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EVE New Citizens Q&A

 
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Leading a mining op

Author
Pinstar Colton
Sweet Asteroid Acres
#1 - 2012-06-22 15:41:29 UTC
So I lead my first large mining op the other night. Things went well but we had some problems with double-mining roids and lost cycles. I was experimenting with trying to assign specific asteroids to specific fleet members, but the best I could figure out was to just broadcast a target to the whole group.

Is there any way to specifically label an asteroid for an individual? Or maybe put a note on it like "Corp member X, mine for Y cycles"

Just trying to figure out the best way to organize everyone's mining lasers and drones. We've got the whole 'spreadsheets, shares and divvying out the loot' part down pretty well.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

Morwen Lagann
Tyrathlion Interstellar
#2 - 2012-06-22 15:52:24 UTC
You can use tags, which are an option on the overview column settings. Just tell people what tag to look for, and that'd work.

Only people in command positions (squad/wing/fleet command) can set tags though, so keep that in mind.

Morwen Lagann

CEO, Tyrathlion Interstellar

Coordinator, Arataka Research Consortium

Owner, The Golden Masque

Marc Callan
Center for Advanced Studies
Gallente Federation
#3 - 2012-06-22 15:54:15 UTC
You can broadcast multiple targets, which will be numbered, and then tell your fleetmates: "Adam, take target 1; Boris, take target 2; Charlie, take target 3", and so on.

"We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt

Breezly Brewin
Vril Metaphysics Society
#4 - 2012-06-22 15:58:08 UTC  |  Edited by: Breezly Brewin
i run 3 accounts solo so it's pretty easy for me. perhaps more details on the size of your op may be useful to someone with more experience running multiplayer operations. when running 3 accounts and having 3 miners out at a time, and when i'm down to just one roid type, i usually set 1 toon to mine the farthest in one direction, set another mining the farthest in the opposite direction and the third mines the very closest rocks. this way the outside guys can mine towards the middle guy and eventually they all catch up and time to warp, move, haul whatever.

so if you have 6-8 guys out you could set couple on the left farthest veld, couple on right farthest veld, couple on the closest veld, or just set "you do veld, you do scordite, you do plagio, you do pyro..."

another thought is the different densities of the rocks could also be assigned somehow~

edit: ^ looks like those guys have hit the nail on the headBig smile
Xercodo
Cruor Angelicus
#5 - 2012-06-22 17:06:27 UTC
Also when using tags make sure that the fleet members have configured their overviews properly. Tags are their own column of the overview, unlike broadcasts, so they'll need to add it to see them.

The Drake is a Lie

Pinstar Colton
Sweet Asteroid Acres
#6 - 2012-06-22 17:14:58 UTC
Thank you everyone for the advice.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

J'Poll
School of Applied Knowledge
Caldari State
#7 - 2012-06-22 17:28:25 UTC  |  Edited by: J'Poll
What about the idea of:

Guys, don't mine what anybody else is mining (anybody should see the lasers going to a certain rock).

Used this way in high-sec a lot. Set all hulks to keep the Orca at range (1000m) and then the orca pilot just moves from left side of belt to right side. Orca pilot if needed slows down and direct the miners to pick up rocks they might skip and leave behind. This makes the whole fleet a rock-raping train.

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Andoria Thara
Fallen Avatars
#8 - 2012-06-22 17:49:52 UTC
Another option is to put each member on a different type of asteroid. You never mentioned how big your fleet was, and what the security of the system was, but if you had 3 or 4 people in your mining op, it's pretty easy to put them on different types of rocks, even in 1.0 space.
Pinstar Colton
Sweet Asteroid Acres
#9 - 2012-06-22 17:52:08 UTC
5 people, 4 miners and 1 hauler. .5 space.

In the cat-and-mouse game that is low sec, there is no shame in learning to be a better mouse.

Kalea Hashur
Ministry of War
Amarr Empire
#10 - 2012-06-22 19:01:03 UTC
J'Poll wrote:
What about the idea of:

Guys, don't mine what anybody else is mining (anybody should see the lasers going to a certain rock).

Used this way in high-sec a lot. Set all hulks to keep the Orca at range (1000m) and then the orca pilot just moves from left side of belt to right side. Orca pilot if needed slows down and direct the miners to pick up rocks they might skip and leave behind. This makes the whole fleet a rock-raping train.



I don't know about others, but since Inferno I've had issues with being able to see others mining lasers. They'll have them activated but they aren't visible to me.

Me: "Hey, you got your lasers on?"

Them: "Of course..."

Me? "Hmm... buggy!"
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#11 - 2012-06-22 19:35:11 UTC
I find it's easier to assign locations or mineral types. Break the belt up into thirds or quarters or break the belt up by mineral type then make assignments... micro managing specific roids gets tiresome.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

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Abdiel Kavash
Deep Core Mining Inc.
Caldari State
#12 - 2012-06-23 00:25:15 UTC
Primary is Veldspar, repeat, primary is Veldspar. Secondary is going to be Scordite. Scordite is now primary. Remember to cycle your lasers.
Archdaimon
Merchants of the Golden Goose
#13 - 2012-06-23 01:12:59 UTC
Try fc'ing something that shoots back next time? Twisted

Wormholes have the best accoustics. It's known. - Sing it for me -

Luis Graca
#14 - 2012-06-23 02:21:48 UTC
you know people can see each other mining lasers?

and wend they lock a rock they can see of a team mate is already mining it