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[Proposal] Ore Mining Frig. Fun for old and new players?

Author
Damian Gene
Sons of Seyllin
Pirate Lords of War
#1 - 2012-06-15 17:38:53 UTC
So CCP said they want it to be use by both new and older players. Here's a simple idea that may actually do that.

New module for the Rorqual: ORE Jump Portal Generator.
The range should be the same range as the Rorqual's jump range.
Only ORE frigs. can jump with it.

This way small corps or groups of friends have a 'new' idea for an op. Ninja mining in NPC 0.0, or whatever fun ninja mining shenanigans. Still has a bit of risk, because you'll have to fly these ORE frigs into lowsec to get to the Rorqual (the very good reason why I didn't say Orca). Unless of course the rorqual is a bad-ass and is carrying some of these and jets them for people to use.

Old players may want to do it, new players can tag along an feel cool because everyone but the Rorqual and scout are in the same ship. Helps make mining a bit more fun, back to group ops where people sit in voice coms shooting the **** and drinking beer.
Damian Gene
Sons of Seyllin
Pirate Lords of War
#2 - 2012-06-15 17:39:28 UTC
Good, bad, or flame?
Arduemont
Rotten Legion
#3 - 2012-06-15 19:20:15 UTC  |  Edited by: Arduemont
I read this and I try to think of a reaosn it isn't a good idea. But no matter how much I think about this, I cant find anything wrong with it. On top of that, I really like the idea of adding tools to make carebear activities less carebearish.

Hesitantly supported.

I want to see if anyone else sees a problem with this.

"In the age of information, ignorance is a choice." www.stateofwar.co.nf

Danika Princip
GoonWaffe
Goonswarm Federation
#4 - 2012-06-15 21:20:44 UTC
Are the holds in the frigs even going to let you pay for the fuel it costs to bridge them?
Kaikka Carel
Ziea
#5 - 2012-06-16 08:02:21 UTC
Danika Princip wrote:
Are the holds in the frigs even going to let you pay for the fuel it costs to bridge them?


Well that depends on how well the frigs will mine and how much fuel it will cost to jump them. Easily fixed with Role bonuses and such.
Crunchie Attuxors
Always Another Corporate Venture
#6 - 2012-06-17 17:03:35 UTC
I think this is a sensible idea in general. The details would have to be worked out, but anything that makes carebears less care bearish is a good thing.
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Plaude Pollard
Aliastra
Gallente Federation
#7 - 2012-06-17 18:28:59 UTC
For once, an intelligent suggestion in "Features and Ideas". I have a single question, though.

Why not ORE Ships in general? Jump portals are useless in High-sec where most ORE Ships meet their end anyway, so this might get a few more into better mining systems.

Also, anyone know if there will be a T2 ORE Frigate in the future?

New to EVE? Want to learn? The Crimson Cartel will train you in the fields of _**your **_choice. Mainly active in EU afternoons and evenings. Contact me for more info.

Damian Gene
Sons of Seyllin
Pirate Lords of War
#8 - 2012-06-18 17:52:09 UTC  |  Edited by: Damian Gene
I'd like to elaborate a little bit. Here's an example of a "corp op" that I imagined.

To: Corp

Subject: Mining op Tuesday, June 19th, 6:00pm PST (02:00 GMT) - 8:00pm PST (04:00 GMT).

As you all know, we are based out of Stacmon (Placid), formup will be at 6:00PM at Stacmon VIII - Moon 22 - Freedom Extension Warehouse. If you need an ORE Frig, the corp will lend/give you one. If you want to keep it at the end, we can take it out of your cut.
We will then be moving as a group next door to our POS at Dastryns VIII - Moon 11 (corporate bookmarked).
We'll meet up with our Rorqual who will be bridging us to 6R-PWU (http://evemaps.dotlan.net/map/Syndicate/6R-PWU#sec) For the Rorqual: http://evemaps.dotlan.net/jump/Rorqual,444/Dastryns:6R-PWU. CorpMemberX is already out there in a cyno / probing ship and said he'll get on an hour early to check to see if there's any grav sites. If there are none, he said that the 11 belts are full of Dark Ochre.

As soon as we all bridge out there, the Rorqual will jump out with us, we will use him for storage, once full he'll jump back to Dastryns, unload, and cyno back here.

Fuel will be reimbursed to the Rorqual.
25% of the proceeds mined will go to building as many new ORE frig's as we can (we keep on recruiting so we need more).
the 75% will be divided to the members who are there.

Remember, if you HAVE to leave early... get bridged out first. it would be a long an deadly journey back if you fall asleep or get to drunk...

Bring some beer and get in coms!



Ok, so I haven't been a care bear in a while, I hope that all sounded convincing.
Damian Gene
Sons of Seyllin
Pirate Lords of War
#9 - 2012-06-18 17:56:38 UTC
On the PVP side.

Oh look, it's showing a cyno lit up in 6R-PWU, lets go check it out guys!

