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Faction Warfare - why CCP NEED to fix plexing and NPCs

First post First post
Author
ModeratedToSilence
Republic Military School
Minmatar Republic
#21 - 2012-06-07 21:06:04 UTC
Just a thought, Amarr NPCs should have the ability to neut...
Large Collidable Object
morons.
#22 - 2012-06-07 21:52:50 UTC
It's not surprising CCP added consequence to occupany before fixing the obvious issues with NPC imbalance that have been pointed out years...

:ccp:
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Har Harrison
Garoun Investment Bank
Gallente Federation
#23 - 2012-06-07 23:53:20 UTC
Large Collidable Object wrote:
It's not surprising CCP added consequence to occupany before fixing the obvious issues with NPC imbalance that have been pointed out years...

:ccp:

As I have stated on the forums before - I TOLD Devs at fanfest that they should fix the plexing bugs and NPCs as a priority before doing all the "sexy stuff" but as we can see, this was ignored.

I sent in a petition the other day stating that no plexes were spawning in a system and that meant we couldn't offensively plex before DT when we had a slight numbers advantage. The GM was somewhat sympathetic, but the response was effectively

1) GMs cannot spawn plexes, so couldn't fix the issue
2) Devs are supposedly aware of it
3) Log a bug report

At least one other in that fleet lodged a petition for a similar response and also lodged the bug report...

SmilingVagrant
Doomheim
#24 - 2012-06-08 00:09:48 UTC
Har Harrison wrote:
Large Collidable Object wrote:
It's not surprising CCP added consequence to occupany before fixing the obvious issues with NPC imbalance that have been pointed out years...

:ccp:

As I have stated on the forums before - I TOLD Devs at fanfest that they should fix the plexing bugs and NPCs as a priority before doing all the "sexy stuff" but as we can see, this was ignored.

I sent in a petition the other day stating that no plexes were spawning in a system and that meant we couldn't offensively plex before DT when we had a slight numbers advantage. The GM was somewhat sympathetic, but the response was effectively

1) GMs cannot spawn plexes, so couldn't fix the issue
2) Devs are supposedly aware of it
3) Log a bug report

At least one other in that fleet lodged a petition for a similar response and also lodged the bug report...


Sexy stuff gets more subs than broken **** loses.

Sad but true.
Makkal Hanaya
Revenent Defence Corperation
#25 - 2012-06-08 00:35:43 UTC
If anyone has the time/patience:

Why do the Minmatar have such a significant advantage here? Why can't an Amarr fighter do something similar?

*knows nothing about the factional warfare system*

Render unto Khanid the things which are Khanid's; and unto God the things that are God's.

Har Harrison
Garoun Investment Bank
Gallente Federation
#26 - 2012-06-08 02:01:15 UTC
Makkal Hanaya wrote:
If anyone has the time/patience: Why do the Minmatar have such a significant advantage here? Why can't an Amarr fighter do something similar? *knows nothing about the factional warfare system*
CCP setup the NPCs to resember their racial Ewar and weapon platforms. As a result, amarr cannot track and/or have too short a range vs minmitar target painting with missiles and longer range weapons. Their NPC's weapons hit us and ewar makes us have a larger sig radius. Our NPCs don't scratch them.

strikethree
Purple Passion Procurements
#27 - 2012-06-08 04:11:50 UTC
SmilingVagrant wrote:
Har Harrison wrote:
Large Collidable Object wrote:
It's not surprising CCP added consequence to occupany before fixing the obvious issues with NPC imbalance that have been pointed out years...

:ccp:

As I have stated on the forums before - I TOLD Devs at fanfest that they should fix the plexing bugs and NPCs as a priority before doing all the "sexy stuff" but as we can see, this was ignored.

I sent in a petition the other day stating that no plexes were spawning in a system and that meant we couldn't offensively plex before DT when we had a slight numbers advantage. The GM was somewhat sympathetic, but the response was effectively

1) GMs cannot spawn plexes, so couldn't fix the issue
2) Devs are supposedly aware of it
3) Log a bug report

At least one other in that fleet lodged a petition for a similar response and also lodged the bug report...


Sexy stuff gets more subs than broken **** loses.

Sad but true.


I doubt that is a sustainable business model. Everyone loves sweets and candy but nobody can actually live on sweets and candy alone. Very short-sighted. :/


Har Harrison
Garoun Investment Bank
Gallente Federation
#28 - 2012-06-11 00:11:40 UTC
Still no comments from a dev on this... Nice to see their interest in FW and a BALANCED war for us to fight in...

Large Collidable Object
morons.
#29 - 2012-06-11 00:30:57 UTC
Makkal Hanaya wrote:
If anyone has the time/patience:

Why do the Minmatar have such a significant advantage here? Why can't an Amarr fighter do something similar?

*knows nothing about the factional warfare system*



Well - Har already pointed it out, but the main issue is that you can take a Minmatar noob alt, train a few basic navigation skills up and solo any Amarr plex and cash in the rewards.

Thanks to Amarr NPCs only tracking disrupting, which doesn't affect you at all whilst the only objective is orbiting the point.

If you're not up to it anymore, you cash in LP and just biomass a 1 mill SP char to be done with the totally fubar standings he'll have then.

As Amarr, you get target painted, missile spammed and their NPCs track way better, so you need a far more highly skilled character to take a plex, making the biomassing part way more painful, because that combination is deadly to a sigtanking noob alt.

Amarr NPCs should neut and web instead of tracking disrupting.
You know... [morons.](http://www.youtube.com/watch?v=4gjOx65yD5A)
Muad 'dib
State War Academy
Caldari State
#30 - 2012-06-11 00:32:42 UTC
the amount of people missing the really simple points in this thread is truly astounding.

Minmatar have 90% of the systems, decontesting in their own space is extremely easy, even easier the further behind the "front lines" the contested system is.

With the imbalance of npcs (ease of plexing against amarr rats) combined with the cheap LP prices on the minm side, means they are attracting even more players to plex their side (while already having superior numbers before patch).

The amarr fought hard these last two weeks and got our total system upgrades and occupancy to around 10%, in just 3-4 days thats dropped to under 4%. There is no coincidence here.

If i was joining as a new player to pvp and fw, why would i pick any other side than minmatar. I can plex for isk or decontest without much bother and can easily replace any of my super cheap, no weapon, nano ships with just a few plexes worth of lp. Infact i could fund about 50 in just an hours work.

These are the reasons something needs to give on the overall mechanic, npc or plex front. I will say that i dont think everyone in FW NEEDS TO PVP all the time to make isk, but it certinly should be a bigger part of it than this. Before pvpers that needed isk from fw would get in their pve ships and do run some missions and perhaps fight back some opposition on the way.

Perhaps split the timers into two, if you dont kill all the rats on the first button, the second button wont spawn - simple and effective. Though alot more could be done to jazz it up to actually make it fun and invite a little more pvp into fw as a whole.

Cosmic signature detected. . . . http://i.imgur.com/Z7NfIS6.jpg I got 99 likes, and this post aint one.

Har Harrison
Garoun Investment Bank
Gallente Federation
#31 - 2012-06-12 02:23:46 UTC
I had an interesting discussion on TS3 with Muad the other day. Some things we agree on, some we have different views on. That's fine. Different people in different corps/alliances mean we have different approaches to FW.

What we DID both agree on is that the mechanics are too unbalanced at this point in time in favour of the Minmitar. This isn't a complaint about us having less systems etc... It is making a valid point that we are fighting with 1 hand tied behind our backs when noob alts can plex in ships without weapons whilst we need more than one person in a MAJOR and/or significantly more SP to achieve the same outcome.

