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Would this work in EVE?

Author
Hammer Crendraven
Center for Advanced Studies
Gallente Federation
#61 - 2012-06-26 23:45:54 UTC
It would be a horible experience to use a joystick with EVE. Everybody would be yelling lag right away.
I am pretty sure the server controls the movement of your ship right now not the client.
When you double click to move in a new direction your client does not move the ship in that direction.
It sends the new move order to the server which then has 1 second to respond with the move directions to the client.
Only when your client gets the return packet info from the server does your ship change direction.
Can you imagine flying a ship with a joystick when the server is half way around the world is controling the movement.
And only updates once a second.

EVE would require a complete rewrite and those that had fast ping times would have advantages over those that did not.
It would become a twitch game. Not something the vast majority of the player base would want.

If you want to play with your joystick play dust 514.
Iria Ahrens
Space Perverts and Forum Pirates
#62 - 2012-06-27 06:08:00 UTC
It would be against the lore. You don't fly with a joystick, you fly with your mind. When you get in your pod, you are hooked.

Eve would suck with a joystick.

My choice of pronouns is based on your avatar. Even if I know what is behind the avatar.

Steve Thomas
Sebiestor Tribe
Minmatar Republic
#63 - 2012-06-27 06:30:11 UTC
Whitehound wrote:
ShahFluffers wrote:
It is PLAUSIBLE that joystick controls could be added... but CCP would have to make the server "tick" faster ...

Irrelevant. People do not want technical details, they want a joystick in front of them and the impression that they are steering their ship. One can already fly a ship manually. It only needs for the client to accept joystick movements as input for course changes and you will have joystick control...

Let me put this in terms you can probably understand better

you do not put joystick controlls on a locomotive. you have a thottle and brake, trying to steer something that is as non responsive to stearing and takes literaly a mile to bring to a safe stop. the only way to turn a locomotive is at designated switching locations, and usualy the driver of said train has no real controll over that in the first place unless he insists on stoping, getting out and throwing the switches himself.

that is literaly what your doing in EvE online. driveing a locomotive on tracks, only you cant see the tracks, and every time you manualy steer (given how inherantly lagy the client and servers are in normal space to start with, never mind fleet fights) your basicaly doing the equivelent of a locomotive driver stoping his train, getting out, throwing the switches and starting up every time you click in space to change directions.