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Give me a break

First post
Author
Sobach
Aliastra
Gallente Federation
#21 - 2012-06-12 02:28:35 UTC
Maximum Entropy wrote:
So, the first thing I'd do if EVE hired me is,

Create a task force of devs to help new players with terminal illnesses, such as cancer, AIDS, etc who would like to fly t2 ships, battleships and capital ships, but will die before the TIME required to achieve those goals passes.

Then I'd add a few specialized slots to battleships, so they could have scanners, cloaks, analyzers, tractor beams, salvagers, etc, without sacrificing dps or tank. This would make it worthwhile to actually level up your skills, as opposed to each new ship being exactly like the last one... (tank or dps)


I guess it's a good thing they'll never hire you then
Karl Hobb
Imperial Margarine
#22 - 2012-06-12 02:28:43 UTC
EVE is hard. Specifically, it is apparently too hard to fit a tractor beam.

A professional astro-bastard was not available so they sent me.

Possum's Awesome
Foxtrot Uniform Charlie Kilo
#23 - 2012-06-12 02:29:17 UTC
If only CCP would put ships in game that made it easier to loot and salvage their mission wrecks.

X
baltec1
Bat Country
Pandemic Horde
#24 - 2012-06-12 02:29:41 UTC
Maximum Entropy wrote:
baltec1 wrote:
Use a tractor beam?


LOL why should I have to? Seriously. 2500 meters to loot something... why not 10km. Why not 50km? Why is the arbitrary number so small? What were they trying to achieve? Just make things take more time... FOR WHAT?

Besides, if I want a tractor beam, I'd have to sacrifice being able to actually shoot things... JUST TO BE ABLE TO LOOT THEM? Are you insane? Who came up with these ideas?


You just won the stupid award.
ModeratedToSilence
Brutor Tribe
Minmatar Republic
#25 - 2012-06-12 02:30:04 UTC
Maximum Entropy wrote:


Hey Guys Why can't my wizard hit the dragon with his staff and do more than 14 damage. I mean come on what terrible game play. It also gets on my goat that I can't customize my staff I should be able to make it look like a cross between a hippopotamus and orange.

RubyPorto
RubysRhymes
#26 - 2012-06-12 02:31:04 UTC
Maximum Entropy wrote:

If you actually made your gave attractive to the general population instead of a small niche audience, you wouldn't have to have micro transactions because people would gladly pay a subscription.


Third Largest Paid Western MMO on the market. (Behind WoW and SWOTOR)
5th Largest MMO including FTP. (Add Runescape and SecondLife)

EvE is dying.

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths." -Abrazzar "the risk of having your day ruined by other people is the cornerstone with which EVE was built" -CCP Solomon

Diablo Ex
Nocturne Holdings
#27 - 2012-06-12 02:32:01 UTC
This has to be the best Troll thread I've seen today... Bravo.

As an "Elite Professional" salvager, I can tell you with confidence that...

1) I rarely have to "slow boat" anywhere...
2) If it takes more that 15 min to loot a 5 room Angel Extravaganza, you are doing it WRONG!!!

It is best left to US Pro's

Contact me in game, in the "Pro Synergy" channel.
I will gladly salvage for you, and pay you a fair price to do it.

Problem Solved

..

Diablo Ex Machina - "I'm not here to fix your problem"

Kiteo Hatto
The Scope
Gallente Federation
#28 - 2012-06-12 02:34:07 UTC
Can't you like...train for a marauder ? They retain the killing power(and then some more) of a fully fitted battleship and they have free high slots for salvager and tractor beams(45k range)

2.5 kilometers is too close ? lol. Let some magic goblins teleport the items from wrecks into your(cargo, how about station)way to ruin realism. How about we don't actually have to undock to do any missions, the rats blow themselves up just by us logging in ?
Warpshade
Warped Industries
#29 - 2012-06-12 02:41:58 UTC
This has to be a Troll.
Maximum Entropy
Aliastra
Gallente Federation
#30 - 2012-06-12 02:42:28 UTC
Right, I could go all the way back to station to change ships each time I want to do something that in any other game I could just... like do it...

OR... I could make a completely new game account, new toon, and pay another monthly fee just to salvage, or scan... and do other things that in any other game, again, I could just .. you know, DO.

Why is the total number of "likes received" a poster has inversely proportional to the quality of posts one makes?

Yuriko Deathstrike
Federal Navy Academy
Gallente Federation
#31 - 2012-06-12 02:43:22 UTC
Maximum Entropy wrote:
baltec1 wrote:
Use a tractor beam?


LOL why should I have to? Seriously. 2500 meters to loot something... why not 10km. Why not 50km? Why is the arbitrary number so small? What were they trying to achieve? Just make things take more time... FOR WHAT?

Besides, if I want a tractor beam, I'd have to sacrifice being able to actually shoot things... JUST TO BE ABLE TO LOOT THEM? Are you insane? Who came up with these ideas?


iknowrite?


In fact, why does the game require ammo for weapons? we always end up reloading them when they run out

i dont even see why we even have to shoot stuff? why cant they just blow up when i warp in

why do i even have to bother with undocking my ship and flying it? why cant i just kill stuff from inside the station?

actually, why should i even have to kill stuff to get isk? it should just appear in my wallet

or even better dont give me isk, just give me all the items i need in game.

why even bother playing this game? i should be going to the gym or taking a walk

wait why should i even do that? why dont i just watch tv and stay inside

actually i dont even like that idea, why should i even bother waking up and getting out of bed? everything in life is just soooo hard

screw all you guys, i'm going back to sleep
Greyscale Dash
Doomheim
#32 - 2012-06-12 02:43:59 UTC
Maximum Entropy wrote:
Right, I could go all the way back to station to change ships each time I want to do something that in any other game I could just... like do it...

OR... I could make a completely new game account, new toon, and pay another monthly fee just to salvage, or scan... and do other things that in any other game, again, I could just .. you know, DO.


http://www.youtube.com/watch?feature=player_detailpage&v=VgvM7av1o1Q#t=18s
Maximum Entropy
Aliastra
Gallente Federation
#33 - 2012-06-12 02:45:23 UTC  |  Edited by: Maximum Entropy
I don't care who you are or how long you've played, you have to admit that as you progress, the abilities of the larger ships do NOT increase.. you'll always have the same standard abilities no matter what size ship you're flying or how long you've played.

Now ask yourself and think about how much better it would be if as you leveled up, your abilities like your SPECIALS in say a battleship were actually more than they were in a cruiser, and a carrier would fill your toolbar with things you could do... to give you something to really push for.

Why is the total number of "likes received" a poster has inversely proportional to the quality of posts one makes?

Greyscale Dash
Doomheim
#34 - 2012-06-12 02:45:55 UTC
Maximum Entropy wrote:
Maximum Entropy wrote:
Right, I could go all the way back to station to change ships each time I want to do something that in any other game I could just... like do it...

OR... I could make a completely new game account, new toon, and pay another monthly fee just to salvage, or scan... and do other things that in any other game, again, I could just .. you know, DO.



I don't care who you are or how long you've played, you have to admit that as you progress, the abilities of the larger ships do NOT increase.. you'll always have the same standard abilities no matter what size ship you're flying or how long you've played.

Now ask yourself and think about how much better it would be if as you leveled up, your abilities like your SPECIALS in say a battleship were actually more than they were in a cruiser, and a carrier would fill your toolbar with things you could do... to give you something to really push for.


Troll forgot to switch characters!
masternerdguy
Doomheim
#35 - 2012-06-12 02:47:22 UTC  |  Edited by: masternerdguy
Maximum Entropy wrote:

Right, I could go all the way back to station to change ships each time I want to do something that in any other game I could just... like do it...

OR... I could make a completely new game account, new toon, and pay another monthly fee just to salvage, or scan... and do other things that in any other game, again, I could just .. you know, DO.


Maximum Entropy wrote:
I don't care who you are or how long you've played, you have to admit that as you progress, the abilities of the larger ships do NOT increase.. you'll always have the same standard abilities no matter what size ship you're flying or how long you've played.

Now ask yourself and think about how much better it would be if as you leveled up, your abilities like your SPECIALS in say a battleship were actually more than they were in a cruiser, and a carrier would fill your toolbar with things you could do... to give you something to really push for.



Caught in the act.

I too enjoy multiboxing the forums.

Things are only impossible until they are not.

