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EVE New Citizens Q&A

 
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Planetary interaction

Author
Dread Slurr
Native Freshfood
Minmatar Republic
#1 - 2012-06-26 20:33:29 UTC
what is the range of isk that can be made through planetary interaction with maxed skills on one character?

I'm wondering if this is worth pursuing as a means to fund pvp.
Ryelek d'Entari
Horizon Glare
#2 - 2012-06-26 20:36:22 UTC
First question: hisec, losec, or nullsec/wh?
J'Poll
School of Applied Knowledge
Caldari State
#3 - 2012-06-26 21:13:35 UTC
Second Question: What do you want to produce. (though prices will change over time)

Third Question: How much time do you want to put into it.

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Dread Slurr
Native Freshfood
Minmatar Republic
#4 - 2012-06-26 23:22:21 UTC
ballpark or a range?
Gizznitt Malikite
Agony Unleashed
Agony Empire
#5 - 2012-06-26 23:30:59 UTC  |  Edited by: Gizznitt Malikite
Ballpark range.... I make 1.5-2.5 m isk per planet, per day, per character.... in nullsec, producing P2 products.

I do complete single-planet production chains extracting P0 products and turning htem into P2 products, and run 24 hour extraction cycles... I aim at permarunning 3x advanced processors per planet. Some planets easily overextracting enough resources to make this happen, and other planets struggling to extract enough resources...
Gizznitt Malikite
Agony Unleashed
Agony Empire
#6 - 2012-06-26 23:41:40 UTC
Gizznitt Malikite wrote:
Ballpark range.... I make 1.5-2.5 m isk per planet, per day, per character.... in nullsec, producing P2 products.

I do complete single-planet production chains extracting P0 products and turning htem into P2 products, and run 24 hour extraction cycles... I aim at permarunning 3x advanced processors per planet. Some planets easily overextracting enough resources to make this happen, and other planets struggling to extract enough resources...


Note: the profitability of a PI chain is heavily dependent on your involvement.... for example, I take advantage of very low export taxes, high resource nullsec planets. I aim for limited interaction.... Hitting extract once a day and collecting resources every week or two is about all the interaction with PI I can stand. Some people extract on one planet, process them on another planet, and make more isk. Some people buy resources off the market, and process them into more advanced goods and resell them for an excellent profit... some people run 8 hour extraction cycles (or god forbid even shorter cycles) to maximize their extraction processes....

The profit you make varies dramatically with market prices, how much work your willing to do, and where you operate.
Tithian Cavin-Guang
Garoun Investment Bank
Gallente Federation
#7 - 2012-06-27 07:15:43 UTC
I operate in low sec currently, so definitely not getting the best yields out of my planets.

Running 6 planets all maxed out with 23-24 hour cycles on the extractors, with the final products being P2/P3. Anything below 13-14mil / day for the lot of them (after taxes and buying some of the P1 I'm missing to complete the chains) and I know I messed up somewhere.

I'm guessing that in nul-wh space it should be even better. But in all cases, it is also a matter of what the local market needs most. So don't expect to make something random and convenient and have it sell for obscene amounts of money.
Pinstar Colton
Sweet Asteroid Acres
#8 - 2012-06-27 13:52:52 UTC  |  Edited by: Pinstar Colton
If you have access to POCOs in low/null/wh with reasonable (Sub 10%) tax rates, it is very much worth the training time. I have my main and my two alt slots on this account all trained to do PI. My group doesn't quite make enough from PI to buy a plex each month, but it goes a long way towards it.

If you don't have access to low/null/wh POCOs and have to use high sec planets, I wouldn't bother training up PI alts as the profit margins there are much lower due to the lower planetary yields and higher taxes.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.