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EVE - Remote Access!

Author
Zo Khamez
Ministry of War
Amarr Empire
#1 - 2012-06-14 16:42:51 UTC  |  Edited by: Zo Khamez
*** EDIT - New version posted here: https://forums.eveonline.com/default.aspx?g=posts&m=1476553#post1476553


Hi Everyone,

I've recently complete some work to allow me to play EVE Online without actually having to install it on the local computer (because maybe I'm at work or the library, or even from my smart phone)!

The way this works is EVE Online (and I run multiple accounts simultaneously) runs on a powerful server behind the scenes. I browse out to a webpage that the server hosts. It is secured via SSL certificate. I plug in my username and password, and it fires up an EVE Client on the server. The web page then connects to that EVE Client and displays the output from the EVE Client right in the web page. I've solved the bandwidth issues so that EVE Client runs with normal FPS, but I can tell the server only send me x frames each second. When I connect from my smart phone, I may only want to see 1 frame every 3-4 seconds. When I connect from a hotel with a faster connection, I may ask for 10 frames per second. In this way, I can control the amount of bandwidth used so I can still play the game with reasonably good performance.

I am do pretty much anything this way that I can do as if I was sitting at the console directly (manage skill queues, trading, hauling, mining, some lightweight missions / pvp, etc).

I am considering opening this up to the general player base, for a small ISK fee. I know there are players who are not able to log into the client regularly to manage their skill queues (due to military engagements, business travel, vacations, etc). In this case, as long as the player has access to a web browser, this service would allow them to stay connected!

How may people would be interested in this?

Thanks
Leemi Sobo
#2 - 2012-06-14 16:52:21 UTC
Even if the idea sounds interesting, sending my login data to a 3rd party server isn't an option Roll

Leemi
Lipbite
Express Hauler
#3 - 2012-06-14 16:54:00 UTC  |  Edited by: Lipbite
Very interesting. But giving up account password to 3rd party service is violation of EULA I believe.

P.S. Also remote desktop apps.
Azami Nevinyrall
172.0.0.1
#4 - 2012-06-14 17:01:36 UTC  |  Edited by: Azami Nevinyrall
Double post......

...

Zo Khamez
Ministry of War
Amarr Empire
#5 - 2012-06-14 17:01:59 UTC
Would it still be a violation if the only place you typed the username/password was into the game client itself after it was up and you were connected to it?
Azami Nevinyrall
172.0.0.1
#6 - 2012-06-14 17:03:18 UTC
Providing IRL services for ISK, or ISK for IRL services is against EULA.

Also, asking people to send their acct info to a 3rd party...lol

You can also do this using your PC with remote desktop software and your smartphone/tablet...

...

Nebula Terron
Wolf's in Sheep's Clothing
#7 - 2012-06-14 17:04:49 UTC
Zo Khamez wrote:
Would it still be a violation if the only place you typed the username/password was into the game client itself after it was up and you were connected to it?


Petition it and find out. Tell us what they said.

Eve Online Forums: You will never find a more wretched hive of scum and villainy. We must be cautious.

Zo Khamez
Ministry of War
Amarr Empire
#8 - 2012-06-14 17:05:10 UTC
Azami Nevinyrall wrote:
Providing IRL services for ISK, or ISK for IRL services is against EULA.


That's not correct. EVE Online allows payment of ISK for out of game services such as website hosting, teamspeak server, etc. These are considered meta-game activities. See this page from their website:

http://wiki.eveonline.com/en/wiki/How_to_earn_ISK#Metagame_Careers

Morganta
The Greater Goon
#9 - 2012-06-14 17:06:02 UTC
also I think your interface to the client violates the EULA
Widow Cain
#10 - 2012-06-14 17:07:49 UTC
Or you can use an existing technology, you can run on iPad using goto meeting I think.

OMG You are sooo pixel macho...

ElQuirko
University of Caille
Gallente Federation
#11 - 2012-06-14 17:15:01 UTC
This guy wants yo' passwords. Just sayin'.

Dodixie > Hek

Zo Khamez
Ministry of War
Amarr Empire
#12 - 2012-06-14 17:15:53 UTC
Morganta wrote:
also I think your interface to the client violates the EULA


I didn't see anything it there... If you look at it this way, CCP (firstly) wants paying subscribers, (secondly) wants those subscribers to remain paying subscribers, and (thirdly) wants those subscribers to be logging into and interacting with the game. The third item is why the Skill Queue is limited to 24 hours. If users have extended periods of absence and cannot queue up enough skills beforehand or manage their skill queue remotely, they may be inclined to suspend their subscriptions, resulting in a loss to CCP (albeit, probably insignificant considering the entire player base). I see this service as helping those players to stay connected with the game, wherever they may be at.
Natsett Amuinn
Caldari Provisions
Caldari State
#13 - 2012-06-14 17:16:31 UTC
Sounds like you set up an OnLive type service.

