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exactly what are we salvaging?

Author
xxwaynoxx
Nerkcorp
#1 - 2012-06-19 11:52:36 UTC
you work hard, mission hard, grab the alt/friend/anyone and drag them in to grab the myriad of pleasures that turn up in the salvage.

Not any more. the response to your request for help, is "forget it, I am not salvaging pieces of ****".

Because since the change, thats what our inestimable salvagers see. Pieces of metal to turn into trit. I wonder if CCP have looked at the stats on the drone missions, how they have effectively become.......

bottom of the pile.

Today for example. The crew is out mining in hi sec, the rats roll in and we get? Aside from metal scraps? One mildly interesting salvage. I can tell you now that the crew have lost interest in the rat salvage and I also know that the crew are unimpressed with the change in L4 salvage.

They have this sweeping statement about it affecting the drone zones in nul sec. and therefore making everything better.

Wrong.

Late rant or not, I have very unimpressed corpies and friends, who find the end result of their hard work is bloody trit.....

CCP's sats should be starting to see a reduction in salvage. my mob dont salvage anything below L4 any more for this reason.

And it SUCKS
Kimmi Chan
Tastes Like Purple
#2 - 2012-06-19 11:57:07 UTC
So don't salvage. No one if forcing you too. Though I would hope that you have at least considered the environment. All that junk floating around in space? You know birds and fish get caught in those Malfunctioning Broken Console Power Circuits - PETA is about to curb stomp some folks.

"Grr Kimmi  Nerf Chans!" ~Jenn aSide

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Pak Narhoo
Splinter Foundation
#3 - 2012-06-19 11:58:17 UTC
The big yummy parts drop in low sec and null anyway. It's almost always been that way. Want juicy drops? You've got to get down.
xxwaynoxx
Nerkcorp
#4 - 2012-06-19 12:03:45 UTC
So, nothing has changed in the low/null sec salvage? Really?
Liliana Rahl
Remote Soviet Industries
Insidious Empire
#5 - 2012-06-19 12:04:38 UTC
xxwaynoxx wrote:
you work hard, mission hard,


Missions are hardly work.
Simetraz
State War Academy
Caldari State
#6 - 2012-06-19 12:05:03 UTC
CCP's way to stabilize the Trit market maybe.

Opodiphthera Eucalypti Lepdoptera
Doomheim
#7 - 2012-06-19 12:11:04 UTC
So CCP turned ship wreckage trash into trash. Sounds interesting. Please tell me more.
xxwaynoxx
Nerkcorp
#8 - 2012-06-19 12:14:34 UTC
So you find that stuff you found uninteresting is still uninteresting? maybe you need to find a different bridge to live under.
J3ssica Alba
Federal Navy Academy
Gallente Federation
#9 - 2012-06-19 12:15:51 UTC
Blue salvage from overseers has also gone down it seems but hey I'm not complaining, the ones I do get will sell for more Pirate
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Mr Kidd
Center for Advanced Studies
Gallente Federation
#10 - 2012-06-19 12:19:28 UTC
xxwaynoxx wrote:


CCP's sats should be starting to see a reduction in salvage. my mob dont salvage anything below L4 any more for this reason.

And it SUCKS


You never should have been salvaging anything below a L4 in the first place. More to the point, if you want to salvage to salvage, do it. But looting? Why bother? L4 mission loot got the nerf long before the latest nerfs. It was at that point that I changed my game from ninja salvaging/looting to w-space and have never looked back.

You do what you enjoy in the game. But I'll tell you, there is more to Eve than L4 missions for isk, lots more isk.

Don't ban me, bro!

xxwaynoxx
Nerkcorp
#11 - 2012-06-19 12:21:46 UTC
Thats part of the problem. There doesnt seem to be as much of a profit in missioning as there was and the ship prices are through the roof.

As an mature indy, thats fine, but theres less in the salvage for those trying to grind their way to the good stuff without resorting to ETC....

There was a good percentage in salvage and it seems to be gone..

Crunchie Attuxors
Always Another Corporate Venture
#12 - 2012-06-19 12:22:43 UTC
xxwaynoxx wrote:


And it SUCKS


http://www.youtube.com/watch?v=pudOFG5X6uA

Eve forums official anthem: http://www.youtube.com/watch?v=pudOFG5X6uA Real men tank hull. Fake women shield-tank Gallente.
xxwaynoxx
Nerkcorp
#13 - 2012-06-19 12:23:06 UTC
Mr Kidd wrote:
xxwaynoxx wrote:


CCP's sats should be starting to see a reduction in salvage. my mob dont salvage anything below L4 any more for this reason.

And it SUCKS


You never should have been salvaging anything below a L4 in the first place. More to the point, if you want to salvage to salvage, do it. But looting? Why bother? L4 mission loot got the nerf long before the latest nerfs. It was at that point that I changed my game from ninja salvaging/looting to w-space and have never looked back.

