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while you are at the barge rebalancing, consider future industrial rebal

Author
Trollin
Perkone
Caldari State
#1 - 2012-06-14 21:44:01 UTC  |  Edited by: Trollin
you should consider where you want industrials to end up cargohold wise BEFORE you rebalance the barges...

otherwise its just a long chain of kneejerks the whole way

i.e. barge buff
industrial rebal
barge hold is gimp
etc
etc

that 1 race has 5 industrials and the others don't is also derp

who needs 5 industrials anyways, when racial industrial 4 is trained in under 4 days

also

ore hold !=cargohold, so in no way would massive ore hold on a barge ever be "turning them into industrials" as stated in devblog

We are our own worst enemy.

Torneach
Doomheim
#2 - 2012-06-14 21:45:21 UTC
I think it's great that different races have different numbers of industrials. Keeps things varied and interesting.

Universal sameness is not cool.
Nyreanya
Serenity Labs
#3 - 2012-06-14 21:53:15 UTC
I can't figure out what you're trying to say. If you're saying CCP should think about where they want industrial to be before they adjust industrial...I think that's generally their approach before adjusting.

[/sarcasm]

Roll Sizzle Beef
Space Mutiny
#4 - 2012-06-14 22:19:18 UTC  |  Edited by: Roll Sizzle Beef
Torneach wrote:
I think it's great that different races have different numbers of industrials. Keeps things varied and interesting.

Universal sameness is not cool.


Yet you can train the first 4 in less than a week. There is no reason to ever fly I - III if you have the IV
The only use I and III have really are to be made into transports.

The only side-grade any of these ships could have to make a lower one more enticing than a higher tier is specific goods.

What unique cargo could some have extra bonuses for to distinguish each other than pure "capacity" of anything. And racially.

Fuel blocks (Badger Mark I)
PI (Sigil)
Raw Gas (Iteron II)
Ammo (Wreathe)
As quick examples.

Caldari Could use a Badger Mk III, using the longer t2 Bustard hull.
Riyal
invidious Squid
#5 - 2012-06-14 22:41:50 UTC
With the plans to remove the tier system I do wonder how this will apply to industrials.

In hindsight my post should have had more psssshhhh

ElQuirko
University of Caille
Gallente Federation
#6 - 2012-06-14 22:43:38 UTC
Roll Sizzle Beef wrote:
Torneach wrote:
I think it's great that different races have different numbers of industrials. Keeps things varied and interesting.

Universal sameness is not cool.


Yet you can train the first 4 in less than a week. There is no reason to ever fly I - III if you have the IV
The only use I and III have really are to be made into transports.

The only side-grade any of these ships could have to make a lower one more enticing than a higher tier is specific goods.

What unique cargo could some have extra bonuses for to distinguish each other than pure "capacity" of anything. And racially.

Fuel blocks (Badger Mark I)
PI (Sigil)
Raw Gas (Iteron II)
Ammo (Wreathe)
As quick examples.

Caldari Could use a Badger Mk III, using the longer t2 Bustard hull.


YOU STAY AWAY FROM MY ITERON III. YOU JUST STAY RIGHT AWAY.

Dodixie > Hek

Trollin
Perkone
Caldari State
#7 - 2012-06-14 22:48:57 UTC
Nyreanya wrote:
I can't figure out what you're trying to say. If you're saying CCP should think about where they want industrial to be before they adjust industrial...I think that's generally their approach before adjusting.



am sayin they should think about where they want industrials to be before they patch barges

We are our own worst enemy.

AFK Hauler
State War Academy
#8 - 2012-06-14 22:56:48 UTC
Stop mining in your Bestower before you go crazy and troll the GD!!!
RubyPorto
RubysRhymes
#9 - 2012-06-14 23:14:18 UTC
Roll Sizzle Beef wrote:
Torneach wrote:
I think it's great that different races have different numbers of industrials. Keeps things varied and interesting.

Universal sameness is not cool.


Yet you can train the first 4 in less than a week. There is no reason to ever fly I - III if you have the IV
The only use I and III have really are to be made into transports.

The only side-grade any of these ships could have to make a lower one more enticing than a higher tier is specific goods.

What unique cargo could some have extra bonuses for to distinguish each other than pure "capacity" of anything. And racially.

Fuel blocks (Badger Mark I)
PI (Sigil)
Raw Gas (Iteron II)
Ammo (Wreathe)
As quick examples.

Caldari Could use a Badger Mk III, using the longer t2 Bustard hull.


Itty 4 is terrible.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon