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I'm lost

Author
Nandy Cocytus
Doomheim
#1 - 2011-10-06 03:24:44 UTC  |  Edited by: Nandy Cocytus
My character is 3 years old. But, I've only been actively following the game for about a year. In that year, I've noticed a lot of people unhappy with things and stuff. And I catch tidbits here and there, stuff I notice, stuff I don't...

-The module offlining issue
-The cargo hold issue
-I've heard about ships flying backwards. Never happened to me.
-I've been in small fleet battles (<70 ships on each side). Never had any lag issues. The only lag I've ever encountered in this game is 2 years ago trying to get into Jita

Bugs, but not enough to make me as up in arms as some seem to get. But, there were things that made me scratch my head:

-NEX as a whole. 1 PLEX for a pair of boots? I hadn't even considered the 'pay to win' idea. It just seemed for far outside what EVE is.
-The CQ lighting. I hate it. I'm told it's fixed in the upcoming release. I logged into Singularity (I know I'm a little behind on this) but I didn't see the new CQ. The lighting was somewhat better, though.
-One thing I really don't like is that CCP removed Aura's explanation of your selections in character creation! I thought that was phenomenal! It pulled you in right away. "The only true democracy of New Eden..." That could come back.
-There may be others, but I don't remember them right now.

Always, though, I have defended CCP against the really caustic players who insist that CCP is evil and malevolent and other things that can't be true when I'm staring at a galaxy of proof otherwise. I've always listened to players who constructively annotate their frustrations. Then, came the CEO's devblog. I felt a little foolish. In the letter, he openly admits that the vision was lost. That tells me that I never fully understood the original vision. And now, a failing EVE is no longer simply a meme, a way to poke fun at devs, but some people are legitimately concerned it may happen. And that makes me sad, for 2 reasons:

1)I love EVE. I love what it has done, and I love feeling superior to the players of The MMO That Shall Not Be Named.

2)I didn't fully appreciate what it was before this ongoing schism between player and developer. I started playing in Empyrean Age in Sep 2008. I was a carebear. To me, null systems were all labeled on the starmap: "Here there be dragons"

So, my question is: what am I missing? What is happening, that has so many people worried about the game's future, that I'm not seeing?

EDIT: I know I'm late to the convo. And I'm just going to go along with newfound cautious optimism.

So it goes.

Dirk Magnum
Spearhead Endeavors
#2 - 2011-10-06 03:28:10 UTC
Slightly late to the conversation. We have recently received word (yes really) of CCP's acknowledgment of our issues as well as a big FiS update for the winter expansion.

                      "LIVE FAST DIE." - traditional Minmatar ethos [citation needed]

Nandy Cocytus
Doomheim
#3 - 2011-10-06 03:30:55 UTC
I heard about that too. I'm excited. And yes, I am slightly late. I'm going to try and start paying more attention to the forums. I guess I was hoping for a bit of a recap. The thing that really got me is the talk of the Vision. I guess I don't understand what that is, and it makes me unhappy. I feel like I'm not doing the game justice.

So it goes.

KaarBaak
Squirrel Team
#4 - 2011-10-06 04:01:27 UTC  |  Edited by: KaarBaak
Nandy Cocytus wrote:
I heard about that too. I'm excited. And yes, I am slightly late. I'm going to try and start paying more attention to the forums. I guess I was hoping for a bit of a recap. The thing that really got me is the talk of the Vision. I guess I don't understand what that is, and it makes me unhappy. I feel like I'm not doing the game justice.


As Hilmar pointed out in his letter, it's people like you, who don't understand his vision that are ruining EvE for him.

EvE was/is supposed to be an entire Science Fiction experience/environment. Not just flying around in spaceships. Now he has to waste time and resources accommodating people stuck in 2006 before he can move the game forward.

He's sorry you don't understand what the game is supposed to be.

EDIT: Also, and I mean this in the nicest way: what gender did you choose when you made your avatar?

Dum Spiro Spero

Headerman
Native Freshfood
Minmatar Republic
#5 - 2011-10-06 04:06:53 UTC
I think to sum up:

Incarnia was a mistake that is being corrected in December. People were disappointed with Incarnia, and those same people are generally happy with whats on offer for Decembers release

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

Nandy Cocytus
Doomheim
#6 - 2011-10-06 04:08:27 UTC
KaarBaak wrote:
Nandy Cocytus wrote:
I heard about that too. I'm excited. And yes, I am slightly late. I'm going to try and start paying more attention to the forums. I guess I was hoping for a bit of a recap. The thing that really got me is the talk of the Vision. I guess I don't understand what that is, and it makes me unhappy. I feel like I'm not doing the game justice.


As Hilmar pointed out in his letter, it's people like you, who don't understand his vision that are ruining EvE for him.

EvE was/is supposed to be an entire Science Fiction experience/environment. Not just flying around in spaceships. Now he has to waste time and resources accommodating people stuck in 2006 before he can move the game forward.

He's sorry you don't understand what the game is supposed to be.

