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EFT or EveHQ

Author
Maximus Hashur
Federal Defense Union
Gallente Federation
#1 - 2012-06-27 19:57:46 UTC
Everyone seems to think EFT is the best, but looking at EveHQ and doing some fits with it, the system seems good.

Anyone have any good/bad experience with EveHQ they want to share? Im considering switching to it because it shows the module options that can be fit on the ship/slot more clearly and defines things much better than EFT.

Looked up...saw this F***ING clown dropping like a rock.  Woke up in Vylade wondering what just happened!!!

Rath Kelbore
Caldari Provisions
Caldari State
#2 - 2012-06-27 20:35:17 UTC
I prefer EVEhq a million times over. I am in the minority but whatever.

The fitting tool is so much easier to use IMO, and it comes with a lot of other features. Requisitions for example. Makes shopping so much easier.

I plan on living forever.......so far, so good.

mxzf
Shovel Bros
#3 - 2012-06-27 20:37:39 UTC
I prefer EFT myself, EveHQ is just such a massive resource hog.

When it comes down to the three major fitting tools (EFT, PyFa, EveHQ), they all have about the same functionality, it's just a matter of which one you prefer to use. EFT is the verb for OOG theorycrafting fits, but any of the major fitting programs does the job just fine, it's just a matter of taste in which UI you prefer.
noXza
Meta Zero
Meta Reloaded
#4 - 2012-06-28 00:34:40 UTC
I really really like EveHQ, the problem for me is the massive mem hog.

I admit im playing on a 13 inch ultra portable laptop, but still running eft fine(and pyfa is awesome aswell although buggy at time)
Jack Miton
School of Applied Knowledge
Caldari State
#5 - 2012-06-28 04:43:50 UTC
mxzf wrote:
EveHQ is just such a massive resource hog.


^this.

you need a mainframe just to load EVE HQ...

Even not looking at that, EFT works far better and is much simple to use.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Roime
Mea Culpa.
Shadow Cartel
#6 - 2012-06-28 05:17:20 UTC
Maximus Hashur
Federal Defense Union
Gallente Federation
#7 - 2012-06-28 17:32:35 UTC
Pyfa looks good also but i am curious if its DPS, EHP and passive shield recharge rate is accurate?

On both EFT and EveHQ, these number are different in "real game" fits as opposed to what im seeing when i build the ship outside of eve. Especially the passive shield recharge rate. This is always a lot higher a value in EFT / EveHQ than it is when i actually buy the ship and fit it out.

Anyone have the same issue?

**an yes i did change the multiplier for the shield recharge. No matter how i change it, the values do not match from EFT to in game

Looked up...saw this F***ING clown dropping like a rock.  Woke up in Vylade wondering what just happened!!!

Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#8 - 2012-06-28 17:56:18 UTC
EHP in Eve is determined by your lowest resists. It's a worst case scenario. In the fitting tools, it's determined by the damage profile that you pick. Omni is 25% of each, for example. That's why it'll normally be higher than in Eve.

Passive Shield recharge will probably be related to the curve. (shields recharge fastest around the 30% mark. at a bit more than double the average rate, iirc) Eve displays the average.


As for DPS, I'm not sure.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Ryelek d'Entari
Horizon Glare
#9 - 2012-06-28 20:20:18 UTC
Pyfa displays damage projection curves simpler than EFT, IMO. It also has a nifty "apply charge damage pattern" context menu item which EFT lacks. It also the only one of the three that runs on a mac (or linux) without taking extraordinary steps. It's also prettier than EFT and organizes your ship fitting library a little better.

Pyfa is missing one feature of EFT that I do like a lot - the "change affecting skill" context menu item allows you to very easily tinker with your skills and see immediate effects. In Pyfa you have to do this in a separate character editor window.

Haven't used EveHQ but it seems to be a distant third behind EFT and Pyfa. It's an all-in-one tool (integrates with character monitor, character planner, etc) and suffers from the typical all-in-one tool problems, namely that it's heavyweight and the designers have to spread their resources across multiple features rather than really refining a smaller core toolset. However, if you're already using it as your character planner rather than evemon, makes sense to use its ship fitting plugin.
Katja Faith
Doomheim
#10 - 2012-06-28 20:26:05 UTC
I tried EveHQ a couple years ago; had installation issues, random crashes, and didn't bother going any further. EFT works for me, bearing in mind that I know some numbers if gives aren't accurate.
Lucy Ferrr
Sebiestor Tribe
Minmatar Republic
#11 - 2012-06-28 20:54:30 UTC
Roime wrote:
http://www.evefit.org/Pyfa/



Python Fitting Assistant is my favorite. EFT comes in second, and Eve HQ is a distant third. PYFA is pretty and functional.
Maximus Hashur
Federal Defense Union
Gallente Federation
#12 - 2012-06-28 20:58:22 UTC
Lucy Ferrr wrote:
Roime wrote:
http://www.evefit.org/Pyfa/



Python Fitting Assistant is my favorite. EFT comes in second, and Eve HQ is a distant third. PYFA is pretty and functional.



