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Lo-Sec confuses me.

Author
Andrea Griffin
#21 - 2012-06-08 20:09:59 UTC
Aliaksandre wrote:
To revitalize and distinguish low sec a proper ransom game mechanic would be cool, shows up just like KMs but with a "ransom paid" something or other on the mail
People would be stupid and game the system by paying ransoms with their alts, then sending the money back and doing it again, etc., but it's not a terrible idea overall. Many years ago I was involved with a pirate corp with some custom killboard development. It would pull wallet transactions from every member once a day and automatically post any transfers with the reason of 'RANSOM' up on the board. It worked pretty well, except when someone would mistype and it would have to be added manually. But no biggie, really.
Ptraci
3 R Corporation
#22 - 2012-06-08 20:10:02 UTC
Low sec is where the people who think kill board stats are "important" live. But really they're just another type of carebear.
Lord Ryan
True Xero
#23 - 2012-06-08 20:10:55 UTC
High sec is the home of yuppyies and children. It's kind of like a mall near a bad neighborhood.

Null sec is the home of farmers. It's sort of like the midwest, a vast empty space where you work your mouse to the bone to pay the Goons rent.

Low Sec is the home of Warriors. Live by the autocannon, die by the autocannon!

Do not assume anything above this line was typed by me. Nerf the Truth, it's inconvenient.

Makkal Hanaya
Revenent Defence Corperation
#24 - 2012-06-08 20:18:58 UTC
Kijo Rikki wrote:

Yeah, but why the train tracks? It's almost always the train track s that divide the city. If you're walking on one side, you can expect sunshine and lollipops, on the other side, you can expect to get robbed, shot, and then beaten to death.... and after that terrifying ordeal is over you can probably score some good shtuff to calm your nerves.

I'm not sure if this is a serious question or not, but the reason SEL is referred to as being on the wrong/right side of the tracks is because train tracks are often used as a border for city municipalities, districts, or counties. People on different sides of a track could go to different schools, have different housing/zoning laws, and even have a different police force.

Render unto Khanid the things which are Khanid's; and unto God the things that are God's.

Vaju Enki
Secular Wisdom
#25 - 2012-06-08 20:22:31 UTC
The point of security space

The Tears Must Flow

D3F4ULT
#26 - 2012-06-08 20:27:35 UTC
Low sec is where at least the Level 4 missions should be.

You heard it here folks. Give low-sec a reason to live!

"Bow down before the one you serve, you're going to get what you deserve"

Syndrea Caedrion
Doomheim
#27 - 2012-06-08 21:00:07 UTC
Makkal Hanaya wrote:
Echo Vector wrote:

Then I thought it was "to keep the bad guys out of Hi-Sec". (Silly rookie pilots will believe anything they are told.)
But Hi-sec players get "ganked" ( is that even a fair term? ) daily, and often, by so-called "bad guys", so that idea was shot.


While you can get ganked in high-sec, it doesn't happen often, and it mostly happens to a specific group of players. Statistically speaking, high-sec is safe. You're not immune to being targeted but you're one of a large group and there are likely more profitable targets in your area.

Alternatively, low-sec is very dangerous. You could argue it's the most dangerous area in the game. It lacks the stability of CONCORD intervention or of large alliances.

"Lowsec, while only consisting of ~8% of the player population and a similar number of known systems in the universe, accounts for over a quarter of all PVP kills. Talk about fighting above your weight class." - Low Sec by the Numbers.


This. Due to the mechanics, losec is easily the riskiest regions of the game. However, CCP does not put the greatest rewards there for whatever reason, which would easily revitalize it and make it viable once more. I've spent time in losec, and it really is a shame that it is treated like the bastard stepchild of the game.

They somehow managed to get every freak and creep in the universe in this one game, and then somehow managed to let them take it over, and then they somehow managed to stick us right smack in the middle.

Shea Valerien
House of Valerien
#28 - 2012-06-08 21:33:04 UTC
Torneach wrote:
It used to be the realm of the swashbuckling pirate earlier in EVE's time.