You do what you enjoy in the game. But I'll tell you, there is more to Eve than L4 missions for isk, lots more isk.


That may apply to you, Mr been here for years, but what about someone grinding their way up? Eveything counts.
Aruken Marr
The Scope
Gallente Federation
#14 - 2012-06-19 12:25:05 UTC
xxwaynoxx wrote:
Thats part of the problem. There doesnt seem to be as much of a profit in missioning as there was and the ship prices are through the roof.

As an mature indy, thats fine, but theres less in the salvage for those trying to grind their way to the good stuff without resorting to ETC....

There was a good percentage in salvage and it seems to be gone..



There's always places you can go where the rewards are better.
Opodiphthera Eucalypti Lepdoptera
Doomheim
#15 - 2012-06-19 12:30:00 UTC
xxwaynoxx wrote:


That may apply to you, Mr been here for years, but what about someone grinding their way up? Eveything counts.


So young and already whining about the changes. Mr. Blue is sad.
Opodiphthera Eucalypti Lepdoptera
Doomheim
#16 - 2012-06-19 12:43:49 UTC
CCP nerfed missions because they are not meant to be a primary mineral resource. The one and only primary mineral resource in the game must be mining. On the other hand they also changed the loot tables so Meta 4 drops much more often from the missions now. Wich is good for the EvE average player, because you can get them easier, but bad to anyone who made a living selling those mods, because it crashed the market prices. Yes, Meta 4 is on the bottom, "ships-are-to-expensive" whiners.
MadMuppet
Critical Mass Inc
#17 - 2012-06-19 12:49:26 UTC
Got 2/3rds of the way through the SOE arc in a destroyer the other day and had not come close to filling up the cargo hold in it with the mission drops. Took the cargo expanders off the Noctis because you don't fill the base hold on a level 4 anymore. The new UI is annoying as hell and forces a different method of salvaging which requires more mouse work and kills looting on the fly.

It is CCPs game, they make the rules, they make the choices. I wish they would allow for more flexibility, but the one-size fits all routine of removing functionality and variety is killing the game.

This talk is a good example of what I am refering to in terms of choice. If you are of a short attention span, just to about 16:25

http://www.ted.com/talks/malcolm_gladwell_on_spaghetti_sauce.html

TLDR: Looting and Salvaging is no longer worth the time. Choice is being removed.

For the 'then leave' crowd. Tomorrow my account runs out. I'll check back in a few months.

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"If you are part of the problem, you will be nerfed." -MadMuppet

Lady Ayeipsia
BlueWaffe
#18 - 2012-06-19 13:07:22 UTC
Looting on the fly is easy withthe new system. I open the wreck, drag to cargo, and go. I no longer need a seperate cargo hold window open.

As for salvaging, the best thing is learn some indy skills. A medium or small rig bpo takes no time to research to max effiency. Them turn your salvage to rigs, increasing profit. It really is not a complicated process.
Opodiphthera Eucalypti Lepdoptera
Doomheim
#19 - 2012-06-19 13:16:35 UTC  |  Edited by: Opodiphthera Eucalypti Lepdoptera
MadMuppet wrote:
Got 2/3rds of the way through the SOE arc in a destroyer the other day and had not come close to filling up the cargo hold in it with the mission drops. Took the cargo expanders off the Noctis because you don't fill the base hold on a level 4 anymore. The new UI is annoying as hell and forces a different method of salvaging which requires more mouse work and kills looting on the fly.

It is CCPs game, they make the rules, they make the choices. I wish they would allow for more flexibility, but the one-size fits all routine of removing functionality and variety is killing the game.

This talk is a good example of what I am refering to in terms of choice. If you are of a short attention span, just to about 16:25

http://www.ted.com/talks/malcolm_gladwell_on_spaghetti_sauce.html

TLDR: Looting and Salvaging is no longer worth the time. Choice is being removed.

For the 'then leave' crowd. Tomorrow my account runs out. I'll check back in a few months.


If you're saying EvE doesn't allow a diverse play style you're terribly wrong my friend. The fact that CCP changed aspects from a few of those styles doesn't mean they removed diversity. What they are doing in general is fitting the mechanics of the game to the phylosophy of risk = reward. All the diversity of gamestyles is still there.

The new UI changed nothing from salvaging: target wreck, activate salvager. Mission looting is still a choice. Not as rewarding as it used to be but you can still do it and save yourself from buying some modules.

When I started playing the game I liked to loot just to get to know the different modules from the game. Missioning and looting isn't supposed to be a 'profession' IMO. It becomes boring and repetitive with time. And if you're not doing it for fun then you're doing it wrong.
AFK Hauler
State War Academy
#20 - 2012-06-19 13:17:16 UTC
In before nerf to Noctus cargo capacity...

Who needs all that cargo space if there are no more meta-0 items to loot?

Sad actually...
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