EDIT: Also, and I mean this in the nicest way: what gender did you choose when you made your avatar?


I've always understood that the game was still a work in progress. I guess I'm not sure what you mean by 'stuck in 2006'.

I know I don't understand the vision. I didn't know that until I read the devblog, but I know it now. Do you mean to say that because I don't understand the vision, I'm not actively fighting to retain it, because I can't fight for something I don't know? You'd be right. And it hurts, but that's why I started this topic. To find out.

Also, I'm not sure what the possible insult might be in your edit. I chose female.

So it goes.

Nandy Cocytus
Doomheim
#7 - 2011-10-06 04:11:00 UTC
Headerman wrote:
I think to sum up:

Incarnia was a mistake that is being corrected in December. People were disappointed with Incarnia, and those same people are generally happy with whats on offer for Decembers release


The letter said that the mistake was marketing it as a full blown release, instead of an addition to an existing release. To elaborate, this would imply skewed priorities, I guess.

So it goes.

Sir Substance
Sebiestor Tribe
Minmatar Republic
#8 - 2011-10-06 04:56:00 UTC
The key problem is that CCP has a history of this sort of thing. If you've only been paying attention for 1 year, its excusable that you might not have noticed. I've been paying attention for 3 years, and I see a pattern. God only knows the shape that people who've been paying attention for 5 or seven see.

I hope CCP is about to break out of this cycle, but I'm not optimistic. Its their MO to release content broken, and then ignore it in perpetuity, while hyping more content that will be released broken. The only unbridled successes they have ever had are the trinity release and the apocrypha release. Fingers crossed, we are due for a third one soon.

The beatings will continue until posting improves. -Magnus Cortex

Official Eve Online changelist: Togglable PvP. - Jordanna Bauer

Dirk Magnum
Spearhead Endeavors
#9 - 2011-10-06 09:02:11 UTC
Sir Substance wrote:
God only knows the shape that people who've been paying attention for 5 or seven see.

BOOT.INI

The best patch. Cool

                      "LIVE FAST DIE." - traditional Minmatar ethos [citation needed]

Sir Substance
Sebiestor Tribe
Minmatar Republic
#10 - 2011-10-06 10:46:18 UTC
Dirk Magnum wrote:
Sir Substance wrote:
God only knows the shape that people who've been paying attention for 5 or seven see.

BOOT.INI

The best patch. Cool


I remember boot.ini, it was glorious.

The beatings will continue until posting improves. -Magnus Cortex

Official Eve Online changelist: Togglable PvP. - Jordanna Bauer

Mocam
Aliastra
Gallente Federation
#11 - 2011-10-06 10:59:50 UTC
About a year and a half ago, CCP did a blog outlining changes to how they are going to deliver the game.

Going from an "expansion" model to a stream of smaller updates - pieces added 1 at a time so they can see that they work correctly vs a big load of stuff then "patch", "patch", "patch" after the release of "finished" works.

The result tends to be a steady stream of updates and fixes but only declared 'cut points" between the updates - name changes style versus any real break in the stream of changes/fixes.

So out comes a blog on what's to be done. Then "incomplete" (compared to older releases) pieces of it stream out. Lots of upset at the missing portions.

An easy example I like to use:
Character creator comes out - then tattoos are added later, then more and piercings - so on and so forth. A rather successful and appreciated (by most) addition to the game but as the "stream" of changes came out - a lot of outrage that it wasn't "complete" and how things were missing.

Incarna is following the same design/implementation model and so is the NeX store - incomplete at the start with a stream of changes planned except, with these "streams of changes" many blew gaskets at what was being released and how it was "jammed in their faces" in an incomplete fashion.

Lots of other little things too but that's a general outline of where some of it comes from.
Solstice Project
Sebiestor Tribe
Minmatar Republic
#12 - 2011-10-06 12:08:52 UTC  |  Edited by: Solstice Project
KaarBaak wrote:
... Now he has to waste time and resources accommodating people stuck in 2006 before he can move the game forward. ...



Now ask yourself the question:
if it wasn't for those people you call stuck,
who would actually pay for the game to stay alive ?

The future station carebears ?
Nope ! They aren't even here yet, and those who are, well ...
... their numbers aren't significant (enough), as of yet.

Proof ? The change in direction.

So whatever YOU think, it doesn't change the fact that
those stuck people actually keep the game alive.

There would never be a change in direction if this wasn't true.

It's not a waste, it's what (most of) the people want.

Proof ? The change in direction !

I totally agree that there are plenty of short-attention-spanners, chicken, easy-players and real-life-refugees
who need an avatar to be a whole person and i welcome all of them into the universe, i really do,
but as long as they aren't even in the game,
the only ppl who count are those who keep it alive !

That doesn't mean there should be no intention to further develop the game,
but it means THAT ONE SHOULD NOT BITE THE HAND THAT FEEDS HIM ! :)

He did. It hurt.
Lesson learned.
Done.