Maximum Entropy
Aliastra
Gallente Federation
#36 - 2012-06-12 02:51:34 UTC
Possum's Awesome wrote:
If only CCP would put ships in game that made it easier to loot and salvage their mission wrecks.

X


Right, well, I think that if you want to travel anywhere, you need a specific ship for it. To go anywhere, you need one ship, and to dock, you need another ship. Both will take 3 weeks to train, but once you train for it, you can go places, and dock at stations, respectively.

Also, each type of NPC ship, be in cruiser, frigate, or battlecruiser, must be killed by it's own corresponding player ship. Ie, your frig, can only shoot at frigs, and cruisers can only shoot at other cruisers.

Anything to increase the amount of time players spend going back to the station and switching ships. Because that is what EVE is all about.

Why is the total number of "likes received" a poster has inversely proportional to the quality of posts one makes?

Maximum Entropy
Aliastra
Gallente Federation
#37 - 2012-06-12 02:52:29 UTC
masternerdguy wrote:
Maximum Entropy wrote:

Right, I could go all the way back to station to change ships each time I want to do something that in any other game I could just... like do it...

OR... I could make a completely new game account, new toon, and pay another monthly fee just to salvage, or scan... and do other things that in any other game, again, I could just .. you know, DO.


Maximum Entropy wrote:
I don't care who you are or how long you've played, you have to admit that as you progress, the abilities of the larger ships do NOT increase.. you'll always have the same standard abilities no matter what size ship you're flying or how long you've played.

Now ask yourself and think about how much better it would be if as you leveled up, your abilities like your SPECIALS in say a battleship were actually more than they were in a cruiser, and a carrier would fill your toolbar with things you could do... to give you something to really push for.



Caught in the act.

I too enjoy multiboxing the forums.


I'm not, but I'm double posting because of a storm in my area. It's causing me to lose power to my router. It's in central texas, you can look up the storm on the radar if you don't believe me.

Why is the total number of "likes received" a poster has inversely proportional to the quality of posts one makes?

ModeratedToSilence
Brutor Tribe
Minmatar Republic
#38 - 2012-06-12 02:53:55 UTC
Kiteo Hatto wrote:
Can't you like...train for a marauder ? They retain the killing power(and then some more) of a fully fitted battleship and they have free high slots for salvager and tractor beams(45k range)

2.5 kilometers is too close ? lol. Let some magic goblins teleport the items from wrecks into your(cargo, how about station)way to ruin realism. How about we don't actually have to undock to do any missions, the rats blow themselves up just by us logging in ?


How about there are no rats we are just paid an isk "salary" for maintaining our subscription.
baltec1
Bat Country
Pandemic Horde
#39 - 2012-06-12 02:57:54 UTC
Maximum Entropy wrote:


I'm not, but I'm double posting because of a storm in my area. It's causing me to lose power to my router. It's in central texas, you can look up the storm on the radar if you don't believe me.



MOSTLY CLOUDY WITH A 40 PERCENT CHANCE OF
SHOWERS AND THUNDERSTORMS. SOME THUNDERSTORMS MAY PRODUCE GUSTY
WINDS AND HEAVY RAINFALL. LOWS IN THE LOWER 70S. SOUTHEAST WINDS
5 TO 10 MPH.

You must have a 3rd world service to get impacted by that weather.
Tippia
Sunshine and Lollipops
#40 - 2012-06-12 03:01:24 UTC  |  Edited by: Tippia
Maximum Entropy wrote:
I don't care who you are or how long you've played, you have to admit that as you progress, the abilities of the larger ships do NOT increase.. you'll always have the same standard abilities no matter what size ship you're flying or how long you've played.
Yes. This is a good thing. It means this game does not suffer from the insufferable nonsense you see in level-based games where bigger is better or higher level always beat lower level. Instead, what matters is how you combine your skills and your equipment and your tactics.

It means that you can always expand your toolbox by adding new things, which means there's always something new to push for. At no point are you constrained to do just one thing one way. You build on your options and you balance the breadth of those options against the depth of your specialisation. Each comes at its own cost and with its own benefits, which create further (different) strategies you can employ to approach any given problem. It also means you will very rarely have the same standard abilities as someone else at the same age.

You don't have to fiddle around with antiquated mechanisms as “levels” or “classes” or ‘catching up”, because none of it really exists in this game.