Then the pirates stopped being pirates, and most just became gankers or left altogether.

So lowsec is really just an abandoned child of CCP in its current form.


Jump freighters killed low-sec? No more traversing of freighters through low-sec = very little reason to be a pirate in low-sec.
Alavaria Fera
GoonWaffe
#29 - 2012-06-08 21:33:42 UTC
Shea Valerien wrote:
Torneach wrote:
It used to be the realm of the swashbuckling pirate earlier in EVE's time.

Then the pirates stopped being pirates, and most just became gankers or left altogether.

So lowsec is really just an abandoned child of CCP in its current form.

Jump freighters killed low-sec? No more traversing of freighters through low-sec = very little reason to be a pirate in low-sec.

Huh, so you think deleting jump freighters would help?

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

SmilingVagrant
Doomheim
#30 - 2012-06-08 21:36:03 UTC
Alavaria Fera wrote:
Shea Valerien wrote:
Torneach wrote:
It used to be the realm of the swashbuckling pirate earlier in EVE's time.

Then the pirates stopped being pirates, and most just became gankers or left altogether.

So lowsec is really just an abandoned child of CCP in its current form.

Jump freighters killed low-sec? No more traversing of freighters through low-sec = very little reason to be a pirate in low-sec.

Huh, so you think deleting jump freighters would help?


Which is Ironic because JF's spend a fair bit of time in lowsec :v
Vincent Athena
Photosynth
#31 - 2012-06-08 21:42:27 UTC
Low sec is for the players who enjoy it.

Know a Frozen fan? Check this out

Frozen fanfiction

Simi Kusoni
HelloKittyFanclub
#32 - 2012-06-08 22:54:10 UTC
SmilingVagrant wrote:
Alavaria Fera wrote:
Shea Valerien wrote:
Torneach wrote:
It used to be the realm of the swashbuckling pirate earlier in EVE's time.

Then the pirates stopped being pirates, and most just became gankers or left altogether.

So lowsec is really just an abandoned child of CCP in its current form.

Jump freighters killed low-sec? No more traversing of freighters through low-sec = very little reason to be a pirate in low-sec.

Huh, so you think deleting jump freighters would help?


Which is Ironic because JF's spend a fair bit of time in lowsec :v

JFs may spend some time in low sec, but they don't exactly interact with their environment. The only time you'd ever lose one in low sec is if you accidentally bumped yourself off station, just as a fleet happened to be passing through, or if you went afk on station and let someone else bump you off.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Seishi Maru
doMAL S.A.
#33 - 2012-06-08 23:35:49 UTC
Low sec is space where you can have no nsuicidal combat without bubbles. And that changes thigns a LOT. the lack of bubbles and the presence od gate guns make travelign in small ships quite easy. That is a HUGE difference from 0.0. You also almsot never loose pods in low sec.

At end its a palce where you cn live for PVP with less risk when you are tryign to avoid the PVP (liek when moving your stuff around)
Generals4
#34 - 2012-06-08 23:40:08 UTC
TheBreadMuncher wrote:
highonpop wrote:
lowsec is where bitter vets go to die


Funny you should say that; I've been roaming lowsec for 2 days and haven't found a single person who wants to fight.


Than you're doing it wrong.


And what is low sec? That bastard child that is neither the so called "safe zone" nor that unsafe isk farting zone.

_-Death is nothing, but to live defeated and inglorious is to die daily. _

Rath Kelbore
Caldari Provisions
Caldari State
#35 - 2012-06-08 23:44:34 UTC
That's a very good question to be honest. I would say it's like a pseudo null sec but NPC controlled but that would be untrue since there's NPC null sec.

The obvious answer is it's the home of FW but why not just do that in an NPC null type setting?

You could make the argument that since lvl 5's are only in low, that is a reason to go there, but again why not just have level 5's in null sec and get rid of low sec altogether?