(it's either this, or it's just a planned event, because they are done with most of the work and had scheduled)
(to put more devs into "what EvE still is about" anyway. Personally, i don't give a damn, because we'll never find out)
Nandy Cocytus
Doomheim
#13 - 2011-10-06 15:56:05 UTC
To sum up:

Only two full releases have been met with real success: Trinity and Apocrypha. I was around for Apoc, and I saw that success. Reason for this is a periodic dose of humble pie, similar to what Mr. CEO released recently?

The vision, according to Kaar, is a total scifi experience. That's what I thought, though I will admit that I was a little blinded by the sudden release of avatars. I just thought it was a great addition. But - to change topics slightly for a moment - that's all it should have been. Not a standalone release. By hyping it so much, the feeling is that they were spotlighting that one little piece, and neglecting how it fit into the galaxy as a whole. I understand that there are people who simply don't care about the avatars. But for those who like the idea, it was execution that was the major offense. There are other issues that would create more immersion than that, if addressed. So we tack neglect to the board.

The new style of content delivery is an issue. Namely, that the released pieces are incomplete themselves. That is a problem. The character creator, while I do like it, was more comprehensive, but was, and still is, missing a few things from the old system.

Okay, I think I'm up to speed. Thank you all for the informative responses, and for all the thinly veiled insults (KaarBaark), I don't want your bittersauce. It's too bitter.

So it goes.

Ascendant Sean
State War Academy
Caldari State
#14 - 2011-10-06 16:17:28 UTC
The vision for Eve is indeed a whole-scale sci-fi simulation, seamless from station to space.

CCP are some distance from that goal as things stand.

The reason for Hilmar's letter is not that people didn't "understand" what Incarna was. It's that many paying customers recognised that it was a locked room forced upon you, replacing a perfectly serviceable hanger view, with zero playable content but with a ridiculously designed MT shop.

CCP then responded to subscriber unrest and discontent by telling us that we should think of the NEX shop as similar to the $1000 jeans we regularly buy. This presumed attempt at humour... did not go down well.

CCP's awful communication resulted in many of the playerbase (apologies if I do not speak for you) feeling ignored, hurt, and with some cancelling their subscriptions.

CCP have noticed the falling sub numbers, and are trying to paddle back by actually listening to us, and trying to design a new expansion, at short notice, with actual content that the playerbase would like. This will be tricky to achieve, but I wish them luck.

ACY GTMI
Veerhouven Group
#15 - 2011-10-06 20:28:55 UTC
Dirk Magnum wrote:
Slightly late to the conversation. We have recently received word (yes really) of CCP's acknowledgment of our issues as well as a big FiS update for the winter expansion.


Any thoughts on what Santa Claus is going to bring you this year? A brain cell maybe?
KaarBaak
Squirrel Team
#16 - 2011-10-06 21:25:59 UTC
Nandy Cocytus wrote:


The new style of content delivery is an issue. Namely, that the released pieces are incomplete themselves. That is a problem. The character creator, while I do like it, was more comprehensive, but was, and still is, missing a few things from the old system.


But, IIRC the transition from two big expansions per year to incremental updates was one of the big triumphs of CSM5.

I wouldn't say I'm bitter...just sceptical. Someone above responded to my post by proclaiming the new improved Eve Online touted to be coming by Hilmar as evidence of that success. Well, if we're giving CCP credit for success simply based on what they say they are going to do, then we wouldn't have experienced the issues of the last six months.

It's human nature to initially take someone at their word (for most social type people.) But CCP has historically...let's say "over-exaggerated" their upcoming releases. The "bittervets" are the product of that repeated hyperbole.

Evidence? That letter from Hilmar.

If you're new or returning that's great. And it's great that you're optimistic about the planned changes. People who've been through this a few times are simply nodding and going back to the current game. Would it be great if those changles listed are actually implemented? Absolutely. But CCP and the players have been down this road many times. The management at CCP likes to think and talk big...and they should....every company needs a vision and a visionary (just ask Apple)...but they tend to not manage the expectations of the players very well at all.

Hope for the best, but plan for the least.

KB

PS. I don't generally veil my insults. I state them outright. Re-reading my first post, I'm not seeing any...veiled or otherwise.

Dum Spiro Spero

ACY GTMI
Veerhouven Group
#17 - 2011-10-06 21:34:21 UTC
KaarBaak wrote:

PS. I don't generally veil my insults.



I don't either.

You are beneath contempt. You parents made a serious mistake.

Filthmar is trying to save his butt. As long as you keep paying, he keeps winning.

I'd love to see a full immersion space exploration simulation.

Chances of CCP providing one that doesn't cost you organs? 0%

Chances of the current version of the human race producing it? 0%.

We aren't good enough.
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#18 - 2011-10-06 21:43:51 UTC
Sir Substance wrote:
Dirk Magnum wrote:
Sir Substance wrote:
God only knows the shape that people who've been paying attention for 5 or seven see.

BOOT.INI

The best patch. Cool


I remember boot.ini, it was glorious.


I didn't even know what was going on... I just got an emergency message from CCP saying "For the love of god, don't turn off your PC!"

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny