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PvE implants advices

Author
Leana Akachi
State War Academy
Caldari State
#1 - 2011-10-05 14:43:34 UTC
Looking at maximizing the effectiveness of Mach in the future. What implants would be preferable?

6 -
7 - Gunslinger AX-2 ( 5% tracking)
8 -
9 - Gunslinger CX-2 ( 5% turret dmg)
10- Gunslinger LX-2 ( 5% turret dmg)

No. 6 & No. 8, maybe cap implants CC8 + CR8?
+5% tracking worth it?

Advices welcome.
Goose99
#2 - 2011-10-05 14:48:12 UTC
Leana Akachi wrote:
Looking at maximizing the effectiveness of Mach in the future. What implants would be preferable?

6 -
7 - Gunslinger AX-2 ( 5% tracking)
8 -
9 - Gunslinger CX-2 ( 5% turret dmg)
10- Gunslinger LX-2 ( 5% turret dmg)

No. 6 & No. 8, maybe cap implants CC8 + CR8?
+5% tracking worth it?

Advices welcome.


Cap is useful for missions. For 7, use falloff for missions, or tracking for incursions.
Leana Akachi
State War Academy
Caldari State
#3 - 2011-10-05 14:56:41 UTC
Goose99 wrote:
Leana Akachi wrote:
Looking at maximizing the effectiveness of Mach in the future. What implants would be preferable?

6 -
7 - Gunslinger AX-2 ( 5% tracking)
8 -
9 - Gunslinger CX-2 ( 5% turret dmg)
10- Gunslinger LX-2 ( 5% turret dmg)

No. 6 & No. 8, maybe cap implants CC8 + CR8?
+5% tracking worth it?

Advices welcome.


Cap is useful for missions. For 7, use falloff for missions, or tracking for incursions.



Without 5% falloff - 4+62km
With 5% falloff - 4+65km
This would really improve it?

On cap i really cant figure anything better for now.
Goose99
#4 - 2011-10-05 15:08:12 UTC
Leana Akachi wrote:
Goose99 wrote:
Leana Akachi wrote:
Looking at maximizing the effectiveness of Mach in the future. What implants would be preferable?

6 -
7 - Gunslinger AX-2 ( 5% tracking)
8 -
9 - Gunslinger CX-2 ( 5% turret dmg)
10- Gunslinger LX-2 ( 5% turret dmg)

No. 6 & No. 8, maybe cap implants CC8 + CR8?
+5% tracking worth it?

Advices welcome.


Cap is useful for missions. For 7, use falloff for missions, or tracking for incursions.



Without 5% falloff - 4+62km
With 5% falloff - 4+65km
This would really improve it?

On cap i really cant figure anything better for now.


As much as any 5%. For missions, falloff translates to dps better than anything else except dps.

Btw, just noticed, for slot 9, use 5% rop, not 5% dmg. It gives more dps.
Leana Akachi
State War Academy
Caldari State
#5 - 2011-10-05 15:16:20 UTC
Goose99 wrote:
Leana Akachi wrote:


Without 5% falloff - 4+62km
With 5% falloff - 4+65km
This would really improve it?

On cap i really cant figure anything better for now.


As much as any 5%. For missions, falloff translates to dps better than anything else except dps.

Btw, just noticed, for slot 9, use 5% rop, not 5% dmg. It gives more dps.


According to EFT, with 5% RoF i would gain 3-4 DPS, but i lose some 150 on volley dmg.
3.15 sec RoF vs 3 sec, not much bonus there, i think higher alpha dmg would be better long term investment.
Lugalzagezi666
#6 - 2011-10-05 15:22:39 UTC
Zors hyperlink in 8 and omega snake/crystal into 6. And you have nice pvp clone too.Big smile
Zhilia Mann
Tide Way Out Productions
#7 - 2011-10-05 16:47:35 UTC
Lugalzagezi666 wrote:
Zors hyperlink in 8 and omega snake/crystal into 6. And you have nice pvp clone too.Big smile


Seconding Zor's in 8. Personally I'd take the RoF implant over damage any day of the week. The gain in volley isn't going to take down many, if any, ships faster. RoF will allow you to switch to new targets faster though, and that's a real improvement.
Dirty Addict
Republic Military School
Minmatar Republic
#8 - 2011-10-06 14:07:06 UTC
Leana Akachi wrote:
Goose99 wrote:
Leana Akachi wrote:


Without 5% falloff - 4+62km
With 5% falloff - 4+65km
This would really improve it?

On cap i really cant figure anything better for now.


As much as any 5%. For missions, falloff translates to dps better than anything else except dps.

Btw, just noticed, for slot 9, use 5% rop, not 5% dmg. It gives more dps.


According to EFT, with 5% RoF i would gain 3-4 DPS, but i lose some 150 on volley dmg.
3.15 sec RoF vs 3 sec, not much bonus there, i think higher alpha dmg would be better long term investment.


With the Rof vs Volly..

150 isnt really anything, when you 1 volly a cruiser will a higher alpha make it faster?

Or when you 1 volly a cruiser and your guns cycle faster so you can 1 volly the next....