What purpose does it really serve? A place where you can pvp, with gate guns sometimes, and are able to travel pretty safely in the proper ships since there aren't bubbles? Doesn't seem needed really.

In other words, I don't ******* know.

I plan on living forever.......so far, so good.

Echo Vector
Kailaini Corporation
#36 - 2012-06-09 02:07:58 UTC
Rath Kelbore wrote:
That's a very good question to be honest. I would say it's like a pseudo null sec but NPC controlled but that would be untrue since there's NPC null sec.

The obvious answer is it's the home of FW but why not just do that in an NPC null type setting?

You could make the argument that since lvl 5's are only in low, that is a reason to go there, but again why not just have level 5's in null sec and get rid of low sec altogether?

What purpose does it really serve? A place where you can pvp, with gate guns sometimes, and are able to travel pretty safely in the proper ships since there aren't bubbles? Doesn't seem needed really.

In other words, I don't ******* know.


After all the other responses and side tracks, this one sits squarely where I am.

I get the PvP part, certainly had my own bit of small gang fun with it in a few regions, both in and out of faction warfare, but we share the same puzzlement.......

Doesn't seem needed, really.

At least not the way it currently is.

But, as I said in the beginning, I'm not here to politic for changes; just an understanding of how to 'enjoy' it as it sits.

It certainly does seem that simple PvP is really all that it is good for, and that's ok if that's the bottom line.

Just making sure I wasn't missing something.

Thanks!


Aliaksandre
Screaming Hayabusa
#37 - 2012-06-09 03:28:06 UTC
I can comfortably solo and go on massive roams in frigs/smaller ships in low sec.

I can pretty easily get decent fights, fairly quickly.

Small gang pvp is fun in low sec.

I can't remember the last time I was blobbed (half of this is down to proper target selection).

So yeah, I'd call it a more casual pvp area. I never have to be on comms or paying 100% attention, I can dock up, roam, and log as I please. I have no interest in dealing with bubbles, massive fleets, CTA, and the hot drops that come with (most) null sec pvp.

Simi Kusoni
HelloKittyFanclub
#38 - 2012-06-09 03:33:38 UTC
Aliaksandre wrote:
I can comfortably solo and go on massive roams in frigs/smaller ships in low sec.

I can pretty easily get decent fights, fairly quickly.

Small gang pvp is fun in low sec.

I can't remember the last time I was blobbed (half of this is down to proper target selection).

So yeah, I'd call it a more casual pvp area. I never have to be on comms or paying 100% attention, I can dock up, roam, and log as I please. I have no interest in dealing with bubbles, massive fleets, CTA, and the hot drops that come with (most) null sec pvp.


Hmm, to be honest I've always found a similar experience in null sec. Outside of sov space blobbing is relatively rare, even in sydnicate which is where I spent most of my time.

I have been blobbed by 30+ pirates in low sec just as often as null sec gangs, and the only times I've ever been hot dropped by supers (quite a few) it's been in low sec. The null sec blobbing complaints seem mostly to originate from people who regularly run blindly into large coalition CTA fleets, for the rest of us most of the time these things are easily avoided.

[center]"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"  -MXZF[/center]

Herr Hammer Draken
#39 - 2012-06-09 05:34:40 UTC
D3F4ULT wrote:
Low sec is where at least the Level 4 missions should be.

You heard it here folks. Give low-sec a reason to live!


I will say it again it already has a reason to live it has level 5's and all the target rich environment that provides to camp those mission runners. The profit potential of level 5 targets is much higher than level 4's. I see no problem at all here.
Plenty of life in low sec...

Herr Hammer Draken "The Amarr Prophet"

Alavaria Fera
GoonWaffe
#40 - 2012-06-09 05:37:24 UTC
Simi Kusoni wrote:
The null sec blobbing complaints seem mostly to originate from people who regularly run blindly into large coalition CTA fleets, for the rest of us most of the time these things are easily avoided.

If you see DaBigRedBoat's command ship sitting serenely on the undock... don't attack if you know what's good for you.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

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