I can use a remote desktop app on my Ipad to do the same thing, and I don't have to pay anyone isk to do it, let alone give you my account info.
Zo Khamez
Ministry of War
Amarr Empire
#14 - 2012-06-14 17:19:29 UTC
Widow Cain wrote:
Or you can use an existing technology, you can run on iPad using goto meeting I think.


There are problems with existing technology. Gotomeeting, logintomypc, etc all will try to keep up with the game's native FPS and the link between you and the game will become saturated with all these graphic updates.

This services allows you to choose the FPS rate that is sent to you over the link. It works very well even over high-latency links (satellite, modem, mobile phones, etc).

Ristlin Wakefield
Viziam
Amarr Empire
#15 - 2012-06-14 17:22:48 UTC
Zo Khamez wrote:
Hi Everyone,

I've recently complete some work to allow me to play EVE Online without actually having to install it on the local computer (because maybe I'm at work or the library, or even from my smart phone)!

The way this works is EVE Online (and I run multiple accounts simultaneously) runs on a powerful server behind the scenes. I browse out to a webpage that the server hosts. It is secured via SSL certificate. I plug in my username and password, and it fires up an EVE Client on the server. The web page then connects to that EVE Client and displays the output from the EVE Client right in the web page. I've solved the bandwidth issues so that EVE Client runs with normal FPS, but I can tell the server only send me x frames each second. When I connect from my smart phone, I may only want to see 1 frame every 3-4 seconds. When I connect from a hotel with a faster connection, I may ask for 10 frames per second. In this way, I can control the amount of bandwidth used so I can still play the game with reasonably good performance.

I am do pretty much anything this way that I can do as if I was sitting at the console directly (manage skill queues, trading, hauling, mining, some lightweight missions / pvp, etc).

I am considering opening this up to the general player base, for a small ISK fee. I know there are players who are not able to log into the client regularly to manage their skill queues (due to military engagements, business travel, vacations, etc). In this case, as long as the player has access to a web browser, this service would allow them to stay connected!

How may people would be interested in this?

Thanks


Awesome job setting it up. But as others have stated, there are too many things that would prevent anyone from actually using your service.

I have a lover, her name is EVE. I see her every night and all she asks in return is that I have a pilot's license.

Zo Khamez
Ministry of War
Amarr Empire
#16 - 2012-06-14 17:25:51 UTC
Natsett Amuinn wrote:
Sounds like you set up an OnLive type service.


Pretty much. I didn't know about OnLive before your post. I just checked and they don't offer EVE Online there.

Zo Khamez
Ministry of War
Amarr Empire
#17 - 2012-06-14 17:29:21 UTC
Ristlin Wakefield wrote:
Zo Khamez wrote:
Hi Everyone,

I've recently complete some work to allow me to play EVE Online without actually having to install it on the local computer (because maybe I'm at work or the library, or even from my smart phone)!

The way this works is EVE Online (and I run multiple accounts simultaneously) runs on a powerful server behind the scenes. I browse out to a webpage that the server hosts. It is secured via SSL certificate. I plug in my username and password, and it fires up an EVE Client on the server. The web page then connects to that EVE Client and displays the output from the EVE Client right in the web page. I've solved the bandwidth issues so that EVE Client runs with normal FPS, but I can tell the server only send me x frames each second. When I connect from my smart phone, I may only want to see 1 frame every 3-4 seconds. When I connect from a hotel with a faster connection, I may ask for 10 frames per second. In this way, I can control the amount of bandwidth used so I can still play the game with reasonably good performance.

I am do pretty much anything this way that I can do as if I was sitting at the console directly (manage skill queues, trading, hauling, mining, some lightweight missions / pvp, etc).

I am considering opening this up to the general player base, for a small ISK fee. I know there are players who are not able to log into the client regularly to manage their skill queues (due to military engagements, business travel, vacations, etc). In this case, as long as the player has access to a web browser, this service would allow them to stay connected!

How may people would be interested in this?

Thanks


Awesome job setting it up. But as others have stated, there are too many things that would prevent anyone from actually using your service.


Thanks. That is part of why I posted it here is to get user feedback and wow am I getting it! I never really considered the security issues prior to know because (well frankly) I was the only one using it and it just "worked". :)

Qolde
Comms Black
Pandemic Horde
#18 - 2012-06-14 17:29:21 UTC
Release the source code.

If someone craps in your sandbox: 1. Light it on fire 2. Grab your shovel 3. Throw it back at them.

Smegma Cheesedog
Doomheim
#19 - 2012-06-14 17:30:43 UTC
OP GOON SCAM ALERT
Corina Jarr
en Welle Shipping Inc.
#20 - 2012-06-14 17:41:49 UTC
I can already access my EVE online from any computer, as long as mine is on.


A little laggy at times, but meh.
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