Whilst the details about how some things should work (e.g. multiple timers etc...) might not be fully agreed on, we BOTH agree that killing the NPCs should be required to capture a plex. It is definately possible with the right ships/numbers whilst running the timer down (if not engaged by the enemy at which time the NPCs are often ignored due to the pressing danger).

Bienator II
madmen of the skies
#32 - 2012-06-12 03:27:41 UTC
the FW mechanic has a severe design issue. It is designed to go out of balance quickly... which is fine, BUT it will stick in that state. The weaker side has a useless LP shop and has additionally to that LP gaining penalties. This makes recovery impossible if you see FW as a closed system (luckily it isnt).

The NPCs are joke. Minmatars can solo a major plex in a vigil in a noob char - entirely risk free since its costs basically nothing. Decontesting has the same time effort as contesting but has no rewards for the individual at all. Try this in a minmatar plex...

amarr is losing right now systems we just conquered last week. Its just not sustainable to defend them under those circumstances.

how to fix eve: 1) remove ECM 2) rename dampeners to ECM 3) add new anti-drone ewar for caldari 4) give offgrid boosters ongrid combat value

Ziranda Hakuli
Brutor Tribe
Minmatar Republic
#33 - 2012-06-12 05:12:51 UTC
Hey i seen that ugly mug the op has somewhere.......was it you who headed up the nerfing of Incursions? yeah yeah you must have been the ******* behind it all. So you found something new to get nerfed. how many GOON/Pet alts will show you the support or will it be new toon on your accounts to post back an forth like GOONs do
Haulie Berry
#34 - 2012-06-12 05:54:14 UTC  |  Edited by: Haulie Berry
In point of fact, the Amarr NPCs DO neut., but the range is short enough (and the ships slow enough) that a frigate orbiting the button is almost never actually threatened by them.

The disparity lies more with one side's npcs using missiles than with the ewar involved.
Andreus Ixiris
Center for Advanced Studies
Gallente Federation
#35 - 2012-06-12 06:31:22 UTC
Faction warfare should just be shut down. The changes came too little, too late, and haven't fixed any of the major imbalances that plague the system.

It's time to admit that the FW experiment was a dismal failure, remove it from the game and retcon its effect on the plot out of existence.

Andreus Ixiris > A Civire without a chin is barely a Civire at all.

Pieter Tuulinen > He'd be Civirely disadvantaged, Andreus.

Andreus Ixiris > ...

Andreus Ixiris > This is why we're at war.

Har Harrison
Garoun Investment Bank
Gallente Federation
#36 - 2012-06-12 11:50:09 UTC
Ziranda Hakuli wrote:
Hey i seen that ugly mug the op has somewhere.......was it you who headed up the nerfing of Incursions? yeah yeah you must have been the ******* behind it all. So you found something new to get nerfed. how many GOON/Pet alts will show you the support or will it be new toon on your accounts to post back an forth like GOONs do

Whatever drugs you are on, stop taking them...

NEVER had anything to do with the goons. Also - if you had anything close to reading comprehension, I never asked for a nerf. I asked for a buff. Specifically to the difficulty of the Amarr NPCs... No one in the Amarr militia is asking for the NPCs we face to be nerfed to make them easier - just bring what the minmitar face up to the level we face...

P.S.

Go back to renting in null and troll somewhere else...

Rodj Blake
PIE Inc.
Khimi Harar
#37 - 2012-06-12 12:22:30 UTC
Har Harrison wrote:
Still no comments from a dev on this... Nice to see their interest in FW and a BALANCED war for us to fight in...


Give it three months and one of them will start yet another thread asking for information before once again not implementing any of the suggestions

Dolce et decorum est pro Imperium mori

nat longshot
The Scope
Gallente Federation
#38 - 2012-06-12 12:39:54 UTC
first off sound like the min and gal side of FW have there game in place and use there ships to the best bounes the ships give.

2nd Target painting and speed is a min thing there ship given boost to it deal with it.