I just tried Pyfa and will stick with it for a while. Really, the main function i like about EveHQ is its "find a module that can be installed here" (or something) function. This allows you to explore all of the possible mods that are able to be plugged into a given slot, filtered out by your skills and the available PG & CPU. Makes general ship design quicker than trying to find the item in the drop down list. EFT and PYFA also do not show the meta level in the actual drop down list. This can be a hindrance if your not all tech II, and don't have the module names memorized

Looked up...saw this F***ING clown dropping like a rock.  Woke up in Vylade wondering what just happened!!!

Klymer
Hedion University
Amarr Empire
#13 - 2012-06-29 03:44:04 UTC
I prefer evehq, I've tried the others and came back to it. The web based Aurora is pretty cool tho, great for when I supposed to be "working"

resource hog you say? meh, upgrade your pos computers people.
Taoist Dragon
Okata Syndicate
#14 - 2012-06-29 07:24:35 UTC
I use EVEHQ.

Mainly as it is a complete package rather than just a fitting tool. I can load fits to/from HQ into the other fitting tool no worries.
But I find the ability to create skill plans and upload them into the fitter and adjust on the fly while i'm looking at a fit is great.

Also the other plugins - skill planner, Prism for controling my assests, POS/PI designer, map tool, industry, market pricing......

I feel this gives me so much more that just using EFT and plugging in evemon (from same dev at HQ) plans etc.

anyways my 2 isk worth.

That is the Way, the Tao.

Balance is everything.

BroLegend Kishunuba
Perkone
Caldari State
#15 - 2012-07-13 04:25:35 UTC
anyone knows how to choose all skill level 5 in EVEhq fitter?
Kuehnelt
Devoid Privateering
#16 - 2012-07-13 04:38:03 UTC
BroLegend Kishunuba wrote:
anyone knows how to choose all skill level 5 in EVEhq fitter?


HQF tab, Pilot Manager button at the top, Set All Skills to Level V button at the bottom right. Use the Pilot Manager to reset skills to actual, as well. The Implant Manager, right next to the Pilot Manager, is another good one to look at. You can create sets of implants and then easily put none or any of them into effect.

Me, I think EVEHQ is just a terrible, buggy, slow, bloated program - it's especially painful when you leave it alone for a while and then go back to it. There are also some interesting UI decisions, and I don't use most of the features.

But it's what I use.
Kisogo Magellin
Kostura RnD
#17 - 2012-07-13 05:04:44 UTC
Jack Miton wrote:
mxzf wrote:
EveHQ is just such a massive resource hog.


^this.

you need a mainframe just to load EVE HQ...

Even not looking at that, EFT works far better and is much simple to use.


I have 8 GB of ram, and it uses 2% of that. You must have a crappy laptop or something. Before, I had 2 GB it was fine even then.

._.

Hakaimono
Native Freshfood
Minmatar Republic
#18 - 2012-07-13 05:08:10 UTC
I use EFT, but my one gripe is that capacitor stats are inaccurate I think. It doesn't reflect how long the cap lasts with all mods active like the Eve fitting menu.
Maximus Hashur
Federal Defense Union
Gallente Federation
#19 - 2012-07-13 12:21:10 UTC
Just ran across a situation last night with EveHQ where a CPU enhancing rig (dont remeber name but it increases you CPU output) was not listed in the inventory. Its existing in game so you would think it would be in EveHQ after updates right? EveHQ is also not showing the new anciillary shield boosters.

Kind of a bummer that I cant trust it is 100% updated with all modules

Looked up...saw this F***ING clown dropping like a rock.  Woke up in Vylade wondering what just happened!!!

Alayna Le'line
#20 - 2012-07-13 12:49:02 UTC
Ryelek d'Entari wrote:
Pyfa displays damage projection curves simpler than EFT, IMO. It also has a nifty "apply charge damage pattern" context menu item which EFT lacks. It also the only one of the three that runs on a mac (or linux) without taking extraordinary steps. It's also prettier than EFT and organizes your ship fitting library a little better.


This. Cross platform is a big deal for me.

Ryelek d'Entari wrote:
Pyfa is missing one feature of EFT that I do like a lot - the "change affecting skill" context menu item allows you to very easily tinker with your skills and see immediate effects. In Pyfa you have to do this in a separate character editor window.


And I do miss this.

I tried EveHQ but I don't really like it. It uses the MS Office framework meaning it's very heavyweight for those of us that don't use MS Office. It also uses that godawful ribbon and the UI wasn't exactly intuitive in places.

For me a combination of pyfa and EVEMon (I do miss a proper cross platform version of this, GtkEveMon only implements a small subset, alas) does all I need.
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