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What if all skills was removed?

Author
Large Marg
University of Caille
Gallente Federation
#1 - 2012-06-09 00:38:35 UTC
Only need ISK to buy ships and stuff and not worry about skills.

How do you think Eve would unfold?

I think Eve would see PVP on Epic scale myself.

Does make you think.
Surfin's PlunderBunny
Sebiestor Tribe
Minmatar Republic
#2 - 2012-06-09 00:39:56 UTC
I think Eve would get even more repetitive and tons of people would leave.

Also prices would adjust accordingly, pay 25b isk for a geddon!

"Little ginger moron" ~David Hasselhoff 

Want to see what Surf is training or how little isk Surf has?  http://eveboard.com/pilot/Surfin%27s_PlunderBunny

stoicfaux
#3 - 2012-06-09 00:40:51 UTC
It would be Planetside with spaceships. *All* of the miners would be bots in order to keep up with manufacturing demands.




Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Corebin Dallas
Caldari Provisions
Caldari State
#4 - 2012-06-09 00:51:23 UTC
Having to train skills is an easy treadmill in this game to keep you playing. Without them I feel many of us would of stopped playing long ago. That need to get that 3% so you can be better than others or fly that new ship really is a good motivation to keep up a subscription.
Tippia
Sunshine and Lollipops
#5 - 2012-06-09 00:53:08 UTC  |  Edited by: Tippia
It would be very repetitive, flat and boring.
stoicfaux wrote:
It would be Planetside with spaceships.
Nah. Planetside had its certs and the decisions that came with them.
Jame Jarl Retief
Deep Core Mining Inc.
Caldari State
#6 - 2012-06-09 01:34:14 UTC
Large Marg wrote:
Only need ISK to buy ships and stuff and not worry about skills.

How do you think Eve would unfold?

I think Eve would see PVP on Epic scale myself.

Does make you think.


It need not be totally removed. There's quite a large number of "leveling systems" that unlock new content that aren't quite as silly as the current SP system.

For example, consider how leveling works in Battlefield 3. The more you use a certain kit (playstyle), the more weapons for that kit you unlock as you play your preferred style. As you use a specific weapon, you unlock customization for that weapon, allowing even more flexibility. In other words, if you play as support, you'll unlock support weapons. And using those weapons you'll unlock mods for those weapons. And you do this as you normally play the game, no need to wait for a ridiculous 30-day skill to finish training, the speed of which you can't affect in any way, shape or form.

And there's tons of other leveling systems to choose from. But it's been suggested pretty much every week for the past 7 years or so. So I'd say CCP likes skills. And it's understandable - quite a few people queue up a long skill and play something else as they wait. End result? CCP gets money, server doesn't get overloaded. It's win-win for them. So no reason to break the cash cow.

Another side of the coin, all the "leet vets", you know those guys who say SP doesn't matter? Yeah, those fellows. They're TERRIFIED of losing the advantage that their massive SP offers compared to newer players. So they will fight tooth and nail, until they get hoarse, to keep the old system in place. Because without said advantage, they might actually have to depend on their personal skill to win. And that's just a terrible thing to contemplate.
Aiwha
School of Applied Knowledge
Caldari State
#7 - 2012-06-09 01:37:46 UTC
Tippia wrote:
It would be very repetitive, flat and boring.
stoicfaux wrote:
It would be Planetside with spaceships.
Nah. Planetside had its certs and the decisions that came with them.




A cert system that allowed you to respec within a certain timeframe would be pretty cool in EVE.

Sanity is fun leaving the body.

Cutter Isaacson
DEDSEC SAN FRANCISCO
#8 - 2012-06-09 01:39:57 UTC
Spend 10 minutes thinking about this.









I'll save you the trouble.












No.

"The truth is usually just an excuse for a lack of imagination." Elim Garak.

Mara Rinn
Cosmic Goo Convertor
#9 - 2012-06-09 01:50:28 UTC
Large Marg wrote:
Only need ISK to buy ships and stuff and not worry about skills.


One advantage of the skill system we have is that new players are restricted to losing small ships. As a direct result, the pressure on PLEX prices is upwards not downwards. If players were pouring ISK into ships they didn't understand how to fly, the pressure on PLEX prices would be downwards due to oversupply.

Another advantage of the skill system is that you have to specialise. Do you train to fly a Hulk with Exhumers 5 and perfect fitting/tanking skills, with PI, invention and manufacturing skills? Do you train to fly a black ops battleship?

There are decisions you have to make that impact the long-term role of your character in the game. Remove SP and that feature of the game will disappear: everyone will be able to do anything. There will be no need to specialise apart form the time you spend setting up invention jobs and market orders.

Of course, the advantage of being able to fly anything, any time is that you can put together "perfect" fleets every time. No longer do you have to balance a fleet based on what people can fly. There would still be limits based on what you can build with the materials available of course. No longer would you be able to add certain pilots to your watch list to know when a particular alliance has black ops portals available.
Alavaria Fera
GoonWaffe
#10 - 2012-06-09 02:21:49 UTC
Fleets just stuffed to the brim with newbies in drakes. Nice.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Svarek
#11 - 2012-06-09 02:40:44 UTC
Newbs with far too much IRL money to spend on PLEXes creating titanic traffic jams?

Whoops.