And they may even catch a rorqual out in the belt.
FloppieTheBanjoClown
Arcana Imperii Ltd.
#10 - 2012-06-19 19:44:53 UTC
Just allow them to use covert cynos without having a cloak. No need for a new mod. Jump them out to null with a transport ship and do some ninja mining. They'll be nimble enough to get out reasonably quickly.

Founding member of the Belligerent Undesirables movement.

Aurillia Dhu
Ordo Tzimisci
#11 - 2012-06-19 22:49:20 UTC
The Rorqual already has a jump drive, 1m m3 SMB, and a Cloning Vat... who needs to jump all those frigs individually?

1) Have everybody install blank jump clones (no implants) on the Rorqual.
2) Rorqual jumps out to the destination system
3) Everybody clone jumps to the Rorqual
4) Everybody gets in the ORE ship of their flavour from the SMB (Frig, Barge, Exhumer) and gets to mining.
5) When op is done, everybody sticks their ships back in the SMB and self-destructs pod (no implants, no money lost, safely back in hisec system of their preference).
6) Rorqual jumps back out.

Only downside to this is you have to wait 24h from initial jump to get back in your implanted clone, though this could easily be fixed by allowing you to chose a non-medical clone as you default clone when you get podded, or by increasing the number of times per day you can jump clone.
Damian Gene
Sons of Seyllin
Pirate Lords of War
#12 - 2012-06-20 23:59:54 UTC
Aurillia Dhu wrote:
The Rorqual already has a jump drive, 1m m3 SMB, and a Cloning Vat... who needs to jump all those frigs individually?

1) Have everybody install blank jump clones (no implants) on the Rorqual.
2) Rorqual jumps out to the destination system
3) Everybody clone jumps to the Rorqual
4) Everybody gets in the ORE ship of their flavour from the SMB (Frig, Barge, Exhumer) and gets to mining.
5) When op is done, everybody sticks their ships back in the SMB and self-destructs pod (no implants, no money lost, safely back in hisec system of their preference).
6) Rorqual jumps back out.

Only downside to this is you have to wait 24h from initial jump to get back in your implanted clone, though this could easily be fixed by allowing you to chose a non-medical clone as you default clone when you get podded, or by increasing the number of times per day you can jump clone.


If i understand this correctly, no one does this for three reasons:
1) This is a huge pain in the ***.
2) The Rorqual's bay can only hold 5-6 macks/hulks? That kind of blows.
3) Cool people have a rather large number of skill points. Self-destructing costs more money the cooler the player, thus older toons wont want to partake. (see the many threads on this about 2006 toons PvPing in rifters.)

As cool as it could theoretically be, changing a mechanic such as 24h jump clone, and non-medical clones and such, would be a lot harder for CCP to deal with.
Damian Gene
Sons of Seyllin
Pirate Lords of War
#13 - 2012-06-21 00:31:33 UTC  |  Edited by: Damian Gene
Plaude Pollard wrote:
For once, an intelligent suggestion in "Features and Ideas". I have a single question, though.

Why not ORE Ships in general? Jump portals are useless in High-sec where most ORE Ships meet their end anyway, so this might get a few more into better mining systems.


Thank you kind sir,

Well, I thought about this deeply for the past few days.

(TL;DR: read the underlined)
Here's how I feel about this...
A few things came to mind while talking about this over a few beers with friends:

It would be ridiculously cool to have all ore ships able to do this. But...

1).No older char would want to use the frigs then.
I figure that you should sacrifice something to have this kind of mobility. Else all the older players would do it in a ship that could mine more. This would be a role for the ship. A way of use, much like a Mack is currently for cutting ice. This would be a newbie mining ship AND a ship that they will want to still get in after a year+ if they enjoy the play-style.
Also, it won't be like now where you sell the previous ship when you acquire a new one. Each one will have a unique function.

2) This may sound strange or lazy of me, but my second reason is that there may be a way to abuse it. Right now, CCP is designing the ORE frig. If they want to give it this ability then they can insure it does not get abused (or later enforce/patch, because Eve Players are quite crafty). It could be used to transport cargo, fit some guns and hot drop, Ninja PI'ing, and god knows what else. (We tried to brainstorm considerably, and the more beer, the crazier the ideas. None however were all that game-breaking in our opinion) Right now CCP can design it as a ship role rather then a patch in later.

3) It should NOT use a Black-ops ship to jump it. Covert Cyno's would make it too OP in my humble opinion. A cyno at least is visible in local, lights up in the Map if you're looking for it, and the ship lighting it is giving everyone an invite to warp to them.
Damian Gene
Sons of Seyllin
Pirate Lords of War
#14 - 2012-06-28 21:49:41 UTC
Can anyone find a way that this could break the game?

Thank ya thank ya!
Rico Minali
Sons Of 0din
Commonwealth Vanguard
#15 - 2012-06-29 09:16:51 UTC
Isnt this a bit unnecessary? Store mining vessels in Rorqual, jump rorqual to destination system, unload mining vessels - store ore in Rorqual, when done store ships in Rorqual, jump home - profit?

Isnt that actually the idea of a Rorqual in teh first place? It can even have a clone vat bay...

Trust me, I almost know what I'm doing.