3nd Cal jam. Amarr major armor res and thick armor and nuets. Gal.sen damp. and high dmg blasers that what there npcs do.

If your crying about fw plexing to bad you have not found the best way to do it like the gal and min forces have plus from the sounds of it fount line combat cal and amarr are not all that good at it why is that?

after reading all the posts here sound like the cal and amarr side of the fw dont have there stuff together and need to talk a bit more with each other and work out what there doing wrong.

AS for the Gal. and Min side of the FW GO GO GO!

 [13:12:18] CCP Punkturis nat longshot you're a cutie.. OH YAH I WIN!!

Har Harrison
Garoun Investment Bank
Gallente Federation
#39 - 2012-06-13 02:20:35 UTC
nat longshot wrote:
first off sound like the min and gal side of FW have there game in place and use there ships to the best bounes the ships give.

2nd Target painting and speed is a min thing there ship given boost to it deal with it.

3nd Cal jam. Amarr major armor res and thick armor and nuets. Gal.sen damp. and high dmg blasers that what there npcs do.

If your crying about fw plexing to bad you have not found the best way to do it like the gal and min forces have plus from the sounds of it fount line combat cal and amarr are not all that good at it why is that?

after reading all the posts here sound like the cal and amarr side of the fw dont have there stuff together and need to talk a bit more with each other and work out what there doing wrong.

AS for the Gal. and Min side of the FW GO GO GO!

Yeah, becuase a 2 week old char speed tanking a major in a frigate with a 10mn AB is TOTALLY the same as us having to tank the rats and kill them to get in range of the button to run it down... The Amarr HAVE worked out what they have to do to kill the rats in question. Bring a drake or something that can tank the rats.

And explain to me how a regular ship that isn't using any weapons (and therefore weapon bonuses), just using its mods to improve speed and agility is "using there ships to the best bonuses the ships give"? I remind you the fit I posted was a Rifter.

Quote:
Minmatar Frigate Skill Bonus: 5% bonus to Small Projectile Turret damage and 7.5% bonus to tracking per level.


Yeah - REALLY using those ship bonuses.

I assume you can see the difference here between the amount of SP required to have a throw away alt speed tanking vs. a dedicated character that has to effectively shoot the rats like you would in a level 4 mission...

Congratulations on showing all members of FW that understand the mechanics that you are an idiot with zero comprehension.

Just to nitpick because you are being a troll

1) It is a front, not a fount.
2) The news from the FRONT reflects EXACTLY what I have posted about. The Minmitar can win because their requirements to offensively plex a medium/major are SIGNIFICANTLY less than ours is...
3) "using their ships to the", not "using there ships to the "
4) "What they're doing wrong", not "what there doing wrong"

I could pick other issues with the language and grammer, but the general level DOES reflect your well reasoned and logically laid out arguments.

P.S.

AS for the Amarr side of the FW. GO GO GO! Woot Woot, OMGWTFBBQ!!!

IbanezLaney
The Church of Awesome
#40 - 2012-06-13 03:37:59 UTC
Har Harrison wrote:
ModeratedToSilence wrote:
Easy solution: Keep ganking them for easy kills and to earn your own LP. Eventually the risk will outweigh the reward.

Not when they warp out as soon as you come into the plex. They just log or move to another system and go again. This is the new version of the mission farming...


It's not like mission farming - Many FW missions are easier as there can be only 1 target to kill to complete the mission if the player knows which missions to pick and which to ignore.
Very easy to get in and out without being attacked.
Add to that 90% of the missions were done in Stealth Bombers so they could just cloak up and waste your time.
FW Missions did not provide PvP to those looking for it.


With a plex you know they are stuck there for a minimum of 10min.
This gives you the chance to get a fleet up and deny them the plexes almost everywhere they go - set up on the escape routes and catch them.
If they change system - follow and repeat.
The chances of pew have increased lots since the patch. I used to goto low sec and plex and not see anyone.
Now there is lots of fun and games while plexing.