most expensive modules you can get.

If you explore in space, where armor modules can drop, you will quickly notice the disparity in prices compared to shield modules. In fact the only stuff that's really worth a fortune are a-type EANMs and some of the hardeners, because they might end up on capitals. Supply and demand.

And as others have said exploration is worth it in highsec (far too much in my opinion, or you wouldn't see that many doing it). If you are dedicated to it (many people find probing boring), it can be your main profession - i personally started doing it on day 2 or so in my imicus and hunted radars, slowly upgrading my skills and ships as i went along. I did do maybe 10 or 15 level one missions in my life, just out of interest. But yeah i guess you have to like possibly dropping hundreds of probes in longer scanning sessions ... :) [edit] and not rage when you have a dry spell[/edit]
Mia Lang
Department of Planetary Services
Intergalatic Complex Specialist
#39 - 2012-08-19 11:20:43 UTC


As others have said Hi Sec, esp Cal Space, is heavily farmed however, there is still quite a lot of isk to be made in Hi Sec if you are patient and can wait out the hoard and dry spells.
St Mio
Imperial Academy
Amarr Empire
#40 - 2012-08-20 07:18:33 UTC
Hey this must be where all the cool kids hang out!

For highsec you have two options:
Gurista space, and compete with everyone else, and if/when you get loot, it's worth a lot of ISK
Everywhere else, and have no competition, cause the loot is worth nothing